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ShowPlayerMarkers


Bladex

Question

Salut. Am adaugat asta la o comanda desii nu functioneaza!

[pawn]                        if(PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pMembru] == 4)

{

ShowPlayerMarkers(1);

}[/pawn]

Este ceva gresit?

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3 answers to this question

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[pawn] if(strcmp(cmd,"/attack",true)==0)

{

    if(IsPlayerConnected(playerid))

    {

    if(PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pRank] == 4)

{

            if(AttackTime[playerid] == 1)

            {

for(new z=0; z<sizeof(ZoneInfo); z++)

{

    if(IsPlayerInZone(playerid,z))

    {

            if(takezone == 1)

            {

                SendClientMessage(playerid, COLOR_GRAD1, "  The Gang war is allready started");

}

else

{

    new leader[30];

    format(leader,sizeof(leader),"%s" ,ZoneInfo[GetPlayerZone(playerid)][zOwner]);

    #define min 30000

GetPlayerName(playerid, sendername, sizeof(sendername));

    if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLider] == 4)

    {

        SendClientMessage(playerid, COLOR_GRAD1, "    Error. You are in an area of your");

    }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLider] == 5)

    {

        SendClientMessage(playerid, COLOR_GRAD1, "    Error. You are in an area of your");

    }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLider] == 6)

    {

        SendClientMessage(playerid, COLOR_GRAD1, "    Error. You are in an area of your");

    }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLider] == 15)

    {

        SendClientMessage(playerid, COLOR_GRAD1, "    Error. You are in an area of your");

    }

if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLider] == 5)

    {

    if(PlayerInfo[playerid][pSindacco] == 0)

{

        format(string, sizeof(string), "{FF8040}The Sindacco Family{FFFFFF} (%s) attacked {800080}The Forelli Family{FFFFFF}!",sendername);

        SendWarMessage(-1, string);

        takezone=1;

                        ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

    timerbllsgst=SetTimer("bllsgst",min*60,0);

    bllsvsgst = 1;

    PlayerInfo[playerid][pSindacco] += 1;

                          //cooldownblls = 1800;

                        if(PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pMembru] == 4)

{

ShowPlayerMarkers(1);

}

}

else

{

format(string, 128, "Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

}

    }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLider] == 6)

{

    if(PlayerInfo[playerid][pLeone] == 0)

{

      format(string, sizeof(string), "{191919}The Leone Family{FFFFFF} (%s) attacked {800080}The Forelli Family{FFFFFF}!",sendername);

        SendWarMessage(TEAM_AZTECAS_COLOR, string);

        takezone=1;

        ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

                        timerlsvgst=SetTimer("lsvgst",min*60,0);

                        lsvvsgst = 1;

                        PlayerInfo[playerid][pLeone] += 1;

    // cooldownlsv = 1800;

                            if(PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pMembru] == 4)

{

ShowPlayerMarkers(1);

}

                        }

else

{

format(string, 128, "Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

}

}

else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLider] == 4)

{

    if(PlayerInfo[playerid][pForelli] == 0)

{

        format(string, sizeof(string), "{800080}The Forelli Family{FFFFFF} (%s) attacked {FF8040}The Sindacco Family{FFFFFF}!",sendername);

        SendWarMessage( TEAM_AZTECAS_COLOR, string);

        takezone=1;

        ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

    timergstblls=SetTimer("gstblls",min*60,0);

    // cooldowngst = 1800;

    bllsvsgst = 1;

    PlayerInfo[playerid][pForelli] += 1;

                            if(PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pMembru] == 4)

{

        ShowPlayerMarkers(1);

}

}

                        else

{

format(string, 128, "Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

}

  }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLider] == 6)

    {

        if(PlayerInfo[playerid][pLeone] == 0)

{

        format(string, sizeof(string), "{191919}The Leone Family{FFFFFF} (%s) attacked {FF8040}The Sindacco Family{FFFFFF}!",sendername);

        SendWarMessage(TEAM_AZTECAS_COLOR, string);

        takezone=1;

        ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

    timerlsvblls=SetTimer("lsvblls",min*60,0);

    PlayerInfo[playerid][pLeone] += 1;

                        if(PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pMembru] == 6)

{

        ShowPlayerMarkers(1);

}

    for(new i=0; i<MAX_PLAYERS; i++)

    {

        if(PlayerInfo[pLider] == 14)

        {

    // cooldownlsv = 1800;

}

}

lsvvsblls=1;

}

else

{

format(string, 128, " Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

}

}

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLider] == 4)

    {

        if(PlayerInfo[playerid][pForelli] == 0)

{

        format(string, sizeof(string), "{800080}The Forelli Family{FFFFFF} (%s) attacked {191919}The Leone Family{FFFFFF}!",sendername);

      SendWarMessage(TEAM_AZTECAS_COLOR, string);

      takezone=1;

      ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

    timergstlsv=SetTimer("gstlsv",min*60,0);

    //cooldowngst = 1800;

    PlayerInfo[playerid][pForelli] += 1;

    lsvvsgst = 1;

                            if(PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pMembru] == 4)

{

        ShowPlayerMarkers(1);

}

    }

    else

    {

    format(string, 128, "Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

    }

    }

    else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLider] == 5)

    {

        if(PlayerInfo[playerid][pSindacco] == 0)

{

        format(string, sizeof(string), "{FF8040}The Sindacco Family{FFFFFF} (%s) attacked {191919}The Leone Family{FFFFFF}!",sendername);

      SendWarMessage(TEAM_AZTECAS_COLOR, string);

      takezone=1;

      ZoneInfo[z][zTakeOn] = 1;

    GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_RED);

    timerbllslsv=SetTimer("bllslsv",min*60,0);

                                PlayerInfo[playerid][pSindacco] += 1;

                                if(PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pMembru] == 6)

{

        ShowPlayerMarkers(1);

}

for(new i=0; i<MAX_PLAYERS; i++)

    {

        if(PlayerInfo[pLider] == 5)

        {

    // cooldownblls = 1800;

}

}

    lsvvsblls=1;

}

                        else

    {

    format(string, 128, "Can't attack until PayDay.");

SendClientMessage(playerid,COLOR_GREY, string);

    }

    }

}

}

}

    }

    else SCM(playerid, COLOR_GRAD1, "Command deactivated by admin.");

    }

    else SCM(playerid, COLOR_GRAD1, "You are not a leader / sublider!");

}

  return 1;

}[/pawn]

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