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Question
cr3azy
am si eu 2 probleme... si nu stiu ce au ....
1.Roadblock: daca dau /rb imi apar ... dar daca dau /rrb sau /rrball nu merg
//----------------------------------------{RB]------------------------ if(strcmp(cmd, "/rb", true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || PlayerInfo[playerid][pAdmin] >= 1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /rb [Roadblock ID]"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Available Roadblocks:"); SendClientMessage(playerid, COLOR_GRAD1, "| 1: Small Roadblock"); SendClientMessage(playerid, COLOR_GRAD1, "| 2: Medium Roadblock"); SendClientMessage(playerid, COLOR_GRAD1, "| 3: Big Roadblock"); SendClientMessage(playerid, COLOR_GRAD1, "| 4: Cone"); return 1; } new rb = strval(tmp); if (rb == 1) { if(roadb == MAX_ROADBLOCKS) { SendClientMessage(playerid, COLOR_GRAD1, " Nu mai poti adauga bariere, maximul e 35 !"); } else { roadb++; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(1459,plocx,plocy,plocz,ploca); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Roadblock(1) at his position, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~b~Placed!",3000,1); return 1; } } else if (rb == 2) { if(roadb == MAX_ROADBLOCKS) { SendClientMessage(playerid, COLOR_GRAD1, " Nu mai poti adauga bariere, maximul e 35 !"); } else { roadb++; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(978,plocx,plocy,plocz+0.6,ploca); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Roadblock(2) at his position, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~b~Placed!",3000,1); return 1; } } else if (rb == 3) { if(roadb == MAX_ROADBLOCKS) { SendClientMessage(playerid, COLOR_GRAD1, " Nu mai poti adauga bariere, maximul e 35 !"); } else { roadb++; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(981,plocx,plocy,plocz+0.9,ploca+180); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Roadblock(3) at his position, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~g~Placed!",3000,1); SetPlayerPos(playerid, plocx, plocy+1.3, plocz); return 1; } } else if (rb == 4) { if(roadb == MAX_ROADBLOCKS) { SendClientMessage(playerid, COLOR_GRAD1, " Nu mai poti adauga bariere, maximul e 35 !"); } else { roadb++; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(1238,plocx,plocy,plocz+0.2,ploca); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Traffic Cone(1) at his position, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Cone ~g~Placed!",3000,1); return 1; } } /*else if (rb == 4) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(1425,plocx,plocy,plocz+0.6,ploca); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Detour Sign(4) at his position, over.",sendername); SendRadioMessage(1,COLOR_RED,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; } else if (rb == 5) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(3265,plocx,plocy,plocz-0.5,ploca); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Will Be Sign(5) at his position, over.",sendername); SendRadioMessage(1,COLOR_RED,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; } else if (rb == 6) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(3091,plocx,plocy,plocz+0.5,ploca+180); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has placed a Line Closed Sign(6) at his position, over.",sendername); SendRadioMessage(1,COLOR_RED,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; }*/ } return 1; } else if (strcmp(cmd,"/rrb",true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || PlayerInfo[playerid][pAdmin] >= 1) { roadb--; DeleteClosestRoadblock(playerid); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has removed a Roadblock, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~r~Removed!",3000,1); } return 1; } else if (strcmp(cmd,"/rrball",true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || PlayerInfo[playerid][pAdmin] >= 1) { if(PlayerInfo[playerid][pRank] >= 6 || IsPlayerAdmin(playerid)) // This being the default Chief rank in LA-RP change if neccesary. { roadb = 0; DeleteAllRoadblocks(playerid); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string),"[HQ]: Officer %s has removed all Roadblocks in the area, over.",sendername); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~b~All ~w~Roadblocks ~r~Removed!",3000,1); } } return 1; }2. Family chat... nu merge deloc .. cand dau /fa imi apare /fa [familychat]... dar cand scriu textul nu apare nimic..//----------------------------------[LeaderChat]----------------------------------------------- if(strcmp(cmd, "/fa", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced"); return 0; } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced for family alliance channel"); return 1; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /fa [alliance chat]"); return 1; } if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-The Mafia] Godfather {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-The Mafia] Cap %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-The Mafia] Consilier %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-The Mafia] Criminal %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-The Mafia] Baietas %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-The Mafia] Smecher %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-The Mafia] Smecher %s: %s. **", sendername, result); } //SendRadioMessage(5, 0x33CCFFAA, string);vechi SendRadioMessage(5, 0x33CCFFAA, string); SendRadioMessage(17, 0x33CCFFAA, string); SendRadioMessage(16, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-The Triads] Godfather {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-The Triads] Underboss %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-The Triads] Capo %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-The Triads] Soldier %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-The Triads] Associate %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-The Triads] Outsider %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-The Triads] Outsider %s: %s. **", sendername, result); } SendRadioMessage(6, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); SendRadioMessage(15, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Boys] Vagos Lord {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Vagos] Second Vagos %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Vagos] Killer %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Vagos] Kidnaper %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Vagos] Bloodster %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Vagos] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Grove] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(6, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Rifa] Vagos Lord {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Vagos] Second Vagos %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Vagos] Killer %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Vagos] Kidnaper %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Vagos] Bloodster %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Vagos] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Rifa] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(6, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Grove] Vagos Lord {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Vagos] Second Vagos %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Vagos] Killer %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Vagos] Kidnaper %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Vagos] Bloodster %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Vagos] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Grove] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(6, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Ballas] Lord Aztecas {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Aztecas] Aztecas Warrior %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Aztecas] Top Aztecas %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Aztecas] Aztecas Nigga %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Aztecas] Aztecas Member %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Aztecas] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Ballas] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(16, 0x33CCFFAA, string); SendRadioMessage(17, 0x33CCFFAA, string); SendRadioMessage(5, 0x33CCFFAA, string); //printf("%s", string); //aici return 1; } else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Vagos] Balla Lord {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Ballas] Balla Royalty %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Ballas] Front Balla %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Ballas] Ground Shoulder %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Ballas] Balla Walker %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Ballas] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Vagos] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(17, 0x33CCFFAA, string); SendRadioMessage(5, 0x33CCFFAA, string); SendRadioMessage(16, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** [Alliance-Aztecas] Top OG {8EDE9E}%s: {F81414}%s{FFFFFF}. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** [Alliance-Grove] Second OG %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** [Alliance-Grove] Mastermind OG %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** [Alliance-Grove] Souljah %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** [Alliance-Grove] Mercenary %s: %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** [Alliance-Grove] Newcomer %s: %s. **", sendername, result); } else { format(string, sizeof(string), "** [Alliance-Aztecas] Newcomer %s: %s. **", sendername, result); } SendRadioMessage(18, 0x33CCFFAA, string); SendRadioMessage(6, 0x33CCFFAA, string); SendRadioMessage(15, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14|| PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { SendFAMessage(0x00D56AFF , string); } if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15|| PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { SendFA2Message(0x00D56AFF , string); } } return 1; }si l.am incercat si pe asta..//----------------------------------[LeaderChat]----------------------------------------------- if(strcmp(cmd, "/fa", true) == 0 || strcmp(cmd, "/familyalliance", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, " You can't speak, you have been silenced !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } new leaders = PlayerInfo[playerid][pLeader]; new members = PlayerInfo[playerid][pMember]; result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "* /familyalliance [alliance chat]"); return 1; } if(FindIP(result)) /// Anti-Reclama { SendClientMessage(playerid, COLOR_RED, "You have kicked for Guardian , because you write an IP Adrees."); new advertiser[MAX_PLAYER_NAME]; GetPlayerName(playerid, advertiser, sizeof(advertiser)); format(string, sizeof(string), "FuriosBoT: {FFFF00}%s was kicked with reason: Write an IP Adreess (Reclama)",advertiser); SendClientMessageToAll(COLOR_RED,string); KickLog(string); Kick(playerid); return 1; } if(PlayerInfo[playerid][pAdmin] == 0 || PlayerInfo[playerid][pHelper] == 0) { for(new i=0; i<MAX_ENTRY; i++) { if(!Swear[i][0]) continue; Cenzura(result,Swear[i]); } } else if(leaders==5) { format(string, sizeof(string), "* The Mafia Leader [%s]: %s.", sendername, result); } else if(members==5) { format(string, sizeof(string), "* The Mafia Member [%s]: %s.", sendername, result); } else if(leaders==6) { format(string, sizeof(string), "* The Triads Leader [%s]: %s.", sendername, result); } else if(members==6) { format(string, sizeof(string), "* The Triads Member [%s]: %s.", sendername, result); } else if(leaders==10) { format(string, sizeof(string), "* The Nang Boys Leader [%s]: %s.", sendername, result); } else if(members==10) { format(string, sizeof(string), "* The Nang Boys Member[%s]: %s.", sendername, result); } else if(leaders==11) { format(string, sizeof(string), "* The San Fierro Rifa Leader [%s]: %s.", sendername, result); } else if(members==11) { format(string, sizeof(string), "* The San Fierro Rifa Member [%s]: %s.", sendername, result); } else if(leaders==12) { format(string, sizeof(string), "* Grove Street Leader [%s]: %s.", sendername, result); } else if(members==12) { format(string, sizeof(string), "* Grove Street Member [%s]: %s.", sendername, result); } else if(leaders==13) { format(string, sizeof(string), "* Ballas Leader [%s]: %s.", sendername, result); } else if(members==13) { format(string, sizeof(string), "* Ballas Member [%s]: %s.", sendername, result); } else if(leaders==14) { format(string, sizeof(string), "* Los Santos Vagos Leader [%s]: %s.", sendername, result); } else if(members==14) { format(string, sizeof(string), "* Los Santos Vagos Member [%s]: %s.", sendername, result); } else if(leaders==15) { format(string, sizeof(string), "* Variors Los Aztecas Leader [%s]: %s.", sendername, result); } else if(members==15) { format(string, sizeof(string), "* Variors Los Aztecas Member [%s]: %s.", sendername, result); } if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { SendFAMessage(0x00D56AFF , string); } if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { SendFA2Message(0x00D56AFF , string); } } return 1; }sipublic SendFAMessage(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pLeader] == 5 || PlayerInfo[i][pMember] == 5 || PlayerInfo[i][pLeader] == 13 || PlayerInfo[i][pMember] == 13 || PlayerInfo[i][pLeader] == 14 || PlayerInfo[i][pMember] == 14 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { SendClientMessage(i, color, string); } } } } public SendFA2Message(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pLeader] == 6 || PlayerInfo[i][pMember] == 6 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 15 || PlayerInfo[i][pMember] == 15 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { SendClientMessage(i, color, string); } } } }0 answers to this question
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