- 0
Problema war system
-
Similar Content
-
- 0 replies
- 233 views
-
Taxi System
By noddy28,
- 6 replies
- 219 views
-
- 0 replies
- 192 views
-
- 14 answers
- 251 views
-
- 6 answers
- 135 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
smokeyutzu
sal am luat un fs dupa net lam editat dar imi o eroare uitati
eroare:[pawn]D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(7570) : warning 217: loose indentation
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(7580) : warning 217: loose indentation
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9179) : warning 217: loose indentation
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9183) : error 017: undefined symbol "wtimer"
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9183) : warning 215: expression has no effect
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9183) : error 001: expected token: ";", but found "]"
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9183) : error 029: invalid expression, assumed zero
D:\MyDocuments\Downloads\[www.fisierulmeu.ro] samp03csvr_win32\samp03csvr_win32\gamemodes\gf.pwn(9183) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
[/pawn]
Aici e linia:[pawn]//=======================War System===============================================
if(strcmp(cmd, "/startwar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(wtimer[playerid] < 1) { };
else
{
SendClientMessage(playerid, COLOR_GREY, "Trebuie sa astepti 12 ore la fiecare war!");
return 1;
}
if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 14)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, "Tasteaza: /startwar list , /startwar [locul]");
return 1;
}
if(strcmp(x_nr,"list",true) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "_________Lista Locuri_________");
SendClientMessage(playerid, COLOR_GRAD1, "1:GS/LS 2: BS/LS");
return 1;
}
else if(strcmp(x_nr,"1",true) == 0)
{
SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR]: {F81414}Yakuza{FFFFFF}-{14F0F8}Varrios Los Aztecas{FFFFFF}-{A00AE0}Ballas {FFFFFF}au declarat WAR , zona: {FFFFFF}GS/LS");
IDAlianta = 1;
provoked = 1;
wtimer[playerid] = 3000000;
GangZoneShowForAll(gslswar, 0x000000D0);
return 1;
}
else if(strcmp(x_nr,"2",true) == 0)
{
SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR]: {F81414}Yakuza{FFFFFF}-{14F0F8}Varrios Los Aztecas{FFFFFF}-{A00AE0}Ballas {FFFFFF}au declarat WAR , zona: {FFFFFF}BS/LS");
IDAlianta = 1;
provoked = 1;
wtimer[playerid] = 3000000;
GangZoneShowForAll(bslswar, 0x000000D0);
return 1;
}
}
if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pLeader] == 12)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, "Tasteaza: /startwar list , /startwar [locul]");
return 1;
}
if(strcmp(x_nr,"list",true) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "_________Lista Locuri_________");
SendClientMessage(playerid, COLOR_GRAD1, "1: GS/LS 2: BS/LS ");
return 1;
}
else if(strcmp(x_nr,"1",true) == 0)
{
SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR]: {996600}La Casa Nostra{FFFFFF}-{EDEA09}Los Santos Vagos{FFFFFF}-{009900}Groove {FFFFFF}au declarat WAR , zona: {FFFFFF}GS/LS");
wtimer[playerid] = 3000000;
IDAlianta = 2;
provoked = 1;
GangZoneShowForAll(gslswar, 0x000000D0);
return 1;
}
else if(strcmp(x_nr,"2",true) == 0)
{
SendClientMessageToAll(COLOR_GREEN, "{00FA9A}[WAR]: {996600}La Casa Nostra{FFFFFF}-{EDEA09}Los Santos Vagos{FFFFFF}-{009900}Groove {FFFFFF}au declarat WAR , zona: {FFFFFF}BS/LS");
wtimer[playerid] = 3000000;
IDAlianta = 2;
provoked = 1;
GangZoneShowForAll(bslswar, 0x000000D0);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Nu esti leader-ul unei Mafii sau al unui Gang!");
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/acceptwar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (provoked == 1)
{
if (PlayerInfo[playerid][pLeader] >= 5 || PlayerInfo[playerid][pLeader] >= 6 || PlayerInfo[playerid][pLeader] >= 15 || PlayerInfo[playerid][pLeader] >= 13 || PlayerInfo[playerid][pLeader] >= 14 || PlayerInfo[playerid][pLeader] >= 12)
{
if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 14)
{
if(IDAlianta == 1) return SendClientMessage(playerid,0xFFFFFFFF,"Faci parte din alianta care ataca nu poti da /acceptwar!");
}
if (PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pLeader] == 18)
{
if(IDAlianta == 2) return SendClientMessage(playerid,0xFFFFFFFF,"Faci parte din alianta care ataca nu poti da /acceptwar!");
}
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
scoreteam1 = 0;
scoreteam2 = 0;
SetTimer("wtime", 18, false);
SetTimer("wartime", 900000, true); // 15 minute dureaza razboiul [babica],nu aveai settimer
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____A inceput razboiul____|");
format(string, sizeof(string), "{F81414}Yakuza{FFFFFF}-{14F0F8}VLA{FFFFFF}-{A00AE0}Ballas{FFFFFF} vS {996600}LCN{FFFFFF}-{EDEA09}LSV{FFFFFF}-{009900}Groove {FFFFFF}");
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Premiul: {F81414}100.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}200 {33AA33}Drugs");
format(string, sizeof(string), "War inceput la ora: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Va rugam {FF0033}evitati{FFFFFF} acea zona!");
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____A inceput razboiul____|");
provoked = 0;
IDAlianta = 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu esti leader-ul unei Mafii sau al unui Gang.");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu ai fost provocat de nimeni.");
}
}
return 1;
}[/pawn]
Link to comment
Share on other sites
2 answers to this question
Recommended Posts