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Posted

Salutare all am facut si eu un script de minigun DM dar cand mor nu respawnez in DM.

Aici este scriptul:[pawn] #include <a_samp>

      #define COLOR_GREEN 0x6AF7E1FF

        new DM[MAX_PLAYERS];

        new InMinigun[MAX_PLAYERS];

        public OnPlayerCommandText(playerid, cmdtext[])

        {

            if(!strcmp(cmdtext, "/minigun", true))

            {

                    new pname[MAX_PLAYER_NAME], string3[128];

                    DM[playerid] = 1;

                    InMinigun[playerid] = 1;

                    SetPlayerPos(playerid, 1303.0999755859, 2166.3999023438, 10.699999809265);

                    ResetPlayerWeapons(playerid);

                    GivePlayerWeapon(playerid,38 , 9999);

                    GameTextForPlayer(playerid,"~r~~h~WeLcOmE To MiNiGuN",3000,5);

                    GetPlayerName(playerid, pname, sizeof (pname));

                    format(string3, sizeof(string3),"%s HaS GoNe To MiNiGuN ~r~(/minigun)~p~", pname);

                    SendClientMessage(playerid, COLOR_GREEN, string3);

                    SetPlayerFacingAngle(playerid, 0.0);

                    SetPlayerInterior(playerid, 0);

                    SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!");

                    SendClientMessage(playerid, COLOR_GREEN, "If you want to get out of DM use the command /exitdm!");

                    return 1;

            }

            if(!strcmp(cmdtext, "/exit", true))

            {

              SendClientMessage(playerid, -1, "Ai iesit din DM!");

              InMinigun[playerid] = 0;

              DM[playerid] = 0;

              return 1;

            }

            return 0;

        }

    public OnPlayerSpawn( playerid)

    {

    if( InMinigun[playerid] == 1 )

    {

    SetPlayerPos(playerid, 1303.0999755859, 2166.3999023438, 10.699999809265);

    }

    return 1;

    }

[/pawn]Va rog sa ma ajutati...

5 answers to this question

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Posted

Pune la onplayerdeath cum ai pus la onplayerspawn :) , deoarece tu nu te respawnezi automat omule doar ai zis 'cand mor' deci e vorba de functia onplayerdeath.

Posted

Am pus dar cand mor ma pune acolo dar dupa acesta iarasi mor automat si ma spawneaza in oras:

Full script:[PAWN]#include <a_samp>

      #define COLOR_GREEN 0x6AF7E1FF

        new DM[MAX_PLAYERS];

        new InMinigun[MAX_PLAYERS];

        public OnPlayerCommandText(playerid, cmdtext[])

        {

            if(!strcmp(cmdtext, "/minigun", true))

            {

                    new pname[MAX_PLAYER_NAME], string3[128];

                    DM[playerid] = 1;

                    InMinigun[playerid] = 1;

                    SetPlayerPos(playerid, 1303.0999755859, 2166.3999023438, 10.699999809265);

                    ResetPlayerWeapons(playerid);

                    GivePlayerWeapon(playerid,38 , 9999);

                    GameTextForPlayer(playerid,"~r~~h~WeLcOmE To MiNiGuN",3000,5);

                    GetPlayerName(playerid, pname, sizeof (pname));

                    format(string3, sizeof(string3),"%s HaS GoNe To MiNiGuN ~r~(/minigun)~p~", pname);

                    SendClientMessage(playerid, COLOR_GREEN, string3);

                    SetPlayerFacingAngle(playerid, 0.0);

                    SetPlayerInterior(playerid, 0);

                    SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!");

                    SendClientMessage(playerid, COLOR_GREEN, "If you want to get out of DM use the command /exit!");

                    return 1;

            }

            if(!strcmp(cmdtext, "/exit", true))

            {

              SendClientMessage(playerid, -1, "Ai iesit din DM!");

              InMinigun[playerid] = 0;

              DM[playerid] = 0;

              ResetPlayerWeapons(playerid);

              return 1;

            }

            return 0;

        }

    public OnPlayerSpawn( playerid)

    {

    if( InMinigun[playerid] == 1 )

    {

    ResetPlayerWeapons(playerid);

    SetPlayerPos(playerid, 1303.0999755859, 2166.3999023438, 10.699999809265);

    GivePlayerWeapon(playerid,38 , 9999);

    }

    return 1;

    }

   

    public OnPlayerDeath( playerid)

    {

    if( InMinigun[playerid] == 1 )

    {

    ResetPlayerWeapons(playerid);

    SetPlayerPos(playerid, 1303.0999755859, 2166.3999023438, 10.699999809265);

    GivePlayerWeapon(playerid,38 , 9999);

    }

    return 1;

    }

[/PAWN]Si mersi pentru ajutorul dat pana acum...

Posted

La OnPlayerDeath si OnPlayer spawn in loc de  [pawn]if( InMinigun[playerid] == 1 )[/pawn] pune

[pawn] if( InMinigun[playerid] == 1 && DM[playerid] == 1)[/pawn]

35012l1.png.aee1a3398b9bd9f8eec50574d2cd

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