minel
-
Posts
3 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Posts posted by minel
-
-
Scuze dar sunt nou pe aici:D
[pawn]
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-16)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 16!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, COLOR_GREY, " That player is in a Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLeader] = level;
format(string, sizeof(string), " You have been promoted to Leader to your requested Faction by Admin %s", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " You have given %s control to run Faction Number %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(level == 0) { PlayerInfo[para1][pChar] = 0; }
else if(level == 1) { PlayerInfo[para1][pChar] = 288; } //Police Force
else if(level == 2) { PlayerInfo[para1][pChar] = 286; } //Serviciu Roman de Investigatii/ATF
else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //Armata Romana
else if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //The Mafia
else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //The Triads
else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Primar
else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Assasins
else if(level == 9) { PlayerInfo[para1][pChar] = 227; } //Stirile PROTVs
else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Romnicom
else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Driving/Flying School
else if(level == 12) { PlayerInfo[para1][pChar] = 271; } //Grove Street
else if(level == 13) { PlayerInfo[para1][pChar] = 223; } //Ballas
else if(level == 14) { PlayerInfo[para1][pChar] = 110; } //Los Santos Vagos
else if(level == 15) { PlayerInfo[para1][pChar] = 115; } //Varios Los Aztecas
else if(level == 16) { PlayerInfo[para1][pChar] = 50; } //Varios Los Aztecas
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}
if(strcmp(cmd, "/forceskin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /forceskin [playerid/PartOfName]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " That player is not in a Family / Force !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You are forced to Change your Skin by Admin %s.", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* You have forced %s To change his Skin.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(PlayerInfo[para1][pMember] == 1) { PlayerInfo[para1][pTeam] = 5; ChosenSkin[para1] = 59; }
else if(PlayerInfo[para1][pMember] == 2) { PlayerInfo[para1][pTeam] = 6; ChosenSkin[para1] = 121; }
else if(PlayerInfo[para1][pMember] == 3) { PlayerInfo[para1][pTeam] = 7; ChosenSkin[para1] = 98; }
else if(PlayerInfo[para1][pMember] == 4) { PlayerInfo[para1][pTeam] = 8; ChosenSkin[para1] = 46; }
else if(PlayerInfo[para1][pMember] == 5) { PlayerInfo[para1][pTeam] = 9; ChosenSkin[para1] = 174; }
else if(PlayerInfo[para1][pMember] == 6) { PlayerInfo[para1][pTeam] = 2; ChosenSkin[para1] = 280; }
else if(PlayerInfo[para1][pMember] == 7) { PlayerInfo[para1][pTeam] = 2; ChosenSkin[para1] = 164; }
else if(PlayerInfo[para1][pMember] == 8) { PlayerInfo[para1][pTeam] = 10; ChosenSkin[para1] = 186; }
else { return 1; }
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.");
SendClientMessage(para1, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}
[/pawn]
-
Deci cand imi dau /makeleader(la oricine) ne da rank:0 in loc de rank:leader
Car ownership
in Filterscript-uri
Posted
Am 2 intrebari : Masinile cumparate raman dupa rr? Si cealalta intrebare: De ce toate masinile sunt de vanzare?:-\ toate care le intalnesc