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GiGiMuScHi

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Posts posted by GiGiMuScHi

  1. Deci vreau sa pun niste chestii cand scrii aod sau hod sa iti apara o img pe spate, ca in aceasta poza:

    LA AOD:

    sa_mp_001.png

    SI la HOD:

    [img width=500 height=320]http://s11.postimage.org/6ga4ej0j7/sa_mp_004.png

    Am adaugat OnFilterScriptInit() astea:

    tes3 = CreateObject(19326,0,0,0,0,0,0);

    tes4 = CreateObject(19326,0,0,0,0,0,0);

    tes = CreateObject(19326,0,0,0,0,0,0);

    tes2 = CreateObject(19326,0,0,0,0,0,0);

        SetObjectMaterialText(tes, "{FFFFFF}({00FFEE}*{6EF83C}{F81414}_{00FFEE}*{FFFFFF})", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 20,1, -16776961, 0,OBJECT_MATERIAL_TEXT_ALIGN_CENTER);

        SetObjectMaterialText(tes2, " {F81414}Admin\n {00FFEE}Pandora", 0, OBJECT_MATERIAL_SIZE_256x128, "Gabriola", 25, 1, -16776961, 0,OBJECT_MATERIAL_TEXT_ALIGN_CENTER);

        SetObjectMaterialText(tes3, "{FFFFFF}({00FFEE}*{6EF83C}{F81414}_{00FFEE}*{FFFFFF})", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 20,1, -16776961, 0,OBJECT_MATERIAL_TEXT_ALIGN_CENTER);

        SetObjectMaterialText(tes4, " {FFAF00}Helper\n {00FFEE}Pandora", 0, OBJECT_MATERIAL_SIZE_256x128, "Gabriola", 25, 1, -16776961, 0,OBJECT_MATERIAL_TEXT_ALIGN_CENTER);

    Si uite si comenzile:

    Aod:

    if(strcmp(cmd, "/aduty", true) == 0 || strcmp(cmd, "/aod", true) == 0)

    {

            if(PlayerInfo[playerid][pAdminServer] >=1)

    {

    if(adminafk[playerid] == 1)

    {

      SendClientMessage(playerid,COLOR_2RED, "Nu ai voie sa te pui ON Duty daca esti AFK.Scrie /aafk intai.");

      return 0;

    }

    if(admind[playerid] == 0)

                {

    GetPlayerName(playerid, sendername, sizeof(sendername));

                new string2[256];

    admind[playerid] = 1;

    AttachObjectToPlayer(tes, playerid, 0.000000, -0.120000, 0.40000, 0.000000, 0.00000, 0.000000);

    AttachObjectToPlayer(tes2, playerid, 0.000000, -0.125000, 0.100000, 0.00000, 0.00000, 0.00000);

    format(string2,sizeof(string2), "AdmWarning: %s Este Acuma La Datorie.Scrie /w sau /report Daca Ai Nevoie De Ajutor", sendername);

    ABroadCast(COLOR_YELLOW,string2,1);

    }

    else

    {

    GetPlayerName(playerid, sendername, sizeof(sendername));

                new string3[256];

                admind[playerid] = 0;

                DestroyObject(tes);

    DestroyObject(tes2);

              format(string3,sizeof(string3), "AdmWarning: %s Nu Mai Este La Datorie ca admin.", sendername);

    ABroadCast(COLOR_YELLOW,string3,1);

    }

    }

    return 1;

    }

    Si la hod :

    if(strcmp(cmd, "/hduty", true) == 0 || strcmp(cmd, "/hod", true) == 0)

    {

            if(PlayerInfo[playerid][pHelperLevel] >=1)

    {

    if(helper[playerid] == 0)

                {

    GetPlayerName(playerid, sendername, sizeof(sendername));

                new string2[256];

    helper[playerid] = 1;

    AttachObjectToPlayer(tes3, playerid, 0.000000, -0.120000, 0.40000, 0.000000, 0.00000, 0.000000);

    AttachObjectToPlayer(tes4,playerid, 0.000000, -0.125000, 0.100000, 0.00000, 0.00000, 0.00000);

    format(string2,sizeof(string2), "HlpWarning: %s Este Acuma La Datorie.Scrie /needhelp Daca Ai Nevoie De Ajutor", sendername);

    ABroadCast(COLOR_YELLOW,string2,1);

    }

    else

    {

    GetPlayerName(playerid, sendername, sizeof(sendername));

                new string3[256];

                helper[playerid] = 0;

                DestroyObject(tes3);

    DestroyObject(tes4);

              format(string3,sizeof(string3), "HlpWarning: %s Nu Mai Este La Datorie ca helper.", sendername);

    ABroadCast(COLOR_YELLOW,string3,1);

    }

    }

    return 1;

    }

    Cand scriu /aod sau /hod nu imi apare img alea in spate.

    Ce am gresit de nu arata, ca de dat erori nu imi da se compileaza perfect.

  2. Salut am luat de la cineva un GM si are o "parola" spus parola adica scrii {FFFFFF} in chat si se inchide serverul pur si simplu scrii {FFFFFF} fara / fara nimica. Ati putea sti de unde si cum se inchide serverul? In GameMode am cautat tot {FFFFFF} si nu am gasit nici o comanda sau ceva. Aveti alta idee de unde ar fi problema?

  3. Nu NU vrea sa folosesc un sistem de case.

    Vrea sa stiu cum se fac coordonatele unei case.

    Adica cum is si cealalte case.

    Adaug o casa in property.cfg supa, intru in gm caut HouseInfo daca is 80 de case puse eu pun 81.

    Problema nu este asta vrea sa stiu cum fac coordonatele pentru a cea casa.

    Asta nu stiu.

    Ma puteti ajuta?

    P.S. NU vrea sa se bage nimenia cu idei de genul cauta un sistem de case sau sa folosesc ca nu ma intereseaza.

  4. Mai am un warning:

    C:\Documents and Settings\Administrator\Desktop\X-Zone\X-ZoneRP.pwn(16357) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          10896 bytes

    Code size:          2129924 bytes

    Data size:          6947884 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)

    Total requirements: 9105088 bytes

    1 Warning.

  5. Am 4 warninguri ci nu stiu cum sa le rezolv.

    C:\Documents and Settings\Administrator\Desktop\ \samp03\gamemodes\X-ZoneRP.pwn(160) : warning 201: redefinition of constant/macro (symbol "MAX_PLAYER_ATTACHED_OBJECTS")

    C:\Documents and Settings\Administrator\Desktop\ \samp03\gamemodes\X-ZoneRP.pwn(14820) : warning 204: symbol is assigned a value that is never used: "string"

    C:\Documents and Settings\Administrator\Desktop\ \samp03\gamemodes\X-ZoneRP.pwn(16340) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level

    C:\Documents and Settings\Administrator\Desktop\ \samp03\gamemodes\X-ZoneRP.pwn(52352) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          10868 bytes

    Code size:          2121784 bytes

    Data size:          6955856 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)

    Total requirements: 9104892 bytes

    4 Warnings.

    Linia 160 :

    #define MAX_PLAYER_ATTACHED_OBJECTS 6

    Linia 14820:

    new string[64];

    public OnPlayerUpdateEx(playerid)

    {

    new string[64];

    if(IsPlayerConnected(playerid))

    {

    if(gPlayerLogged[playerid])

    {

    new string3[64];

    new playername3[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername3, sizeof(playername3));

    format(string3, sizeof(string3), "users/%s.ini", playername3);

    new File: hFile = fopen(string3, io_write);

    if (hFile)

    {

    new var[64];

    format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);

    PlayerInfo[playerid][pCash] = GetPlayerCash(playerid);

    PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);

    format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);

    format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);

    si restul nu am pus tot

    Linia 16340:

    new giveplayerid, moneys, glasseid, skin, idx, id;

    public OnPlayerCommandText(playerid, cmdtext[])

    {

        dcmd(specplayer, 10, cmdtext);

        dcmd(specoff, 7, cmdtext);

        dcmd(myplate, 7, cmdtext);

    new string[256];

    new playermoney;

    new sendername[MAX_PLAYER_NAME];

    new giveplayer[MAX_PLAYER_NAME];

    new playername[MAX_PLAYER_NAME];

    new cmd[256];

    new tmp[256];

    new giveplayerid, moneys, glasseid, skin, idx, id;

    new idcar = GetPlayerVehicleID(playerid);

    new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));

    cmd = strtok(cmdtext, idx);

    Linia 52352:

    new giveplayerid;

    public OnPlayerText(playerid, text[])

    {

    new giver[MAX_PLAYER_NAME];

    new sendername[MAX_PLAYER_NAME];

    new giveplayer[MAX_PLAYER_NAME];

    new tmp[256];

    new string[256];

    new giveplayerid;

    for(new i=0; i<MAX_PLAYERS; i++)

    if(FindIP(text)) ///

    {

  6. Off nu era lam bagat si mia dat 26 de erori.

    Nu vreti sa imi adaugati voi?

    Uitati FS de DMV original:

    #define FILTERSCRIPT
    
    #include <a_samp>
    #include <dudb>
    #include <dutils>
    #include <core>
    #include <float>
    #include <time>
    #include <file>
    
    #pragma tabsize 0
    
    
    #define GUN_LICENSE_PRICE 30000
    #define DRIVING_LICENSE_PRICE 5000
    #define FLYING_LICENSE_PRICE 10000
    #define FIRST_CHECKPOINT 1
    #define SECOND_CHECKPOINT 2
    #define THIRD_CHECKPOINT 3
    #define FORTH_CHECKPOINT 4
    #define FIVTH_CHECKPOINT 5
    #define SIXTH_CHECKPOINT 6
    #define SEVENTH_CHECKPOINT 7
    #define EIGHT_CHECKPOINT 8
    #define NINTH_CHECKPOINT 9
    #define TENTH_CHECKPOINT 10
    #define ELEVENTH_CHECKPOINT 11
    #define TWELVTH_CHECKPOINT 12
    #define THERTYTH_CHECKPOINT 13
    #define FORTHYTH_CHECKPOINT 14
    #define cinspe_CHECKPOINT 15
    #define saispe_CHECKPOINT 16
    #define saptispe_CHECKPOINT 17
    #define optispe_CHECKPOINT 18
    #define FIVTYTH_CHECKPOINT 19
    #define FIRSTS_CHECKPOINT 20
    #define SECONDS_CHECKPOINT 21
    #define THIRDS_CHECKPOINT 22
    #define FORTHS_CHECKPOINT 23
    #define FIVTHS_CHECKPOINT 24
    #define SIXTHS_CHECKPOINT 25
    #define SEVENTHS_CHECKPOINT 26
    #define EIGHTS_CHECKPOINT 27
    #define NINTHS_CHECKPOINT 28
    #define TENTHS_CHECKPOINT 29
    #define ELEVENTHS_CHECKPOINT 30
    #define TWELVTHS_CHECKPOINT 31
    #define THERTYTHS_CHECKPOINT 32
    #define unu_CHECKPOINT 33
    #define doi_CHECKPOINT 34
    #define trei_CHECKPOINT 35
    #define patru_CHECKPOINT 36
    #define cinci_CHECKPOINT 36
    #define grey 		0xCECECEFF
    #define yellow 		0xFFFF00FF
    #define aquablue    0x00FFFFAA
    
    enum Info
    {
    	DrivingLicense,
    	FlyingLicense,
    	GunLicense,
    	DrivingTest,
    	FlyingTest,
    };
    new PlayerInfo[MAX_PLAYERS][Info];
    new Club1;
    new Club2;
    new Club3;
    new aeroplane1;
    new aeroplane2;
    new aeroplane3;
    new gPlayerDrivingCheckpoints[MAX_PLAYERS];
    new gPlayerFlyingCheckpoints[MAX_PLAYERS];
    #if defined FILTERSCRIPT
    public OnFilterScriptInit()
    {
        Club1 = AddStaticVehicle(404,301.3271,-1504.6034,24.3303,234.6009,0,0); //  Club
    	Club2 = AddStaticVehicle(404,288.4607,-1522.6038,24.3282,54.6098,0,0);//club
    	Club3 = AddStaticVehicle(404,293.7755,-1539.0272,24.3280,55.7231,0,0); //club
    
    	aeroplane1 = AddStaticVehicle(519,1481.2684,-2404.4878,13.5547,315.6083,1,1); // Shamal
    	aeroplane2 = AddStaticVehicle(519,1480.1786,-2431.1809,13.5547,321.6337,1,1); // Shamal
    	aeroplane3 = AddStaticVehicle(519,1479.1232,-2457.0190,13.5547,134.1345,1,1); // Shamal
    
    	print("\n--------------------------------------");
    	print(" FilterScript Created by Lil_Shean a.k.a Babica.");
    	print(" Please Do not remove the credits.");
    	print("--------------------------------------\n");
    	return 1;
    }
    
    public OnFilterScriptExit()
    {
    	return 1;
    }
    
    #else
    
    main()
    {
    	print("\n----------------------------------");
    	print(" FilterScript Created by Lil_Shean a.k.a Babica.");
    	print(" Please Do not remove the credits.");
    	print("----------------------------------\n");
    }
    
    #endif
    public OnPlayerConnect(playerid)
    {   new Text3D:Club1t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club1t, Club1, 0.0, 0.0, 0.0);
        new Text3D:Club2t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club2t, Club2, 0.0, 0.0, 0.0);
        new Text3D:Club3t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club3t, Club3, 0.0, 0.0, 0.0);
          new Text3D:aeroplane1t = Create3DTextLabel("~~!Driving School!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane1t, aeroplane1, 0.0, 0.0, 0.0);
          new Text3D:aeroplane2t = Create3DTextLabel("~~!Driving Schoole!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane2t, aeroplane2, 0.0, 0.0, 0.0);
          new Text3D:aeroplane3t = Create3DTextLabel("~~!Driving School!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane3t, aeroplane3, 0.0, 0.0, 0.0);
        
        
        
        SetPlayerMapIcon(playerid,0,321.5797,-1521.7485,35.7454,55,0);
        new formatZ[256];
     	format(formatZ,sizeof(formatZ),"%s.Account.txt",PlayerName(playerid));
        if(!udb_Exists(formatZ))
        {
        	udb_Create(formatZ,"209010");
        }
       	PlayerInfo[playerid][DrivingLicense] = dUserINT(formatZ).("CarLicense");
        PlayerInfo[playerid][FlyingLicense] = dUserINT(formatZ).("FlyLicense");
        PlayerInfo[playerid][GunLicense] = dUserINT(formatZ).("GunLicense");
    	PlayerInfo[playerid][DrivingTest] = 0;PlayerInfo[playerid][FlyingTest] = 0;
    	return 1;
    }
    
    public OnPlayerDisconnect(playerid, reason)
    {
        new formatZ2[256];
     	format(formatZ2,sizeof(formatZ2),"%s.Account.txt",PlayerName(playerid));
        dUserSetINT(formatZ2).("CarLicense",PlayerInfo[playerid][DrivingLicense]);
        dUserSetINT(formatZ2).("FlyLicense",PlayerInfo[playerid][FlyingLicense]);
        dUserSetINT(formatZ2).("GunLicense",PlayerInfo[playerid][GunLicense]);
        PlayerInfo[playerid][DrivingTest] = 0;PlayerInfo[playerid][FlyingTest] = 0;
    	return 1;
    }
    stock PlayerName(playerid)
    {
     	new name[255];
    	GetPlayerName(playerid, name, 255);
    	return name;
    }
    public OnPlayerSpawn(playerid)
    {
    	return 1;
    }
    
    public OnPlayerDeath(playerid, killerid, reason)
    {
    	return 1;
    }
    
    public OnVehicleSpawn(vehicleid)
    {
    	return 1;
    }
    
    public OnVehicleDeath(vehicleid, killerid)
    {
    	return 1;
    }
    
    public OnPlayerText(playerid, text[])
    {
    	return 1;
    }
    
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    	new pName[MAX_PLAYER_NAME];
    	GetPlayerName(playerid,pName,sizeof(pName));
    	if (strcmp("/licenses", cmdtext, true, 10) == 0)
    	{
    	    if(IsPlayerInRangeOfPoint(playerid,5.0,822.0115,1.7852,1004.1797 ))
    	    {
    		    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    			ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    	   		return 1;
    		}
    		else if(!IsPlayerInRangeOfPoint(playerid,5.0,-2031.7733,-116.9298,1035.1719))
    		{
    		    SendClientMessage(playerid,grey,"You are not at DMV (LS).");
    		}
    		return 1;
    	}
    	return 0;
    }
    
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    	return 1;
    }
    
    public OnPlayerExitVehicle(playerid, vehicleid)
    {
        if(vehicleid == Club1 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == Club2 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == Club3 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane1 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane2 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane3 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
                    GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	return 1;
    }
    
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {     new gettheplane;
          if(IsPlane(playerid,gettheplane))
    	{
    	if(PlayerInfo[playerid][FlyingLicense] == 0)
    	{
    	RemovePlayerFromVehicle(playerid);
        SendClientMessage(playerid,0xDB0000F6,"You don`t have a fliyng license!");
    	}
    	}
    
    
    
       new getthecar;
      if(IsCar(playerid,getthecar))
    	{
    	 if(PlayerInfo[playerid][DrivingLicense] == 0)
    	{
    	RemovePlayerFromVehicle(playerid);
        SendClientMessage(playerid,0xDB0000F6,"You Don`t have a driving license!");
    	}
    
    	}
    
    	new vehicleid = GetPlayerVehicleID(playerid);
    	if(vehicleid == Club1)
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
    	        SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,351.7516,-1510.3119,32.7088,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == Club2  )
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,-2007.3123,-73.4380,34.8973,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == Club3)
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,-2007.3123,-73.4380,34.8973,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane1)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane2)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane3)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	return 1;
    }
    
    public OnPlayerEnterCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnPlayerLeaveCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    	new vehicleid = GetPlayerVehicleID(playerid);
    	new string[248];
        if(PlayerInfo[playerid][DrivingTest] == 1)
    	{
    	    switch (gPlayerDrivingCheckpoints[playerid])
    	    {
    	        case FIRST_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,351.7516,-1510.3119,32.7088,4.0);
    	            gPlayerDrivingCheckpoints[playerid] = SECOND_CHECKPOINT;
    			}
    			case SECOND_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,0,351.7516,-1510.3119,32.7088,474.7113,-1439.9946,21.2911,4.0);
    	            gPlayerDrivingCheckpoints[playerid] = THIRD_CHECKPOINT;
    			}
    			case THIRD_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,474.7113,-1439.9946,21.2911,482.4760,-1291.7041,15.1726,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = FORTH_CHECKPOINT;
    			}
    			case FORTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,482.4760,-1291.7041,15.1726,619.0358,-1216.3715,17.8356,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = FIVTH_CHECKPOINT;
    			}
    			case FIVTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,619.0358,-1216.3715,17.8356,630.4402,-1447.0948,13.8755,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = SIXTH_CHECKPOINT;
    			}
    			case SIXTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,630.4402,-1447.0948,13.8755,623.0024,-1728.8766,13.6421,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = SEVENTH_CHECKPOINT;
    			}
    			case SEVENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,623.0024,-1728.8766,13.6421,462.5587,-1708.7761,10.5790,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = EIGHT_CHECKPOINT;
    			}
    			case EIGHT_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,462.5587,-1708.7761,10.5790,418.4632,-1770.3362,5.0127,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = NINTH_CHECKPOINT;
    			}
    			case NINTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,418.4632,-1770.3362,5.0127,343.0066,-1744.4136,4.1965,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = TENTH_CHECKPOINT;
    			}
    			case TENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,343.0066,-1744.4136,4.1965,127.5823,-1711.9745,8.3332,4.0);
    				gPlayerDrivingCheckpoints[playerid] = ELEVENTH_CHECKPOINT;
    			}
    			case ELEVENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,127.5823,-1711.9745,8.3332,184.0116,-1524.4313,12.1273,4.0);
    				gPlayerDrivingCheckpoints[playerid] = TWELVTH_CHECKPOINT;
    			}
    			case TWELVTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,184.0116,-1524.4313,12.1273,257.8794,-1529.9181,31.9266,4.0);
    				gPlayerDrivingCheckpoints[playerid] = THERTYTH_CHECKPOINT;
    			}
    			case THERTYTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,257.8794,-1529.9181,31.9266,308.7583,-1586.9407,32.7608,4.0);
    				gPlayerDrivingCheckpoints[playerid] = FORTHYTH_CHECKPOINT;
    			}
    			case FORTHYTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,308.7583,-1586.9407,32.7608,328.4104,-1535.3213,32.9864,4.0);
    				gPlayerDrivingCheckpoints[playerid] = cinspe_CHECKPOINT;
    			}
    			case cinspe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,328.4104,-1535.3213,32.9864,366.0774,-1485.1675,34.1043,4.0);
    				gPlayerDrivingCheckpoints[playerid] = saispe_CHECKPOINT;
    			}
    			case saispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,366.0774,-1485.1675,34.1043,322.7593,-1485.0547,24.6065,4.0);
    				gPlayerDrivingCheckpoints[playerid] = saptispe_CHECKPOINT;
    			}
    
    				case saptispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,322.7593,-1485.0547,24.6065,288.2904,-1522.5892,24.3274,4.0);
    				gPlayerDrivingCheckpoints[playerid] = optispe_CHECKPOINT;
    			}
    
    				case optispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,294.0916,-1540.2312,24.5938,-2047.5490,-87.0332,35.1641,4.0);
    				gPlayerDrivingCheckpoints[playerid] = FIVTYTH_CHECKPOINT;
    			}
    			case FIVTYTH_CHECKPOINT:
    			{
    			    if(vehicleid == Club1 || vehicleid == Club2 || vehicleid == Club3)
    	            {
    	                new Float:Health;
    					new testcar;
    					testcar = GetPlayerVehicleID(playerid);
    					GetVehicleHealth(testcar,Health);
    					if(Health < 800.0)
    					{
    					    format(string,sizeof(string),"Rejecter. Reason: HIT The car.");
    					    SendClientMessage(playerid,yellow,string);
    					    DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~Test Complete. ~r~ Check results !",3000,3);
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][DrivingTest] = 0;
    	            		GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    					    return 1;
    					}
    					else if(Health >= 800.0)
    					{
    	            		DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~Test Complete. ~r~ Check results !",3000,3);
                			format(string,sizeof(string)," You have passed . You have recivied a driving license. ");
    	            		SendClientMessage(playerid,yellow,string);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    	            		PlayerInfo[playerid][DrivingLicense] = 1;
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][DrivingTest] = 0;
    	            		return 1;
    					}
    				}
    			}
    		}
    	}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	{
    	    switch (gPlayerFlyingCheckpoints[playerid])
    	    {
    	        case FIRSTS_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,3,1891.7614,-2497.8674,107.2230,1750.6888,-2060.8042,148.1025,7.0);
    	            gPlayerFlyingCheckpoints[playerid] = SECONDS_CHECKPOINT;
    			}
    			case SECONDS_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,3,1750.6888,-2060.8042,148.1025,1384.8511,-1680.2450,148.1025,7.0);
    	            gPlayerFlyingCheckpoints[playerid] = THIRDS_CHECKPOINT;
    			}
    			case THIRDS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,1384.8511,-1680.2450,148.1025,965.0752,-1339.6475,163.5740,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = FORTHS_CHECKPOINT;
    			}
    			case FORTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,965.0752,-1339.6475,163.5740,499.9984,-981.2534,283.5978,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = FIVTHS_CHECKPOINT;
    			}
    			case FIVTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,499.9984,-981.2534,283.5978,-29.1625,-551.9036,409.2022,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = SIXTHS_CHECKPOINT;
    			}
    			case SIXTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-29.1625,-551.9036,409.2022,-711.0569,-14.5363,194.2022,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = SEVENTHS_CHECKPOINT;
    			}
    			case SEVENTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-711.0569,-14.5363,194.2022,-966.3957,319.9247,59.7532,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = EIGHTS_CHECKPOINT;
    			}
    			case EIGHTS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-966.3957,319.9247,59.7532,-1313.8590,179.4326,15.9489,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = NINTHS_CHECKPOINT;
    			}
    			case NINTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,-1313.8590,179.4326,15.9489,-1533.6992,-38.8724,15.9489,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = TENTHS_CHECKPOINT;
    			}
    			case TENTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,-1533.6992,-38.8724,15.9489,-947.1935,1092.1521,79.0029,7.0);
    				gPlayerFlyingCheckpoints[playerid] = ELEVENTHS_CHECKPOINT;
    			}
    
    			case ELEVENTHS_CHECKPOINT:
    			{
                    if(vehicleid == aeroplane1 || vehicleid == aeroplane2 || vehicleid == aeroplane3)
    	            {
    	                new Float:Health;
    					new testcar;
    					testcar = GetPlayerVehicleID(playerid);
    					GetVehicleHealth(testcar,Health);
    					if(Health < 500.0)
    					{
    	                    format(string,sizeof(string),"Rejecter. Reason: HIT aeroplane.");
    					    SendClientMessage(playerid,yellow,string);
    					    DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~TEST~r~ COMPLETE.~b~Check results!",3000,3);
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][FlyingTest] = 0;
    	            		GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    					    return 1;
    					}
    					else if(Health >= 500.0)
    					{
    	            		DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~TEST~r~ COMPLETE.~b~Check results!",3000,3);
                			format(string,sizeof(string)," You have passed . You have recivied a flying license. ");
    	            		SendClientMessage(playerid,yellow,string);
    	            		PlayerInfo[playerid][FlyingLicense] = 1;
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][FlyingTest] = 0;
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    	            		return 1;
    					}
    				}
    			}
    		}
    	}
    	return 1;
    }
    
    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnRconCommand(cmd[])
    {
    	return 1;
    }
    
    public OnPlayerRequestSpawn(playerid)
    {
    	return 1;
    }
    
    public OnObjectMoved(objectid)
    {
    	return 1;
    }
    
    public OnPlayerObjectMoved(playerid, objectid)
    {
    	return 1;
    }
    
    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    	return 1;
    }
    
    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    	return 1;
    }
    
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    	return 1;
    }
    
    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    	return 1;
    }
    
    public OnPlayerSelectedMenuRow(playerid, row)
    {
    	return 1;
    }
    
    public OnPlayerExitedMenu(playerid)
    {
    	return 1;
    }
    
    
    
    IsPlane(playerid,vehicleid) // Planes
    {
        #define MAX_PLANES 23
    
        new IsPlaneA[MAX_PLANES] =
        {
            592,577,511,512,593,520,553,464,476,
            460,513,539,548,425,417,487,497,563,501,
    		465,447,469,488
    	};
    
        vehicleid = GetPlayerVehicleID(playerid);
    
        if(IsPlayerInVehicle(playerid,vehicleid))
        {
            for(new i = 0; i < MAX_PLANES; i++)
            {
                if(GetVehicleModel(vehicleid) == IsPlaneA[i])
                {
                    return true;
                }
            }
        }
        return false;
    }
    
    
    IsCar(playerid,vehicleid) // Cars
    {
        #define MAX_LCARS 145
    
        new IsCarA[MAX_LCARS] =
        {
            445,602,416,485,568,429,433,499,424,536,496,
            504,422,609,498,401,575,518,402,541,482,431,
            438,457,527,483,524,415,542,589,437,532,480,
            596,599,597,598,578,486,507,562,585,427,419,
            587,490,528,533,544,407,565,455,530,526,466,
            604,492,474,588,434,502,503,494,579,545,411,
            546,559,508,571,400,403,517,410,551,500,418,
            572,423,414,516,582,467,443,470,514,603,
            600,413,426,436,547,489,441,594,564,515,479,
            534,432,505,442,440,475,543,605,495,567,428,
            405,535,458,580,439,561,409,560,550,506,601,
            574,566,549,420,459,576,525,531,408,583,451,
            558,552,540,491,412,478,421,529,555,456,554,
            477
    	};
    
        vehicleid = GetPlayerVehicleID(playerid);
    
        if(IsPlayerInVehicle(playerid,vehicleid))
        {
            for(new i = 0; i < MAX_LCARS; i++)
            {
                if(GetVehicleModel(vehicleid) == IsCarA[i])
                {
                    return true;
                }
            }
        }
        return false;
    }
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    	return 1;
    }
    
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    	return 1;
    }
    
    public OnRconLoginAttempt(ip[], password[], success)
    {
    	return 1;
    }
    
    public OnPlayerUpdate(playerid)
    {
    	return 1;
    }
    
    public OnPlayerStreamIn(playerid, forplayerid)
    {
    	return 1;
    }
    
    public OnPlayerStreamOut(playerid, forplayerid)
    {
    	return 1;
    }
    
    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    	return 1;
    }
    
    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    	return 1;
    }
    
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    	if(dialogid == 1)
    	{
    	    if(response)
    	    {
    	        if(listitem == 0)
    	        {
    				if(GetPlayerMoney(playerid) < DRIVING_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= DRIVING_LICENSE_PRICE)
    				{
                       SetPlayerInterior(playerid,0);
    				   SetPlayerPos(playerid,312.9631,-1513.6375,24.9219);
    				    GivePlayerMoney(playerid,-DRIVING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," Welcome: Take a Driving School car to start the test.");
    					PlayerInfo[playerid][DrivingTest] = 1;
    				}
    			}
    			else if(listitem == 1)
    	        {
    				if(GetPlayerMoney(playerid) < FLYING_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= FLYING_LICENSE_PRICE)
    				{   SetPlayerPos(playerid,1525.1040,-2433.3928,13.5547);
    		            SetPlayerInterior(playerid,0);
    				    GivePlayerMoney(playerid,-FLYING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," Welcome: Take a plane to start the test.");
    					PlayerInfo[playerid][FlyingTest] = 1;
    				}
    			}
    			else if(listitem == 2)
    	        {
    				if(GetPlayerMoney(playerid) < GUN_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= GUN_LICENSE_PRICE)
    				{
    				    GivePlayerMoney(playerid,-FLYING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," You bought a gun license !");
    					PlayerInfo[playerid][GunLicense] = 1;
    				}
    			}
    		}
    	}
    	return 1;
    }
    
    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    	return 1;
    }

    Uitati comanda:

    if(strcmp(cmd, "/enter", true) == 0)

    {

    if(IsPlayerConnected(playerid))

    {

    if(IsPlayerInRangeOfPoint(playerid, 3.0, 329.2307,-1512.7704,36.0391))

    {

            SetPlayerInterior(playerid,3);//id-ul interiorului);

                SetPlayerPos(playerid, 831.7188,6.8884,1004.1797);

                GameTextForPlayer(playerid, "Bine ai venit la DMV", 5000, 1);

    Mio pueti pune voi adica s mil faceti voi? Plzzz  va rog mult.

    Am inercat si nu mia esit.

    Va rogg mult.

  7. Am Adaugat si imi da inca o erroare.

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(289) : error 017: undefined symbol "cmdtext"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    Aceasta comanda ii de la :

    new cmd[256];

    cmd = strtok(cmdtext, idx);

    II ceea ce mia dat u sa pun prima oara.

    Cei mai sus apartine de la /enter

  8. Uitati aceasta este comanda de /enter.Este bine facuta?

    new cmd[256];

    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/enter", true) == 0)

    {

    if(IsPlayerConnected(playerid))

    {

    if(IsPlayerInRangeOfPoint(playerid, 329.2307,-1512.7704,36.0391))

    {

            SetPlayerInterior(playerid,3);//id-ul interiorului);

                SetPlayerPos(playerid, 831.7188,6.8884,1004.1797);

                GameTextForPlayer(playerid, "Bine ai venit la DMV", 5000, 1);

                }

    }

    }

    return 1;

    }

    Eu nu inteleg ceva:

    1. la

    if(IsPlayerInRangeOfPoint(playerid, 329.2307,-1512.7704,36.0391))

    ce coordonate trebuie sa pun? Cele unde scriu eu /enter sau cele care ma teleporteaza in interior?

    2. la

    SetPlayerPos(playerid, 831.7188,6.8884,1004.1797);
    Ce coordonate pun cele din interior?

    Cum ii facuta acuma imi da urmatoarele errori:

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(290) : error 017: undefined symbol "strtok"

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(290) : error 033: array must be indexed (variable "cmd")

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(295) : warning 202: number of arguments does not match definition

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    2 Errors.

    Va rog sa ma ajutati ca nu stiu.

  9. Imi da 4 erori:

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(289) : error 017: undefined symbol "cmd"

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(293) : error 017: undefined symbol "x"

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(302) : error 017: undefined symbol "cmd"

    C:\Documents and Settings\Administrator\Desktop\Licenses.pwn(306) : error 017: undefined symbol "x"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    4 Errors.

    Pentru cmd am adaugat:

    #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

    Nu stiu cum sa fac sa nu imi mai dee erorile astea.

  10. Am un sistem de DMV si nu are comenzile /enter si /exit, si nu stiu cum sa il adaug.

    Ma puteti ajuta?

    Acesta este FS de DMV:

    #define FILTERSCRIPT
    
    #include <a_samp>
    #include <dudb>
    #include <dutils>
    #include <core>
    #include <float>
    #include <time>
    #include <file>
    
    #pragma tabsize 0
    
    
    #define GUN_LICENSE_PRICE 30000
    #define DRIVING_LICENSE_PRICE 5000
    #define FLYING_LICENSE_PRICE 10000
    #define FIRST_CHECKPOINT 1
    #define SECOND_CHECKPOINT 2
    #define THIRD_CHECKPOINT 3
    #define FORTH_CHECKPOINT 4
    #define FIVTH_CHECKPOINT 5
    #define SIXTH_CHECKPOINT 6
    #define SEVENTH_CHECKPOINT 7
    #define EIGHT_CHECKPOINT 8
    #define NINTH_CHECKPOINT 9
    #define TENTH_CHECKPOINT 10
    #define ELEVENTH_CHECKPOINT 11
    #define TWELVTH_CHECKPOINT 12
    #define THERTYTH_CHECKPOINT 13
    #define FORTHYTH_CHECKPOINT 14
    #define cinspe_CHECKPOINT 15
    #define saispe_CHECKPOINT 16
    #define saptispe_CHECKPOINT 17
    #define optispe_CHECKPOINT 18
    #define FIVTYTH_CHECKPOINT 19
    #define FIRSTS_CHECKPOINT 20
    #define SECONDS_CHECKPOINT 21
    #define THIRDS_CHECKPOINT 22
    #define FORTHS_CHECKPOINT 23
    #define FIVTHS_CHECKPOINT 24
    #define SIXTHS_CHECKPOINT 25
    #define SEVENTHS_CHECKPOINT 26
    #define EIGHTS_CHECKPOINT 27
    #define NINTHS_CHECKPOINT 28
    #define TENTHS_CHECKPOINT 29
    #define ELEVENTHS_CHECKPOINT 30
    #define TWELVTHS_CHECKPOINT 31
    #define THERTYTHS_CHECKPOINT 32
    #define unu_CHECKPOINT 33
    #define doi_CHECKPOINT 34
    #define trei_CHECKPOINT 35
    #define patru_CHECKPOINT 36
    #define cinci_CHECKPOINT 36
    #define grey 		0xCECECEFF
    #define yellow 		0xFFFF00FF
    #define aquablue    0x00FFFFAA
    
    enum Info
    {
    	DrivingLicense,
    	FlyingLicense,
    	GunLicense,
    	DrivingTest,
    	FlyingTest,
    };
    new PlayerInfo[MAX_PLAYERS][Info];
    new Club1;
    new Club2;
    new Club3;
    new aeroplane1;
    new aeroplane2;
    new aeroplane3;
    new gPlayerDrivingCheckpoints[MAX_PLAYERS];
    new gPlayerFlyingCheckpoints[MAX_PLAYERS];
    #if defined FILTERSCRIPT
    public OnFilterScriptInit()
    {
        Club1 = AddStaticVehicle(404,301.3271,-1504.6034,24.3303,234.6009,0,0); //  Club
    	Club2 = AddStaticVehicle(404,288.4607,-1522.6038,24.3282,54.6098,0,0);//club
    	Club3 = AddStaticVehicle(404,293.7755,-1539.0272,24.3280,55.7231,0,0); //club
    
    	aeroplane1 = AddStaticVehicle(519,1481.2684,-2404.4878,13.5547,315.6083,1,1); // Shamal
    	aeroplane2 = AddStaticVehicle(519,1480.1786,-2431.1809,13.5547,321.6337,1,1); // Shamal
    	aeroplane3 = AddStaticVehicle(519,1479.1232,-2457.0190,13.5547,134.1345,1,1); // Shamal
    
    	print("\n--------------------------------------");
    	print(" FilterScript Created by Lil_Shean a.k.a Babica.");
    	print(" Please Do not remove the credits.");
    	print("--------------------------------------\n");
    	return 1;
    }
    
    public OnFilterScriptExit()
    {
    	return 1;
    }
    
    #else
    
    main()
    {
    	print("\n----------------------------------");
    	print(" FilterScript Created by Lil_Shean a.k.a Babica.");
    	print(" Please Do not remove the credits.");
    	print("----------------------------------\n");
    }
    
    #endif
    public OnPlayerConnect(playerid)
    {   new Text3D:Club1t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club1t, Club1, 0.0, 0.0, 0.0);
        new Text3D:Club2t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club2t, Club2, 0.0, 0.0, 0.0);
        new Text3D:Club3t = Create3DTextLabel("~~!Driving School!~~",0x00D9D9FF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(Club3t, Club3, 0.0, 0.0, 0.0);
          new Text3D:aeroplane1t = Create3DTextLabel("~~!Driving School!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane1t, aeroplane1, 0.0, 0.0, 0.0);
          new Text3D:aeroplane2t = Create3DTextLabel("~~!Driving Schoole!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane2t, aeroplane2, 0.0, 0.0, 0.0);
          new Text3D:aeroplane3t = Create3DTextLabel("~~!Driving School!~~",0xDD00DDFF,30.0,30.0,5.0,30.0,0);
        Attach3DTextLabelToVehicle(aeroplane3t, aeroplane3, 0.0, 0.0, 0.0);
        
        
        
        SetPlayerMapIcon(playerid,0,321.5797,-1521.7485,35.7454,55,0);
        new formatZ[256];
     	format(formatZ,sizeof(formatZ),"%s.Account.txt",PlayerName(playerid));
        if(!udb_Exists(formatZ))
        {
        	udb_Create(formatZ,"209010");
        }
       	PlayerInfo[playerid][DrivingLicense] = dUserINT(formatZ).("CarLicense");
        PlayerInfo[playerid][FlyingLicense] = dUserINT(formatZ).("FlyLicense");
        PlayerInfo[playerid][GunLicense] = dUserINT(formatZ).("GunLicense");
    	PlayerInfo[playerid][DrivingTest] = 0;PlayerInfo[playerid][FlyingTest] = 0;
    	return 1;
    }
    
    public OnPlayerDisconnect(playerid, reason)
    {
        new formatZ2[256];
     	format(formatZ2,sizeof(formatZ2),"%s.Account.txt",PlayerName(playerid));
        dUserSetINT(formatZ2).("CarLicense",PlayerInfo[playerid][DrivingLicense]);
        dUserSetINT(formatZ2).("FlyLicense",PlayerInfo[playerid][FlyingLicense]);
        dUserSetINT(formatZ2).("GunLicense",PlayerInfo[playerid][GunLicense]);
        PlayerInfo[playerid][DrivingTest] = 0;PlayerInfo[playerid][FlyingTest] = 0;
    	return 1;
    }
    stock PlayerName(playerid)
    {
     	new name[255];
    	GetPlayerName(playerid, name, 255);
    	return name;
    }
    public OnPlayerSpawn(playerid)
    {
    	return 1;
    }
    
    public OnPlayerDeath(playerid, killerid, reason)
    {
    	return 1;
    }
    
    public OnVehicleSpawn(vehicleid)
    {
    	return 1;
    }
    
    public OnVehicleDeath(vehicleid, killerid)
    {
    	return 1;
    }
    
    public OnPlayerText(playerid, text[])
    {
    	return 1;
    }
    
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    	new pName[MAX_PLAYER_NAME];
    	GetPlayerName(playerid,pName,sizeof(pName));
    	if (strcmp("/licenses", cmdtext, true, 10) == 0)
    	{
    	    if(IsPlayerInRangeOfPoint(playerid,5.0,822.0115,1.7852,1004.1797 ))
    	    {
    		    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    			ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    	   		return 1;
    		}
    		else if(!IsPlayerInRangeOfPoint(playerid,5.0,-2031.7733,-116.9298,1035.1719))
    		{
    		    SendClientMessage(playerid,grey,"You are not at DMV (LS).");
    		}
    		return 1;
    	}
    	return 0;
    }
    //-------------------------------------------------enter/exit----------------------------------------
    	if(strcmp(cmdtext, "/enter", true) == 0)
        {
    		 if PlayerToPoint(5,playerid,329.2784,-1512.7916,36.0391)
    		 *then
    		 {
    		   SetPlayerPos(playerid,831.7188,6.8884,1004.1797);
               SetPlayerInterior(playerid,3);
    		   SendClientMessage(playerid,COLOR_1GREEN,"Bun venit in sediul DMV!");
    		   return 1;
    		 }
    
    	}
    //-------------------------------------------------the end-------------------------------------------
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    	return 1;
    }
    
    public OnPlayerExitVehicle(playerid, vehicleid)
    {
        if(vehicleid == Club1 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == Club2 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == Club3 && PlayerInfo[playerid][DrivingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason: ~n~ ~w~ Leaving the car.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][DrivingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane1 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane2 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
            GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	else if(vehicleid == aeroplane3 && PlayerInfo[playerid][FlyingTest] == 1)
    	{
                    GameTextForPlayer(playerid," ~y~ Rejected ~r~ Reason:: ~n~ ~w~ Leaving Aeroplane.!.",4000,3);
            new testcar;
    		testcar = GetPlayerVehicleID(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetVehicleToRespawn(testcar);
    		PlayerInfo[playerid][FlyingTest] = 0;
    		DisablePlayerRaceCheckpoint(playerid);
    		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	    SetPlayerInterior(playerid,0);
    	    GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	}
    	return 1;
    }
    
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {     new gettheplane;
          if(IsPlane(playerid,gettheplane))
    	{
    	if(PlayerInfo[playerid][FlyingLicense] == 0)
    	{
    	RemovePlayerFromVehicle(playerid);
        SendClientMessage(playerid,0xDB0000F6,"You don`t have a fliyng license!");
    	}
    	}
    
    
    
       new getthecar;
      if(IsCar(playerid,getthecar))
    	{
    	 if(PlayerInfo[playerid][DrivingLicense] == 0)
    	{
    	RemovePlayerFromVehicle(playerid);
        SendClientMessage(playerid,0xDB0000F6,"You Don`t have a driving license!");
    	}
    
    	}
    
    	new vehicleid = GetPlayerVehicleID(playerid);
    	if(vehicleid == Club1)
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
    	        SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,351.7516,-1510.3119,32.7088,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == Club2  )
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,-2007.3123,-73.4380,34.8973,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == Club3)
    	{
    	    if(PlayerInfo[playerid][DrivingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][DrivingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,-2007.3123,-73.4380,34.8973,4.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ THE CAR!",4000,4);
    			gPlayerDrivingCheckpoints[playerid] = FIRST_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane1)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane2)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	else if(vehicleid == aeroplane3)
    	{
    	    if(PlayerInfo[playerid][FlyingTest] == 0)
    	    {
    	        RemovePlayerFromVehicle(playerid);
    	        SendClientMessage(playerid,grey," You don't have the keys from this!");
    		}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	    {
                SetPlayerRaceCheckpoint(playerid,0,1535.3325,-2494.0354,14.3096,1891.7614,-2497.8674,107.2230,7.0);
    	        GameTextForPlayer(playerid," ~y~ Follow ~r~ the checkpoints.~n~~y~ DON`T ~r~ HIT ~y~ AEROPLANE!",4000,4);
    			gPlayerFlyingCheckpoints[playerid] = FIRSTS_CHECKPOINT;
    	    }
    	}
    	return 1;
    }
    
    public OnPlayerEnterCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnPlayerLeaveCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    	new vehicleid = GetPlayerVehicleID(playerid);
    	new string[248];
        if(PlayerInfo[playerid][DrivingTest] == 1)
    	{
    	    switch (gPlayerDrivingCheckpoints[playerid])
    	    {
    	        case FIRST_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,0,283.1869,-1542.9001,24.5137,351.7516,-1510.3119,32.7088,4.0);
    	            gPlayerDrivingCheckpoints[playerid] = SECOND_CHECKPOINT;
    			}
    			case SECOND_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,0,351.7516,-1510.3119,32.7088,474.7113,-1439.9946,21.2911,4.0);
    	            gPlayerDrivingCheckpoints[playerid] = THIRD_CHECKPOINT;
    			}
    			case THIRD_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,474.7113,-1439.9946,21.2911,482.4760,-1291.7041,15.1726,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = FORTH_CHECKPOINT;
    			}
    			case FORTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,482.4760,-1291.7041,15.1726,619.0358,-1216.3715,17.8356,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = FIVTH_CHECKPOINT;
    			}
    			case FIVTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,619.0358,-1216.3715,17.8356,630.4402,-1447.0948,13.8755,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = SIXTH_CHECKPOINT;
    			}
    			case SIXTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,630.4402,-1447.0948,13.8755,623.0024,-1728.8766,13.6421,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = SEVENTH_CHECKPOINT;
    			}
    			case SEVENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,623.0024,-1728.8766,13.6421,462.5587,-1708.7761,10.5790,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = EIGHT_CHECKPOINT;
    			}
    			case EIGHT_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,462.5587,-1708.7761,10.5790,418.4632,-1770.3362,5.0127,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = NINTH_CHECKPOINT;
    			}
    			case NINTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,418.4632,-1770.3362,5.0127,343.0066,-1744.4136,4.1965,4.0);
    			    gPlayerDrivingCheckpoints[playerid] = TENTH_CHECKPOINT;
    			}
    			case TENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,343.0066,-1744.4136,4.1965,127.5823,-1711.9745,8.3332,4.0);
    				gPlayerDrivingCheckpoints[playerid] = ELEVENTH_CHECKPOINT;
    			}
    			case ELEVENTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,127.5823,-1711.9745,8.3332,184.0116,-1524.4313,12.1273,4.0);
    				gPlayerDrivingCheckpoints[playerid] = TWELVTH_CHECKPOINT;
    			}
    			case TWELVTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,184.0116,-1524.4313,12.1273,257.8794,-1529.9181,31.9266,4.0);
    				gPlayerDrivingCheckpoints[playerid] = THERTYTH_CHECKPOINT;
    			}
    			case THERTYTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,257.8794,-1529.9181,31.9266,308.7583,-1586.9407,32.7608,4.0);
    				gPlayerDrivingCheckpoints[playerid] = FORTHYTH_CHECKPOINT;
    			}
    			case FORTHYTH_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,308.7583,-1586.9407,32.7608,328.4104,-1535.3213,32.9864,4.0);
    				gPlayerDrivingCheckpoints[playerid] = cinspe_CHECKPOINT;
    			}
    			case cinspe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,328.4104,-1535.3213,32.9864,366.0774,-1485.1675,34.1043,4.0);
    				gPlayerDrivingCheckpoints[playerid] = saispe_CHECKPOINT;
    			}
    			case saispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,366.0774,-1485.1675,34.1043,322.7593,-1485.0547,24.6065,4.0);
    				gPlayerDrivingCheckpoints[playerid] = saptispe_CHECKPOINT;
    			}
    
    				case saptispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,322.7593,-1485.0547,24.6065,288.2904,-1522.5892,24.3274,4.0);
    				gPlayerDrivingCheckpoints[playerid] = optispe_CHECKPOINT;
    			}
    
    				case optispe_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,1,294.0916,-1540.2312,24.5938,-2047.5490,-87.0332,35.1641,4.0);
    				gPlayerDrivingCheckpoints[playerid] = FIVTYTH_CHECKPOINT;
    			}
    			case FIVTYTH_CHECKPOINT:
    			{
    			    if(vehicleid == Club1 || vehicleid == Club2 || vehicleid == Club3)
    	            {
    	                new Float:Health;
    					new testcar;
    					testcar = GetPlayerVehicleID(playerid);
    					GetVehicleHealth(testcar,Health);
    					if(Health < 800.0)
    					{
    					    format(string,sizeof(string),"Rejecter. Reason: HIT The car.");
    					    SendClientMessage(playerid,yellow,string);
    					    DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~Test Complete. ~r~ Check results !",3000,3);
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][DrivingTest] = 0;
    	            		GivePlayerMoney(playerid,DRIVING_LICENSE_PRICE);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    					    return 1;
    					}
    					else if(Health >= 800.0)
    					{
    	            		DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~Test Complete. ~r~ Check results !",3000,3);
                			format(string,sizeof(string)," You have passed . You have recivied a driving license. ");
    	            		SendClientMessage(playerid,yellow,string);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    	            		PlayerInfo[playerid][DrivingLicense] = 1;
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][DrivingTest] = 0;
    	            		return 1;
    					}
    				}
    			}
    		}
    	}
    		else if(PlayerInfo[playerid][FlyingTest] == 1)
    	{
    	    switch (gPlayerFlyingCheckpoints[playerid])
    	    {
    	        case FIRSTS_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,3,1891.7614,-2497.8674,107.2230,1750.6888,-2060.8042,148.1025,7.0);
    	            gPlayerFlyingCheckpoints[playerid] = SECONDS_CHECKPOINT;
    			}
    			case SECONDS_CHECKPOINT:
    	        {
    	            SetPlayerRaceCheckpoint(playerid,3,1750.6888,-2060.8042,148.1025,1384.8511,-1680.2450,148.1025,7.0);
    	            gPlayerFlyingCheckpoints[playerid] = THIRDS_CHECKPOINT;
    			}
    			case THIRDS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,1384.8511,-1680.2450,148.1025,965.0752,-1339.6475,163.5740,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = FORTHS_CHECKPOINT;
    			}
    			case FORTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,965.0752,-1339.6475,163.5740,499.9984,-981.2534,283.5978,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = FIVTHS_CHECKPOINT;
    			}
    			case FIVTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,499.9984,-981.2534,283.5978,-29.1625,-551.9036,409.2022,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = SIXTHS_CHECKPOINT;
    			}
    			case SIXTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-29.1625,-551.9036,409.2022,-711.0569,-14.5363,194.2022,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = SEVENTHS_CHECKPOINT;
    			}
    			case SEVENTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-711.0569,-14.5363,194.2022,-966.3957,319.9247,59.7532,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = EIGHTS_CHECKPOINT;
    			}
    			case EIGHTS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,3,-966.3957,319.9247,59.7532,-1313.8590,179.4326,15.9489,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = NINTHS_CHECKPOINT;
    			}
    			case NINTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,-1313.8590,179.4326,15.9489,-1533.6992,-38.8724,15.9489,7.0);
    			    gPlayerFlyingCheckpoints[playerid] = TENTHS_CHECKPOINT;
    			}
    			case TENTHS_CHECKPOINT:
    			{
    			    SetPlayerRaceCheckpoint(playerid,0,-1533.6992,-38.8724,15.9489,-947.1935,1092.1521,79.0029,7.0);
    				gPlayerFlyingCheckpoints[playerid] = ELEVENTHS_CHECKPOINT;
    			}
    
    			case ELEVENTHS_CHECKPOINT:
    			{
                    if(vehicleid == aeroplane1 || vehicleid == aeroplane2 || vehicleid == aeroplane3)
    	            {
    	                new Float:Health;
    					new testcar;
    					testcar = GetPlayerVehicleID(playerid);
    					GetVehicleHealth(testcar,Health);
    					if(Health < 500.0)
    					{
    	                    format(string,sizeof(string),"Rejecter. Reason: HIT aeroplane.");
    					    SendClientMessage(playerid,yellow,string);
    					    DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~TEST~r~ COMPLETE.~b~Check results!",3000,3);
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][FlyingTest] = 0;
    	            		GivePlayerMoney(playerid,FLYING_LICENSE_PRICE);
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    					    return 1;
    					}
    					else if(Health >= 500.0)
    					{
    	            		DisablePlayerRaceCheckpoint(playerid);
    	            		GameTextForPlayer(playerid," ~w~TEST~r~ COMPLETE.~b~Check results!",3000,3);
                			format(string,sizeof(string)," You have passed . You have recivied a flying license. ");
    	            		SendClientMessage(playerid,yellow,string);
    	            		PlayerInfo[playerid][FlyingLicense] = 1;
    	            		RemovePlayerFromVehicle(playerid);
    	            		SetVehicleToRespawn(testcar);
    	            		PlayerInfo[playerid][FlyingTest] = 0;
    	            		SetPlayerPos(playerid,333.9123,-1520.5043,35.8672);
    	                    SetPlayerInterior(playerid,0);
    	            		return 1;
    					}
    				}
    			}
    		}
    	}
    	return 1;
    }
    
    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    	return 1;
    }
    
    public OnRconCommand(cmd[])
    {
    	return 1;
    }
    
    public OnPlayerRequestSpawn(playerid)
    {
    	return 1;
    }
    
    public OnObjectMoved(objectid)
    {
    	return 1;
    }
    
    public OnPlayerObjectMoved(playerid, objectid)
    {
    	return 1;
    }
    
    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    	return 1;
    }
    
    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    	return 1;
    }
    
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    	return 1;
    }
    
    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    	return 1;
    }
    
    public OnPlayerSelectedMenuRow(playerid, row)
    {
    	return 1;
    }
    
    public OnPlayerExitedMenu(playerid)
    {
    	return 1;
    }
    
    
    
    IsPlane(playerid,vehicleid) // Planes
    {
        #define MAX_PLANES 23
    
        new IsPlaneA[MAX_PLANES] =
        {
            592,577,511,512,593,520,553,464,476,
            460,513,539,548,425,417,487,497,563,501,
    		465,447,469,488
    	};
    
        vehicleid = GetPlayerVehicleID(playerid);
    
        if(IsPlayerInVehicle(playerid,vehicleid))
        {
            for(new i = 0; i < MAX_PLANES; i++)
            {
                if(GetVehicleModel(vehicleid) == IsPlaneA[i])
                {
                    return true;
                }
            }
        }
        return false;
    }
    
    
    IsCar(playerid,vehicleid) // Cars
    {
        #define MAX_LCARS 145
    
        new IsCarA[MAX_LCARS] =
        {
            445,602,416,485,568,429,433,499,424,536,496,
            504,422,609,498,401,575,518,402,541,482,431,
            438,457,527,483,524,415,542,589,437,532,480,
            596,599,597,598,578,486,507,562,585,427,419,
            587,490,528,533,544,407,565,455,530,526,466,
            604,492,474,588,434,502,503,494,579,545,411,
            546,559,508,571,400,403,517,410,551,500,418,
            572,423,414,516,582,467,443,470,514,603,
            600,413,426,436,547,489,441,594,564,515,479,
            534,432,505,442,440,475,543,605,495,567,428,
            405,535,458,580,439,561,409,560,550,506,601,
            574,566,549,420,459,576,525,531,408,583,451,
            558,552,540,491,412,478,421,529,555,456,554,
            477
    	};
    
        vehicleid = GetPlayerVehicleID(playerid);
    
        if(IsPlayerInVehicle(playerid,vehicleid))
        {
            for(new i = 0; i < MAX_LCARS; i++)
            {
                if(GetVehicleModel(vehicleid) == IsCarA[i])
                {
                    return true;
                }
            }
        }
        return false;
    }
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    	return 1;
    }
    
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    	return 1;
    }
    
    public OnRconLoginAttempt(ip[], password[], success)
    {
    	return 1;
    }
    
    public OnPlayerUpdate(playerid)
    {
    	return 1;
    }
    
    public OnPlayerStreamIn(playerid, forplayerid)
    {
    	return 1;
    }
    
    public OnPlayerStreamOut(playerid, forplayerid)
    {
    	return 1;
    }
    
    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    	return 1;
    }
    
    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    	return 1;
    }
    
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    	if(dialogid == 1)
    	{
    	    if(response)
    	    {
    	        if(listitem == 0)
    	        {
    				if(GetPlayerMoney(playerid) < DRIVING_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= DRIVING_LICENSE_PRICE)
    				{
                       SetPlayerInterior(playerid,0);
    				   SetPlayerPos(playerid,312.9631,-1513.6375,24.9219);
    				    GivePlayerMoney(playerid,-DRIVING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," Welcome: Take a Driving School car to start the test.");
    					PlayerInfo[playerid][DrivingTest] = 1;
    				}
    			}
    			else if(listitem == 1)
    	        {
    				if(GetPlayerMoney(playerid) < FLYING_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= FLYING_LICENSE_PRICE)
    				{   SetPlayerPos(playerid,1525.1040,-2433.3928,13.5547);
    		            SetPlayerInterior(playerid,0);
    				    GivePlayerMoney(playerid,-FLYING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," Welcome: Take a plane to start the test.");
    					PlayerInfo[playerid][FlyingTest] = 1;
    				}
    			}
    			else if(listitem == 2)
    	        {
    				if(GetPlayerMoney(playerid) < GUN_LICENSE_PRICE)
    				{
    				    SendClientMessage(playerid,yellow," You don`t have much money !!!");
    				    new Tests[] = "1\tDriving License - 5000$\n2\tFlying License - 10000$\n3\tGun License - 30000$";
    	   				ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Licenses, Chose One:",Tests,"Test","Exit");
    				}
    				else if(GetPlayerMoney(playerid) >= GUN_LICENSE_PRICE)
    				{
    				    GivePlayerMoney(playerid,-FLYING_LICENSE_PRICE);
    				    SendClientMessage(playerid,yellow," You bought a gun license !");
    					PlayerInfo[playerid][GunLicense] = 1;
    				}
    			}
    		}
    	}
    	return 1;
    }
    
    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    	return 1;
    }

    Acest DMV se afla aicia:

    samp018sd.png

  11. Am 4 warninguri si nu stiu cum sa scap de ele:

    D:\Interzis\xDanutzz and DeepT.Floryn\gamemodes\eGamer.pwn(14300) : warning 204: symbol is assigned a value that is never used: "string"

    D:\Interzis\xDanutzz and DeepT.Floryn\gamemodes\eGamer.pwn(15779) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level

    D:\Interzis\xDanutzz and DeepT.Floryn\gamemodes\eGamer.pwn(51386) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level

    D:\Interzis\xDanutzz and DeepT.Floryn\gamemodes\eGamer.pwn(55377) : warning 203: symbol is never used: "FirstKartWinner"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          10896 bytes

    Code size:          2077284 bytes

    Data size:          6942936 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)

    Total requirements: 9047500 bytes

    4 Warnings.

    Stringul este definit astefel:

    #define MAX_STRING 256

    Linia 14300:

    new string[256];

    Linia 15779:

    new giveplayerid, moneys, glasseid, skin, idx, id;

    Linia 51386:

    new giveplayerid;

    Linia 55377:

    Este goala adica ii ultima linie din tot GM

  12. Mai am 4 erori si 2 warninguri:

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\pawno\include\streamer.inc(430) : warning 202: number of arguments does not match definition

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\pawno\include\streamer.inc(444) : warning 202: number of arguments does not match definition

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : warning 236: unknown parameter in substitution (incorrect #define pattern)

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : warning 236: unknown parameter in substitution (incorrect #define pattern)

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : warning 236: unknown parameter in substitution (incorrect #define pattern)

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : error 029: invalid expression, assumed zero

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : warning 215: expression has no effect

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : error 001: expected token: ";", but found ")"

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : error 029: invalid expression, assumed zero

    C:\Documents and Settings\IuLyAnBoSs\My Documents\BLODTZ\BLODTZ\gamemodes\hjhh.pwn(1314) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    4 Errors.

    Uitati linia 1314

      GivePlayerMoneyEx(playerid, 75000);

    GivePlayerMoneyEx(playerid, 75000); apartine de la :

    public rob(playerid)//

    {

    PlayerROB[playerid] = 0;

        TogglePlayerControllable(playerid, 1);

        SendClientMessage(playerid, COLOR_1GREEN, "Felicitari, ai jefuit banca dar Politia va fi alertata !");

        GivePlayerMoneyEx(playerid, 75000);

        GameTextForPlayer(playerid, "~g~+75000$", 5000, 1);

        SetTimerEx("alertpolice", 20000, 0, "d", playerid);

    }

    NU pot vedea care ii gresala aicia :|

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