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Freddie

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Posts posted by Freddie

  1. Vreau sa fac un GameMod RolePlay

    Ce ma sfatuiti sa fac ?

    Sa editez unul

    Sau sa o iau de la 0

    PS : Sunt incepator .

    . Daca se ofera un scripter sa ma ajute  este bine si asa . Dati-mi un PM .

      Daca esti incepator, editeaza unul

  2. C:\Documents and Settings\alexy\Desktop\DevilOne_MOD\gamemodes\DevilOne.pwn(22) : fatal error 100: cannot read from file: "k_functions"
    
    Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    1 Error.
    

    oare dc da asa ? :undecided:

    Pentru ca nu ai k_functions.inc.

    PS :  E grea engleza ?

  3. Incearca :

    [pawn] if(strcmp(cmd, "/vweaps", true) == 0)

    {

    if(AccInfo[playerid][pVip] >= 0)

    {

    GivePlayerWeapon(playerid,31,99999);

    GivePlayerWeapon(playerid,16,99999);

    GivePlayerWeapon(playerid,34,99999);

    GivePlayerWeapon(playerid,28,99999);

    GivePlayerWeapon(playerid,18,99999);

    GivePlayerWeapon(playerid,24,99999);

    GivePlayerWeapon(playerid,27,99999);

    GivePlayerWeapon(playerid,39,99999);

    GivePlayerWeapon(playerid,6,1);

    GivePlayerWeapon(playerid,42,99999);

    GivePlayerWeapon(playerid,17,99999);

    GivePlayerWeapon(playerid,46,99999);

    SendClientMessage(playerid,RED,"Weapons for VIPS");

    return 1;

    }

    }[/pawn]

  4. Uite aici :

    [pawn] if(strcmp(cmd, "/jetpack", true) == 0)

    {

    if (PlayerInfo[playerid][pAdmin] >= 1337)

    {

    SendClientMessage(playerid, 0xFF7F50AA, "You have jetpack now!");

    GivePlayerWeapon(playerid, 370, 9999);

    SetPlayerSpecialAction(playerid,2);

    return 1;

    }

    else

    {

    SendClientMessage(playerid,0xFF0000AA,"You can't use this command.");

    return 1;

    }

    }[/pawn]

  5. 1)  [pawn]if( strcmp(cmdtext, "/opengates", true)==0)

        {

    if(PlayerInfo[playerid][pMember] == ID factiune || PlayerInfo[playerid][pLeader] == ID factiune)

    {

    MoveDynamicObject(TCC, -487.9524,-560.3828,36.8985, 5);

    return 1;

    }

    }[/pawn]

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