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CoZmIn

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Posts posted by CoZmIn

  1. Salut.

    Am o mare problema la hitman.

    Dau givehit la un membru hitman,cu o victima. Acel membru cand se duce sa isi omoare victima,nu primeste banii de la contract.

    De la ce poate fii ? :|

    [pawn]else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))

    {

        if(PlayerInfo[playerid][pRank] < 4)

        {

            SendClientMessage(playerid, COLOR_GREY, " Ai nevoie de Rank 4 ca sa dai contracte hitmanilor!");

            return 0;

        }

        /*if(hitfound == 0)

        {

            SendClientMessage(playerid, COLOR_GREY, " There is no Hit Founded yet, use Contracts in the Portable first !");

            return 0;

        }*/

        tmp = strtok(text, idx);

        if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName][tinta id]");

    return 0;

    }

    //giveplayerid = strvalEx(tmp);

    giveplayerid = ReturnUser(tmp);

    tmp = strtok(text, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName][tinta id]");

    return 0;

    }

    new i = ReturnUser(tmp);

    if(IsPlayerConnected(giveplayerid))

    {

        if((giveplayerid != INVALID_PLAYER_ID) && (i != INVALID_PLAYER_ID))

        {

        if(PlayerInfo[giveplayerid][pMember] != 8 && PlayerInfo[giveplayerid][pLeader] != 8)

        {

            SendClientMessage(playerid, COLOR_GREY, " Acel jucator nu este membru Hitman!");

    return 0;

        }

        if(GoChase[giveplayerid] < 999)

        {

            SendClientMessage(playerid, COLOR_GREY, " That Hitman is already busy with a Contract !");

    return 0;

        }

        if(IsPlayerConnected(i))

        {

            if(hitid == 1)

            {

            GetPlayerName(playerid, sendername, sizeof(sendername));

            GetPlayerName(giveplayerid, giver, sizeof(giver));

            GetPlayerName(i, giveplayer, sizeof(giveplayer));

            format(string, sizeof(string), "* Ai alocat %s sa il omoare pe: %s(ID:%d).", giver, giveplayer, i);

        SendClientMessage(playerid, COLOR_YELLOW, string);

            format(string, sizeof(string), "* Hitman %s a alocat sa il omoare pe: %s(ID:%d).", sendername, giveplayer, i);

        SendClientMessage(giveplayerid, COLOR_YELLOW, string);

        format(string, sizeof(string), "* Hitman %s,a alocat pe %s sa omoare pe: %s(ID:%d), pentru $%d.", sendername, giver, giveplayer, i, PlayerInfo[pHeadValue]);

        SendFamilyMessage(8, COLOR_YELLOW, string);

        GoChase[giveplayerid] = i;

        GetChased = giveplayerid;

        GotHit = 1;

        hitid = 0;

            return 0;

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, " Persoana contractata nu are o miza pe capul ei!");

    }

        }

        else

        {

            SendClientMessage(playerid, COLOR_GREY, " Persoana contractata nu este conectat, Contracte utilizarea în portabil din nou!");

            return 0;

        }

    }

    return 0;

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, " Acel hitman nu este online, sau nu e hitman!");

        return 0;

    }

    }[/pawn]

    [pawn]public SearchingHit(playerid)

    {

    new string[256];

    new giveplayer[MAX_PLAYER_NAME];

    new searchhit = 0;

    SendClientMessage(playerid, COLOR_WHITE, "|__________________ Hitman Agency News __________________|");

    for(new i=0; i<MAX_PLAYERS; i++)

    {

    if(IsPlayerConnected(i))

    {

        if(PlayerInfo[pHeadValue] > 0 && GotHit == 0 && PlayerInfo[pMember] != 8 && PlayerInfo[pLeader] != 8)

        {

            GetPlayerName(i, giveplayer, sizeof(giveplayer));

            searchhit += 1;

            //hitfound = 1;

            hitid = 1;

            if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)

            {

                    format(string, sizeof(string), "Person: %s  ID: %d  Value: $%d", giveplayer, i, PlayerInfo[pHeadValue]);

    SendClientMessage(playerid, COLOR_OOC, string);

      }

        }

    }

    }

    if(searchhit == 0)

    {

        if(PlayerInfo[playerid][pLimba] == 0)

    {

        SendClientMessage(playerid, COLOR_GREY, "Nu sunt contracte disponibile, momentan !");

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, "No Contracts available !");

    }

    }

    else

    {

        if(PlayerInfo[playerid][pLimba] == 0)

        {

    format(string, sizeof(string), "%d  contracte disponibile.", searchhit);

    }

    else

    {

        format(string, sizeof(string), "%d  contracts avaible.", searchhit);

    }

    SendClientMessage(playerid, COLOR_WHITE, string);

    }

    return 0;

    }[/pawn]

    [pawn]if(PlayerInfo[playerid][pHeadValue] > 0)

    {

        if(IsPlayerConnected(killerid))

        {

        if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8 || PlayerInfo[killerid][pMember] == 8)

        {

            if(GoChase[killerid] == playerid)

            {

                ConsumingMoney[killerid] = 1;

    new killer[MAX_PLAYER_NAME];

    GetPlayerName(killerid, killer, sizeof(killer));

    //GivePlayerCash(killerid, PlayerInfo[playerid][pHeadValue]);

    GivePlayerCash(killerid, PlayerInfo[playerid][pHeadValue]);

    format(string,128,"<< Hitman %s l-a omorat pe %s si a primit $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);

    SendFamilyMessage(8, COLOR_YELLOW, string);

    PlayerInfo[playerid][pHeadValue] = 0;

    GotHit[playerid] = 0;

    GetChased[playerid] = 999;

    GoChase[killerid] = 999;

    Disguise[killerid] = 0;

    }

    }

    }

    }[/pawn]

    Multumesc frumos,astept cat mai repede un raspuns :D.

  2. [pawn]//-----------------------------------[Fine]-----------------------------------------------

    if(strcmp(cmd, "/fine", true) == 0)

    {

    if(PlayerInfo[playerid][pAdmin] >= 1)

    {

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fine [playerid/PartOfName] [pret] [motiv]");

    return 1;

    }

    giveplayerid = ReturnUser(tmp);

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fine [playerid/PartOfName] [pret] [motiv]");

    return 1;

    }

    moneys = strval(tmp);

    if(moneys < 1 || moneys > 99999999 ) { SendClientMessage(playerid, COLOR_GREY, "Pretul trebuie sa fie cuprins intre $1 si $99.999.999 !"); return 1; }

    if(IsPlayerConnected(giveplayerid))

    {

    if(giveplayerid != INVALID_PLAYER_ID)

          {

    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    new year, month,day;

    getdate(year, month, day);

    new length = strlen(cmdtext);

    while ((idx < length) && (cmdtext[idx] <= ' '))

    {

    idx++;

    }

    new offset = idx;

    new result[64];

    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))

    {

    result[idx - offset] = cmdtext[idx];

    idx++;

    }

    result[idx - offset] = EOS;

    for(new s = 0; s < num_words; s++)

    {

    new pos;

    while((pos = strfind(result,Swears,true)) != -1) for(new i = pos, j = pos + strlen(Swears); i < j; i++)

    {

    result = '*';

    }

    }

    if(!strlen(result))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "Foloseste: /fine [playerid/PartOfName] [price] [reason]");

    return 1;

    }

    format(string, sizeof(string), "AdmCmd: %s a fost amendat $%d de admin Admin %s, motivul: %s", giveplayer, moneys, sendername, (result));

    SendClientMessageToAll(COLOR_LIGHTRED, string);

    format(string, 256, "AdmWarning: %s l-a amendat pe %s cu $%d.", sendername, giveplayer, moneys);

    ABroadCast(COLOR_YELLOW,string,1);

    format(string, sizeof(string), "[WARNING]: %s l-a amendat pe %s cu $%d. (%d-%d-%d)", sendername, giveplayer, moneys, month, day, year);

        FineLog(string);

    FineMoney[giveplayerid] = moneys;

    GivePlayerCash(giveplayerid, - moneys);

    return 1;

              }

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, "Acest jucator nu este conectat!");

        return 1;

    }

    }

    return 1;

    }[/pawn]

  3. //-----------------------------------[Fine]-----------------------------------------------

    if(strcmp(cmd, "/fine", true) == 0)

    {

    if(PlayerInfo[playerid][pAdmin] >= 1)

    {

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fine [playerid/PartOfName] [pret] [motiv]");

    return 1;

    }

    giveplayerid = ReturnUser(tmp);

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fine [playerid/PartOfName] [pret] [motiv]");

    return 1;

    }

    moneys = strval(tmp);

    if(moneys < 1 || moneys > 99999999 ) { SendClientMessage(playerid, COLOR_GREY, "Pretul trebuie sa fie cuprins intre $1 si $99.999.999 !"); return 1; }

    if(IsPlayerConnected(giveplayerid))

    {

    if(giveplayerid != INVALID_PLAYER_ID)

          {

    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    new year, month,day;

    getdate(year, month, day);

    new length = strlen(cmdtext);

    while ((idx < length) && (cmdtext[idx] <= ' '))

    {

    idx++;

    }

    new offset = idx;

    new result[64];

    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))

    {

    result[idx - offset] = cmdtext[idx];

    idx++;

    }

    result[idx - offset] = EOS;

    for(new s = 0; s < num_words; s++)

    {

    new pos;

    while((pos = strfind(result,Swears,true)) != -1) for(new i = pos, j = pos + strlen(Swears); i < j; i++)

    {

    result = '*';

    }

    }

    if(!strlen(result))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "Foloseste: /fine [playerid/PartOfName] [price] [reason]");

    return 1;

    }

    format(string, sizeof(string), "AdmCmd: %s a fost amendat $%d de admin Admin %s, motivul: %s", giveplayer, moneys, sendername, (result));

    SendClientMessageToAll(COLOR_LIGHTRED, string);

    format(string, 256, "AdmWarning: %s l-a amendat pe %s cu $%d.", sendername, giveplayer, moneys);

    ABroadCast(COLOR_YELLOW,string,1);

    format(string, sizeof(string), "[WARNING]: %s l-a amendat pe %s cu $%d. (%d-%d-%d)", sendername, giveplayer, moneys, month, day, year);

        FineLog(string);

    FineMoney[giveplayerid] = moneys;

    GivePlayerCash(giveplayerid, - moneys);

    return 1;

              }

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, "Acest jucator nu este conectat!");

        return 1;

    }

    }

    return 1;

    }

  4. Host : de la baza de date,care ti-a facut-o de unde ai hostul.

    User : user de la baza de date,care ti-a facut-o de un ai luat hostul.

    Parola : parola de la baza de date,care ti-a facut-o de unde ai luat hostul.

    Gen :

    Host: localhost

    User: baza_de_date

    Database: baza_de_date

    Password: sdgdsfgdfsg

    PHPMyAdmin: www.test.ro/mysql

    Trebuie sa iei legatura cu cei de la host,pentru a afla chestiile acestea :D.

  5. Poti folosi comanda aceasta :

    [pawn]//-------------------------------[buyLevel]--------------------------------------------------------------------------

    if (strcmp(cmd, "/buylevel", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

    if (gPlayerLogged[playerid] != 0)

    {

    PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);

    if(PlayerInfo[playerid][pLevel] >= 0)

    {

    new nxtlevel = PlayerInfo[playerid][pLevel]+1;

    new costlevel = nxtlevel*levelcost;//10k for testing purposes

    new expamount = nxtlevel*levelexp;

    new infostring[256];

    if(GetPlayerMoney(playerid) < costlevel)

    {

    format(infostring, 256, "  Nu ai destui bani ($%d) !",costlevel);

    SendClientMessage(playerid, COLOR_GRAD1, infostring);

    return 1;

    }

    else if (PlayerInfo[playerid][pExp] < expamount)

    {

    format(infostring, 256, "  Ai nevoie de %d Respect Points, tu ai momentan [%d] !",expamount,PlayerInfo[playerid][pExp]);

    SendClientMessage(playerid, COLOR_GRAD1, infostring);

    return 1;

    }

    else

    {

    format(string, sizeof(string), "~g~LEVEL UP~n~~w~Acum ai levelul %d", nxtlevel);

    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);

    PlayerPlayMusic(playerid);

    GivePlayerCash(playerid, (-costlevel));

    PlayerInfo[playerid][pLevel]++;

    if(PlayerInfo[playerid][pDonateRank] > 0)

    {

        PlayerInfo[playerid][pExp] -= expamount;

        new total = PlayerInfo[playerid][pExp];

        if(total > 0)

        {

            PlayerInfo[playerid][pExp] = total;

        }

        else

        {

            PlayerInfo[playerid][pExp] = 0;

        }

    }

    else

    {

    PlayerInfo[playerid][pExp] = 0;

    }

    PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;

    GameTextForPlayer(playerid, string, 5000, 1);

    format(infostring, 256, "  Ai cumparat levelul %d pentru ($%d) Scrie /upgrade", nxtlevel, costlevel);

    SendClientMessage(playerid, COLOR_GRAD1, infostring);

    format(infostring, 256, "  Tu ai %d Upgrade Points nefolosite.",PlayerInfo[playerid][gPupgrade]);

    SendClientMessage(playerid, COLOR_GRAD2, infostring);

    }

    }

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_GRAD1, "  Nu esti logat!");

    }

    }

    return 1;

    }[/pawn]

  6. Salut.

    Am o problema imensa la Hitman.

    Dau givehit,la un player,cu o victima.

    Acel player,cand omoara victima,nu primeste banii si nu primeste niciun mesaj pe chatul factiunii(Hitman).

    Iar a doua problema este cu ceasul. Am avut un ceas in trecut in GameMod,l-am scos.A mers ce'a mers,dar acum uitati cum apare : NtGlG.png

    Va rog rezolvati-ma si pe mine.

    Multumesc si respect SA:MP.RO :D(Fara pupincurim).

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