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SyNNN

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  • Posts

    92
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Posts posted by SyNNN

  1. Salut!

    Am si eu o intrebare! la mine pe server daca n-ai licenta de condus nu poti sa mergi cu masina sau bicicleta si vreau sa fac sa poti merge cu bicicletele de la spawn pana la dmv sa dai de permis.

    Cum as putea sa fac? ca nu imi dau seama

  2. Salut!

    Am adaugat un sbizz la gm si am facut tot ce era de facut in fine problema este ca imi da cateva erori si nu stiu ce vrea sa insemne.

    Am adaugat la sbizzinfo[nr]  cate sbizz-uri am in sbizz.cfg

    Ma puteti ajuta?

    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn(16629) : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn(16640) : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn(16645) : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn(16646) : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviucs\GAMEMO~1\bysilviucs.pwn(16647) : error 032: array index out of bounds (variable "SBizzInfo")
    C:\DOCUME~1\Silviu\Desktop\bysilviu1\bysilviucs.pwn(16648) : error 032: array index out of bounds (variable "SBizzInfo")
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    7 Errors.
    
    Linia: 6129:
    format(string, sizeof(string), "~w~You can Rent this Car~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentcarlv~w~~n~to get out type ~r~/exit",SBizzInfo[13][sbEntranceCost]);
    Si aici sunt restu erorilor si v-am pus si comanda poate nu este buna.
    	if(strcmp(cmd, "/rentcarlv", true) == 0)
    	{
            if(IsPlayerConnected(playerid))
    		{
    			if(GetPlayerVehicleID(playerid) >= rentcarlv1 && GetPlayerVehicleID(playerid) <= rentcarlv5)
    			{
    				new hirefee = HireCost(GetPlayerVehicleID(playerid));
    				if(GetPlayerVehicleID(playerid) >= rentcarlv1 && GetPlayerVehicleID(playerid) <= rentcarlv5)
    				{
    					if(SBizzInfo[0][sbProducts] == 0)
    					{
    						GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
    						return 1;
    					}
    					if(PlayerInfo[playerid][pPbiskey] == 0)
    					{
    						GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
    						TogglePlayerControllable(playerid, 1);
    						return 1;
    					}
    					if (GetPlayerCash(playerid) <  SBizzInfo[0][sbEntranceCost])
    					{
    						SendClientMessage(playerid, COLOR_GRAD2, "   You dont have that much cash !");
    						return 1;
    					}
    					GivePlayerCash(playerid,-SBizzInfo[0][sbEntranceCost]);
    					SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
    					ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
    					SBizzInfo[0][sbProducts]--;
    				}
    				if(GetPlayerVehicleID(playerid) >= rentcarlv1 && GetPlayerVehicleID(playerid) <= rentcarlv5)
    				{
    					if(SBizzInfo[13][sbProducts] == 0)
    					{
    						GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
    						return 1;
    					}
    					if(PlayerInfo[playerid][pPbiskey] == 1)
    					{
    						GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
    						TogglePlayerControllable(playerid, 1);
    						return 1;
    					}
    					if (GetPlayerCash(playerid) <  SBizzInfo[13][sbEntranceCost])
    					{
    						SendClientMessage(playerid, COLOR_GRAD2, "   You dont have that much cash !");
    						return 1;
    					}
    					GivePlayerCash(playerid,-SBizzInfo[13][sbEntranceCost]);
    					SBizzInfo[13][sbTill] += SBizzInfo[13][sbEntranceCost];
    					ExtortionSBiz(13, SBizzInfo[13][sbEntranceCost]);
    					SBizzInfo[13][sbProducts]--;
    				}
    				if(HireCar[playerid] != 299)
    				{
    					gCarLock[HireCar[playerid]] = 0;
    					UnLockCar(HireCar[playerid]);
    				}
    				HireCar[playerid] = GetPlayerVehicleID(playerid);
    				OnPropUpdate();
    				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
    				format(string, sizeof(string), "~w~We hope you enjoy ~n~the use of this car~n~To lock or unlock your car~n~type ~g~/lock~n~~w~please drive safely",hirefee);
    				TogglePlayerControllable(playerid, 1);
    				GameTextForPlayer(playerid, string, 5000, 3);
    			}
    		}
    		return 1;
    	}
    

  3. Salut

    Am bagat masinile cu new car si nu stiu dc mi-a dat eroarea asta

    C:\Documents and Settings\Silviu\Desktop\Samp Server \gamemodes\bysilviucs.pwn(5856) : warning 204: symbol is assigned a value that is never used: "kart"
    C:\Documents and Settings\Silviu\Desktop\Samp Server \gamemodes\bysilviucs.pwn(9631) : warning 204: symbol is assigned a value that is never used: "PlayersTimer"
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:           7936 bytes
    Code size:          1570948 bytes
    Data size:          4888548 bytes
    Stack/heap size:      16384 bytes; estimated max. usage=4123 cells (16492 bytes)
    Total requirements: 6483816 bytes
    
    2 Warnings.
    
    

    Linia: 5856 -> new kart = GetPlayerVehicleID(playerid);

    Linia: 9631 -> PlayersTimer = SetTimer("PlayersUpdate",1000,1);

    Eu nu imi dau seama ce este gresit

  4. Salut

    Am incercat sa fac un menu pentru factiuni (/cabinet) si mi-a dat eroarea asta. Am adaugat ultimadata codul de mai jos si nu inteleg cu ce am gresit.

    public OnPlayerSelectedMenuRow(playerid, row)
    {
        new Menu:Current = GetPlayerMenu(playerid);
    	new Menu:CurrentMenu = GetPlayerMenu(playerid);
        if(Current == cabinetlcn)
    	{
    	    switch(row)
    	    {
                case 0:
    	        {
    	        	TogglePlayerControllable(playerid,1);
    			    GivePlayerWeapon(playerid, 24, 20);
                    SendClientMessage(playerid,COLOR_GREEN, "Ai luat deagle din cabinet");
    		 	}
        		case 1:
    	        {
    	        	TogglePlayerControllable(playerid,1);
                    GivePlayerWeapon(playerid, 30, 15);
                    SendClientMessage(playerid,COLOR_GREEN, "Ai luat ak47 din cabinet");
    		 	}
    		 	case 2:
    	        {
    	        	TogglePlayerControllable(playerid,1);
                    GivePlayerWeapon(playerid, 29, 20);
                    SendClientMessage(playerid,COLOR_GREEN, "Ai luat MP5 din cabinet");
    		 	}
    		 	case 3:
                {
                     HideMenuForPlayer(cabinetlcn,playerid);
                     ShowMenuForPlayer(cabinetlcn,playerid);
                     TogglePlayerControllable(playerid,0);
    	    	}
       	    }
        }
    }
    
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1684) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1688) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1700) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1704) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1708) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1712) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1716) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1720) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1724) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1736) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1740) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1744) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1748) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1752) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1764) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1768) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1772) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1784) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(1788) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(2544) : error 004: function "RemoveRoadblock" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(3565) : warning 204: symbol is assigned a value that is never used: "CurrentMenu"
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(3734) : error 004: function "CrimInRange" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(4018) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(4687) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(4764) : error 004: function "ProxDetector" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(5451) : error 004: function "PlayerToPoint" is not implemented
    C:\Documents and Settings\Silviu\Desktop\Server samp in lucru 0.3c\gamemodes\gf.pwn(5457) : error 004: function "PlayerToPoint" is not implemented
    
    Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    26 Errors.
    

  5. C:\DOCUME~1\Silviu\Desktop\NEXTCS~1\GAMEMO~1\nextcs.pwn(34) : warning 201: redefinition of constant/macro (symbol "MAX_STRING")
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:           9780 bytes
    Code size:          1803344 bytes
    Data size:          4836092 bytes
    Stack/heap size:      16384 bytes; estimated max. usage=4450 cells (17800 bytes)
    Total requirements: 6665600 bytes
    
    1 Warnings.
    
    #define MAX_STRING 300 

    linia 34

    imi spuneti si mie ce am gresit? sau daca am gresit cu ceva?

  6. Salut!

    Am pe server factiunea tow company si la comanda /tow si as vrea sa adaug la ea un checkpoint in care sa ma duc cu masina remorcata si cand ajung in checkpoint masina remorcata sa se respawnere si sa primesc o suma de bani.

    M-ati putea ajuta sa fac?

  7. Salut!

    Va prezint si eu o mapa de-a mea mai veche asa ca va rog sa fiti blanzi cu mine ca dabia m-am reapucat de mapping dupa o perioada de timp mai lunga.

    Obiecte sunt cam 87 am zis sa incep cu ceva mic.

    Fisierul MAP nu il pun pentru ca nu vreau sa isi dea altcineva credite pt mapa.

    Sper sa va placa.

    Poze:

    mtascreen0004.jpg

    mtascreen0006.jpg

    mtascreen00070.jpg

    mtascreen0008.jpg

    mtascreen0009u.jpg

    mtascreen0010.jpg

    CreateObject(1364, -1980.933350, 111.169144, 27.463985, 0.0000, 0.0000, 270.0000);
    CreateObject(1364, -1980.918213, 155.085144, 27.471622, 0.0000, 0.0000, 270.0000);
    CreateObject(1597, -1998.781128, 129.768021, 29.344883, 0.0000, 0.0000, 0.0000);
    CreateObject(1597, -1998.821411, 168.195694, 29.344883, 0.0000, 0.0000, 0.0000);
    CreateObject(1597, -1998.784912, 161.352386, 29.344883, 0.0000, 0.0000, 0.0000);
    CreateObject(1597, -1998.759521, 153.328964, 29.344883, 0.0000, 0.0000, 0.0000);
    CreateObject(1597, -1998.749756, 145.455597, 29.344883, 0.0000, 0.0000, 0.0000);
    CreateObject(1597, -1998.785156, 137.450348, 29.337246, 0.0000, 0.0000, 0.0000);
    CreateObject(8990, -1998.677002, 132.714905, 27.788906, 0.0000, 0.0000, 270.0000);
    CreateObject(8990, -1998.653809, 145.836914, 27.770981, 0.0000, 0.0000, 270.0000);
    CreateObject(8990, -1998.888916, 158.916763, 27.846375, 0.0000, 0.0000, 270.0000);
    CreateObject(9833, -1998.751587, 121.322365, 29.890043, 0.0000, 0.0000, 326.2500);
    CreateObject(3472, -2020.938110, 174.454071, 27.849560, 0.0000, 0.0000, 326.2500);
    CreateObject(3472, -2020.957153, 142.575958, 27.937071, 0.0000, 0.0000, 90.0000);
    CreateObject(1290, -1986.357178, 169.314438, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -1986.227539, 159.910187, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -1986.303101, 149.835373, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -1986.344604, 130.910767, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -1986.416992, 122.234383, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -2000.693359, 79.215904, 32.703285, 0.0000, 0.0000, 270.0000);
    CreateObject(1290, -1986.279663, 110.769920, 32.710922, 0.0000, 0.0000, 270.0000);
    CreateObject(3463, -1992.135376, 97.677879, 27.056660, 0.0000, 0.0000, 348.7499);
    CreateObject(1251, -1980.428589, 188.225739, 26.717186, 180.3776, 6.0161, 0.8594);
    CreateObject(982, -2020.919556, 161.727081, 28.309822, 0.0000, 0.0000, 0.0000);
    CreateObject(983, -2020.949219, 145.716049, 28.316414, 0.0000, 0.0000, 0.0000);
    CreateObject(973, -2031.179321, 160.724197, 27.701172, 91.1003, 0.0000, 180.0000);
    CreateObject(973, -2031.160522, 152.774887, 27.726171, 91.1003, 0.0000, 180.0000);
    CreateObject(1215, -2026.594849, 152.612823, 28.603386, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -2026.543091, 160.852051, 28.603386, 0.0000, 0.0000, 0.0000);
    CreateObject(1223, -2026.307617, 159.117386, 26.876865, 0.0000, 0.0000, 0.0000);
    CreateObject(1223, -2026.322388, 154.419113, 26.900406, 0.0000, 0.0000, 0.0000);
    CreateObject(1318, -2029.537964, 157.238678, 27.809422, 0.8594, 91.9597, 90.0000);
    CreateObject(1318, -2023.241943, 157.177170, 27.809422, 0.8594, 90.2409, 270.4817);
    CreateObject(973, -2026.433472, 160.696457, 27.701172, 91.1003, 0.0000, 180.0000);
    CreateObject(973, -2026.469238, 152.791916, 27.701172, 91.1003, 0.0000, 180.0000);
    CreateObject(11417, -2019.482788, 182.976624, 31.759747, 0.0000, 0.0000, 225.0000);
    CreateObject(1214, -2021.535278, 160.692322, 27.087782, 0.0000, 0.0000, 0.0000);
    CreateObject(1214, -2021.596558, 152.767914, 27.002462, 0.0000, 0.0000, 0.0000);
    CreateObject(3877, -2021.959229, 152.779129, 26.216867, 4.2972, 12.0321, 17.1887);
    CreateObject(3877, -2021.777222, 160.757614, 26.177244, 1.7189, 7.7349, 0.0000);
    CreateObject(982, -2033.610962, 182.897934, 28.519493, 0.0000, 0.0000, 270.0000);
    CreateObject(982, -2056.600342, 119.136009, 28.705873, 358.2811, 0.0000, 267.4217);
    CreateObject(10236, -1980.212402, 171.908966, 37.776115, 0.0000, 0.0000, 270.0000);
    CreateObject(996, -1980.406128, 180.797699, 27.436255, 0.0000, 0.0000, 270.0000);
    CreateObject(996, -1980.628662, 205.539169, 27.436255, 0.0000, 0.0000, 270.0000);
    CreateObject(996, -1960.561035, 166.207199, 27.359173, 0.0000, 0.0000, 90.0000);
    CreateObject(996, -1960.518311, 205.612747, 26.032660, 0.0000, 0.0000, 270.0000);
    CreateObject(996, -1960.546509, 197.461243, 26.027485, 0.0000, 0.0000, 270.0000);
    CreateObject(996, -1960.571655, 189.359787, 26.123919, 0.0000, 354.8434, 270.0000);
    CreateObject(996, -1960.541626, 181.216858, 26.877655, 0.0000, 356.5623, 270.0000);
    CreateObject(996, -1967.966675, 206.191238, 26.616646, 1.7189, 4.2972, 0.0000);
    CreateObject(996, -1976.129028, 206.193268, 27.003584, 1.7189, 2.5783, 0.0000);
    CreateObject(997, -1980.437378, 206.233459, 26.664667, 0.0000, 3.4377, 0.0000);
    CreateObject(994, -1980.650024, 191.783737, 26.787817, 0.0000, 0.0000, 90.0000);
    CreateObject(997, -1980.376831, 181.374374, 26.742296, 0.0000, 0.0000, 90.0000);
    CreateObject(11547, -1970.408203, 202.041504, 29.059183, 3.4377, 359.1406, 90.0000);
    CreateObject(11547, -1969.547363, 173.070343, 29.632156, 0.8594, 0.0000, 90.0000);
    CreateObject(18452, -1967.974731, 187.800354, 29.040976, 354.8434, 358.2811, 270.0000);
    CreateObject(3877, -1980.448975, 184.618988, 28.311150, 0.0000, 0.0000, 0.0000);
    CreateObject(3877, -1980.624878, 191.824371, 28.353241, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1977.899048, 176.436081, 27.534544, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1972.341675, 176.443146, 27.476820, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1966.854980, 176.413940, 27.413595, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1961.381348, 176.423218, 27.331484, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1965.408447, 184.344681, 26.715408, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1971.094482, 184.332581, 27.122128, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1971.037964, 191.044937, 26.994005, 0.8594, 4.2972, 0.8594);
    CreateObject(1215, -1965.434814, 191.028595, 26.516397, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1962.379517, 198.731537, 26.344027, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1967.883057, 198.737564, 26.674726, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1973.377441, 198.744125, 27.004879, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -1978.808716, 198.753784, 27.326822, 0.0000, 0.0000, 0.0000);
    CreateObject(9833, -1998.748657, 175.306946, 29.740046, 0.0000, 0.0000, 22.5000);
    CreateObject(10281, -1981.928101, 192.852112, 35.204315, 0.0000, 326.4820, 270.0774);
    CreateObject(3435, -1980.593140, 192.993637, 31.622829, 0.0000, 0.0000, 0.0000);
    CreateObject(3472, -1987.717896, 198.109802, 27.056660, 0.0000, 0.0000, 326.2500);
    CreateObject(3472, -1999.197998, 198.707626, 27.056660, 0.0000, 0.0000, 326.2500);
    CreateObject(3472, -2000.581909, 218.276749, 27.056660, 0.0000, 0.0000, 326.2500);
    CreateObject(2714, -1981.204834, 192.963089, 32.568348, 0.0000, 0.0000, 270.0000);
    CreateObject(1223, -2026.869995, 159.069351, 26.873714, 0.0000, 0.0000, 180.0000);
    CreateObject(1223, -2026.859375, 154.395676, 26.898737, 0.0000, 0.0000, 180.0000);
    

  8. Salut

    Am si eu  o problema mica cu mta race de vreo 1 saptamana am instalat windowsul din nou am instalat mta race am facut mapele dar nu pot sa le fac poza:| apas pe f11 si imi arata doar ca sa fac screenshot 1 atat ,stiu ca sa mai discutat pe forum de aceasta problema dar nu mai gasesc topicul acela :|.

    Ma puteti ajuta?

  9. In primul rand nu ma intereseaza de +1 ;) prietene pot sa am si 1000 de posturi pot sa am si 3 posturi nu ma incanta +1 .

    In al doilea rand eu nu schimb creditele;) daca tu le schimbi e problema ta.

    In al treilea rand nu critic pe nimeni ca nici eu nu sunt perfect;) doar mi-am spus opinia si data viitoare gandeste de doua ori inainte sa postezi.

    Salut

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