matrixismyname
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Posts posted by matrixismyname
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Cum fac sa adaug un checkpoint pe harta dar sa-l vada toti ?
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Da..Cauta in GameMod (cu ctrl+f) : Firstname_Lastname
Inlocuieste cu Firstname (de exemplu)
PS: Fa asa la toate unde gasesti Firstname_Lasename (inlocuiesti la toate)
sper sa mearga.. incearca
Nu o sa mearga, defapt ce-ai zis tu e cea mai mare prostie ever =) o sa ma uit peste moderntopia si revin cu un edit.
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loc de unde iei tunete =))
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puteai sa faci o economie mare de obiecte punandu-le mai ...rar... tu ai pus multe si la un loc si nu prea iese bine (cum ar fi acoperisu ala la curtea exterioara)
Oricum, felicitari, a mea tot e mai smechera =)
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mariane taci naibi ca esti praf.
Tu i-ai bagat in cod GetPlayerMoney(playerid, -1); m-a kkt rasu cand am citit. Cat ii urasc pe astia care se baga inseamna dar habar n-au.
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o adaugi la flterscripts in servercfg
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Copiezi din fiecare Callback al FSului in Callbackul GMului si toate "new" si "#define" si "forward" si toate timerele, cum e si in FS.
(Callback = exemplu: public OnPlayerSpawn(playerid) )
inafara de define filterscript sau smth
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vad ca chiar va place :D
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Dupa ce ai facut mapa in MTA cred ca ai salvato.O sa ai un fisier amx iar acel fisier il pui aici http://gtamap.delux-host.com/converter/ ca sa il convertesti pentru a merge sa ruleze pe pawno.Dupa accea acele coduri le pui sub "CreateVehicle" iar dupa accea o sa mearga.Acolo pe site la IPL SITE FORMAT dai pe Pawno Cod fo Sa-mP sper ca ai inteles daca nu reusesti zimi ce nu ai inteles.
fisier amx ? nu cumva map ?
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mine's is way better, am numit-o alcatraz pt ca e o insula, e pe apa, e imba, e misto.
299.
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Ma bucur ca-i place macar cuiva am muncit destul de mult la ea si totusi NU o folosesc la mine pe server :D
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Toata lumea zice ca sunt cuburi etc alea dar defapt sunt balegar:))
Si apropo frumoasa mapa !!! Bravo !!!
/:) sunt baloti de fan
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Hm este o problema asta le bag in scriptul cu portile nu ?
fara faza cu cop, daca vrei si faza cu cop tre sa le bagi in mod direct (gamemode)
apropo, daca e legat de cops, e la probleme godfather.
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am si eu asa ceva pe forumul oficial sa-mp
de la aia m-am luat, insa am reeditat-o in proportie de 100%, poti sa te uiti si la cea de pe sa-mp.com sa vezi ca doar locatia e aceasi, insa fiecare litera difera (e alt "font" ;D ;D ;D ;D)
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stock IsPlayerInCopCar(playerid)
{
#define MAX_COPCAR 10
new CopCar[] ={601,432,599,597,598,596,528,490,427,523};
new vehicleid = GetPlayerVehicleID(playerid);
if(IsPlayerInVehicle(playerid,vehicleid))
{
for(new i = 0; i < sizeof(CopCar); i++)
{
if(GetVehicleModel(vehicleid) == CopCar)
{
return true;
}
}
}
return false;
}
n-a cerut nimic legat copcar/masinile de politie ;D copiasi the wrong shit
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Chiar imi place,bravo as pune-o pe ro-zone,dar e ocupat airportu...
poate-l eliberezi ;D
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Locatie: Los Santos Airport
Timp de lucru: 5 ore (cu pauze)
Obiecte: ~99 (+/- 1)
Semnificatie: www.sa-mp.ro
Download: http://pastebin.com/f4392ee86
Obiecte:
CreateObject(3374, 1834.492065, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1830.492310, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1830.492310, -2514.651123, 17.040859, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1830.492310, -2514.651123, 20.040867, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1834.492065, -2514.651123, 20.040825, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1834.492065, -2514.651123, 23.040821, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1834.492065, -2514.651123, 26.040825, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1830.491577, -2514.651123, 26.040825, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1821.641235, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1821.641235, -2514.651123, 17.040846, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1821.641235, -2514.651123, 20.040834, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1821.641235, -2514.651123, 23.040838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1821.641235, -2514.651123, 26.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1817.641724, -2514.651123, 26.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1813.641724, -2514.651123, 26.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1813.641724, -2514.651123, 23.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1813.641724, -2514.651123, 20.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1813.641724, -2514.651123, 17.040846, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1813.641724, -2514.651123, 14.065842, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1817.641968, -2514.651123, 20.040834, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1800.091919, -2514.651123, 14.065842, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1800.091919, -2514.651123, 17.065842, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1800.091919, -2514.651123, 20.065853, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1800.091919, -2514.651123, 23.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1800.091919, -2514.651123, 26.065861, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1792.067383, -2514.651123, 23.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1792.067383, -2514.651123, 26.065853, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1792.067383, -2514.651123, 20.065853, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1792.067383, -2514.651123, 17.065853, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1792.067383, -2514.651123, 14.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1784.042114, -2514.651123, 14.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1784.042114, -2514.651123, 17.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1784.042114, -2514.651123, 20.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1784.042114, -2514.651123, 23.090837, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1784.042114, -2514.651123, 26.090837, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1780.042358, -2514.651123, 26.090837, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1777.042603, -2514.651123, 23.090837, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1780.042358, -2514.651123, 20.090834, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1771.966553, -2514.651123, 14.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1808.366455, -2514.651123, 20.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1806.342163, -2514.651123, 20.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1765.066162, -2514.651123, 14.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1765.066162, -2514.651123, 17.065842, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1765.066162, -2514.651123, 20.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1765.066162, -2514.651123, 23.040850, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1765.066162, -2514.651123, 26.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1761.066406, -2514.651123, 20.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1758.066162, -2514.651123, 23.040850, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1761.066406, -2514.651123, 26.040854, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1757.065918, -2514.651123, 14.090868, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1758.066162, -2514.651123, 17.090860, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1749.115967, -2514.651123, 17.065842, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1749.115967, -2514.651123, 20.065834, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1749.115967, -2514.651123, 23.090841, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1746.116455, -2514.651123, 26.090853, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1746.116455, -2514.651123, 14.065865, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1743.116455, -2514.651123, 23.090841, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1743.116455, -2514.651123, 20.065838, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1743.116455, -2514.651123, 17.065823, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1793.067139, -2514.651123, 23.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1799.091675, -2514.651123, 23.065849, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1796.091431, -2514.651123, 21.115879, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1842.141724, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1850.841919, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1853.843384, -2514.651123, 16.040852, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1856.867188, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1859.868408, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1847.844116, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1847.844116, -2514.651123, 20.040844, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1847.844116, -2514.651123, 23.040855, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1847.844116, -2514.651123, 26.040855, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1853.843384, -2514.651123, 19.040840, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1859.868408, -2514.651123, 20.040840, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1859.868408, -2514.651123, 23.040844, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1859.868408, -2514.651123, 26.040852, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1870.666748, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1873.670410, -2514.651123, 16.040852, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1876.691528, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1867.668213, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1867.668213, -2514.651123, 20.040813, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1867.668213, -2514.651123, 23.040810, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1867.668213, -2514.651123, 26.040813, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1873.670410, -2514.651123, 19.040848, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1879.693726, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1879.693726, -2514.651123, 20.040817, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1879.693726, -2514.651123, 23.040829, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1879.693726, -2514.651123, 26.040844, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1892.116455, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1895.095825, -2514.651123, 16.040852, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1898.090942, -2514.651123, 14.040851, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1895.095825, -2514.651123, 19.040840, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1889.119141, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1889.119141, -2514.651123, 20.040840, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1889.119141, -2514.651123, 23.040852, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1889.119141, -2514.651123, 26.040844, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1901.094360, -2514.651123, 17.040836, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1901.094360, -2514.651123, 20.040825, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1901.094360, -2514.651123, 23.040825, 0.0000, 0.0000, 0.0000); CreateObject(3374, 1901.094360, -2514.651123, 26.040829, 0.0000, 0.0000, 0.0000);
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i love that big bridge :X
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NiKoR17" post="20881" timestamp="1256279342"]
va asigur am incercat si zine retry connection...
Da intradevar, serverul de 0.2.X il vezi si din 0.3 insa nu te poti conecta, adica te poti conecta dar zice retry...bla blah
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SetTimerEx("AutoRepair",100,true,"d",playerid);
ce face asta? ca nu vad nimic legat de autorepair in ce ai scris tu doker
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[img width=500 height=375]
[img width=500 height=375]http://img243.imageshack.us/img243/2760/samp041r.png
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[img width=500 height=375]http://img243.imageshack.us/img243/5329/samp046.png
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Timp de lucru:
- Harta in sine: ~3 zile (nu prea mai aveam idei ce obiecte sa pun, + multe multe pauze)
- PawnO part: ~7 minute
- Posting part: ~3 minute
Vehicule:
- 9 Caddy-uri
- 2 SWAT Tank-uri
- 1 FBI Truck
- 1 FBI Rancher
- 1 Police LS
- 1 Barracks
- 1 Mavrick
Comenzi:
- /gate
Da ai vazut bine, cu o singura comanda poti deschide 4 porti, insa doar daca esti langa poarta respectiva se inchide respectiv inchide.
Normal Download:
[download]Mirror if other don't work[/download]
[download]http://pastebin.com/f3634c584[/download]
ATENTIE: Are peste 240 de obiecte, pe 0.3 merge fara probleme FARA streamer, insa pe alte versiuni sau cu alte obiecte (pe langa harta asta) este necesar un object streamer.
Cine zice, banuieste sau comenteaza ceva legat ca "Nu e a ta" , "N-ai facut-o tu" , "E de pe .com" , "fgm" il rog sa se duca in m*-sa, e facuta de mine dupa ce mi-a venit o idee cand ma uitam la asta, este absolut 100% facuta de mine, fiecare obiect este pus de mine, fiecare masina, fiecare poarta, fiecare ca*at din aceasta harta este pus de mine.
- Harta in sine: ~3 zile (nu prea mai aveam idei ce obiecte sa pun, + multe multe pauze)
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si ca moderator model ce esti vad ca faci numai offtopic, moderator de cacao.
+1 farse.
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Tare scriptul....Tare si foarte folositor..Defapt tot ce e facut de Seif_ e tare
Felicitari si tie pentru editarea fs-ului.
a schimbat niste ~r~ in ~g~ si ce o mai fi facut el, ce este asa greu?
O intrebare pentru moderntopia
in Arhivă probleme
Posted
http://pastebin.com/m37147514
Nu merge sa postez mesajul...da eroare la posting