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cobalt_thekiller

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Posts posted by cobalt_thekiller

  1. On 11/24/2020 at 11:03 AM, Cosminelu said:

    As dori sa ma ajutati cand dau /bonus sa dea automat toate licentele, mai jos este comanda bonus.

    YCMD:bonus(playerid, params[], help)
    {
        if(PlayerInfo[playerid][pLevel] > 1)
            return true;

        SetPlayerScore(playerid, 5);
        PlayerInfo[playerid][pLevel] = 3;
        UpdateVar(playerid, "Level", 5);
        GivePlayerCash(playerid, 1, 200000000);
        GiveVehicle(playerid, 411, 0, 0, 0, 0, 0);
        SCM(playerid, COLOR_GOLD, "Server Bonus: {FF00FF}Ai primit $200,000,000, level 5, Infernus.");
        return true;
    }

    Salut, sper ca te am ajutat daca da +1 :) multumesc

    YCMD:bonus(playerid, params[], help)
    {
        new id, str[32];
        if(PlayerInfo[playerid][pLevel] > 1)
        return true;
        SetPlayerScore(playerid, 5);
        PlayerInfo[playerid][pLevel] = 3;
        UpdateVar(playerid, "Level", 5);
        GivePlayerCash(playerid, 1, 200000000);
        GiveVehicle(playerid, 411, 0, 0, 0, 0, 0);
        PlayerInfo[id][pGunLic] = 1;
        PlayerInfo[id][pGunLicT] = 50;
        PlayerInfo[id][pGunLicS] = 0;
        PlayerInfo[id][pBoatLic] = 1;
        PlayerInfo[id][pBoatLicT] = 50;
        PlayerInfo[id][pBoatLicS] = 0;
        PlayerInfo[id][pFlyLic] = 1;
        PlayerInfo[id][pFlyLicT] = 50;
        PlayerInfo[id][pFlyLicS] = 0;
        PlayerInfo[id][pCarLic] = 1;
        PlayerInfo[id][pCarLicT] = 50;
        PlayerInfo[id][pCarLicS] = 0;
        mysql_format(SQL,str,128,"UPDATE users SET `GunLic`='1',`GunLicT`='50', `GunLicS`='0' WHERE `ID`='%d'",PlayerInfo[id][pSQLID]);
        mysql_tquery(SQL,str, "","");
        mysql_format(SQL,str,128,"UPDATE users SET `BoatLic`='1',`BoatLicT`='50',`BoatLicS`='0' WHERE `ID`='%d'",PlayerInfo[id][pSQLID]);
        mysql_tquery(SQL,str, "","");
        mysql_format(SQL,str,128,"UPDATE users SET `FlyLic`='1',`FlyLicT`='50',`FlyLicS`='0' WHERE `ID`='%d'",PlayerInfo[id][pSQLID]);
        mysql_tquery(SQL,str, "","");
        mysql_format(SQL,str,128,"UPDATE users SET `CarLic`='1',`CarLicT`='50',`CarLicS`='0' WHERE `ID`='%d'",PlayerInfo[id][pSQLID]);
        mysql_tquery(SQL,str, "","");
        return true;
    }

  2. On 11/24/2020 at 10:45 PM, Cosminelu said:

    Salut, as dori sa stiu si eu cum pot sa elimin acest text, l-am eliminat din gamemode adica acesta     CreateDynamic3DTextLabel("Driving School\n\nUse (/exam) to start the test!", COLOR_LIGHTGOLD, 2183.7578, 2295.5403, 10.8203, 10.0);   dar totusi inca imi apare, tin sa mentionez ca acesta este gamemode b-hood.

    Poza : https://imgur.com/a/yLuHVBL

    Salut, verifica in fisierele booter.inc si systems.inc le gasesti /pawno/include si acolo.

    Daca te am ajutat +1 pls :)

  3. Just now, kellerman21 said:

    cel mai prost sistem de masini creat vreodata, poti sa-l stergi si sa-ti faci altul de la 0

    pai nu prea stiu... 

    stock ShowPlayerVehicle(playerid, bool: type) {
        new szTitle[60], vsid, szDialog[3000], x = 0;
        if(Iter_Count(MyVehicle[playerid]) == 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu ai un vehicul personal!");
        format(szTitle, sizeof(szTitle), "Your Vehicles {E3DE31}%d/%d", Iter_Count(MyVehicle[playerid]), GetSlots(playerid));
        strcat(szDialog, "Vehicul\tID\tStatus\tDespawn Time\tOthers details\n");
        foreach(MyVehicle[playerid], car) {
            format(szDialog, sizeof(szDialog), "%s%s\t%d\t%s\t%s\t%s\n", szDialog, aVehicleNames[CarInfo[car][cModel]-400],  CarInfo[vsid][Spawned], CarInfo[car][Spawned] != 0 ? IsVehicleOccupied(CarInfo[car][Spawned]) ? ("{FFFF00}[occupied]") : ("{26B309}[spawned]") : ("{FF0000}[despawned]"), CheckDespawnCar(car), TotalUp(car));
            PlayerInfo[playerid][pCarKey][x] = car;
            x++;
        }
        ShowPlayerDialog(playerid, type ? DIALOG_STICKET : DIALOG_GARAGE, DIALOG_STYLE_TABLIST_HEADERS, szTitle, szDialog, "Ok", "Exit");
        return true;
    }

    Asta este tot codul

  4. Saut am o problema cu speedometer, nu se actualizeaza daca ma poate ajuta cineva. multumesc

            gString[0] = EOS;
            format(str2, sizeof(str2), "%s%d", spe < 100 ? ("~g~") : spe >= 150 ? ("~r~") : ("~y~"), spe);
            PlayerTextDrawSetString(i, SpeedometerPTD[0], str2);
            if(carid != 0) format(km, sizeof(km), "~n~odomter: %.2f", CarInfo[carid][KM]);
            if(!IsABike(vehicle) && !IsAPlane(vehicle)) format(fuel, sizeof(fuel), "~n~fuel: %s%d~w~~h~ (c: %dl)", Gas[vehicle] > 60 ? ("~g~") : Gas[vehicle] <= 30 ? ("~r~") : ("~y~"), Gas[vehicle], GetVehicleConsum(spe));
            format(gString, 120, "doors: %s~w~~h~%s%s", doors != 1 ? ("~g~unlocked") : ("~r~locked"), fuel, km);
            if(InExamen[i]) format(gString, 150, "%s~n~Checkpoints: ~r~%d/17", gString, CP[i]-100);
            PlayerTextDrawSetString(i, SpeedometerPTD[2], gString);

    Dmi6dvk.png (800×600)

     

    Folosesc acest speedometer, nu este facut de mine este a lui FuNNkY123

  5. Salut incerc sa adaug la [/v] sa arate id ul masinii si nush dc tot apare 0.

    strcat(szDialog, "Vehicul\tID\tStatus\tDespawn Time\tOthers details\n");
        foreach(MyVehicle[playerid], car) {
            format(szDialog, sizeof(szDialog), "%s%s\t%d\t%s\t%s\t%s\n", szDialog, aVehicleNames[CarInfo[car][cModel]-400], CarInfo[vsid][Spawned], CarInfo[car][Spawned] != 0 ? IsVehicleOccupied(CarInfo[car][Spawned]) ? ("{FFFF00}[occupied]") : ("{26B309}[spawned]") : ("{FF0000}[despawned]"), CheckDespawnCar(car), TotalUp(car));
            PlayerInfo[playerid][pCarKey][x] = car;
            x++;
        }

    image.png.e13c0af76040e725cec4f9470ab70f09.png

  6. 19 minutes ago, Serbaq said:

    vezi poate ai niste textdraw-uri prin el care sunt albe si acopera

     

    Salut, este de la acest textdraw ca l am sters si am bagat pe ala default si nu mai erau o sa iti las textdraw ul aici poate ma poti ajuta ms

        SpeedometerPTD[0] = CreatePlayerTextDraw(playerid, 486.799835, 320.666625, "box");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[0], 0.000000, 9.520000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[0], 622.000000, 0.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[0], 255);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawBoxColor(playerid, SpeedometerPTD[0], 54);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[0], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[0], 1);

        SpeedometerPTD[1] = CreatePlayerTextDraw(playerid, 493.399658, 326.486572, "box");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[1], 0.000000, 8.400001);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[1], 616.100463, 0.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[1], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[1], -16776961);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[1], 1);
        PlayerTextDrawBoxColor(playerid, SpeedometerPTD[1], 60);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[1], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[1], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[0], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[1], 1);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[1], 1);

        SpeedometerPTD[2] = CreatePlayerTextDraw(playerid, 492.999908, 360.333343, "hud:radar_impound");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[2], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[2], 13.000000, 12.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[2], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[2], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[2], 1);
        PlayerTextDrawBoxColor(playerid, SpeedometerPTD[2], 0);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[2], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[2], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[2], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[2], 4);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[2], 0);

        SpeedometerPTD[3] = CreatePlayerTextDraw(playerid, 508.400146, 345.306854, "Speed:_200km/h");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[3], 0.239999, 1.390933);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[3], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[3], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[3], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[3], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[3], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[3], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[3], 2);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[3], 1);
         
        SpeedometerPTD[4] = CreatePlayerTextDraw(playerid, 492.199920, 346.893432, "hud:radar_sweet");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[4], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[4], 13.000000, 11.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[4], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[4], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[4], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[4], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[4], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[4], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[4], 4);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[4], 0);
         
        SpeedometerPTD[5] = CreatePlayerTextDraw(playerid, 510.000183, 359.546905, "Fuel:_100L");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[5], 0.239999, 1.390933);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[5], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[5], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[5], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[5], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[5], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[5], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[5], 2);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[5], 1);
         
        SpeedometerPTD[6] = CreatePlayerTextDraw(playerid, 492.999908, 376.013366, "hud:radar_modgarage");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[6], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[6], 13.000000, 12.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[6], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[6], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[6], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[6], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[6], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[6], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[6], 4);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[6], 0);
        
        SpeedometerPTD[7] = CreatePlayerTextDraw(playerid, 510.000183, 373.733703, "Incuiata");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[7], 0.239999, 1.390933);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[7], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[7], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[7], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[7], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[7], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[7], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[7], 2);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[7], 1);
         
        SpeedometerPTD[8] = CreatePlayerTextDraw(playerid, 492.199920, 391.693450, "hud:radar_triadsCasino");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[8], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[8], 13.000000, 12.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[8], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[8], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[8], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[8], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[8], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[8], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[8], 4);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[8], 0);
         
        SpeedometerPTD[9] = CreatePlayerTextDraw(playerid, 510.000183, 388.034576, "Kilometri:_139832");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[9], 0.239999, 1.390933);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[9], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[9], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[9], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[9], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[9], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[9], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[9], 2);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[9], 1);
         
        SpeedometerPTD[10] = CreatePlayerTextDraw(playerid, 508.999908, 294.626770, "");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[10], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[10], 87.000000, 76.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[10], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[10], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[10], 1);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[10], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[10], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[10], 0);
        PlayerTextDrawFont(playerid, SpeedometerPTD[10], 5);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[10], 0);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[10], 0);
        PlayerTextDrawSetPreviewModel(playerid, SpeedometerPTD[10], 411);
        PlayerTextDrawSetPreviewRot(playerid, SpeedometerPTD[10], 357.000000, 0.000000, 295.000000, 1.000000);
        PlayerTextDrawSetPreviewVehCol(playerid, SpeedometerPTD[10], 1, 1);

  7. 13 hours ago, Raul Adrian said:

    YCMD:asellapartament(playerid, params[], help) {
        if(PlayerInfo[playerid][pAdmin] < 6) return 1;
        new i;
        if(sscanf(params, "i", i)) return SCM(playerid, COLOR_GREY, "Syntax: {FFFFFF}/asellapartament <id>");
        if(i < 1 || i > 24) return 1;

        apartamentInfo[][User] = -1;
        format(apartamentInfo[i][apOwner], 32, "The State");
        apartamentInfo[][ Value] = 10000000;
        
        update_apartament_int(i, "Value", 10000000);
        update_apartament_int(i, "UserID", -1);
        update_apartament_str(i, "Owner", "The State");
                
        refresh_label(i);

        new string[128];
        format(string, sizeof(string), "Warning: %s a vandut apartamentul %d la stat.", GetName(playerid), i);
        SendAdminMessage(COLOR_LIGHTRED, string, 1);
        return 1;
    }

    Nu sunt sigur dar incearca sa pui new i, apartamentinfo, user;

  8. 3 minutes ago, hanako said:

    arata-ne si codul

    Pai nu am facut nimic doar am bagat in booter.inc

            gString[0] = EOS;
            foreach(new i : Player)
            format(str2, sizeof(str2), "%s%d", spe < 100 ? ("~g~") : spe >= 150 ? ("~r~") : ("~y~"), spe);
            PlayerTextDrawSetString(i, SpeedometerPTD[0], str2);
            if(carid != 0) format(km, sizeof(km), " %.2f", CarInfo[carid][KM]);
            PlayerTextDrawSetString(i, SpeedometerPTD[9], km);
            if(!IsABike(vehicle) && !IsAPlane(vehicle)) format(fuel, sizeof(fuel), "~n~fuel: %s%d~w~~h~ (c: %dl)", Gas[vehicle] > 60 ? ("~g~") : Gas[vehicle] <= 30 ? ("~r~") : ("~y~"), Gas[vehicle], GetVehicleConsum(spe));
            foreach(new i : Player)
            PlayerTextDrawSetString(i, SpeedometerPTD[5], fuel);
            foreach(new i : Player)
            format(gString, 120, "doors: %s~w~~h~%s%s", doors != 1 ? ("~g~unlocked") : ("~r~locked"), fuel, km);
            PlayerTextDrawSetString(i, SpeedometerPTD[7], gString);
            if(InExamen[i]) format(gString, 150, "%s~n~Checkpoints: ~r~%d/17", gString, CP[i]-100);

     

    Aici ai nevoie? Adica se modifica doar fuel si locked/unlocked viteza nu

  9. 3 hours ago, Banditul said:

    Ai doua variante sa rezolvi problema, daca vrei sa pastrezi PlayerText (presupunand faptul ca peste tot ai folosit functionalitatea de la acest tip de textdraw) solutia e urmatoarea:

    
    
    public OnPlayerConnect(palyerid)
    {
        
        SpeedometerPTD[0] = CreatePlayerTextDraw(playerid, 504.583007, 332.333221, "box");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[0], 0.000000, 8.360176);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[0], 633.923706, 0.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[0], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawBoxColor(palyerid, SpeedometerPTD[0], 268435541);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[0], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[0], 1);
    	// restul de textdraw folosind functiile de mai sus
    }
    

    Asta cu presupunerea ca folosesti functiile pentru PlayerTextDraw in restul gamemode-ului

    Daca nu folosesti ce am mentionat mai sus, modifici din PlayerText: in Text:

    Am reusit pana la urma doar ca nu se modifica textdraw-ul viteaza, benzina, masina incuiata descuiata ma poti ajuta cu asta pls?

  10. 2 minutes ago, Banditul said:

    Ai doua variante sa rezolvi problema, daca vrei sa pastrezi PlayerText (presupunand faptul ca peste tot ai folosit functionalitatea de la acest tip de textdraw) solutia e urmatoarea:

    
    public OnPlayerConnect(palyerid)
    {
        
        SpeedometerPTD[0] = CreatePlayerTextDraw(playerid, 504.583007, 332.333221, "box");
        PlayerTextDrawLetterSize(playerid, SpeedometerPTD[0], 0.000000, 8.360176);
        PlayerTextDrawTextSize(playerid, SpeedometerPTD[0], 633.923706, 0.000000);
        PlayerTextDrawAlignment(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawColor(playerid, SpeedometerPTD[0], -1);
        PlayerTextDrawUseBox(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawBoxColor(palyerid, SpeedometerPTD[0], 268435541);
        PlayerTextDrawSetShadow(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawSetOutline(playerid, SpeedometerPTD[0], 0);
        PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[0], 255);
        PlayerTextDrawFont(playerid, SpeedometerPTD[0], 1);
        PlayerTextDrawSetProportional(playerid, SpeedometerPTD[0], 1);
    	// restul de textdraw folosind functiile de mai sus
    }
    

    Asta cu presupunerea ca folosesti functiile pentru PlayerTextDraw in restul gamemode-ului

    Daca nu folosesti ce am mentionat mai sus, modifici din PlayerText: in Text:

    Conteaza daca le pun in fisierul booter.inc? Si daca poti sa imi explici mai mult pls ca sincer nu prea am inteles ms

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