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Posts posted by SenpaiAdv
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Salut baietii de pe SA-MP.ro ! Imi puteti spune, daca nu cer prea mult, daca aveti vreo rezolvare pentru suprapunerea vehiculelor pe gamemode-ul burned ? Daca nu aveti, sau nu vreti sa imi spuneti, va rog sa imi mai spuneti niste chestii legate de optimizare (foloesc iterator, am doar 2 task-uri, operatori ternari, switch, stringhash si eos[end of string]).
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+1 up
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Acum 7 ore, shane a spus:
Salut @SenpaiAdv,
Foloseste exemplul de mai jos:
new result[ 50 ], var[ 50 ]; cache_get_field_content(i, "Mods", result), format(var, sizeof var, result); // sau cache_get_field_name (daca folosesti Mysql r40+) sscanf(var, "p<|>iiiiiiiiiiiiii", CarInfo[id][cMod][0], CarInfo[id][cMod][1], CarInfo[id][cMod][2], CarInfo[id][cMod][3], CarInfo[id][cMod][4], CarInfo[id][cMod][5], CarInfo[id][cMod][6], CarInfo[id][cMod][7], CarInfo[id][cMod][8], CarInfo[id][cMod][9], CarInfo[id][cMod][10], CarInfo[id][cMod][11], CarInfo[id][cMod][12], CarInfo[id][cMod][13]);
Multumesc mult
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Am codul urmator pentru a incarca modurile masini: cache_get_field_content(i, "Mods", Mods, SQL, 50);
sscanf(Mods, "p<|>iiiiiiiiiiiiii", CarInfo[id][cMod][0], CarInfo[id][cMod][1], CarInfo[id][cMod][2], CarInfo[id][cMod][3], CarInfo[id][cMod][4], CarInfo[id][cMod][5], CarInfo[id][cMod][6],
CarInfo[id][cMod][7], CarInfo[id][cMod][8], CarInfo[id][cMod][9], CarInfo[id][cMod][10], CarInfo[id][cMod][11], CarInfo[id][cMod][12], CarInfo[id][cMod][13]);
cache_delete(db);, dar nu incarca.
Suprapunere vehicule gm Burned
in Ajutor Scripting
Posted
Multumesc de raspuns.