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Posts posted by WingsB
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Caut Mapper va rog sa imi scrieti in privat, nu va bagati degeaba in seama, daca nu aveti cunostinte.
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Ma puteti ajuta si pe mine cu include la gm asta va rog?
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salut, la mine nu merge baza de date
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Man, da-i /save in joc unde ai Text cu /Exam apoi coordonate din savedposition le ei si le pui la GPS > DMV
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Salut, a fost mutat DMV la alta locatie, dar modificarea la Checkpoint nu a fost facuta cand selectezi locatia din GPS te duce unde a fost inainte sa il mute, cauta in joc locatia DMV dai /save copiezi codu-l din savedposition in GM la GPS > DMV
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man am cunostinte dar nu foarte foarte multe, am facut multe schimbari in GM HPQ, dar nu stiu cum sa fac ClanVehicle, ma poti ajuta putin te rog?
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Salutare All, Doresc si eu un Tutorial ClanVehicle daca se poate.
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Ma puteti ajuta si pe mine va rog sa rezolv si eu, eroarea asta din baza de date.
Eroarea apare cand imi dau Admin,Scripter,Fondator.
SpoilerNotice in .\libraries\classes\InsertEdit.php#2342 Undefined index: submit_type Backtrace .\tbl_replace.php#396: PhpMyAdmin\InsertEdit->executeSqlQuery( array, array, )
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Buna Seara, am si eu o problema la orice TUNNING unde intru, intru in TUNNING vopsesc masina Neagra, apoi cumpar NOS se schimba culoarea automat se face Alba, dupa care cumpar din nou culoarea Neagra dupa finalizez tunning si cand ies din garaj o face alba din nou.
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Buna Seara, am adaugat si eu o noua Factiune, GM este HPQ123, dar dupa ce am adaugat in consola imi tot apare aceasta EROARE
mai jos postez si linia: 30855
Citat[22:37:22] [debug] Run time error 4: "Array index out of bounds"
[22:37:22] [debug] Attempted to read/write array element at index 16 in array of size 16
[22:37:22] [debug] AMX backtrace:
[22:37:22] [debug] #0 003a5a1c in public Timers () at C:\Users\LogiS\Desktop\LogiStep.RpG\gamemodes\B-HOOD.pwn:30855Citatif(IsAMember(i)) {
if(InWar[PlayerInfo[pMember]] == 1) {
new faction = PlayerInfo[pMember];
for(new wi = 1; wi < sizeof(TurfInfo);wi++) {
if((WarInfo[wi][wFaction] == faction) || (WarInfo[wi][wAttacker] == faction)) {
new attackers = WarInfo[wi][wAttacker];
new defenders = WarInfo[wi][wFaction];
new uciderii = 0;
uciderii += ucideri[wi];
new decesee = 0;
decesee += decese[wi];
new Float: atscore = 0.0;
new Float: defscore = 0.0;
atscore = WarScoreF[attackers][wi];
defscore = WarScoreF[defenders][wi];
if(playerDeath == -1 && GetPlayerInterior(i) == 0 && IsAMember(i) && GetPlayerVirtualWorld(i) == 0 && PlayerInfo[pWantedLevel] == 0 && PlayerInfo[pJailTime] == 0) {
SetPlayerVirtualWorld(i, wi);
format(string, sizeof(string), "Ai fost teleportat in virtual world-ul %d deoarece mafia ta este intr-un war.", wi);
SCM(i, COLOR_YELLOW, string);
}if(WarInfo[wi][wFaction] == faction)
{
format(string, sizeof(string), "Turf: %s (%d)~n~%s %.1f - %.1f %s~n~Ucideri: %d Decese: %d Scor: %d~n~Secunde pe turf: %d~n~Timp war: ~y~~h~%s~w~~h~",
TurfInfo[wi][zName],wi,FactionName(attackers),atscore,defscore,FactionName(defenders),
uciderii, decesee, uciderii-decesee, WarSeconds, CalculeazaTimp2(WarInfo[wi][wTime]));
}
if(WarInfo[wi][wAttacker] == faction)
{
format(string, sizeof(string), "Turf: %s (%d)~n~%s %.1f - %.1f %s~n~Ucideri: %d Decese: %d Scor: %d~n~Secunde pe turf: %d~n~Timp war: ~y~~h~%s~w~~h~",
TurfInfo[wi][zName],wi,FactionName(attackers),atscore,defscore,FactionName(defenders),
uciderii, decesee, uciderii-decesee, WarSeconds, CalculeazaTimp2(WarInfo[wi][wTime]));
}
}
}
PlayerTextDrawSetString(i, WarTime, string);
PlayerTextDrawShow(i, WarTime);
}
if(IsPlayerInTurf(i, InWarTurf[PlayerInfo[pMember]])) {
new turf = InWarTurf[PlayerInfo[pMember]];
if(WarInfo[turf][wFaction] == PlayerInfo[pMember] || WarInfo[turf][wAttacker] == PlayerInfo[pMember]) {
if(IsPlayerPaused(i) == false) WarSeconds ++;
if(TurfTime == 0 && IsPlayerInAnyVehicle(i)) SCM(i, COLOR_YELLOW, "Ai intrat pe teritoriu. Peste 10 secunde o sa fii dat jos din vehicul.");
if(TurfTime < 10) TurfTime ++;
if(TurfTime == 10) {
if(IsPlayerInAnyVehicle(i)) {
new Float: Pos[3];
GetPlayerPos(i, Pos[0], Pos[1], Pos[2]);
SetPlayerPosEx(false, i, Pos[0], Pos[1], Pos[2]+1);
}
}
}
}
}
}
for(new i = 0; i < 3; i++) {
if(PaintTime == 0) {
PaintTime = -1; PaintText = 60;
}
}
OtherTimer();
return true;
} -
Am adaugat Factiunea in baza de date, am adaugat masiniile din baza de date la factiunea cu nr respectiv, si in GM nu da nici o eroare.
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Salut ma puteti ajuta si pe mine va rog, am creat o factiune am add masini dar cand intru in masina de la respectiva factiune imi spune ca nu fac parte din factiunea respectiva.
Aici este codul de la OnPlayerEnterVehicle
Citatpublic OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) {
if(!ispassenger) {
new vehicle = GetVehicleID(vehicleid), string[256];
if(ServerVehicles[vehicle][vID] != 0 && JobWorking[playerid] == 0) {
if(ServerVehicles[vehicle][vFaction] == 1 || ServerVehicles[vehicle][vFaction] == 2 || ServerVehicles[vehicle][vFaction] == 3 || ServerVehicles[vehicle][vFaction] == 14 || ServerVehicles[vehicle][vFaction] == 16) {
if(!IsACop(playerid)) {
format(string, sizeof(string), "Nu faci parte din factiunea %s.", FactionName(ServerVehicles[vehicle][vFaction]));
SCM(playerid, COLOR_GREY, string);
SlapPlayer(playerid);
}
else if(OnDuty[playerid] == 0 && IsACop(playerid)) {
SCM(playerid, COLOR_LGREEN, "Nu poti folosi vehiculele factiunii daca nu esti la datorie!");
SlapPlayer(playerid);
return true;
}
else if(ServerVehicles[vehicle][vRank] > PlayerInfo[playerid][pRank]) {
format(string, sizeof(string), "Ai nevoie de rank %d pentru a lua acest vehicul.", ServerVehicles[vehicle][vRank]);
SCM(playerid, COLOR_GREY, string);
SlapPlayer(playerid);
}
}
else if(ServerVehicles[vehicle][vFaction] != PlayerInfo[playerid][pMember] && ServerVehicles[vehicle][vFaction] != 0) {
format(string, sizeof(string), "Nu faci parte din factiunea %s.", FactionName(ServerVehicles[vehicle][vFaction]));
SCM(playerid, COLOR_GREY, string);
SlapPlayer(playerid);
}
else {
if(OnDuty[playerid] == 0 && IsACop(playerid) && Copcar2(vehicle)) {
SCM(playerid, COLOR_LGREEN, "Nu poti folosi vehiculele factiunii daca nu esti la datorie!");
SlapPlayer(playerid);
return true;
}
}
}
if(IsABoat(vehicleid) && GetPVarInt(playerid, "InLesson") == -1) {
if(PlayerInfo[playerid][pBoatLic] < 1 && InDealer[playerid] == 0 && InExamen[playerid] == 0) {
SCM(playerid,COLOR_GREY, "Nu ai licenta de navigatie.");
SlapPlayer(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else if(IsAPlane(vehicleid) && GetPVarInt(playerid, "InLesson") == -1) {
if(PlayerInfo[playerid][pFlyLic] < 1 && InDealer[playerid] == 0) {
SCM(playerid, COLOR_GREY, "Nu ai licenta de zbor.");
SlapPlayer(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else {
if(PlayerInfo[playerid][pCarLic] < 1 && !IsABike2(vehicleid) && InExamen[playerid] != 1 && GetVehicleModel(vehicleid) != 471) {
SCM(playerid,COLOR_GREY, "Nu ai licenta de condus.");
SlapPlayer(playerid);
TogglePlayerControllable(playerid, 1);
SetPlayerFreeze(playerid, 1);
}
}
}
return true;
} -
Salut doresc sa fac si eu activ acest tutorial din GM el cand creez un cont nou nu functioneaza, in tutorial ma trimite in alta lume virtuala, dar in joc nu functioneaza ma trimite sa cumpar telefon ceas etc cu Checkpoint dar in loc nu functioneaza
cand folosesc in joc comanda /tutorial nu merge, va rog ma puteti ajuta sa activez tutorialu?
si undeva in GM am mai gasit inca o linie ca si ce-a din YCMD:tutorial, o postez mai jos.
CitatYCMD:tutorial(playerid, params[], help) {
switch(PlayerInfo[playerid][pTutorial]) {
case 1..2: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi la checkpoint-ul marcat pe minimap si tasteaza </exam> pentru a obtine permisul de conducere auto.");
if(InExamen[playerid] < 1) {
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2333.3345,-17.7633,26.4844, 2.0);
}
}
case 3..4: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si achizitioneaza-ti un telefon din magazinul marcat pe minimap.");
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2242.7649,52.7174,26.6671, 2.0);
}
case 5..6: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si schimba-ti look-ul la afacerea de tip 'Clothing store' marcata pe minimap.");
SCM(playerid, COLOR_LIGHTGOLD, "Pentru a schimba skin-ul tasteaza comanda </clothes> in business. Un meniu iti va aparea pe ecran. Alege un skin.");
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2277.7778,51.3101,26.4844, 2.0);
}
}
return true;
}
function Tutorial(playerid) {
switch(PlayerInfo[playerid][pTutorial]) {
case 0: {
PlayerInfo[playerid][pTutorial] ++;
UpdateVar(playerid, "Tutorial", PlayerInfo[playerid][pTutorial]);
SCM(playerid, COLOR_LIGHTGOLD, "-- Tutorial Step 1/5 --");
gString[0] = EOS;
format(gString, 111, "Contul tau este al #%d-lea inregistrat iar in momentul de fata sunt %d/%d playeri connectati.", GetPlayerInregisters(), Iter_Count(Player), MAX_PLAYERS);
SCM(playerid, COLOR_LIGHTGOLD, gString);
SCM(playerid, COLOR_LIGHTGOLD, "Pentru ca esti nou pe server, vei fi nevoit sa parcurgi un mic tutorial pentru a cunoaste o parte din server.");
SCM(playerid, COLOR_LIGHTGOLD, "Ai fost transferat intr-o alta lume virtuala iar pentru inceput trebuie sa dai de permis.");
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si achizitioneaza-ti un telefon o agenda si credit din magazinul marcat pe minimap");
GameTextForPlayer(playerid, "Step: 1/5", 5000, 1);
SetPlayerCheckpointEx(playerid, 2183.7578,2295.5403,10.8203, 2.0);
CP[playerid] = 53;
}
case 1: {
SCM(playerid, COLOR_YELLOW, "Nu ai terminat tutorialul!");
SCM(playerid, COLOR_LIGHTGOLD, "-- Tutorial Step 1/5 --");
SCM(playerid, COLOR_LIGHTGOLD, "Pentru ca esti nou pe server, vei fi nevoit sa parcurgi un mic tutorial pentru a cunoaste o parte din server.");
SCM(playerid, COLOR_LIGHTGOLD, "Ai fost transferat intr-o alta lume virtuala iar pentru inceput trebuie sa dai de permis.");
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si achizitioneaza-ti un telefon o agenda si credit din magazinul marcat pe minimap");
GameTextForPlayer(playerid, "Step: 1/5", 5000, 1);
SetPlayerCheckpointEx(playerid, 2183.7578,2295.5403,10.8203, 2.0);
CP[playerid] = 53;
}
}
return true;
}aici este si linia asemanatoare CMD
Citatswitch(PlayerInfo[playerid][pTutorial]) {
case 1..2: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi la checkpoint-ul marcat pe minimap si tasteaza </exam> pentru a obtine permisul de conducere auto.");
if(InExamen[playerid] < 1) {
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2333.3345,-17.7633,26.4844, 2.0);
}
}
case 3..4: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si achizitioneaza-ti un telefon din magazinul marcat pe minimap.");
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2242.7649,52.7174,26.6671, 2.0);
}
case 5..6: {
SCM(playerid, COLOR_LIGHTGOLD, "Mergi si schimba-ti look-ul la afacerea de tip 'Clothing store' marcata pe minimap.");
SCM(playerid, COLOR_LIGHTGOLD, "Pentru a schimba skin-ul tasteaza comanda </clothes> in business. Un meniu iti va aparea pe ecran. Alege un skin.");
CP[playerid] = 53;
SetPlayerCheckpointEx(playerid, 2277.7778,51.3101,26.4844, 2.0);
}
}
PlayerInfo[playerid][pTutorial] = 10;
return true;
} -
Doresc tot aici in topciu asta sa mai revin cu o problema depistata la baza de dat, cand imi dau Scripter in baza de date imi da urmatoarea eroare :
1 rânduri afectate.
Warning: #1366 Incorrect integer value: '' for column 'CarKey11' at row 1 -
Buna Seara, am si eu o problemca cu, YCMD:rac atasez si cmd dar nush care sa fie problema cand dau "/rac" nu se respawneaza masiniile dc?
CitatYCMD:rac(playerid, params[], help) {
if(PlayerInfo[playerid][pAdmin] < 3) return SCM(playerid, COLOR_WHITE, AdminOnly);
new string[180];
for(new car = 0; car < 252; car++) {
if(IsValidVehicle(car)) {
if(!VehicleHaveDriver(car)) SetVehicleToRespawn(car);
}
}
format(string, sizeof(string), "({FF0000}Admin Info{FFFFFF}) %s a respawnat toate vehiculele nefolosite!", GetName(playerid));
SendAdminMessage(COLOR_WHITE, string, 3);
return true;
}stock VehicleHaveDriver(car) {
foreach(Player, i) {
if(IsPlayerConnected(i) && IsPlayerInVehicle(i, car)) return true;
}
return false;
} -
am vorbit cu cei de la firma de host si imi fac ei baza de date ms frm.
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Imi spuneti si mie va rog de ce imi da eroarea asta la baza de date cand vreau sa o urc pe phpmyadmin?
CitatComanda SQL:
--
-- Bază de date: `test`
--
-- --------------------------------------------------------
--
-- Structură tabel pentru tabel `banlog`
--
CREATE TABLE `banlog` (`ID` INT( 11 ) NOT NULL ,
`ip` VARCHAR( 25 ) NOT NULL ,
`player` VARCHAR( 25 ) NOT NULL ,
`admin` VARCHAR( 25 ) NOT NULL ,
`reason` VARCHAR( 60 ) NOT NULL ,
`day` INT( 11 ) NOT NULL DEFAULT 0,
`time` TIMESTAMP NOT NULL DEFAULTCURRENT_TIMESTAMP( )) ENGINE = MYISAM DEFAULT CHARSET = latin1;
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Salutare All, ma ajutati putin cu eroarea asta va rog frumos
[12:24:45] [debug] Run time error 4: "Array index out of bounds"
[12:24:45] [debug] Attempted to read/write array element at index 102 in array of size 102
[12:24:45] [debug] AMX backtrace:
[12:24:45] [debug] #0 0038e278 in public DecreaseTimer () at C:\Users\costi\OneDrive\Desktop\Progres Final Server\HPQ123 samp\gamemodes\B-HOOD.pwn:29757.Linia: 29757
Citattask DecreaseTimer[5000]() {
new string[256];
foreach(PersonalVSpawned, idd) if(CarInfo[idd][cTime] < gettime() && CarInfo[idd][cTime] != -1) DestroyPlayerCar(idd);
foreach(Player, i) {
if(!IsPlayerConnected(i) && IsPlayerLogged != 1)
continue;new Float: playerArmour;
GetPlayerArmour(i, playerArmour);
if(playerArmour == 100 && PlayerInfo[pAdmin] == 0 && GetPVarInt(i, "Armour") == 0) {
if(ServerSystem[3] == 0) NightBot(i, "Cheats (armour-hack)");
}
//if(FPS2 == 0 && AFKSeconds > 120 && PlayerInfo[pSleeping] == 0) NightBot(i, "rakdroid");
new Float: playerHealth;
GetPlayerArmour(i, playerHealth);
if(playerHealth == 100 && PlayerInfo[pAdmin] == 0) {
if(ServerSystem[8] == 0) NightBot(i, "Cheats (health-hack)");
}
if(PlayerInfo[pWantedLevel] >= 1 && WantedTime == 10) {
WantedTime = 0;
PlayerInfo[pWantedLevel] --;
SetPlayerWantedLevel(i, PlayerInfo[pWantedLevel]);
Update(i, pWantedLevelx);
if(PlayerInfo[pWantedLevel] == 0) {
SCM(i, COLOR_YELLOW, "Acum nu mai ai wanted deoarece politia ti-a pierdut urma!");
PlayerTextDrawHide(i, WantedTD);
ClearCrime(i);
finishAchievement(i, 15);
}
else {
format(string, sizeof(string), "Politia iti pierde urma! Wanted Actual: %d", PlayerInfo[pWantedLevel]);
SCM(i, COLOR_YELLOW, string);
}
format(string, sizeof(string), "%s [%d] lost 1 wanted level. W: %d", GetName(i), i, PlayerInfo[pWantedLevel]);
SendTeamMessage(14, 0x2e64feFF, string);
SendTeamMessage(3, COLOR_DBLUE, string);
SendTeamMessage(2, COLOR_DBLUE, string);
SendTeamMessage(1, COLOR_DBLUE, string);
}
if(IsPlayerInRangeOfPoint(i, 30.0, 184.3529,-1825.4983,8.7530)) {
if(GetPVarInt(i, "Listening") == 0) {
PlayAudioStreamForPlayer(i, beachlink, 184.3529,-1825.4983,8.7530, 30.0, 1);
SetPVarInt(i, "Listening", 1);
}
}
else {
if(GetPVarInt(i, "Listening") == 1) SetPVarInt(i, "Listening", 0);
}
// -- Variables
for(new t = 0; t < 18; t++) {
if(DeelayCommand[t] != 0) {
DeelayCommand[t] -= 5;
if(DeelayCommand[t] < 0) DeelayCommand[t] = 0;
}
}
for(new t = 0; t < 13; t++) {
if(JobDeelay[t] != 0) {
JobDeelay[t] -= 5;
if(JobDeelay[t] < 0) JobDeelay[t] = 0;
}
}if(PlayerTime[0] != 0) PlayerTime[0] -= 5;
if(PlayerTime[0] < 0) PlayerTime[0] = 0;
if(PlayerInfo[pReportTime] >= 1) {
PlayerInfo[pReportTime] -= 5;
if(PlayerInfo[pReportTime] < 0) PlayerInfo[pReportTime] = 0;
}
if(PlayerInfo[pNewbieMute] >= 1) {
PlayerInfo[pNewbieMute] -= 5;
if(PlayerInfo[pNewbieMute] < 0) PlayerInfo[pNewbieMute] = 0;
}
if(FreezeTime != 0) {
FreezeTime -= 5;
if(FreezeTime < 0) FreezeTime = 0;
if(FreezeTime == 0) {
SCM(i, COLOR_LIGHTBLUE, "Acum nu mai ai freeze!");
TogglePlayerControllable(i, 1);
}
}if(PlayerToPoint(50, i, -2317.8091,-1637.5575,483.7031)) {
for(new m; m < 2; m++) {
if(PlayerInfo[pDailyMission][m] == 7) CheckMission(i, m);
}
}
if(PlayerToPoint(50, i, 1962.4126,-2193.3279,13.5469)) {
for(new m; m < 2; m++) {
if(PlayerInfo[pDailyMission][m] == CheckMission(i, m);
}
}
if(PlayerToPoint(100, i, 1338.6273,2153.1045,11.0578)) {
for(new m; m < 2; m++) {
if(PlayerInfo[pDailyMission][m] == 9) CheckMission(i, m);
}
}
}
return true;
} -
din booter?
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GM B-hood, se deschid dar raman tot acolo.
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Salutare All, am si eu o problema cu Gates de la LV Police apas Caps Lock se deschide poarta dar mai ramane 1 acolo dar am luat coordonatele de la ele am incercat cu map editor sa vad daca sunt dublate si nu sunt, am aici si comanda din GM
Citatif(IsACop(playerid)) {
if(PlayerToPoint(15, playerid,1588.6552, -1637.9025, 15.0358)) {
MoveObject(gatelspd,1596.7352,-1637.9025, 15.0358,2);
SetTimer("lspdgateclose" ,9000 ,false);
return true;
}
if(PlayerToPoint(15, playerid,135.2833, 1941.3331, 21.6932)) {
MoveObject(gateng,122.0023, 1941.4100, 21.6932,2);
SetTimer("nggateclose" ,9000 ,false);
return true;
}
if(PlayerToPoint(15, playerid,1544.7007, -1630.7527, 13.2983)) {
MoveObject(lspdbar,1544.7007, -1630.7527, 13.2983,1,0.0000, 0.0000, 90.0000);
SetTimer("lspdbarclose" ,9000 ,false);
return true;
}
if(PlayerToPoint(15, playerid,2293.85010, 2497.69556, -0.63590)) {
MoveDynamicObject(gatelvpd[0], 2293.85010, 2497.69556, -0.63590, 1, 0.00000, 0.00000, 90.00000);
SetTimerEx("LVPDGates", 5000, false, "i", 1);
return true;
}
if(PlayerToPoint(15, playerid,2335.20093, 2443.69922, 1.92990)) {
MoveDynamicObject(gatelvpd[1], 2335.20093, 2443.69922, 1.92990, 1, 0.00000, 0.00000, 240.66000);
SetTimerEx("LVPDGates", 5000, false, "i", 2);
return true;
}
if(PlayerToPoint(15, playerid, 2238.2146, 2450.2695, 10.6961)) {
MoveDynamicObject(gatelvpd[2], 2238.21460, 2450.26953, 10.69610, 1, 0.00000, 0.00000, 90.00000);
SetTimerEx("LVPDGates", 5000, false, "i", 3);
return true;
}
} -
ceasu l-am gasit dar nu pot face timer functional...
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Server SaMp nou Deschis! ! !
in Publicitate Server
Posted · Edited by WingsB
Buna seara eu sunt WingsB,sunt Fondatorul Good2Play.Ro, am decis ca astazi sa deschid un Server de SaMp, eu va astept alaturi de mine.
Avem staff matur,cautam beta testeri si lideri.
Daca doresti sa ni te alaturi,te asteptam pe serverul de discord [https://discord.com/channels/738453833465987164/1026990764238045214] .
INFORMATII SERVER
𝐢𝐩-𝐮𝐥 𝐬𝐞𝐫𝐯𝐞𝐫𝐮𝐥𝐮𝐢 𝐞𝐬𝐭𝐞 [ 188.212.100.124:7777 ]
HostName: Good2Play RPG
Address: 188.212.100.124:7777
Players: 1 / 200
Ping: 64
Mode: RO:RPG, 12.10 (22:54)
Language: -RO/EN