xCosminu.
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Posts posted by xCosminu.
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Da nu inteleg, gen, cum ar fi, un exemplu te rog?
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ma poti ajuta, cum rezolv..?
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Am adaugat si eu un td nou login...si nu vad care este problema...
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(playertextid == DIALOG_LOGIN1 || DIALOG_LOGIN2 || DIALOG_LOGIN3[playerid])
{
return 1;
}
return 0;
}C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : warning 213: tag mismatch
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 029: invalid expression, assumed zero
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 029: invalid expression, assumed zero
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : warning 215: expression has no effect
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 001: expected token: ";", but found "]"
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : fatal error 107: too many error messages on one line -
Daca te pot ajuta, da mi pm.
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Am adaugat si eu un td nou login...si nu vad care este problema...
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(playertextid == DIALOG_LOGIN1 || DIALOG_LOGIN2 || DIALOG_LOGIN3[playerid])
{
return 1;
}
return 0;
}C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : warning 213: tag mismatch
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 029: invalid expression, assumed zero
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 029: invalid expression, assumed zero
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : warning 215: expression has no effect
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : error 001: expected token: ";", but found "]"
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6130) : fatal error 107: too many error messages on one line -
Deci, am creeat o factiune nou, bun, am facut tot, e in regula, dau makeleader imi dau lider, e ok, imi dau respawn, ma da la hq, bunn!!Dar dau /invite cuiva, accepta cererea si apoi ii se da respawn automat, dar in loc de hq, il da la spawn..atat, pot sa dau respawn cat vreau, il da la spawn, doar pe lider il lasa la hq, restu rank 1 2 3 4 5 6, ii da la spawn....imi poate explica cineva cam cum as putea rezolva asta?
MULTUMESC~!!
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Se poate da T/C s-a rezolvat!
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Se poate da T/C s-a rezolvat!
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Chiar acum, nobilzeusAdv a spus:
cmd:makeleader
si dute la onplayerlogin si cauta ceva gen pLeader si vezi daca sunt mesaje ceva, daca nu sunt inseamna ca este problema de la comanda
Uite asta e makeleader:
CMD:makeleader(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 4)
{
new id,para1,level,string[256],giveplayer[25],sendername[25],escape[256];
if(sscanf(params, "ui",para1,level))
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Scrie: {FFFFFF}/makeleader <Name/Playerid> <Number(1-15)>");
SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(1) LSPD (2) FBI (3) National Guard (4) Los Aztecas");
SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(5) Grove Street (6) Los Vagos (8) LVPD");
SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(9) News Reporter (10) Ballas (11) Hitman Agency (12) School Instructors");
SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(13) Los Santos Taxi (14) Paramedic (15) Faction Elapsed");
return 1;
}
if(level > 15 || level < 0) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Dont go below number 1, or above number 15.");
if(level == 7) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Aceasta factiune nu mai exista.");
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0 && PlayerInfo[para1][pLeader] > 0) return SendClientMessage(playerid,COLOR_WHITE,"{FFB870}That player is in a faction.");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new ftext[50],query[256];
if(level == 1) { ftext = "Los Santos Police Department"; } //Police Force
else if(level == 2) { ftext = "Federal Bureau Of Investigation"; } //FBI
else if(level == 3) { ftext = "National Guard"; } //National Guard
else if(level == 4) { ftext = "Los Aztecas"; } //Los Aztecas
else if(level == 5) { ftext = "Grove Street"; } //Grove Street
else if(level == 6) { ftext = "Los Vagos"; } //Los Vagos
else if(level == 8) { ftext = "L.V Police Dep"; } //LVPD
else if(level == 9) { ftext = "News Reporter"; } //News Reporter
else if(level == 10) { ftext = "Ballas"; } //Ballas
else if(level == 11) { ftext = "Hitman"; } //The Agency
else if(level == 12) { ftext = "School Instructors"; } //School Instructors
else if(level == 13) { ftext = "Taxi LS"; } //Los Santos Taxi
else if(level == 14) { ftext = "Paramedic Department LV"; } //Paramedic
else if(level == 15) { ftext = "Faction Elapsed"; } //Faction Elapsed
PlayerInfo[para1][pMember] = level;
PlayerInfo[para1][pLeader] = level;
format(string, sizeof(string), "Admin %s has set you to lead group %s.",sendername,ftext);
mysql_format(SQL, query, sizeof(query), "INSERT INTO `emails` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[id][pSQLID],string);
mysql_tquery(SQL,query,"","");
format(string, sizeof(string), "<< Admin %s has set %s to lead group %s >>",sendername,giveplayer,ftext);
ABroadCast(COLOR_RED2,string,1);
format(string, sizeof(string), "%s is now the leader of faction %s.", giveplayer, ftext);
mysql_real_escape_string(string, escape);
mysql_format(SQL, query, sizeof(query), "INSERT INTO faction_logs (`text`, `player`,`leader`) VALUES ('%s','%d','%d')", escape, PlayerInfo[para1][pSQLID],PlayerInfo[playerid][pSQLID]);
mysql_tquery(SQL,query,"","");
mysql_format(SQL, query, sizeof(query), "INSERT INTO staff_logs (`text`) VALUES ('%s')", escape);
mysql_tquery(SQL,query,"","");
if(level == 0) { PlayerInfo[para1][pModel] = 0; }
else if(level == 1) { PlayerInfo[para1][pModel] = 304; } //Police Force
else if(level == 2) { PlayerInfo[para1][pModel] = 286; } //FBI
else if(level == 3) { PlayerInfo[para1][pModel] = 273; } //National Guard
else if(level == 4) { PlayerInfo[para1][pModel] = 113; } //Los Aztecas
else if(level == 5) { PlayerInfo[para1][pModel] = 270; } //Grove Street
else if(level == 6) { PlayerInfo[para1][pModel] = 109; } //Los Vagos
else if(level == 8) { PlayerInfo[para1][pModel] = 304; } //LVPD
else if(level == 9) { PlayerInfo[para1][pModel] = 147; } //News Reporter
else if(level == 10) { PlayerInfo[para1][pModel] = 296; } //Ballas
else if(level == 11) { PlayerInfo[para1][pModel] = 294; } //The Agency
else if(level == 12) { PlayerInfo[para1][pModel] = 189; } //School Instructors
else if(level == 13) { PlayerInfo[para1][pModel] = 228; } //Los Santos Taxi
else if(level == 14) { PlayerInfo[para1][pModel] = 279; } //Paramedic
else if(level == 15) { PlayerInfo[para1][pModel] = 82; } //Faction Elapsed
if(level == 0)
{
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
}
else if(level == 1 || level == 2 || level == 3 || level == 7 || level == 8)
{
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
}
else if(level == 4 || level == 5 || level == 6 || level == 10)
{
gTeam[para1] = 5;
PlayerInfo[para1][pTeam] = 5;
}
else if(level == 9 || level == 12 || level == 13 || level == 14 || level == 15)
{
gTeam[para1] = 4;
PlayerInfo[para1][pTeam] = 4;
}
else if(level == 11)
{
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
}
SetPlayerSkin(para1, PlayerInfo[para1][pModel]);
PlayerInfo[para1][pRank] = 7;
new wakaname[25];
GetPlayerName(para1,wakaname,25);
new str[356];
mysql_format(SQL,str,356,"UPDATE users SET `Leader`='%d',`Member`='%d',`Rank`='7',`Team`='%d',`Model`='%d' WHERE `name`='%s'",PlayerInfo[para1][pLeader],PlayerInfo[para1][pMember],PlayerInfo[para1][pTeam],PlayerInfo[para1][pModel],PlayerInfo[para1][pNormalName]);
mysql_tquery(SQL,str,"","");
SetPlayerToTeamColor(para1);
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected.");
}
}
else
{
SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
}
}
return 1;
}SI LA PLAYER ON LOGIN ESTE PLEADER PMEMBER...AJUTA MA
public OnPlayerLogin(playerid,password[])
{
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername2, sizeof(playername2));
GameTextForPlayer(playerid, "~w~Asteapta...~n~~y~VERIFICAM PAROLA", 700, 3);
new playerip[16];
GetPlayerIp(playerid,playerip,sizeof(playerip));
if(NumIp(playerip, playerid) >= 999 && !IsBotOnIP(playerip))
{
SendClientMessage(playerid, COLOR_LIGHTRED, "There are already 2 players connected with same IP.");
Kick(playerid);
return 1;
}
new qstr[256];
format(qstr,100,"SELECT * FROM users WHERE `name`='%s' AND `password`='%s'",playername2,password);
new Cache: pass = mysql_query(SQL,qstr);
if(cache_get_row_count() > 0)
{
cache_get_field_content(0, "password", PlayerInfo[playerid][pKey], SQL, 130);
cache_get_field_content(0, "name", PlayerInfo[playerid][pNormalName], SQL, 130);
PlayerInfo[playerid][pLevel] = cache_get_field_content_int(0, "Level");
PlayerInfo[playerid][pAdmin] = cache_get_field_content_int(0, "Admin");
PlayerInfo[playerid][pHelper] = cache_get_field_content_int(0, "Helper");
PlayerInfo[playerid][pPremiumAccount] = cache_get_field_content_int(0, "Premium");
PlayerInfo[playerid][pVIP] = cache_get_field_content_int(0, "VIP");
PlayerInfo[playerid][pBeta] = cache_get_field_content_int(0, "Beta");
PlayerInfo[playerid][pSupport] = cache_get_field_content_int(0, "Support");
PlayerInfo[playerid][pManagerLideri] = cache_get_field_content_int(0, "ManagerLideri");
PlayerInfo[playerid][pManagerLideriSupport] = cache_get_field_content_int(0, "ManagerLideriSupport");
PlayerInfo[playerid][pManagerDepartamente] = cache_get_field_content_int(0, "ManagerDepartamente");
PlayerInfo[playerid][pManagerTaxi] = cache_get_field_content_int(0, "ManagerTaxi");
PlayerInfo[playerid][pManagerInstructori] = cache_get_field_content_int(0, "ManagerInstructori");
PlayerInfo[playerid][pManagerMedici] = cache_get_field_content_int(0, "ManagerMedici");
PlayerInfo[playerid][pManagerHitman] = cache_get_field_content_int(0, "ManagerHitman");
PlayerInfo[playerid][pPremiumPoints] = cache_get_field_content_int(0, "PremiumPoints");
PlayerInfo[playerid][pConnectTime] = cache_get_field_content_int(0, "ConnectedTime");
PlayerInfo[playerid][pReg] = cache_get_field_content_int(0, "Registered");
PlayerInfo[playerid][pSex] = cache_get_field_content_int(0, "Sex");
PlayerInfo[playerid][pAge] = cache_get_field_content_int(0, "Age");
PlayerInfo[playerid][pGasCan] = cache_get_field_content_int(0, "GasCan");
PlayerInfo[playerid][pOrigin] = cache_get_field_content_int(0, "Origin");
PlayerInfo[playerid][pMuted] = cache_get_field_content_int(0, "Muted");
PlayerInfo[playerid][pMuteTime] = cache_get_field_content_int(0, "MuteTime");
PlayerInfo[playerid][pExp] = cache_get_field_content_int(0, "Respect");
PlayerInfo[playerid][pCash] = cache_get_field_content_int(0, "Money");
PlayerInfo[playerid][pAccount] = cache_get_field_content_int(0, "Bank");
PlayerInfo[playerid][pCrimes] = cache_get_field_content_int(0, "Crimes");
PlayerInfo[playerid][pKills] = cache_get_field_content_int(0, "Kills");
PlayerInfo[playerid][pDeaths] = cache_get_field_content_int(0, "Deaths");
PlayerInfo[playerid][pArrested] = cache_get_field_content_int(0, "Arrested");
PlayerInfo[playerid][pWantedDeaths] = cache_get_field_content_int(0, "WantedDeaths");
PlayerInfo[playerid][pPhoneBook] = cache_get_field_content_int(0, "Phonebook");
PlayerInfo[playerid][pWantedLevel] = cache_get_field_content_int(0, "WantedLevel");
PlayerInfo[playerid][pFishes] = cache_get_field_content_int(0, "Fishes");
PlayerInfo[playerid][pJob] = cache_get_field_content_int(0, "Job");
PlayerInfo[playerid][pPayCheck] = cache_get_field_content_int(0, "Paycheck");
PlayerInfo[playerid][pHeadValue] = cache_get_field_content_int(0, "HeadValue");
PlayerInfo[playerid][pJailed] = cache_get_field_content_int(0, "Jailed");
PlayerInfo[playerid][pJailTime] = cache_get_field_content_int(0, "JailTime");
PlayerInfo[playerid][pMats] = cache_get_field_content_int(0, "Materials");
PlayerInfo[playerid][pDrugs] = cache_get_field_content_int(0, "Drugs");
PlayerInfo[playerid][pLeader] = cache_get_field_content_int(0, "Leader");
PlayerInfo[playerid][pMember] = cache_get_field_content_int(0, "Member");
PlayerInfo[playerid][pRank] = cache_get_field_content_int(0, "Rank");
PlayerInfo[playerid][pFACWarns] = cache_get_field_content_int(0, "FWarn");
PlayerInfo[playerid][pFpunish] = cache_get_field_content_int(0, "FPunish");
PlayerInfo[playerid][pLawyer] = cache_get_field_content_int(0, "Acceptpoints");
PlayerInfo[playerid][pFishSkill] = cache_get_field_content_int(0, "FishSkill");
PlayerInfo[playerid][pSpawnChange] = cache_get_field_content_int(0, "SpawnChange");
PlayerInfo[playerid][pRobSkill] = cache_get_field_content_int(0, "RobSkill");
PlayerInfo[playerid][pTruckSkill] = cache_get_field_content_int(0, "TruckSkill");
PlayerInfo[playerid][pTruckTimes] = cache_get_field_content_int(0, "TruckTimes");
PlayerInfo[playerid][pTruckRem] = cache_get_field_content_int(0, "TruckRem");
PlayerInfo[playerid][pFarmSkill] = cache_get_field_content_int(0, "FarmSkill");
PlayerInfo[playerid][pFarmTimes] = cache_get_field_content_int(0, "FarmTimes");
PlayerInfo[playerid][pFarmRem] = cache_get_field_content_int(0, "FarmRem");
PlayerInfo[playerid][pPizzaSkill] = cache_get_field_content_int(0, "PizzaSkill");
PlayerInfo[playerid][pPizzaTimes] = cache_get_field_content_int(0, "PizzaTimes");
PlayerInfo[playerid][pPizzaRem] = cache_get_field_content_int(0, "PizzaRem");
PlayerInfo[playerid][pArmsSkill] = cache_get_field_content_int(0, "ArmsSkill");
PlayerInfo[playerid][pArmsTimes] = cache_get_field_content_int(0, "ArmsTimes");
PlayerInfo[playerid][pArmsRem] = cache_get_field_content_int(0, "ArmsRem");
PlayerInfo[playerid][pBusSkill] = cache_get_field_content_int(0, "BusSkill");
PlayerInfo[playerid][pBusTimes] = cache_get_field_content_int(0, "BusTimes");
PlayerInfo[playerid][pBusRem] = cache_get_field_content_int(0, "BusRem");
PlayerInfo[playerid][pFishTimes] = cache_get_field_content_int(0, "FishTimes");
PlayerInfo[playerid][pFishRem] = cache_get_field_content_int(0, "FishRem");
PlayerInfo[playerid][pRobRem] = cache_get_field_content_int(0, "RobRem");
PlayerInfo[playerid][pRobTimes] = cache_get_field_content_int(0, "RobTimes");
PlayerInfo[playerid][pHealth] = cache_get_field_content_float(0, "pHealth");
PlayerInfo[playerid][pInt] = cache_get_field_content_int(0, "Inter");
PlayerInfo[playerid][pLocal] = cache_get_field_content_int(0, "Local");
PlayerInfo[playerid][pTeam] = cache_get_field_content_int(0, "Team");
PlayerInfo[playerid][pModel] = cache_get_field_content_int(0, "Model");
PlayerInfo[playerid][pPnumber] = cache_get_field_content_int(0, "PhoneNr");
PlayerInfo[playerid][pPhousekey] = cache_get_field_content_int(0, "House");
PlayerInfo[playerid][pPbiskey] = cache_get_field_content_int(0, "Bizz");
PlayerInfo[playerid][pPos_x] = cache_get_field_content_float(0, "Pos_x");
PlayerInfo[playerid][pPos_y] = cache_get_field_content_float(0, "Pos_y");
PlayerInfo[playerid][pPos_z] = cache_get_field_content_float(0, "Pos_z");
PlayerInfo[playerid][pRob] = cache_get_field_content_int(0, "Rob");
PlayerInfo[playerid][pCarLicT] = cache_get_field_content_int(0, "CarLicT");
PlayerInfo[playerid][pCarLic] = cache_get_field_content_int(0, "CarLic");
PlayerInfo[playerid][pCarLicSuspend] = cache_get_field_content_int(0, "CarLicSuspend");
PlayerInfo[playerid][pGunLicSuspend] = cache_get_field_content_int(0, "GunLicSuspend");
PlayerInfo[playerid][pFlyLicT] = cache_get_field_content_int(0, "FlyLicT");
PlayerInfo[playerid][pFlyLic] = cache_get_field_content_int(0, "FlyLic");
PlayerInfo[playerid][pBoatLicT] = cache_get_field_content_int(0, "BoatLicT");
PlayerInfo[playerid][pBoatLic] = cache_get_field_content_int(0, "BoatLic");
PlayerInfo[playerid][pGunLicT] = cache_get_field_content_int(0, "GunLicT");
PlayerInfo[playerid][pGunLic] = cache_get_field_content_int(0, "GunLic");
PlayerInfo[playerid][pPayDay] = cache_get_field_content_int(0, "PayDay");
PlayerInfo[playerid][pTut] = cache_get_field_content_int(0, "Tutorial");
PlayerInfo[playerid][pWarns] = cache_get_field_content_int(0, "Warnings");
PlayerInfo[playerid][pRented] = cache_get_field_content_int(0, "Rented");
PlayerInfo[playerid][pFuel] = cache_get_field_content_int(0, "Fuel");
PlayerInfo[playerid][pWTalkie] = cache_get_field_content_int(0, "WTalkie");
cache_get_field_content(0, "Email", PlayerInfo[playerid][pEmail], SQL, 255);
cache_get_field_content(0, "RegisterDate", PlayerInfo[playerid][pRegistredDate], SQL, 255);
PlayerInfo[playerid][pClan] = cache_get_field_content_int(0, "Clan");
PlayerInfo[playerid][pHitT] = cache_get_field_content_int(0, "HitT");
PlayerInfo[playerid][pCRank] = cache_get_field_content_int(0, "CRank");
PlayerInfo[playerid][pCWarns] = cache_get_field_content_int(0, "ClanWarns");
PlayerInfo[playerid][pPhone] = cache_get_field_content_int(0, "Phone");
PlayerInfo[playerid][pSQLID] = cache_get_field_content_int(0, "id");
PlayerInfo[playerid][pPcarkey] = cache_get_field_content_int(0, "Carkey");
PlayerInfo[playerid][pmotokey] = cache_get_field_content_int(0, "motokey");
PlayerInfo[playerid][pprcarkey2] = cache_get_field_content_int(0, "prcarkey2");
PlayerInfo[playerid][pPPluscarkey] = cache_get_field_content_int(0, "pluscarkey");
PlayerInfo[playerid][pPPluscarkey2] = cache_get_field_content_int(0, "pluscarkey2");
PlayerInfo[playerid][pPlusSlot1] = cache_get_field_content_int(0, "PlusSlot1");
PlayerInfo[playerid][pPlusSlot2] = cache_get_field_content_int(0, "PlusSlot2");
PlayerInfo[playerid][phelikey] = cache_get_field_content_int(0, "helikey");
PlayerInfo[playerid][pprcarkey] = cache_get_field_content_int(0, "prcarkey");
cache_get_field_content(0, "Victim", PlayerInfo[playerid][pVictim], SQL, 255);
cache_get_field_content(0, "Accused", PlayerInfo[playerid][pAccused], SQL, 255);
cache_get_field_content(0, "Crime1", PlayerInfo[playerid][pCrime1], SQL, 255);
cache_get_field_content(0, "Crime2", PlayerInfo[playerid][pCrime2], SQL, 255);
cache_get_field_content(0, "Crime3", PlayerInfo[playerid][pCrime3], SQL, 255);
PlayerInfo[playerid][pBTemp] = cache_get_field_content_int(0, "BTemp");
PlayerInfo[playerid][pBYear] = cache_get_field_content_int(0, "BYear");
PlayerInfo[playerid][pBMonth] = cache_get_field_content_int(0, "BMonth");
PlayerInfo[playerid][pBDay] = cache_get_field_content_int(0, "BDay");
cache_get_field_content(0, "BBy", PlayerInfo[playerid][pBBy], SQL, 255);
cache_get_field_content(0, "BReason", PlayerInfo[playerid][pBReason], SQL, 255);
PlayerInfo[playerid][pStatus] = cache_get_field_content_int(0, "Status");
PlayerInfo[playerid][pALeader] = cache_get_field_content_int(0, "ALeader");
PlayerInfo[playerid][pLanguage] = cache_get_field_content_int(0, "Language");
PlayerInfo[playerid][pClanTag] = cache_get_field_content_int(0, "ClanTag");
PlayerInfo[playerid][pFWorks] = cache_get_field_content_int(0, "FWorks");
PlayerInfo[playerid][pVirtualPD] = cache_get_field_content_int(0, "VirtualPD");
PlayerInfo[playerid][pGlasses] = cache_get_field_content_int(0, "Glasses");
PlayerInfo[playerid][pFactionTime] = cache_get_field_content_int(0, "FactionTime");
PlayerInfo[playerid][pCredits] = cache_get_field_content_int(0, "CreditsF");
PlayerInfo[playerid][pNMuted] = cache_get_field_content_int(0, "NMuted");
PlayerInfo[playerid][pReportMute] = cache_get_field_content_int(0, "ReportMute");
PlayerInfo[playerid][pHelpedPlayers] = cache_get_field_content_int(0, "HelpedPlayers");
PlayerInfo[playerid][pCommands] = cache_get_field_content_int(0, "Commands");
PlayerInfo[playerid][pHost] = cache_get_field_content_int(0, "Host");
PlayerInfo[playerid][pPhoneBlock] = cache_get_field_content_int(0, "PhoneBlock");
PlayerInfo[playerid][pHiddenColor] = cache_get_field_content_int(0, "HiddenColor");
PlayerInfo[playerid][pGiftTime] = cache_get_field_content_int(0, "GiftTime");
PlayerInfo[playerid][pHats] = cache_get_field_content_int(0, "Hats");
PlayerInfo[playerid][pFightStyle] = cache_get_field_content_int(0, "FightStyle");
PlayerInfo[playerid][pHUD1] = cache_get_field_content_int(0, "HUD1");
PlayerInfo[playerid][pHUD2] = cache_get_field_content_int(0, "HUD2");
PlayerInfo[playerid][pHUD3] = cache_get_field_content_int(0, "HUD3");
for(new ev=0; ev<50; ev++)
{
new strb[30];
format(strb, sizeof(strb),"Quest%d",ev);
QEvent[playerid][ev] = cache_get_field_content_int(0, strb);
}
} -
Chiar acum, nobilzeusAdv a spus:
pune aici comanda si codul de la logare pentru lideri
Stai, zi tu ce sa caut ca nu inteleg, si ti dau copy
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Chiar acum, nobilzeusAdv a spus:
cauta in gm, new xhq,yhq,zhq, si modifici numarul din paranteza cu 20
Mersi, esti frate!
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Si cum sa fac sa o rezolv mane?
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Deci mi am facut o factiune noua pe samp, si mi dau lider din joc, merge bine, dar dupa ce dau relog nu ma mai contecteaza avand lider, stie cineva de ce?
Multumesc frumos de ajutor. -
ERORI:
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(15741) : error 032: array index out of bounds (variable "xhq")
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(15741) : error 032: array index out of bounds (variable "yhq")
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(15741) : error 032: array index out of bounds (variable "zhq")
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(15741) : fatal error 107: too many error messages on one lineCompilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.LINII:
hq[4] = 1456.7423; yhq[4] = 2773.3423; zhq[4] = 10.8203;
xhq[5] = 2495.3271; yhq[5] = -1690.6740; zhq[5] = 14.7656;
xhq[6] = 725.6769; yhq[6] = -1440.4506; zhq[6] = 13.5391;
xhq[7] = 689.9420; yhq[7] = -1275.9573; zhq[7] = 13.5595;
xhq[8] = 2287.1047; yhq[8] = 2431.7996; zhq[8] = 10.8203;
xhq[9] = -329.5258; yhq[9] = 1536.7759; zhq[9] = 76.6117;
xhq[10] = 1455.2687; yhq[10] = 750.8684; zhq[10] = 11.0234;
xhq[11] = 1081.1794; yhq[11] = -345.3979; zhq[11] = 73.9825;
xhq[12] = 2435.3064; yhq[12] = 1671.0139; zhq[12] = 10.8203;
xhq[13] = 2475.7747; yhq[13] = -1750.5632; zhq[13] = 13.5469;
xhq[14] = 1173.2563; yhq[14] = -1323.3102; zhq[14] = 15.3943;
xhq[15] = 785.6634; yhq[15] = -826.9602; zhq[15] = 70.2896;la ultima am problema : xhq[15] = 785.6634; yhq[15] = -826.9602; zhq[15] = 70.2896;
Imi poate explica cineva?
MULTUMESC ANTICIPAT!
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Acum 1 oră, AlexxAdv a spus:
Iar in stock-ul de getclanmembers, members trebuie sa fie egal cu 0 nu cu 15.
problema persista, am sters clans si am modificat la getclan cu 0, tot asa zicce.
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Eu nu stiu cum sa dau clear, stiu sa umblu in baza, asa, da nu stiu ce vrei sa zici prin clear clans
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Chiar acum, AlexxAdv a spus:
Daca nici atat lucru nu stii, las-o balta.
pai mane...eu nu prea am avut cu baza de date treaba..numa daca imi poti spune, daca nu aia e
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Niste pasi, daca poti sa mi dai??
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stai, si cum fac acest luctu, intru in php, la clans si dupa aia sterg toate all clan-uri?
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e ok?sau ce ati spune sa fac..?
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spune mi ce sa ti dau
uite :
CMD:cinvite(playerid, params[])
{
if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
new userID,giveplayer[25],sendername[25],szMessage[119];
if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
{
if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 0) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
if(IsPlayerConnected(userID))
{
if(PlayerInfo[userID][pClan] == 1)
{
GetPlayerName(userID,giveplayer,sizeof(giveplayer));
format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);GetPlayerName(playerid,sendername,sizeof(sendername));
format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
SendClientMessage(userID, COLOR_BLUE, szMessage);SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
SetPVarInt(userID, "cinvIDD", playerid);
}
}
}
return 1;
}stock GetClanMembers(clanid)
{
new string[256],
members=15;
format(string, sizeof(string), "SELECT * FROM `users` WHERE `Clan` = '%d'", clanid);
new Cache: membresult = mysql_query(SQL, string);
for(new i, j = cache_get_row_count (); i != j; ++i)
{
members++;
}
cache_delete(membresult);
return members;
}if(listitem == 6)
{
new i,stringyy[500];
if(PlayerInfo[playerid][pPremiumPoints] >= 5000)
{
if(PlayerInfo[playerid][pClan] == 0)
{
PlayerInfo[playerid][pPremiumPoints] -= 5000;
Update(playerid, pPremiumPointsx);
format(stringyy, sizeof(stringyy), "You have bought a clan! (-5000 premium points)");
SendClientMessage(playerid, COLOR_YELLOW, stringyy);
PlayerInfo[playerid][pCRank] = 7;// mysql_format(SQL, safeString, sizeof(safeString), "INSERT INTO clans (clanName) VALUES('New Clan')");
// mysql_tquery(SQL,safeString,"","");
// i = mysql_insert_id();
//========
new Cache: resultoccc = mysql_query(SQL, "INSERT INTO `clans` (`clanName`) VALUES('New Clan')");i = cache_insert_id();
cache_delete(resultoccc);
ClanInfo[cClanExpire] = gettime() + (90*86400);
ClanInfo[cClanSlots] = 15;
ClanInfo[cClanActive] = 1;PlayerInfo[playerid][pClan] = i;
mysql_format(SQL, stringyy, sizeof(stringyy), "UPDATE `clans` SET `clanExpire`='%d' WHERE `clanID`='%d'",ClanInfo[cClanExpire],i);
mysql_tquery(SQL, stringyy, "", "");new y,m,d,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
mysql_format(SQL, stringyy, sizeof(stringyy), "UPDATE users SET `CRank`='7',`Clan`='%d',`PremiumPoints`='%d',`ClanJoin`='%02d-%02d-%d %02d:%02d:%02d' WHERE `name`='%s'", PlayerInfo[playerid][pClan], PlayerInfo[playerid][pPremiumPoints],d,m,y,h,mi,s,PlayerInfo[playerid][pNormalName]);
mysql_tquery(SQL,stringyy,"","");
new strings[200],name[30],stringss[200],str[300];
GetPlayerName(playerid, name, sizeof(name));
format(strings, sizeof(strings), "/shop: %s created a new clan.",name);
ABroadCast(COLOR_YELLOW,strings,6);
mysql_real_escape_string(strings, stringss);
mysql_format(SQL,str,sizeof(str), "INSERT INTO `shop_logs` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[playerid][pSQLID],stringss);
mysql_tquery(SQL,str,"","");
ShowPlayerDialog(playerid, DIALOG_CHOOSECLANNAME, DIALOG_STYLE_INPUT, "Clan name", "Insert clan name in the box below:\n(You can't change it after that!)", "Ok", "");}
else return SCM(playerid,COLOR_WHITE,"You already are in a clan! Use /quitclan first.");
}
else return ShowPlayerDialog(playerid, DIALOG_NOPP, DIALOG_STYLE_MSGBOX, "Not enough points", "You don't have enough premium points to do this.", "Close", "");
} -
Ma poate ajuta cineva....deci am sters getclanmembers, am si modificat, am incercat si din comanda cinvite...nu stiu, si mereu imi spune cand vreau sa dau cinvite "You have reached maximum members."Ma poate ajuta cineva?
problema compilare string.....
in Discuţii scripting
Posted
~ERORI-WARNING~
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6151) : warning 225: unreachable code
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(6146) : warning 204: symbol is assigned a value that is never used: "string"
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(12186) : error 017: undefined symbol "string"
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(12186) : error 017: undefined symbol "string"
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(12186) : error 029: invalid expression, assumed zero
C:\Users\Cosmin\Desktop\Gamemode AngelZone\gamemodes\Rusteze.pwn(12186) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
liniii:
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
new string[300];
if (playertextid == LoginPTD[2]) ShowPlayerDialog(playerid,DIALOG_LOGIN2,DIALOG_STYLE_PASSWORD,"SERVER: LOGIN","Welcome to the Elapsed RPG Server.\n\nVa rugam sa introduceti parola mai jos!", "LOGIN", "Anulare");
{
return 1;
}
return 0;
}
SendClientMessage(playerid, COLOR_GENANNOUNCE, " ");
SendClientMessage(playerid, COLOR_GENANNOUNCE, " ");
format(string, sizeof(string), "Name: %s", GetName(playerid));
PlayerTextDrawSetString(playerid, LoginPTD[5], string);
PlayerTextDrawSetString(playerid, LoginPTD[2], "password: ~b~click");
format(string, sizeof(string), "Last Login:~n~%s", GetName(playerid));
PlayerTextDrawSetString(playerid, LoginPTD[13], string);
for(new i = 0; i < 19; i++) PlayerTextDrawShow(playerid, LoginPTD);
for(new i = 0; i < 1; i++) TextDrawShowForPlayer(playerid, LoginTD);