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xlion99x

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Posts posted by xlion99x

  1. 11 minutes ago, hanako said:

    cand intra in garaj faci sa seteze vw masinii 53, ce e asa de greu? sau mai pe scurt pui masina sa fie in vw 0

    Cu tot respectul, nu am mai facut asa ceva de mult si nu prea le mai am deloc.

    Daca imi poti spune te rog exact ce sa adaug/modific?

  2. Salut, am aceste warninguri la un sistem de garaje (include).

    garage_system.inc(773) : warning 213: tag mismatch
    garage_system.inc(1012) : warning 213: tag mismatch
    garage_system.inc(1027) : warning 213: tag mismatch
    garage_system.inc(1052) : warning 213: tag mismatch

    Cand parchez o masina in garaj totul e in regula, apare in garaj etc, dar cand ies de pe server si intru iar masina nu mai este in garaj, adica este, dar este in alt vw, mai exact vw 0, iar eu sunt in vw 53 cand intru in garaj.

     

    As aprecia foarte mult daca m ar ajuta cineva.

     

    function vehicles_in_garage(playerid) {
        new x;
        for(new i = 0; i < 10; i++) {
            if(PlayerInfo[playerid][pCarKey] == 0 && CarInfo[PlayerInfo[playerid][pCarKey]][cVirtual] == 0) x++;      (linia 773)
        }
        return x;
    }

     

     

    CMD:park(playerid, params[]) {
        new car = GetPlayerVehicleID(playerid);
        if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "Nu esti in vehiculul tau.");
        if(GetVehicles(playerid) == 0) return SendClientMessage(playerid, COLOR_GREY, "Nu ai un vehicul personal!");
        if(PersonalCar(playerid) == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu esti in unul dintre vehiculele tale personale!");
        if(GetPlayerState(playerid) != 2) return SCM(playerid, COLOR_LGREEN, "* Trebuie sa fii la volan pentru a putea folosi aceasta comanda!");
        new idd = PersonalCar(playerid);
        new Float: vhp;
        GetVehicleHealth(car, vhp);
        if(vhp < 800) return SendClientMessage(playerid, COLOR_GREY, "Nu poti parca masina cand are sub 800 'viata'!");
        if(PlayerToPoint(150.0, playerid, 1716.9065,-1902.4526,13.5661)) return SCM(playerid, -1, "Nu poti parca o masina in jurul spawn-ului.");
        new Float:x, Float:y, Float:z, Float:a;
        CheckVehicle(CarInfo[idd][Spawned]);
        saveTuning(playerid, CarInfo[idd][Spawned]);
        GetVehiclePos(car, x, y, z);
        GetVehicleZAngle(car, a);

        CarInfo[idd][cVirtual] = 0;        (linia 1012)
        if(GetPVarInt(playerid, "inGarage") != 0) {
            if(garage_slot(playerid, 0) == -1) x = 481.85, y = -405.426, z = 2758.0046;
            else if(garage_slot(playerid, 1) == -1) x = 481.85, y = -410.9, z = 2758.0046;
            else if(garage_slot(playerid, 2) == -1) x = 481.85, y = -416.301, z = 2758.0046;
            else if(garage_slot(playerid, 3) == -1) x = 481.85, y = -421.104, z = 2758.0046;
            else if(garage_slot(playerid, 4) == -1) x = 481.85, y = -425.924, z = 2758.0046;
            else if(garage_slot(playerid, 5) == -1) x = 493.998, y = -405.426, z = 2758.0046;
            else if(garage_slot(playerid, 6) == -1) x = 493.998, y = -410.9, z = 2758.0046;
            else if(garage_slot(playerid, 7) == -1) x = 493.998, y = -416.301, z = 2758.0046;
            else if(garage_slot(playerid, 8 ) == -1) x = 493.998, y = -421.104, z = 2758.0046;
            else if(garage_slot(playerid, 9) == -1) x = 493.998, y = -425.924, z = 2758.0046;
            if(x == 481.85) a = -131.1600;
            if(x == 493.998) a = 131.1600;

            CarInfo[idd][cVirtual] = GetPVarInt(playerid, "inGarage");         (linia 1027)
            SCM(playerid, COLOR_GRAD3, "Your vehicle was parked in the garage.");
        }

        CarInfo[idd][cLocationx] = x;
        CarInfo[idd][cLocationy] = y;
        CarInfo[idd][cLocationz] = z;


        CarInfo[idd][cAngle] = a;
        VehicleOwned[CarInfo[idd][Spawned]] = 0;
        VehicleSQL[CarInfo[idd][Spawned]] = 0;

        DestroyVehicle(car);

        if(CarInfo[idd][cNeon] != 0) {
            DestroyDynamicObject(neon[0][CarInfo[idd][Spawned]]);
            DestroyDynamicObject(neon[1][CarInfo[idd][Spawned]]);
            neon[0][CarInfo[idd][Spawned]] = 0;
            neon[1][CarInfo[idd][Spawned]] = 0;
        }
        if(strlen(CarInfo[idd][cText]) >= 3) {
            DestroyDynamicObject(nameobject[CarInfo[idd][Spawned]]);
        }
        CarInfo[idd][Spawned] = CreateVehicleEx(CarInfo[idd][cModel],CarInfo[idd][cLocationx],CarInfo[idd][cLocationy],CarInfo[idd][cLocationz],CarInfo[idd][cAngle],CarInfo[idd][cColorOne],CarInfo[idd][cColorTwo],-1);
        SetVehicleVirtualWorld(CarInfo[idd][Spawned], CarInfo[idd][cVirtual]);       (linia 1052)
        VehicleOwned[CarInfo[idd][Spawned]] = CarInfo[idd][Spawned];
        VehicleSQL[CarInfo[idd][Spawned]] = idd;
        if(CarInfo[idd][cNeon] != 0) {
            new h = CarInfo[idd][Spawned];
            if(CarInfo[idd][cNeon] == 1)
            {
                neon[0][h] = CreateDynamicObject(18648,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18648,0,0,0,0,0,0);
            }
            else if(CarInfo[idd][cNeon] == 2)
            {
                neon[0][h] = CreateDynamicObject(18649,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18649,0,0,0,0,0,0);
            }
            else if(CarInfo[idd][cNeon] == 3)
            {
                neon[0][h] = CreateDynamicObject(18650,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18650,0,0,0,0,0,0);
            }
            else if(CarInfo[idd][cNeon] == 4)
            {
                neon[0][h] = CreateDynamicObject(18652,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18652,0,0,0,0,0,0);
            }
            else if(CarInfo[idd][cNeon] == 5)
            {
                neon[0][h] = CreateDynamicObject(18651,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18651,0,0,0,0,0,0);
            }
            else if(CarInfo[idd][cNeon] == 6)
            {
                neon[0][h] = CreateDynamicObject(18647,0,0,0,0,0,0);
                neon[1][h] = CreateDynamicObject(18647,0,0,0,0,0,0);
            }
            AttachDynamicObjectToVehicle(neon[0][h], h, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachDynamicObjectToVehicle(neon[1][h], h, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
        }
        attach_vip_text(idd);

        SetTunning(idd);
        SetVehicleNumberPlate(CarInfo[idd][Spawned], CarInfo[idd][cLicense]);
        saveCar(idd);
        new Float: Pos[3];
        GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
        CarInfo[idd][cLastPos][0] = Pos[0];
        CarInfo[idd][cLastPos][1] = Pos[1];
        CarInfo[idd][cLastPos][2] = Pos[2];
        return 1;
    }

  3. Salut, am cumparat recent un panel de la wcode. Mi-au instalat ei panelul si tot ce trebuia.

    Dar am o problema, skinurile de pe panel nu se schimba cu cele din joc.

    Pe panel sunt doar cele default, 250. Cei de la wcode mi-au spus ca nu merge deoarece in php la users, 'model' este doar 250 la fiecare player pentru ca asa este setat skinul cand te inregistrezi pe server.

    Dar cand schimb skinul cu /setskin sau /clothes tot nu se schimba pe panel sau in baza de date.

     

    Am auzit ca ar trebuii sa pun functia Getplayerskin, dar nu stiu cum si unde mai exact.

    Ma puteti ajuta va rog frumos?

  4. Salut, am urmatorul warning:

    (15152) : warning 213: tag mismatch

    Ma puteti ajuta va rog frumos?

     

    function LoadCar(id) {
        if(CarInfo[id][cModel] != 0) return 1;
        new query[256];
        mysql_format(SQL, query, 128, "SELECT * FROM `cars` WHERE `ID`='%d'", id);    
        new Cache: db = mysql_query(SQL, query);    
        new i = 0;
        CarInfo[id][cID] = id;
        CarInfo[id][cModel] = cache_get_field_content_int(i, "Model");
        CarInfo[id][cLocationx] = cache_get_field_content_float(i, "Locationx");
        CarInfo[id][cLocationy] = cache_get_field_content_float(i, "Locationy");
        CarInfo[id][cLocationz] = cache_get_field_content_float(i, "Locationz");
        CarInfo[id][cAngle] = cache_get_field_content_float(i, "Angle");
       (15152) CarInfo[id][cDays] = cache_get_field_content_float(i, "Days");    -asta e linia cu warningul
        CarInfo[id][cColorOne] = cache_get_field_content_int(i, "ColorOne");
        CarInfo[id][cColorTwo]  = cache_get_field_content_int(i, "ColorTwo");
        cache_get_field_content(i, "Owner", CarInfo[id][cOwner], SQL, 129);
        cache_get_field_content(i, "Text", CarInfo[id][cText], SQL, 129);
        CarInfo[id][cTextColor] = cache_get_field_content_int(i, "ColorText");
        CarInfo[id][cValue] = cache_get_field_content_int(i, "Value");
        cache_get_field_content(i, "License", CarInfo[id][cLicense], SQL, 129);
        CarInfo[id][cAlarm] = cache_get_field_content_int(i, "Alarm");
        CarInfo[id][cLock] = cache_get_field_content_int(i, "Lockk");
        CarInfo[id][mod0] = cache_get_field_content_int(i, "mod0");
        CarInfo[id][mod1] = cache_get_field_content_int(i, "mod1");
        CarInfo[id][mod2] = cache_get_field_content_int(i, "mod2");
        CarInfo[id][mod3] = cache_get_field_content_int(i, "mod3");
        CarInfo[id][mod4] = cache_get_field_content_int(i, "mod4");
        CarInfo[id][mod5] = cache_get_field_content_int(i, "mod5");
        CarInfo[id][mod6] = cache_get_field_content_int(i, "mod6");
        CarInfo[id][mod7] = cache_get_field_content_int(i, "mod7");

    etc

  5. Salut, ma puteti ajuta va rog cu asta?  Am vrut sa adaug vehicle info cand intrii in masina gen sa apara in chat ca masina e detinuta de... are ..zile etc.

    (5594) : error 075: input line too long (after substitutions)
    (5595) : error 012: invalid function call, not a valid address
    (5595) : error 017: undefined symbol "newcar"
    (5595) : error 029: invalid expression, assumed zero
    (5595) : fatal error 107: too many error messages on one line

     

         else if(CarInfo[carid][cID] != -2 && carid != 0) {
    (5594)KillTimer(VehicleTimer[carid]);
    (5595)format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) | Colors: %d, %d {FFFF00}[VIP]",CarInfo[VehicleOwned(newcar)][cDescription],CarInfo[VehicleOwned(newcar)][cID],CarInfo[VehicleOwned(newcar)][cOwner],CarInfo[VehicleOwned(newcar)][cDays],CarInfo[VehicleOwned(newcar)][cKM],CarInfo[VehicleOwned(newcar)][cInscarprice],CarInfo[VehicleOwned(newcar)][cInsurancecar],CarInfo[VehicleOwned(newcar)][cColorOne],CarInfo[VehicleOwned(newcar)][cColorTwo]);
                SendClientMessage(playerid, COLOR_WHITE, string);
                if(CarInfo[carid][cPoints] == 0) {
                    SCM(playerid, COLOR_GREY, "Acest vehicul nu are asigurarea platita!");
                    new engine,lights,alarm,doors,bonnet,boot,objective;
                    GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
                      SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);        
                    vehEngine[vehicleid] = 0;
                }
            }

  6. Salut, ma puteti ajuta va rog cu asta?  Am vrut sa adaug vehicle info.

    (5594) : error 075: input line too long (after substitutions)
    (5595) : error 012: invalid function call, not a valid address
    (5595) : error 017: undefined symbol "newcar"
    (5595) : error 029: invalid expression, assumed zero
    (5595) : fatal error 107: too many error messages on one line

     

         else if(CarInfo[carid][cID] != -2 && carid != 0) {
    (5594)KillTimer(VehicleTimer[carid]);
    (5595)format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) | Colors: %d, %d {FFFF00}[VIP]",CarInfo[VehicleOwned(newcar)][cDescription],CarInfo[VehicleOwned(newcar)][cID],CarInfo[VehicleOwned(newcar)][cOwner],CarInfo[VehicleOwned(newcar)][cDays],CarInfo[VehicleOwned(newcar)][cKM],CarInfo[VehicleOwned(newcar)][cInscarprice],CarInfo[VehicleOwned(newcar)][cInsurancecar],CarInfo[VehicleOwned(newcar)][cColorOne],CarInfo[VehicleOwned(newcar)][cColorTwo]);
                SendClientMessage(playerid, COLOR_WHITE, string);
                if(CarInfo[carid][cPoints] == 0) {
                    SCM(playerid, COLOR_GREY, "Acest vehicul nu are asigurarea platita!");
                    new engine,lights,alarm,doors,bonnet,boot,objective;
                    GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
                      SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);        
                    vehEngine[vehicleid] = 0;
                }
            }

  7. function LoadProperty() {
        new result[100],index = 0;
        mysql_query(SQL,"SELECT * FROM `houses` ORDER BY `houses`.`ID` ASC");
        mysql_store_result();
        while(mysql_retrieve_row()) {
            housess++;
            index++;
            new i = index;

            mysql_get_field("ID", result);                HouseInfo[hID] = strval(result);
               mysql_get_field("Entrancex", result);        HouseInfo[hEntrancex] = floatstr(result);
            mysql_get_field("Entrancey", result);        HouseInfo[hEntrancey] = floatstr(result);
            mysql_get_field("Entrancez", result);        HouseInfo[hEntrancez] = floatstr(result);
            mysql_get_field("Exitx", result);            HouseInfo[hExitx] = floatstr(result);
            mysql_get_field("Exity", result);            HouseInfo[hExity] = floatstr(result);
            mysql_get_field("Exitz", result);            HouseInfo[hExitz] = floatstr(result);
            mysql_get_field("Owner", result);            strmid(HouseInfo[hOwner], result, 0, 32, 32);
            mysql_get_field("Discription", result);        strmid(HouseInfo[hDiscription], result, 0, 24, 24);
            mysql_get_field("Value", result);            HouseInfo[hValue] = strval(result);
            mysql_get_field("Hel", result);                HouseInfo[hHel] = strval(result);
            mysql_get_field("Arm", result);                HouseInfo[hArm] = strval(result);
            mysql_get_field("Interior", result);        HouseInfo[hInterior] = strval(result);
            mysql_get_field("Lockk", result);            HouseInfo[hLock] = strval(result);
            mysql_get_field("Owned", result);            HouseInfo[hOwned] = strval(result);
            mysql_get_field("Rent", result);            HouseInfo[hRent] = strval(result);
            mysql_get_field("Rentabil", result);        HouseInfo[hRentabil] = strval(result);
            mysql_get_field("Takings", result);            HouseInfo[hTakings] = strval(result);
            mysql_get_field("Level", result);            HouseInfo[hLevel] = strval(result);
            mysql_get_field("Virtual", result);            HouseInfo[hVirtual] = strval(result);
            mysql_get_field("Radio", result);            HouseInfo[hRadio] = strval(result);        
                
            UpdateLabel(1,HouseInfo[hID]);    
        }
        mysql_free_result();
        printf("Houses: %d", index);
        return 1;
    }

  8. Salut, am si eu o problema, de ceva timp tot imi este spart serverul, nu stiu cum dar imi sterg si gm ul de pe host, am si modificat parola si nimic, tot asa se intampla.

    Ma puteti ajuta va rog?

  9. Just now, Voxing said:

    Dami primele 8 linii | Apesi pe CTRL + G si scrii acolo 16012 | Si dami primele 8 linii

        if(Misiune1[playerid] == 1)
        {
        format(szMessage, sizeof(szMessage), "Misiune[Jefuieste o afacere]. Progres: %d/1", PlayerInfo[playerid][pProgres1]);
        SCM(playerid, COLOR_YELLOW, szMessage);
        }
        else if(Misiune2[playerid] == 1)
        {
        format(szMessage, sizeof(szMessage), "Misiune[Mergi pana pe muntele Chilliad]. Progres: %d/1", PlayerInfo[playerid][pProgres2]);

     

    Poftim.

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