Jump to content

MaT12

Membru
  • Posts

    10
  • Joined

  • Last visited

Posts posted by MaT12

  1. Acum 11 ore, Fabyx15 a spus:

    Te referi la faptul ca vrei sa apara forumul ca tip mesaj in chat? Daca da, poti folosi asta:

    
    CMD:forum(playerid, params[])
    {
    	SendClientMessage(playerid, -1, "Forumul serverului este: htttp://www.forum-server.ro");
    	return 1;
    }

    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(37292) : error 054: unmatched closing brace ("}")
    Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    1 Error.

  2. Acum 1 minut, Fabyx15 a spus:

    Gamemode-ul angel zone trebuie sa aiba gPlayerLogged, cel mai bine ar fii sa nu stergi linia, ci sa ne arati exact cum ai facut tu linia daca nu ai copiat-o. Cred ca e facuta prost

    Imi da tot eroare 

    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 017: undefined symbol "gPlayerLogged"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : warning 215: expression has no effect
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 001: expected token: ";", but found "]"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 029: invalid expression, assumed zero
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    4 Errors.
     

  3. Acum 22 minute, SkillZ_IT. a spus:

    Sterge linia

    
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");

    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 017: undefined symbol "gPlayerLogged"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : warning 215: expression has no effect
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 001: expected token: ";", but found "]"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : error 029: invalid expression, assumed zero
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6413) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    4 Errors.
     

     

  4. C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6414) : error 017: undefined symbol "gPlayerLogged"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6414) : warning 215: expression has no effect
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6414) : error 001: expected token: ";", but found "]"
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6414) : error 029: invalid expression, assumed zero
    C:\Users\Ionut\Desktop\AngelZ\rpg.pwn(6414) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    4 Errors. 

    ???

  5. CMD:clothes(playerid,params[])
    {
        if(IsAtClothShop(playerid))
        {
            if(PlayerInfo[playerid][pMember] >= 1 || PlayerInfo[playerid][pLeader] >= 1)  {
                if(OnDuty[playerid] == 0 && IsACop(playerid)) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu esti la datorie!");
                ShowModelSelectionMenu (playerid, fskins[PlayerInfo[playerid][pMember]-1], "Haine");    
            }
            else ShowModelSelectionMenu (playerid, skinlist, "Haine");
        }
        else SCM(playerid,COLOR_GREY, "Nu esti intr-un magazin.");
        return 1;
    }

    public OnPlayerModelSelection(playerid, response, listid, modelid)
    {
        if(listid == hats) {
            if(response) {
                if(GetPlayerCash(playerid) < 1000) return SCM(playerid, COLOR_GREY, "Nu ai destui bani!");
                PlayerInfo[playerid][pHat] = modelid;
                PlayerInfo[playerid][pShowHat] = 1;
                PutHat(playerid);
                UpdateVar(playerid, "Hat", modelid);
                UpdateVar(playerid, "ShowHat", 1);
                SCM(playerid, COLOR_YELLOW, "Ti-ai cumparat o palarie! Comenzi disponibile: /puthat, /removehat.");
                BizzInfo[InBussines[playerid]][bBalance] += 1000;
                GivePlayerCash(playerid,-1000);
                new query[128];
                format(query,sizeof(query),"UPDATE users SET `Money`='%d' WHERE `ID`='%d'",GetPlayerCash(playerid),PlayerInfo[playerid][pSQLID]);
                mysql_query(SQL,query);
            }
            return 1;
        }
        
        if(listid == glasses)
        {
            if(response)
            {
                PlayerInfo[playerid][pGlasses] = modelid;
                PlayerInfo[playerid][pShowGlasses] = 1;
                new szQuery[256];
                format(szQuery, sizeof(szQuery), "UPDATE users SET `ShowGlasses` = '%d', `Glasses`='%d' WHERE `ID` = '%d'", PlayerInfo[playerid][pShowGlasses], modelid, PlayerInfo[playerid][pSQLID]);
                mysql_query(SQL, szQuery);
                new skin = PlayerInfo[playerid][pChar];
                SetPlayerHoldingObject(playerid, modelid, 2, SkinOffSet[skin][0], SkinOffSet[skin][1], SkinOffSet[skin][2], SkinOffSet[skin][3], SkinOffSet[skin][4], SkinOffSet[skin][5]);
                BizzInfo[InBussines[playerid]][bBalance] += 100;
                GivePlayerCash(playerid, -100);
                new query[184];
                format(query,sizeof(query),"UPDATE `bizz` SET `Till`='%d' WHERE `ID`='%d'",BizzInfo[InBussines[playerid]][bBalance],InBussines[playerid]);
                mysql_query(SQL,query);
                SCM(playerid, COLOR_MONEY, "Ai cumparat o pereche de ochelari pentru $100.");
                SCM(playerid, -1, "Pentru a-ti scoate ochelarii de pe ochi, poti folosi comanda /removeglasses.");
            }
            return 1;
        }
        
        if(listid == furnitures) {
            if(response) {
                new Float: Pos[3];
                GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
                EditHouse[playerid] = 1;
                EditModel[playerid] = modelid;
                ObjectEdited[playerid] = CreateDynamicObject(modelid, Pos[0]+4, Pos[1], Pos[2], 0, 0, 0);
                SendClientMessage(playerid, COLOR_YELLOW, "Mobilerul ales de tine a fost spawnat. Tot ce trebuie sa faci, este sa-i alegi o pozitie!");
                SendClientMessage(playerid, COLOR_YELLOW, "Pentru a misca camera, apasa tasta SPACE iar pentru a misca obiectul, apasa click pe acele axe (X,Y,Z)");
                EditDynamicObject(playerid, ObjectEdited[playerid]);
            }
        }


        if(listid == skinlist)
        {
            if(response)
            {
                PlayerInfo[playerid][pChar] = modelid;
                SetPlayerSkinEx(playerid, PlayerInfo[playerid][pChar]);
                BizzInfo[InBussines[playerid]][bBalance] += 1500;
                GivePlayerCash(playerid,-1500);
                new str2[128];
                format(str2,sizeof(str2),"UPDATE users SET `Money`='%d',`CChar`='%d' WHERE `ID`='%d'",GetPlayerCash(playerid),PlayerInfo[playerid][pChar],PlayerInfo[playerid][pSQLID]);
                mysql_query(SQL,str2);
            }
            return 1;
        }

        if(listid == fskins[PlayerInfo[playerid][pMember]-1])
        {
            if(response)
            {
                PlayerInfo[playerid][pChar] = modelid;
                if(IsACop(playerid) && OnDuty[playerid] == 0) SetPlayerSkinEx(playerid, 250);
                else SetPlayerSkinEx(playerid, PlayerInfo[playerid][pChar]);
                if(IsACop(playerid) && OnDuty[playerid] == 0) SCM(playerid, COLOR_CLIENT, "Ti-ai ales skin-ul cu succes. Nu l-ai primit deoarece nu esti la datorie.");
                GivePlayerCash(playerid,-1500);
                new str2[128];
                format(str2,sizeof(str2),"UPDATE users SET `Money`='%d',`CChar`='%d' WHERE `ID`='%d'",GetPlayerCash(playerid),PlayerInfo[playerid][pChar],PlayerInfo[playerid][pSQLID]);
                mysql_query(SQL,str2);
            }
        }    
        return 1;
    }
     

    Cand vreau sa imi cumpar un skin nu imi apare nimic , adica nu sapca nu pot sa imi cumpar nimic nu imi apare nimic .

    Ajutor

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.