-
Posts
2 -
Joined
-
Last visited
Content Type
Profiles
Forums
News
Documentation
Posts posted by SuspanS
-
-
Salut
Azi am sesizat acest bug pe serverul meu..de la ce poate fi..
mentionez ca am schimbat niste coordonate la modul de login in sensul ca am schimbat locul unde sa arate anumite locatii in tutorial
Gm-ul la baza este GM Eternal
atasez aici un video
Problema comanda /attack
in Discuţii scripting
Posted
Va salut pe toti!
De curand am depistat o problema la serverul meu la comanda /attack.
Ma anulat conditia de a da war doar lunea miercurea vinerea si duminica si comanda nu functioneaza..dau /attack pe teritoriu adversar si nu se intampla nimic..(si inainte sa anulez conditia era la fel)
Atasez aici comanda:
CMD:attack(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_YELLOW2, "Erroare: Prima data, trebuie sa fii logat.");
new hour,minn,sec;
gettime(hour,minn,sec);
if(IsPlayerConnected(playerid))
{
if(!InFactiune(playerid)) return SCM(playerid,COLOR_WHITE,"You are not a Gang member.");
if(PlayerInfo[playerid][pRank] < 4) return SCM(playerid,COLOR_WHITE,"You don't have rank 4.");
//if(GetWeekDay() == 1 || GetWeekDay() == 4 || GetWeekDay() == 6) return SendClientMessage(playerid, COLOR_WHITE, "War-ul este permis doar Luni, Miercuri, Vineri si Duminica.");(conditia anulata de care povesteam)
if(hour == 20 || hour == 21)
{
new turf,faction,string[128],sendername[MAX_PLAYER_NAME];
for(new i = 1; i <= sizeof(TurfInfo); i++)
{
if(IsPlayerInTurf(playerid, i) == 1)
{
turf = i;
break;
}
}
GetPlayerName(playerid, sendername, sizeof(sendername));
if(turf == 0) return SCM(playerid, COLOR_WHITE, "You are not on a turf.");
if(DeelayWar[PlayerInfo[playerid][pMember]] > 0)
{
format(string,sizeof(string),"Mafia ta poate ataca iar in %d secunde.",DeelayWar[PlayerInfo[playerid][pMember]]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
faction = PlayerInfo[playerid][pMember];
if(TurfInfo[turf][zOwned] == faction) return SCM(playerid, COLOR_WHITE, "Nu iti poti ataca propriu turf.");
if(WarInfo[turf][wAttacker] != 0) return SCM(playerid, COLOR_WHITE, "Turf is already attacked.");
if(InWar[faction] == 1) return SCM(playerid, COLOR_WHITE, "You have an active war.");
if(InWar[TurfInfo[turf][zOwned]] == 1) return SCM(playerid, COLOR_WHITE, "This mafia have active war.");
new memberss;
foreach(Player, i)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pMember] == TurfInfo[turf][zOwned])
{
memberss ++;
}
}
}
if(memberss < 1) return SCM(playerid, COLOR_WHITE, "This mafia don't have members online.");
WarInfo[turf][wTime] = 1200;
WarInfo[turf][wAttacker] = faction;
WarInfo[turf][wFaction] = TurfInfo[turf][zOwned];
format(string,sizeof(string),"[TURF] %s from your group attacked turf %d (owned by %s).",sendername,turf,NumeFactiune(TurfInfo[turf][zOwned]));
SendFamilyMessage(faction,COLOR_GREEN,string);
format(string,sizeof(string),"[TURF] %s from %s attacked turf %d owned by you.",sendername,NumeFactiune(WarInfo[turf][wAttacker]),turf);
SendFamilyMessage(TurfInfo[turf][zOwned],COLOR_GREEN,string);
mysql_query(SQL, "SELECT * FROM wars");
mysql_store_result();
new warid = mysql_num_rows() + 1;
mysql_free_result();
format(string, sizeof(string),"[WAR] %s started a war with %s (war id: %d).",NumeFactiune(WarInfo[turf][wAttacker]),NumeFactiune(TurfInfo[turf][zOwned]),warid);
foreach(Player, i)
{
if(PlayerInfo[pMember] == TurfInfo[turf][zOwned] || PlayerInfo[pMember] == WarInfo[turf][wAttacker])
{
SetPlayerVirtualWorld(i, 1024);
SendClientMessage(i, COLOR_YELLOW, "Ai fost teleportat intr-un Virtual World unde sunt prezenti doar jucatorii ce participa la war.");
}
}
if(WarInfo[turf][wAttacker] == 4 || TurfInfo[turf][zOwned] == 4)
{
for(new veh; veh < sizeof(Aztecasc); veh++)
{
SetVehicleVirtualWorld(Aztecasc[veh], 1024);
}
}
if(WarInfo[turf][wAttacker] == 5 || TurfInfo[turf][zOwned] == 5)
{
for(new veh; veh < sizeof(Grovec); veh++)
{
SetVehicleVirtualWorld(Grovec[veh], 1024);
}
}
if(WarInfo[turf][wAttacker] == 6 || TurfInfo[turf][zOwned] == 6)
{
for(new veh; veh < sizeof(Vagosc); veh++)
{
SetVehicleVirtualWorld(Vagosc[veh], 1024);
}
}
if(WarInfo[turf][wAttacker] == 10 || TurfInfo[turf][zOwned] == 10)
{
for(new veh; veh < sizeof(Ballasc); veh++)
{
SetVehicleVirtualWorld(Ballasc[veh], 1024);
}
}
new y,m,d,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
worstscoreat[turf] = 0;
worstmemberat[turf] = 999;
bestscoreat[turf] = 0;
bestmemberat[turf] = 999;
worstscoredf[turf] = 0;
worstmemberdf[turf] = 999;
bestscoredf[turf] = 0;
bestmemberdf[turf] = 999;
InWar[TurfInfo[turf][zOwned]] = 1;
InWar[faction] = 1;
waitwar[faction] = 60;
}
}
return 1;
}