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AloNNe

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Posts posted by AloNNe

  1. Acum 1 oră, StR_Marian a spus:

    Intra in folderul unde ai pawno.exe cu care compilezi si dupa in pawno/include si dupa cauta mSelection intra in fisier si undeva dupa randul 10 trebuie sa fie si mS_TOTAL_LISTS acum este 20 default ... mareste cu inca 10 si gata.

    RESPEEEEEEECT

  2. [16:55:31] -mSelection- WARNING: Reached maximum amount of lists, increase "mS_TOTAL_LISTS"
    [16:55:31] -mSelection- WARNING: Reached maximum amount of lists, increase "mS_TOTAL_LISTS" 

     

    cum pot rezolva asta?

  3. Acum 1 minut, valivaly96 a spus:

    Nu inteleg cum nu iti dai seama ca ti.am explicat si ieri. Daca nu merge si nu ai erori la compilare verifica consola mereu. Acolo iti zicea si unde se depaseste limita mai mult ca sigur.

    Am verificat-o dar probabil nu am fost atent...

  4. Acum 1 minut, DaNl a spus:

    Nu cred că am rezolvare, dacă eram in locul tău, refăceam comanda de la 0, cât despre comanda [/factions] unde nu iți apare "Inchis/Deschis", mărește string-ul.

    Mane, doar la factiunea asta e, am facut iar tot asa, am si scoso de acolo gen si zicea ca nu sunt membru si cand adaugato la order zicea ca nu exista comanda, exista o limita si nu o gasesc daca o gaseam era rezolvata...

  5. Acum 41 minute, cristiviteza a spus:

    Cod live pe moment netestat dar poate merge ca eu nu folosesc rpg-uri

    
        switch(PlayerInfo[playerid][pMember])
        {
            case 4,15,5,16,6,19,10:
            {
                //cod
            }
    		default: SendClientMessage(playerid, COLOR_GREY, "Nu esti membrul unei mafii.");
        }

    Ma gandesc ca daca e lider intr-o factiune e si membru :)) (asa am vazut la tine in cod), mnuj cum le aveti voi oricum

    o intrebare, de ce ai folosi string pentru result cand e mai simplu un integer ca folosesti doar cifre? Dar de ce marime 30 la string pana la urma?

    Nu merge, si asa am pus ca asa e si in restu comenzilor in gm

  6. Acum 2 minute, DaNl a spus:

    Salut, măreste string-ul, iar la comanda [/order], probabil că nu există, intră in gamemode și dă-mi ss cu comanda, sau lasă aici pastebin cu comanda.

    CMD:order(playerid, params[]) {

        if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
        {
            new result[30];
            if(!PlayerToPoint(100.0, playerid, -2158.6482,642.3111,1052.3750)) return SendClientMessage(playerid, COLOR_GREY, "Nu esti in HQ!");
            if(PlayerHit[playerid] == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Poti lua arme doar atunci cand ai un contract!");
            if(sscanf(params, "s[30]", result)) {
                SendClientMessage(playerid, COLOR_GREY, "USAGE: {FFFFFF}/order <id>");
                SendClientMessage(playerid, COLOR_WHITE, "1. Knife (10 $) | 2. SD-Pistol (100 $) | 3. Sniper (200 $)");
                return 1;
            }
            if(PlayerInfo[playerid][pGunLic] == 0) return SCM(playerid,-1,"Nu ai licenta de arme!");
            if(strcmp(result,"1",true) == 0) {
                if(GetPlayerCash(playerid) < 10) return 1;
                ServerWeapon(playerid, 4, 200);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat un cutit la pretul de 10$.");
                GivePlayerCash(playerid, -10);
                return 1;
            }
            else if(strcmp(result,"2",true) == 0) {
                if(GetPlayerCash(playerid) < 100) return 1;
                ServerWeapon(playerid, 23, 200);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat un SD-Pistol la pretul de 100$.");
                GivePlayerCash(playerid, -100);
                return 1;
            }
            else if(strcmp(result,"3",true) == 0) {
                if(GetPlayerCash(playerid) < 200) return 1;
                ServerWeapon(playerid, 34, 200);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat un Sniper la pretul de 200$.");
                GivePlayerCash(playerid, -200);
                return 1;
            }
            else return SendClientMessage(playerid, COLOR_GREY, "Invalid id!");
        }    
        if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16 ||
        PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pLeader] == 6 ||  PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
        {    
            if(PlayerInfo[playerid][pGunLic] == 0) return SendClientMessage(playerid, COLOR_LGREEN, "Eroare: Nu ai licenta de arme. Cauta un instructor pentru a obtine licenta.");
            if(GetPlayerInterior(playerid) == 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu esti in HQ.");
            if(!IsAtOrderPlace(playerid)) return 1;
            //if(InWar[PlayerInfo[playerid][pMember]] == 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Poti lua arme doar atunci cand mafia ta are un razboi!");
            new result[180];
            new x = PlayerInfo[playerid][pMember]-1;
            if(SafeInfo[x][sMaterials] < 1) return SCM(playerid, COLOR_CLIENT, "Nu sunt suficiente materiale in seif!");
            if(SafeInfo[x][sMoney] < 1) return SCM(playerid, COLOR_CLIENT, "Nu sunt suficienti bani in seif!");
            if(sscanf(params, "s[30]", result)) {
                SendClientMessage(playerid, COLOR_GREY, "USAGE: {FFFFFF}/order <id>");
                SCM(playerid, COLOR_GRAD3, "Rank 1 - Deagle");
                SCM(playerid, COLOR_GRAD3, "Rank 2 - Deagle,AK47");
                  SCM(playerid, COLOR_GRAD3, "Rank 3 - Deagle,M4");
                SCM(playerid, COLOR_GRAD3, "Rank 4 - Deagle,Combat-Shotgun,M4");
                SCM(playerid, COLOR_GRAD3, "Rank 5 - Deagle,Shotgun,Tec-9,Combat Shotgun,M4,Rifle");
                  SCM(playerid, COLOR_GRAD3, "Rank 6 - Katana");
                return 1;
            }
            if(PlayerInfo[playerid][pGunLic] == 0) return SCM(playerid,-1,"Nu ai licenta de arme!");
            if(PlayerInfo[playerid][pRank] < 1) return 1;
            if(strcmp(result,"1",true) == 0) {
                ServerWeapon(playerid, 24, 200);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat setul de arme de rank 1.");
                SafeInfo[x][sMaterials] -= 200;
                SafeInfo[x][sMoney] -= 220;
            }
            if(PlayerInfo[playerid][pRank] < 2) return 1;
            else if(strcmp(result,"2",true) == 0) {
                ServerWeapon(playerid, 24, 600);
                ServerWeapon(playerid, 30, 600);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat setul de arme de rank 2.");
                SafeInfo[x][sMaterials] -= 320;
                SafeInfo[x][sMoney] -= 310;
            }
            if(PlayerInfo[playerid][pRank] < 3) return 1;
            else if(strcmp(result,"3",true) == 0) {
                  ServerWeapon(playerid, 24, 600);
                   ServerWeapon(playerid, 31, 600);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat setul de arme de rank 3.");
                SafeInfo[x][sMaterials] -= 320;
                SafeInfo[x][sMoney] -= 300;
            }
            if(PlayerInfo[playerid][pRank] < 4) return 1;
            else if(strcmp(result,"4",true) == 0) {
                ServerWeapon(playerid, 24, 300);
                  ServerWeapon(playerid, 27, 600);
                   ServerWeapon(playerid, 31, 600);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat setul de arme de rank 4.");
                SafeInfo[x][sMaterials] -= 400;
                SafeInfo[x][sMoney] -= 535;
            }        
            if(PlayerInfo[playerid][pRank] < 5) return 1;
            else if(strcmp(result,"5",true) == 0) {
                ServerWeapon(playerid, 24, 300);
                  ServerWeapon(playerid, 27, 600);
                   ServerWeapon(playerid, 31, 600);
                   ServerWeapon(playerid, 32, 600);
                 ServerWeapon(playerid, 33, 600);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat setul de arme de rank 5.");
                SafeInfo[x][sMaterials] -= 370;
                SafeInfo[x][sMoney] -= 450;
            }    
            else if(strcmp(result,"6",true) == 0) {
            if(PlayerInfo[playerid][pRank] < 6) return 1;
                ServerWeapon(playerid, 8, 200);
                SendClientMessage(playerid, COLOR_MONEY, "Ti-ai cumparat o Katana");
                SafeInfo[x][sMaterials] -= 250;
                SafeInfo[x][sMoney] -= 530;
            }            
        }
        else SendClientMessage(playerid, COLOR_GREY, "Nu esti membrul unei mafii.");
        return 1;
    }
     

  7. 5 hours ago, AloNNe said:

    Am adaugat 2 factiuni noi pe burned, si acele merg, acum m-am gandit sa am 3 bagate si am baga-to si cand dau /factions zice ca nu exista comanda, va rog ajutor.. 

    FARA RECLAMA DE ORIOCE FEL uite un ip, e beta vino sa vezi..

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