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TeamViewer

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Posts posted by TeamViewer

  1. Nu inteleg :|

    4 hours ago, AddisoN said:

    Cand verifici 

    
    if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])

    Practic verifici daca 15>1 (in cazul in care clanul are 15 sloturi si un singur player in el) sa nu poti da invite in clan. Solutii:

    Ramana conditia din if la fel 

    
    if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]){ cod-ul pt a introduce jucatoru in clan}

    Else retuenezi mesaju

    Sau modifici conditia asa 

    
    if((ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]>=GetClanMembers(PlayerInfo[playerid][pClan])  )

     

  2. 1 hour ago, AddisoN said:

    Pune aici 

    
    GetClanMembers

    stock GetClanMembers(clanid)
    {
        new string[256],
            members=0;
        format(string, sizeof(string), "SELECT * FROM `users` WHERE `Clan` = '%d'", clanid);
        new Cache: membresult = mysql_query(SQL, string);
        for(new i, j = cache_get_row_count (); i != j; ++i)
        {
            members++;
        }
        cache_delete(membresult);    
        return members;
    }

  3. 12 minutes ago, mrtea said:
    
    cClanSlots

    Incearca sa te uiti dupa aceasta variabila in gamemode sa vezi daca este pusa peste tot  ce tine de clanuri.

    In baza de date la Players-->cClanSlots ce valoare ai?

    {
    		new x = i - 1;
    		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
    		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
    		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
    		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
            cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
    		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
    		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
       	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
        	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
        	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
        	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
        	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
        	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
        	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
        	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
    	}
    	printf("Clans: %d", clanss);
    }
    if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])
    {
        cClanName[64],
    	cClanMOTD[128],
    	cClanRankName1[32],
    	cClanRankName2[32],
    	cClanRankName3[32],
    	cClanRankName4[32],
    	cClanRankName5[32],
    	cClanRankName6[32],
    	cClanRankName7[32],
    	cClanTag[32],
    	cClanTagType,
    	cClanID,
    	cClanExpire,
    	cClanActive,
    	cClanSlots,
    	cClanColor[10],
    };

    Nu am cclanslots in baza de date.

  4. alut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".

    Ma puteti ajuta va rog frumos?

    CMD:cinvite(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
        if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
        new userID,giveplayer[25],sendername[25],szMessage[119];
        if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
    	{
            if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
    		if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
    		if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
    		if(IsPlayerConnected(userID))
    		{
    			if(PlayerInfo[userID][pClan] == 0)
    			{
    				GetPlayerName(userID,giveplayer,sizeof(giveplayer));
    				format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
    				SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);
    
    				GetPlayerName(playerid,sendername,sizeof(sendername));
    				format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
    				SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
    				SendClientMessage(userID, COLOR_BLUE, szMessage);
    
    				SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
    				SetPVarInt(userID, "cinvIDD", playerid);
    			}
    		}
    	}
        return 1;
    }
    CMD:shop(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
    	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
        {
            new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500];
      		format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]);
      		format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points");
      		format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]");
      		format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]");
      		format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]");
      		format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]");
      		format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]");
      		format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars");
      		format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7);
    	 	ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
        }
        return 1;
    }
    public LoadClanInfo()
    {
        clanss = cache_num_rows();
        for(new i = 1; i <= clanss; i++)
        {
    		new x = i - 1;
    		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
    		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
    		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
    		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
            cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
    		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
    		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
       	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
        	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
        	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
        	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
        	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
        	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
        	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
        	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
    	}
    	printf("Clans: %d", clanss);
    }

    Baza de date: http://prntscr.com/fp1iuz

  5. alut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".

    Ma puteti ajuta va rog frumos?

    CMD:cinvite(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
        if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
        new userID,giveplayer[25],sendername[25],szMessage[119];
        if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
    	{
            if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
    		if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
    		if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
    		if(IsPlayerConnected(userID))
    		{
    			if(PlayerInfo[userID][pClan] == 0)
    			{
    				GetPlayerName(userID,giveplayer,sizeof(giveplayer));
    				format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
    				SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);
    
    				GetPlayerName(playerid,sendername,sizeof(sendername));
    				format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
    				SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
    				SendClientMessage(userID, COLOR_BLUE, szMessage);
    
    				SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
    				SetPVarInt(userID, "cinvIDD", playerid);
    			}
    		}
    	}
        return 1;
    }
    CMD:shop(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
    	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
        {
            new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500];
      		format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]);
      		format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points");
      		format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]");
      		format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]");
      		format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]");
      		format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]");
      		format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]");
      		format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars");
      		format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7);
    	 	ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
        }
        return 1;
    }
    public LoadClanInfo()
    {
        clanss = cache_num_rows();
        for(new i = 1; i <= clanss; i++)
        {
    		new x = i - 1;
    		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
    		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
    		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
    		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
            cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
    		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
    		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
       	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
        	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
        	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
        	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
        	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
        	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
        	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
        	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
    	}
    	printf("Clans: %d", clanss);
    }

    Baza de date: http://prntscr.com/fp1iuz

  6. Salut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".

    Ma puteti ajuta va rog frumos?

    CMD:cinvite(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
        if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
        new userID,giveplayer[25],sendername[25],szMessage[119];
        if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
    	{
            if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
    		if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
    		if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
    		if(IsPlayerConnected(userID))
    		{
    			if(PlayerInfo[userID][pClan] == 0)
    			{
    				GetPlayerName(userID,giveplayer,sizeof(giveplayer));
    				format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
    				SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);
    
    				GetPlayerName(playerid,sendername,sizeof(sendername));
    				format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
    				SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
    				SendClientMessage(userID, COLOR_BLUE, szMessage);
    
    				SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
    				SetPVarInt(userID, "cinvIDD", playerid);
    			}
    		}
    	}
        return 1;
    }
    CMD:shop(playerid, params[])
    {
        if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
    	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
        {
            new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500];
      		format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]);
      		format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points");
      		format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]");
      		format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]");
      		format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]");
      		format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]");
      		format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]");
      		format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars");
      		format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7);
    	 	ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
        }
        return 1;
    }
    public LoadClanInfo()
    {
        clanss = cache_num_rows();
        for(new i = 1; i <= clanss; i++)
        {
    		new x = i - 1;
    		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
    		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
    		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
    		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
            cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
    		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
    		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
       	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
        	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
        	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
        	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
        	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
        	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
        	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
        	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
    	}
    	printf("Clans: %d", clanss);
    }

    Baza de date: http://prntscr.com/fp1iuz

  7. asta am 

    <?php
    ob_start();
    session_start();
    include 'server-sql.php';
    include 'functions.php';

    $logged_in = 0;
    if(isset($_SESSION['username']) && isset($_SESSION['password'])){
        $username = sec($_SESSION['username']);
        $password = sec($_SESSION['password']);
        
        $udata = get_row("SELECT * FROM users WHERE name='$username' && password='$password'");
        if(isset($udata['id'])){
            $logged_in = 1;
            if(isset($_GET['logout'])){
                unset($_SESSION['username']);
                unset($_SESSION['password']);
                mysql_query("UPDATE users SET rpgon=0 WHERE name='$username'"); 
                header('location: index.php');
            }
        }
    }
    function redirect_not_logged()
    {
        $username = sec($_SESSION['username']);
        $password = sec($_SESSION['password']);
        
        $udata = get_row("SELECT * FROM users WHERE name='$username' && password='$password'");
        $id = $udata['id'];
        $q = mysql_query("SELECT * FROM `users` WHERE id = $id");
        while($row = mysql_fetch_array($q))
        {
             $rpg = $row['rpgon'];
        }
        if($rpg == 0) 
        {    
        echo " Not Logged In "; 
        header('location: login.php');
        }
        
    }
    // vars
    $member_types = array(
        'Civilian',
        'Los Santos Police Department',
        'FBI',
        'National Guard',
        'Los Aztecas',
        'Grove Street',
        'Los Vagos',
        'Civilian',
        'Las Venturas Police Department',
        'News Reporters',
        'Ballas Family',
        'Hitman Agency',
        'School Instructors LV',
        'Taxi LS',
        'Paramedic Department LV'
    );

    $VehicleName = array( 
        400 => 'Landstalker', 401 => 'Bravura', 402 => 'Buffalo', 403 => 'Linerunner', 404 => 'Perenail', 405 => 'Sentinel', 406 => 'Dumper', 407 => 'Firetruck', 408 => 'Trashmaster', 409 => 'Stretch', 410 => 'Manana', 411 => 'Infernus', 412 => 'Voodoo', 413 => 'Pony', 414 => 'Mule', 415 => 'Cheetah', 416 => 'Ambulance', 417 => 'Levetian', 418 => 'Moonbeam', 419 => 'Esperanto', 420 => 'Taxi', 421 => 'Washington', 422 => 'Bobcat', 423 => 'Mr whoopee', 424 => 'Bf injection', 425 => 'Hunter', 426 => 'Premier', 427 => 'Enforcer', 428 => 'Securicar', 429 => 'Banshee', 430 => 'Predator', 431 => 'Bus', 432 => 'Rhino', 433 => 'Barracks', 434 => 'Hotknife', 435 => 'Artic trailer 1', 436 => 'Previon', 437 => 'Coach', 438 => 'Cabbie', 439 => 'Stallion', 440 => 'Rumpo', 441 => 'RC Bandit', 
        442 => 'Romero', 443 => 'Packer', 444 => 'Monster', 445 => 'Admiral', 446 => 'Squalo', 447 => 'Seasparrow', 448 => 'Pizza boy', 449 => 'Tram', 450 => 'Artic trailer 2', 451 => 'Turismo', 452 => 'Speeder', 453 => 'Reefer', 454 => 'Tropic', 455 => 'Flatbed', 456 => 'Yankee', 457 => 'Caddy', 458 => 'Solair', 459 => 'Top fun', 460 => 'Skimmer', 461 => 'PCJ-600', 462 => 'Faggio', 463 => 'Freeway', 464 => 'Rc baron', 465 => 'Rc raider', 466 => 'Glendale', 467 => 'Oceanic', 468 => 'Sanchez', 469 => 'Sparrow', 470 => 'Patriot', 471 => 'Quad', 472 => 'Coastgaurd', 473 => 'Dinghy', 474 => 'Hermes', 475 => 'Sabre', 476 => 'Rustler', 477 => 'Zr 350', 478 => 'Walton', 479 => 'Regina', 480 => 'Comet', 481 => 'Bmx', 482 => 'Burriro', 483 => 'Camper', 484 => 'Marquis', 485 => 'Baggage',  
        486 => 'Dozer', 487 => 'Maverick', 488 => 'VCN Maverick', 489 => 'Rancher', 490 => 'Fbi rancher', 491 => 'Virgo', 492 => 'Greenwood', 493 => 'Jetmax', 494 => 'Hotring Racer', 495 => 'Sandking', 496 => 'Blistac', 497 => 'Police maverick', 498 => 'Boxville', 499 => 'Benson', 500 => 'Mesa', 501 => 'RC Goblin', 502 => 'Hotring Racer A', 503 => 'Hotring Racer B', 504 => 'Blood ring banger', 505 => 'Rancher (lure)', 506 => 'Super gt', 507 => 'Elegant', 508 => 'Journey', 509 => 'Bike', 510 => 'Mountain bike', 511 => 'Beagle', 512 => 'Cropduster', 513 => 'Stuntplane', 514 => 'Petrol', 515 => 'Roadtrain', 516 => 'Nebula', 517 => 'Majestic', 518 => 'Buccaneer', 519 => 'Shamal', 520 => 'Hydra', 521 => 'FCR-900', 522 => 'NRG-500', 523 => 'Hpv 1000', 524 => 'Cement', 525 => 'Towtruck', 526 => 'Fortune', 
        527 => 'Cadrona', 528 => 'FBI Truck', 529 => 'Williard', 530 => 'Fork lift', 531 => 'Tractor', 532 => 'Combine', 533 => 'Feltzer', 534 => 'Remington', 535 => 'Slamvan', 536 => 'Blade', 537 => 'Freight', 538 => 'Streak', 539 => 'Vortex', 540 => 'Vincent', 541 => 'Bullet', 542 => 'Clover', 543 => 'Sadler', 544 => 'Firetruck la', 545 => 'Hustler', 546 => 'Intruder', 547 => 'Primo', 548 => 'Cargobob', 549 => 'Tampa', 550 => 'Sunrise', 551 => 'Merit', 552 => 'Utility van', 553 => 'Nevada', 554 => 'Yosemite', 555 => 'Windsor', 556 => 'Monster a', 557 => 'Monster b', 558 => 'Uranus', 559 => 'Jester', 560 => 'Sultan', 561 => 'Stratum', 562 => 'Elegy', 563 => 'Raindance', 564 => 'Rc tiger', 565 => 'Flash', 566 => 'Tahoma', 567 => 'Savanna', 568 => 'Bandito', 569 => 'Freight flat', 
        570 => 'Streak', 571 => 'Kart', 572 => 'Mower', 573 => 'Duneride', 574 => 'Sweeper', 575 => 'Broadway', 576 => 'Tornado', 577 => 'AT-400', 578 => 'DFT-30', 579 => 'Huntley', 580 => 'Stafford', 581 => 'Bf 400', 582 => 'News Van', 583 => 'Tug', 584 => 'Petrol tanker', 585 => 'Emperor', 586 => 'Wayfarer', 587 => 'Euros', 588 => 'Hotdog', 589 => 'Club', 590 => 'Freight box', 591 => 'Artic trailer 3', 592 => 'Andromada', 593 => 'Dodo', 594 => 'Rc cam', 595 => 'Launch', 596 => 'Cop car ls', 597 => 'Cop car sf', 598 => 'Cop car lv', 599 => 'Ranger', 600 => 'Picador', 601 => 'Swat tank', 602 => 'Alpha', 603 => 'Phoenix', 604 => 'Glendale (damage)', 605 => 'Sadler', 606 => 'Bag box a', 607 => 'Bag box b', 608 => 'Stairs', 609 => 'Boxville (black)', 610 => 'Farm trailer', 611 => 'Utility van trailer' 
    ); 
    $shop_types = array(0,
        'Bullet',
        'Cheetah',
        'FCR-900',
        'Clear 10FP',
        'Golden Account',
        'Infernus',
        'Change Nick',
        'Turismo',
        'Clear 1 Warn',
    );
    $rank = array(

        'Civil',
        'Rank 1',
        'Rank 2',
        'Rank 3',
        'Rank 4',
        'Rank 5',
        'Rank 6',
        'Leader'
    );

    $account_types = array(
        'No',
        'Yes' 
    );

    $status_types = array(
        '<font color="#FF0000">Offline</font>',
        '<font color="#0DFF00">Online</font>',
        '<font color="#FEC300">Sleep</font>'
    );

    $status1_types = array(
        '<font color="#FF0000">&#8226</font>',
        '<font color="#0DFF00">&#8226</font>',
        '<font color="#0DFF00">&#8226</font>'
    );
    $ban_type = array(0, 'N', 'I');
    $admins56 = array(0, 'Trial Admin', 'Junior Admin', 'General Admin', 'Head Admin', 'Lead Admin', 'Manager');
    $helpers56 = array(0, 'Trial Helper', 'Helper', 'Lead Helper');

    ?>

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