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Mr.Pacefull

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Posts posted by Mr.Pacefull

  1. Acum 1 minut, ★♕ Manu ★♕ a spus:

    Pai...da scriptul pe care l-ai adaugat tu in plus sa vedem ce ai gresit de iti d ecranul negru?

    Ai vreun FS adaugat?

    Explicit RP, zis si PR RP, este un gamemode hard roleplay, nu are legatura deloc cu RPG-UL.... Eu l-am reparat si am lucrat pe el, cand te loghezi isi face un intro negru dupa care isi revine ecranul....

    //============================================//
    //================[ Connect ]=================//
    //============================================//
    IsUpper(ch)
    {
        if(ch>64&&ch<91) return 1;
        return 0;
    }
    //============================================//
    TooManyCaps(name[])
    {
        new Float:caps,num,sz;
        sz=strlen(name[0]);
        while(sz--) {
        if(IsUpper(name[sz])) num++;
        }
        caps=floatdiv(num,float(strlen(name[0])-1)); //-1 because we don't include the _ in the percentage
        caps=floatmul(caps,float(100));
        if(caps>40) return 1; //40% seems to be the magic number for names
        return 0;
    }
    //============================================//
    CapsOnEnd(name[])
    {
        new sz;
        sz=strlen(name[0]);
        if(IsUpper(name[sz-1])) return 1;
        if(IsUpper(name[FirstSeperationLoc(name[0])-1])) return 1;
        return 0;
    }
    //============================================//
    ConsecutiveCaps(name[])
    {
        new sz,lastcaps;
        sz=strlen(name[0]);
        while(sz--) {
        if(IsUpper(name[sz])) {
        if(lastcaps==1) {
        return 1;
        }
        lastcaps=1;
        } else lastcaps=0;
        }
        return 0;
    }
    //============================================//
    TooShortOnEnd(name[])
    {
        new pnt;
        pnt=FirstSeperationLoc(name[0]);
        name[pnt]=0;
        if((strlen(name[0])<3)||strlen(name[pnt+1])<3) {
        name[pnt]='_'; //restore it for use later
    	return 1;
    	 }
        name[pnt]='_';
        return 0;
    }
    //============================================//
    NumOccurences(str[],ch)
    {
        new num=0,strl;
        strl=strlen(str);
        while(strl--) {
        if(str[strl]==ch) num++;
        }
        return num;
    }
    
    IsInvalid(x)
    {
        if(x==95) return 0;
        if(x>64&&x<91) return 0;
        if(x>96&&x<123) return 0;
        return 1;
    }
    
    FirstSeperationLoc(str[])
    {
        new strl;
        strl=strlen(str);
        while(strl--) {
        if(str[strl]=='_') return strl;
        }
        return 0;
    }
    
    InvalidCaps(str[])
    {
        if(!IsUpper(str[0])||!IsUpper(str[FirstSeperationLoc(str[0])+1])) return 1;
        return 0;
    }
    //============================================//
    NameIsRP(name[])
    {
        new len;
        len=strlen(name[0]);
        if(InvalidCaps(name[0]) || NumOccurences(name[0],'_') != 1) return 0;
        while(len--) {
        if(IsInvalid(name[len])) return 0;
        }
        if(TooManyCaps(name[0])) return 0;
        if(ConsecutiveCaps(name[0])) return 0;
        if(CapsOnEnd(name[0])) return 0;
        if(TooShortOnEnd(name[0])) return 0;
        return 1;
    }
    //============================================//
    public OnConnectInit(playerid)
    {
    	RemovePlayerAttachedObject(playerid,0), RemovePlayerAttachedObject(playerid,1);
    	RemovePlayerAttachedObject(playerid,2), RemovePlayerAttachedObject(playerid,3);
    	RemovePlayerAttachedObject(playerid,4), RemovePlayerAttachedObject(playerid,5);
    	RemovePlayerAttachedObject(playerid,6), RemovePlayerAttachedObject(playerid,7);
    	RemovePlayerAttachedObject(playerid,8), RemovePlayerAttachedObject(playerid,9);
        SetPVarInt(playerid, "Cash", 0);
        SetPVarInt(playerid, "Bank", 0);
        SetPVarInt(playerid, "RentKey", 2005);
        SetPVarInt(playerid, "HouseKey", 1000);
        SetPVarInt(playerid, "BizzKey", 1000);
        SetPVarInt(playerid, "HouseEnter", 1000);
        SetPVarInt(playerid, "BizzEnter", 1000);
        SetPVarInt(playerid, "IntEnter", 1000);
        SetPVarInt(playerid, "CarKey1", SCRIPT_CARS);
        SetPVarInt(playerid, "CarKey2", SCRIPT_CARS);
        SetPVarInt(playerid, "CarKey3", SCRIPT_CARS);
        PlayerInfo[playerid][pSpeedDelay]=0;
    	PlayerInfo[playerid][pWeapon][0] = 0;
    	PlayerInfo[playerid][pWeapon][1] = 0;
    	PlayerInfo[playerid][pWeapon][2] = 0;
    	PlayerInfo[playerid][pWeapon][3] = 0;
    	PlayerInfo[playerid][pWeapon][4] = 0;
    	PlayerInfo[playerid][pWeapon][5] = 0;
    	PlayerInfo[playerid][pWeapon][6] = 0;
    	PlayerInfo[playerid][pWeapon][7] = 0;
    	PlayerInfo[playerid][pWeapon][8] = 0;
    	PlayerInfo[playerid][pWeapon][9] = 0;
    	PlayerInfo[playerid][pWeapon][10] = 0;
    	PlayerInfo[playerid][pWeapon][11] = 0;
    	PlayerInfo[playerid][pWeapon][12] = 0;
    	PlayerInfo[playerid][pAmmo][0] = 0;
    	PlayerInfo[playerid][pAmmo][1] = 0;
    	PlayerInfo[playerid][pAmmo][2] = 0;
    	PlayerInfo[playerid][pAmmo][3] = 0;
    	PlayerInfo[playerid][pAmmo][4] = 0;
    	PlayerInfo[playerid][pAmmo][5] = 0;
    	PlayerInfo[playerid][pAmmo][6] = 0;
    	PlayerInfo[playerid][pAmmo][7] = 0;
    	PlayerInfo[playerid][pAmmo][8] = 0;
    	PlayerInfo[playerid][pAmmo][9] = 0;
    	PlayerInfo[playerid][pAmmo][10] = 0;
    	PlayerInfo[playerid][pAmmo][11] = 0;
    	PlayerInfo[playerid][pAmmo][12] = 0;
    	SetPVarInt(playerid, "HouseEnter", 1000);
    	SetPVarInt(playerid, "BizzEnter", 1000);
    	SetPVarInt(playerid, "Checkpoint", CHECKPOINT_NONE);
    	SetPVarInt(playerid, "Bot", 501);
    	new randmask = 1000 + random(9999999);
    	SetPVarInt(playerid, "MaskID", randmask);
    	SetPVarInt(playerid, "Mobile", 501);
    	new randphone = 1000 + random(9999999);
    	SetPVarInt(playerid, "PhoneNum", randphone);
    	SetPVarInt(playerid, "RefillOffer", 501);
    	SetPVarInt(playerid, "RepairOffer", 501);
    	SetPVarInt(playerid, "Drag", 501);
    	for(new i = 0; i < 301; i++) { PlayerInfo[playerid][pBlockPM][i] = 0; }
    	SetPVarInt(playerid, "ShakeOffer", 501);
    	SetPVarInt(playerid, "DragOffer", 501);
    	SetPVarInt(playerid, "TrunkOffer", 501);
    	SetPVarInt(playerid, "LiveOffer", 501);
    	SetPVarInt(playerid, "InviteOffer", 501);
    	SetPVarInt(playerid, "VehicleOffer", 501);
    	SetPVarInt(playerid, "BlindOffer", 501);
    	SetPVarInt(playerid, "HouseOffer", 501);
    	strmid(PlayerInfo[playerid][pAdmName], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pAccent], "None", 0, strlen("None"), 255);
    	for(new i = 0; i < 5; i++)
    	{
    	    PlayerInfo[playerid][pTicket][i] = 0;
    	    strmid(TicketReason[playerid][i], "None", 0, strlen("None"), 255);
    	}
    	strmid(PlayerInfo[playerid][pPMMsg], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pTaunt], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pJailReason], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pWarning], "None", 0, strlen("None"), 255);
    	strmid(PlayerInfo[playerid][pOOC], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pMetagame], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pRevenge], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pRoleplay], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pPowergame], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pQuest1], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pQuest2], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pQuest3], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pQuest4], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pQuest5], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pWarrant], "None", 0, strlen("None"), 255);
        strmid(PlayerInfo[playerid][pCellname], "None", 0, strlen("None"), 255);
    	PlayerInfo[playerid][pLiveOffer][0]=0;
    	PlayerInfo[playerid][pLiveOffer][1]=0;
    	PlayerInfo[playerid][pJobTime]=0;
    	ResetPlayerWeaponsEx(playerid);
    	SetPVarInt(playerid, "CameraPos", 6);
    	SetPVarInt(playerid, "CameraDelay", 1);
    	TextDrawHideForPlayer(playerid, FadeDraw[playerid]);
    	TextDrawHideForPlayer(playerid, HitMark);
    	TextDrawHideForPlayer(playerid, ScreenBar1);
        TextDrawHideForPlayer(playerid, ScreenBar2);
        StopAudioStreamForPlayerEx(playerid);
    	return 1;
    }
    //============================================//
    public OnPlayerConnect(playerid)
    {
        if(IsPlayerNPC(playerid)) return 1;
        new string[128], user[128], day, month, year, hour, minute, second;
        new num = GetMaxIPs(playerid);
        if(num >= 2 && !IsPlayerNPC(playerid)) return Kick(playerid);
        OnConnectInit(playerid);
        //furn system
        gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
        gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
        gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
        gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
        gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    
        for(new x=0; x < SELECTION_ITEMS; x++) {
            gSelectionFurns[playerid][x] = PlayerText:INVALID_TEXT_DRAW;
    	}
    
    	gFurnAt[playerid] = 0;
        if(!NameIsRP(PlayerName(playerid)))
    	{
    		SendClientMessage(playerid, COLOR_LIGHTRED, "Numele tau nu este acceptat, foloseste un nume dupa urmatorul exemplu: Nume_Prenume.");
    		KickEx(playerid);
    		return 1;
    	}
    	GetPlayerHost(playerid); // Gets the DNS Data
    	SetPlayerColor(playerid,COLOR_GREY);
    	format(string, sizeof(string),"%s (%d) se conecteaza pe server.", PlayerName(playerid), playerid);
    	if(GetPVarInt(playerid, "Admin") > 0 || GetPVarInt(playerid, "Helper") > 0 || GetPVarInt(playerid, "RegTeam") > 0)
    	{
    		LoginLog(string);
    	}
    	foreach (Player,i)
    	{
    	    if(GetPVarInt(i, "CntNames") == 1)
    	    {
    	        SendClientMessage(i,COLOR_WHITE,string);
    	    }
    	}
    	ResetPlayerWeapons(playerid);
    	CheckIP(playerid);
    	gettime(hour,minute,second), FixHour(hour), hour = shifthour, getdate(year,month,day);
        format(user, sizeof(user), "users/%s.ini", PlayerName(playerid));
    	if(DOF2_FileExists(user) && DOF2_GetInt(user, "Banned") == 1)
    	{
            if(DOF2_GetInt(user, "TempYear") > 0 && DOF2_GetInt(user, "TempMonth") > 0 && DOF2_GetInt(user, "TempDay") > 0)
            {
    		    new proceed = 0;
    		    if(year > DOF2_GetInt(user, "TempYear")) // If the year is over your tempban year.
    	        {
    		        DOF2_SetInt(user, "Banned", 0);
    	    	    DOF2_SetInt(user, "TempYear", 0);
    		        DOF2_SetInt(user, "TempMonth", 0);
    		        DOF2_SetInt(user, "TempDay", 0);
    		        DOF2_WriteFile();
    		        format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP"));
    		        SendRconCommand(string);
    		        SendRconCommand("reloadbans");
    		        format(string, sizeof(string),"AdmWarn: %s a fost banat de CA-RP Bot.", PlayerName(playerid));
    		        SendAdminMessage(COLOR_YELLOW,string);
    		        proceed=1;
    		    }
    		    if(month > DOF2_GetInt(user, "TempMonth")) // If the month is over your tempban month.
    		    {
    		        DOF2_SetInt(user, "Banned", 0);
    		        DOF2_SetInt(user, "TempYear", 0);
    		        DOF2_SetInt(user, "TempMonth", 0);
    		        DOF2_SetInt(user, "TempDay", 0);
    		        DOF2_WriteFile();
    		        format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP"));
    		        SendRconCommand(string);
    		        SendRconCommand("reloadbans");
    		        format(string, sizeof(string),"AdmWarn: %s a fost banat de CA-RP Bot.", PlayerName(playerid));
    		        SendAdminMessage(COLOR_YELLOW,string);
    		        proceed=1;
    		    }
    		    if(month >= DOF2_GetInt(user, "TempMonth") && day >= DOF2_GetInt(user, "TempDay")) // If the day is your tempban undue day or above.
    		    {
    		        DOF2_SetInt(user, "Banned", 0);
    		        DOF2_SetInt(user, "TempYear", 0);
    		        DOF2_SetInt(user, "TempMonth", 0);
    		        DOF2_SetInt(user, "TempDay", 0);
    		        DOF2_WriteFile();
    		        format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP"));
    		        SendRconCommand(string);
    		        SendRconCommand("reloadbans");
    		        format(string, sizeof(string),"AdmWarn: %s a fost banat de CA-RP Bot.", PlayerName(playerid));
    		        SendAdminMessage(COLOR_YELLOW,string);
    		        proceed=1;
    		    }
    		    if(proceed == 0)
    		    {
    		        new mtext[50];
    		        switch(DOF2_GetInt(user, "TempMonth"))
    		        {
    		            case 1: mtext = "January";
    		            case 2: mtext = "February";
    		            case 3: mtext = "March";
    		            case 4: mtext = "April";
    		            case 5: mtext = "May";
    		            case 6: mtext = "June";
    		            case 7: mtext = "July";
    		            case 8: mtext = "August";
    		            case 9: mtext = "September";
    		            case 10: mtext = "October";
    		            case 11: mtext = "November";
    	                case 12: mtext = "December";
    		        }
    		        if(DOF2_GetInt(user, "TempDay") < 10) format(string, sizeof(string),"Esti banat pana in data de %s-0%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear"));
    		        else format(string, sizeof(string),"Esti banat pana in data de %s-%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear"));
    		        SendClientMessage(playerid, COLOR_LIGHTRED, string);
                    return Kick(playerid);
                }
            }
    	}
    	return 1;
    }
    //============================================//

     

    Uite, acesta este OnConnect-ul meu. Vezi daca iti functioneaza.

  2. Acum 54 minute, LorD. a spus:

    Foarte misto GM-ul ! +1

    Dar sunt niste probleme cam grave, La case si biz-uri apar "FOR SALE!/ FFF]"
    Cred ca e de la baza de date, puteti sa-mi spuneti daca exista in acest GM(Server) o baza de date? Am stat sa caut prin toate fisierele si n-am gasit niciuna .SQL , daca ma puteti ajuta please

     

    Poti te rog frumos sa imi dai si mie fisierul pawno? am incercat sa iau include-urile insa nu se mai gaseste actors.inc si in arhiva pronion eu nu am fisierul pawno.

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