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Mike.

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Posts posted by Mike.

  1. Asta am la OnPlayerSpawnŞ
     

    Citat

    public OnPlayerSpawn(playerid)
    {
        SetPlayerHealthEx(playerid, 100);
        SetPlayerArmourEx(playerid, 0);
        SetPlayerWantedLevel(playerid, WantedLevel[playerid]);
        SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
        if(!gPlayerAnimLibsPreloaded[playerid])
        {
               PreloadAnimLib(playerid,"BOMBER");
               PreloadAnimLib(playerid,"RAPPING");
            PreloadAnimLib(playerid,"SHOP");
               PreloadAnimLib(playerid,"BEACH");
               PreloadAnimLib(playerid,"SMOKING");
            PreloadAnimLib(playerid,"FOOD");
            PreloadAnimLib(playerid,"ON_LOOKERS");
            PreloadAnimLib(playerid,"DEALER");
            PreloadAnimLib(playerid,"MISC");
            PreloadAnimLib(playerid,"SWEET");
            PreloadAnimLib(playerid,"RIOT");
            PreloadAnimLib(playerid,"PED");
            PreloadAnimLib(playerid,"POLICE");
            PreloadAnimLib(playerid,"CRACK");
            PreloadAnimLib(playerid,"CARRY");
            PreloadAnimLib(playerid,"COP_AMBIENT");
            PreloadAnimLib(playerid,"PARK");
            PreloadAnimLib(playerid,"INT_HOUSE");
            PreloadAnimLib(playerid,"FOOD");
            gPlayerAnimLibsPreloaded[playerid] = 1;
        }
        STDPlayer[playerid] = 0;
        gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
        if(gTeam[playerid] == 4)
        {
            gTeam[playerid] = 4;
        }
        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
        {
            gTeam[playerid] = 2;
            PlayerInfo[playerid][pTeam] = 2;
        }
        if(gPlayerLogged[playerid] == 0)
        {
            SendClientMessage(playerid, COLOR_LIGHTRED, "** This server requires a Login BEFORE spawn (Kicked) **");
            Kick(playerid);
            return 1;
         }
        SetPlayerSpawn(playerid);
        SetPlayerToTeamColor(playerid);
        playerdeath[playerid] = 0;
        SetPlayerTeam(playerid,4);
        return 1;
    }

     

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