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Maris_Jain

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Posts posted by Maris_Jain

  1.  if (strcmp(cmd, "/admins", true) == 0)
        {
          if(IsPlayerConnected(playerid))
          {
          SendClientMessage(playerid, COLOR_GREEN, "_____ Admini Online _____");
          for(new i = 0; i < MAX_PLAYERS; i++)
          {
            if(IsPlayerConnected(i))
            {
                if(PlayerInfo[pAdmin] == 1339)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Owner Server>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x01CD67FF, string);
                }
                if(PlayerInfo[pAdmin] == 1)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Trial Admin>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x94FEC9FF, string);
                }
                if(PlayerInfo[pAdmin] == 2)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Regular Admin>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x5CFEADFF, string);
                }
                if(PlayerInfo[pAdmin] == 3)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Super Admin>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x01FC7EFF, string);
                }
                if(PlayerInfo[pAdmin] == 4)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Lead Admin>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0xC0FF3EAA, string);
                 }
                 if(PlayerInfo[pAdmin] == 1337)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Head Admin>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x01CD67FF, string);
                }
                if(PlayerInfo[pAdmin] == 1338)
                {
                GetPlayerName(i, sendername, sizeof(sendername));
                format(string, 256, "{DDA0DD}<Co Owner>{ffffff} %s {DDA0DD}Id:{ffffff}%d {FF0000}Off-Duty{ffffff}", sendername,i);
                SendClientMessage(playerid, 0x01CD67FF, string);
                }
            }
                }
            }
            return 1;
        }

    Ma tot chinui de vreo 2 zile ... cand dau /aod sa imi apara On Duty si cand dau /aod din nou sa apara Off Duty .. am mai incercat eu sa fac toata comanda dar nu mergea ... ma poate ajuta cineva? 

  2. stock PlayerToPoint(Float:radi, playerid, Float, Float:y, Float:z)
    {
        new Floatldposx, Floatldposy, Floatldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        tempposx = (oldposx -x);
        tempposy = (oldposy -y);
        tempposz = (oldposz -z);
        if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
        {
            return 1;
        }
        return 0;
    }

    Asta nu o aveam .. am adaugat si poftim :

    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36445) : error 025: function heading differs from prototype
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36446) : error 021: symbol already defined: "PlayerToPoint"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36449) : error 017: undefined symbol "oldposx"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36450) : error 017: undefined symbol "oldposx"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36451) : error 017: undefined symbol "oldposy"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36452) : error 017: undefined symbol "oldposz"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposz"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposy"
    D:\PlayNoLimit Server\PlayNoLimit RPG\PlayNoLimit RPG\gamemodes\saveG.pwn(36447) : warning 203: symbol is never used: "Floatldposx"
    Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    6 Errors.

     

    In fine ..

    Am descoperit de ce imi dadea erorile , dar ! Deci .. de la /ahelp nu ma lasa uite comanda ... daca o implementez iar , imi da la fel 26 errors si imi sterge PlayNoLimit.amx , de ce ?

    //=============================================================================================================================================================
    // = Comanda: /ahelp
    //=============================================================================================================================================================
        if(strcmp(cmd, "/ahelp", true) == 0 || strcmp(cmd, "/ah", true) == 0)
        {
            if(IsPlayerConnected(playerid))
            {
                SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
                if (PlayerInfo[playerid][pAdmin] >= 1)
                {
                    SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /check • /checkweapons • /recon /reconoff • /kick • /ban • /goto • /bigears • /re(spawn)");
                    SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff}  /atransfer • /ahouse • /abiz • /freeze • /unfreeze • /mute • /showmute • /slap • /ck ");
                    SendClientMessage(playerid,  COLOR_GREEN, "{ff0000}» {ffd700}Trial Admin:{ffffff} /dn • /up • /fly • /lt • /rt • /gotom • /gotosf • /gotols • /setint • /setvw");
                 }
                if (PlayerInfo[playerid][pAdmin] >= 2)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Regular Admin:{ffffff} • /setteam • /cnn • /gethere");
                }
                if (PlayerInfo[playerid][pAdmin] >= 3)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Super Admin:{ffffff}  /entercar • /gotocar • /rtc • /getcar • /unwarn • /disarm • /disarmall");
                }
                if (PlayerInfo[playerid][pAdmin] >= 4)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /oldcar • /explode • /forceskin • /givegunallzone • /givedrugs");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Lead Admin:{ffffff}  /repaircar /respawncar • /sethp • /setarmor • /setchamp /respawn");
                }
                if (PlayerInfo[playerid][pAdmin] >= 1337)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /house • /houseo • /biz • /sbiz • /showsbiz");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /nooc • /cnnn • /tod • /makeircadmin • /agivelicense");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Head Admin:{ffffff}  /hirecar • /cc • /jail • /fpk • /crash • /setskin • /healall ");
                }
                if (PlayerInfo[playerid][pAdmin] >= 1338)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /asellbiz • /asellsbiz • /asellhouse • /mark • /gotomark");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Co Owner:{ffffff}  /stratlotto • /makegm • /prison • /getip");
                }
                if (PlayerInfo[playerid][pAdmin] >= 1339)
                {
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /gotoxyz • /veh • /mk • /cks");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}  /givelevelall • /giverpall • /setstat • /makeadmin");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /money • /givemoney • /givevip • /ungivevip");
                    SendClientMessage(playerid, COLOR_GREEN,"{ff0000}» {ffd700}Owner:{ffffff}   /cweather • /logout • /logoutall • /savemission • /loadmission");

                SendClientMessage(playerid, COLOR_GREEN,"_________________________________________________________________");
            }
            return 1;
        }

  3. Salut , am si eu o problema .. 

    Cand compilez GameMod-ul , imi da niste Erori si mi se sterge Server.Amx din GameMode ....

    Daca ma poate ajuta cineva , sa rezolv asta ... i as multumi din Inima !

    Aici sunt Erorile :

    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1860) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1864) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1879) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1883) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1887) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1891) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1895) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1910) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1914) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1918) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1922) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1926) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1941) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1945) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1949) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1964) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(1968) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4330) : error 004: function "ProxDetector" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4522) : error 004: function "CrimInRange" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4882) : error 004: function "DMVCountDown" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(4915) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5460) : error 004: function "PlayerToPoint" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5528) : error 004: function "ProxDetector" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5707) : error 004: function "ClearChatbox" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5721) : error 004: function "ClearChatbox" is not implemented
    D:\GM Mode\saveG RPG\saveG RPG\gamemodes\saveG.pwn(5738) : error 004: function "ClearChatbox" is not implemented

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    26 Errors.

     

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