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david1995

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Posts posted by david1995

  1. 42 minutes ago, Arhix. said:

    Cauta cu CTRL+G linia:14462

    Unde vezi:

    
    if((strcmp(nume, "Hurdock", true) == 0) || (strcmp(nume, "Hurdock", true) == 0))
    
    pune asa:
    
    if((strcmp(nume, "Numele Tau", true) == 0) || (strcmp(nume, "Numele Tau", true) == 0))// in loc de Numele Tau iti pui numele pe care vrei sa ai comanda :) 

    Sper sa rezolvi.

     

    Asta am facut-o eu stai calm , defapt am tot sters-o cu totul.

  2. 10 hours ago, Jamal Alin said:

    Meriti asta, dupa cum zice si Tudor si eu sunt satul de tot felul de copii care nu stiu bine sa joace SA:MP dar incearca sa administreze un server. Sper sa nu-ti spuna nimeni cum sa rezolvai problema :))))

    Nustiu dupa ce ai mai lasat reply , daca nu ma ajuti cu nimica ;)

  3. Just now, Tud0r. #Imparat #Codat said:

    M-am saturat de voi astia cu gamemode-ul bigzone. Daca stiti ca nu faceti ceva unic si frumos mai bine va jucati pe serverele existente.

    Pai ce frate nu am voie sa descarc si eu gm bigzone , sa il testez la mine pe server?

  4. Cine stie comenziile ascunse gm-ului bigzone v5.1.3 ?

    Am cautat eu 

    Quote

    if (PlayerInfo[playerid][pAdmin] >= 0)

    Dar nu gasesc ! 

    Uitati aici fisierul .pwn

    L-am pus pe host si mi-a fost spart de x2 ori . Din data de baza . . Faza cu EstiFondator  am sters-o acuma.

    Stie cineva va rog?

    BigZoneGM.pwn

  5. 2 hours ago, Ainox said:

    Daca nu folosesti baza de la gm-ul bugged (vortex) nu o sa mearga la acel panel

    Pai folosesc . Dar nustiu ce are. GM-ul merge perfect . Dar panel nu.

    Si le-am descarcat ambele de pe acelasi site.

  6. 11 hours ago, Ainox said:

    Salut,

    Adauga @ inaintea lui  mysqli_select_db('test', $link);

    Multumesc..Dar acuma nustiu ce are nu cred ca se connecteaza cu data de baza.Adica merge site. Si bag parola si nume bun dar zice ca is incorecte.

  7. 1 minute ago, TheSpy said:

    Cauta variabila  $link

     

    In data de baza ?..

    Uite aici ...

    Quote

    <?php
    $link = mysqli_connect('localhost', 'root', '') or die("Nu se poate efectua conexiunea MYSQL.");
    mysqli_select_db('test', $link);
    $dbh = new PDO('mysql:host=localhost;dbname=test;charset=utf8', 'root', '');
    ?>

     

  8. 4 minutes ago, Mister said:

    Nu inteleg de ce iti da eroarea din moment ce  tu folosesti variabila, daca te deranjeaza pune asta   #pragma unused StopFly

    Pai dar nu se opreste fly , si nu ma deranjeaza ca da eroarea Stop Fly , dar problema e ca nu mai se opreste.

  9. Am o problema fly , nu functioneaza imi scrie ca am pornit fly , viata tot , dar nu pot zbura 

    Sau daca zboara nu il mai pot oprii.

    Am #include <fly>

    Comanda

    Quote

    CMD:flymode(playerid, params[])
    {
        if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Contul tau este blocat. Foloseste /loginpin pentru al debloca. Daca nu ai un pin foloseste /addpin.");
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pAdmin] >= 1)
            {
                new sendername[30],string[256];
                if(PlayerInfo[playerid][pFlyMode] == 0)
                {
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    PlayerInfo[playerid][pFlyMode] = 1;
                    format(string,sizeof(string),"%s is now in flymode.", sendername);
                    SetPlayerHealth(playerid, 500000.0);
                }
                else
                {
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    PlayerInfo[playerid][pFlyMode] = 0;
                    format(string,sizeof(string),"%s has stopped flymode.", sendername);
                    StopFly(playerid);
                    SetPlayerHealth(playerid, 100);
                }
                ABroadCast(COLOR_YELLOW,string,1);
            }
            else return SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
        }
        return 1;
    }

    Erori compliere

    Quote

    (50254) : warning 203: symbol is never used: "InitFly"
    (50254) : warning 203: symbol is never used: "StartFly"
    (50254) : warning 203: symbol is never used: "StopFly"

     

  10. Salut am o problema la comanda bonus

    La bonus vreau sa o pun ca playerii sa o poata folosii dupa o ora jucata.

    Comanda 

    Quote

    CMD:bonus(playerid,params[])
    {
        if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
        if(IsPlayerConnected(playerid))
         {
            if (PlayerToPoint(3, playerid,1745.1322,-1860.8306,13.5783))
            {
                  if(PlayerInfo[playerid][pLevel] <= 2)
                 {
                     GivePlayerCash(playerid, 30000000);
                     PlayerInfo[playerid][pLevel] = 8;
                     Update(playerid, pLevelx);
                     Update(playerid, pCashx);
                     SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
                    SendClientMessage(playerid, COLOR_BLUE,"Ai primit $30,000,000 si level 8 de bun venit!");
                }
                else
                {
                    SendClientMessage(playerid, COLOR_RED,"Nu poti folosi aceasta comanda daca ai level 3+ !Nu fi nesimtit !");
                    return 1;
                }
            }
            else return SendClientMessage(playerid, COLOR_BLUE,"Nu sunteti la locul de /bonus pentru a va luat Cadoul de bun venit!");
        }
        return 1;
    }

     

     

     

  11. Deci salut !

    Cand dau areafreeze *sa dea freeze pe o anumita raza ... playeri daca dau comanda /handsup si f numai sunt in freeze. De ce? 

    Comanda areafreeze

    Quote

    CMD:areafreeze(playerid, params[])
    {
        if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Contul tau este blocat. Foloseste /loginpin pentru al debloca. Daca nu ai un pin foloseste /addpin.");
        if(IsPlayerConnected(playerid))
        {
            if (PlayerInfo[playerid][pAdmin] >= 2)
            {
                new range,sendername[MAX_PLAYER_NAME],string[256];
                if(sscanf(params, "i",range)) return SendClientMessage(playerid, COLOR_WHITE, "{FF9900}Scrie: {FF0000}/areafreeze [Range]");
                {
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), "AdmInfo: {FF0000}%s {FFFFFF}a dat Freeze la toti jucatorii aflati pe o raza de  {FF0000}(%d){FFFFFF} Metri", sendername, range);
                    ABroadCast(COLOR_YELLOW,string,1);
                    for(new i = 0; i < MAX_PLAYERS; i ++)
                    {
                        if (ProxDetectorS(range, playerid, i))
                        {
                            TogglePlayerControllable(i, 0);
                        }
                    }
                }
            }
            else return SendClientMessage(playerid, COLOR_WHITE,"{5CAD5C}Error: Your admin/help level isn't high enough to use this command.");
        }
        return 1;
    }

     

    Si handsup daca e nevoie

     

    Quote

    CMD:handsup(playerid,params[])
    {
        if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Contul tau este blocat. Foloseste /loginpin pentru al debloca. Daca nu ai un pin foloseste /addpin.");
        if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "{999999}Animations are inaccessible on foot.");
        if(PlayerPaintballing[playerid] == 1) return SCM(playerid,COLOR_WHITE,"{FFF8C6}Command is not currently accessible.");
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
        }
        return 1;
    }

     

  12. 17 hours ago, Mister said:

    Posteaza de la onplayerkeystatechange   cauta newkeys == KEY_NO

    Uite

    Cred ca de asta ai nevoie.

    Quote

    if (newkeys & KEY_NO)
       {
            if(SwitchKey[playerid] == 1)
            {
                new string[100];
                 if(personalcar[playerid] != 0)
                  {
                    if(CheckPlayerDistanceToVehicle(5.0, playerid, personalcar[playerid]))
                    {
                         if(CarInfo[OwnedVeh(personalcar[playerid])][cLock] == 1)
                          {
                            GetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
                              SetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,0,bonnet,boot,objective);
                            format(string, sizeof(string), "~w~%s ~Descuiat",CarInfo[OwnedVeh(personalcar[playerid])][cDescription]);
                            GameTextForPlayer(playerid, string, 4000, 4);
                            CarInfo[OwnedVeh(personalcar[playerid])][cLock] = 0;
                            gCarLock[personalcar[playerid]] = 0;
                            vUpdate(OwnedVeh(personalcar[playerid]), cLockx); //
                            return 1;
                        }
                        else if(CarInfo[OwnedVeh(personalcar[playerid])][cLock] == 0)
                        {
                            GetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
                              SetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,1,bonnet,boot,objective);
                            format(string, sizeof(string), "~w~%s ~r~Incuiat",CarInfo[OwnedVeh(personalcar[playerid])][cDescription]);
                            GameTextForPlayer(playerid, string, 4000, 4);
                            CarInfo[OwnedVeh(personalcar[playerid])][cLock] = 1;
                            gCarLock[personalcar[playerid]] = 1;
                            vUpdate(OwnedVeh(personalcar[playerid]), cLockx); //
                            return 1;
                        }
                    }
                    return 1;
                 }
                else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You don't have a vehicle.");
            }
            else if(SwitchKey[playerid] == 2)
            {
                new carid,string[128];
                if(HireCar[playerid] == -1) return 1;
                if(HireCar[playerid] != -1)
                {
                    carid = HireCar[playerid];
                }
                if(CheckPlayerDistanceToVehicle(5.0, playerid, HireCar[playerid]))
                {
                    if(gCarLock[carid] == 0)
                    {
                        new vehicles = GetVehicleModel(carid) - 400;
                        format(string, sizeof(string), "~w~%s ~r~Incuiat", aVehicleNames[vehicles]);
                        GameTextForPlayer(playerid, string, 4000, 4);
                          PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
                        gCarLock[carid] = 1;
                        GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
                          SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,1,bonnet,boot,objective);
                        return 1;
                    }
                    else if(gCarLock[carid] == 1)
                    {
                        new vehicles = GetVehicleModel(carid) - 400;
                        format(string, sizeof(string), "~w~%s ~g~Descuiat", aVehicleNames[vehicles]);
                        GameTextForPlayer(playerid, string, 4000, 4);
                        PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
                        gCarLock[carid] = 0;
                        GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
                          SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,0,bonnet,boot,objective);
                        return 1;
                    }
                }
            }
        }

     

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