CristyRo
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Posts posted by CristyRo
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[pawn]dcmd_stats(playerid, params[])
{
new givepid;
//------------------------------------------------------------------------------
if(!sscanf(params, "u", givepid))
{
if(IsPlayerConnected(givepid))
{
ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(givepid), "Ok");
return 1;
}
else return SendClientMessage(playerid, red, "ERROR: Player not connected!");
}
else return ShowPlayerDialog(playerid, 9990, DIALOG_STYLE_MSGBOX, "{CCCCCC}Player Stats", ShowStats(playerid), "Ok");
}[/pawn]
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Ai new givepid; ?
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Nick: CristyRo
Problema: am facut un dialog la connect, cand se conecteze sa ii apara un dialog care sa selecteze limba, dar imi da errors
Erori / warnings:
[pawn]
RRS.pwn(1382) : warning 202: number of arguments does not match definition
[/pawn]
Lini/script:
[pawn]
ShowPlayerDialog(playerid, gLang, DIALOG_STYLE_MSGBOX, "{AFAFAF}Select your language", "Romana", "Engish");[/pawn]
Ai incercat sa rezolvi singur ?:Da
T/C rezolvat.
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[pawn]
Textdraw0 = TextDrawCreate(535.988403, 423.500061, "Skilledz ~w~Community");
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawAlignment(Textdraw0, 1);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.447657, 1.745833);
TextDrawColor(Textdraw0, 8454088);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 0);
[/pawn]
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Multumesc, puteti da T/C.
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S-a compilat, multumesc, dar
[pawn]
C:\Users\Sebastian\Desktop\Cristian\RSSFORHOST\gamemodes\RRS.pwn(4278) : warning 202: number of arguments does not match definition
C:\Users\Sebastian\Desktop\Cristian\RSSFORHOST\gamemodes\RRS.pwn(6150) : warning 202: number of arguments does not match definition
C:\Users\Sebastian\Desktop\Cristian\RSSFORHOST\gamemodes\RRS.pwn(10184) : warning 202: number of arguments does not match definition
[/pawn]
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Nick: CristyRo
Problema: am un language system in gamemode si imii da error.
Erori / warnings:
[pawn]
C:\Users\Sebastian\Desktop\Cristian\RSSFORHOST\gamemodes\RRS.pwn(12575) : error 017: undefined symbol "playerid"
C:\Users\Sebastian\Desktop\Cristian\RSSFORHOST\gamemodes\RRS.pwn(12608) : error 017: undefined symbol "playerid"
[/pawn]
Lini/script:
[pawn]
stock ShowCmds()
{
new SCmds[2024];
//--------------------------------------------------------------------------
if(pLang[playerid] == 1336)
{
strcat(SCmds, "{0066CC}Royal {FFFF00}Super {FF0000}Stunt {AFAFAF} Commands\n");
strcat(SCmds, "{FF0000}/CreateClan {FFFABA}- To create your own clan!\n");
strcat(SCmds, "{FF0000}/Help {FFFABA}- If you are new on our server and need some help!\n");
strcat(SCmds, "{FF0000}/Teles {FFFABA}- The list with all server teleports!\n");
strcat(SCmds, "{FF0000}/Cmds {FFFABA}- The list with all server commands!\n");
strcat(SCmds, "{FF0000}/News {FFFABA}- To see what's new on our server!\n");
strcat(SCmds, "{FF0000}/Credits {FFFABA}- To see our server credits\n");
strcat(SCmds, "{FF0000}/Rules {FFFABA}- To see our server rules that you must respect!\n");
strcat(SCmds, "{FF0000}/MoveStats {FFFABA}- To move your stats!\n");
strcat(SCmds, "{FF0000}/Trade {FFFABA}- To Sell and Buy things from your Stats\n");
strcat(SCmds, "{FF0000}/v {FFFABA}- To browse through a vehicles menu!\n");
strcat(SCmds, "{FF0000}/Car [Name/ID]{FFFABA}- To spawn youRSElf a vehicle!\n");
strcat(SCmds, "{FF0000}/Nrg {FFFABA}- To spawn youRSElf a NRG-500!\n");
strcat(SCmds, "{FF0000}/TopP {FFFABA}- To see our server top players!\n");
strcat(SCmds, "{FF0000}/Skin [skinID] {FFFABA}- To change your skin!\n");
strcat(SCmds, "{FF0000}/TCar [1-10] {FFFABA}- To spawn youRSElf a tunned car!\n");
strcat(SCmds, "{FF0000}/SStunts {FFFABA}- To see a list with some simple stunts!\n");
strcat(SCmds, "{FF0000}/Stats [PlayerID] {FFFABA}- To see someone stats!\n");
strcat(SCmds, "{FF0000}/GetID [Name] {FFFABA}- To get someone ID from his name!\n");
strcat(SCmds, "{FF0000}/Up [Height] {FFFABA}- To change your position height!\n");
strcat(SCmds, "{FF0000}/Animlist {FFFABA}- To see a list with all anims!\n");
strcat(SCmds, "{FF0000}/Ozn {FFFABA}- To make youRSElf an UFO!\n");
strcat(SCmds, "{FF0000}/Time {FFFABA}- To see what time is it\n");
strcat(SCmds, "{FF0000}/RW {FFFABA}- To buy an Running Weapons pack!\n");
strcat(SCmds, "{FF0000}/WW {FFFABA}- To buy an Walking Weapons pack!\n");
strcat(SCmds, "{FF0000}/Vup {FFFABA}- To activate/deactivate Vup!\n");
strcat(SCmds, "{FF0000}/HideTag {FFFABA}- Turn Name tag off!\n");
strcat(SCmds, "{FF0000}/CMenu {FFFABA}- To change your color!\n");
strcat(SCmds, "{FF0000}/Ad [Message] {FFFABA}- To make an announcement!\n");
strcat(SCmds, "{FF0000}/StopHold {FFFABA}- To remove all attached holds!\n");
}
if(pLang[playerid] == 1337)
{
strcat(SCmds, "{0066CC}Royal {FFFF00}Super {FF0000}Stunt {AFAFAF} Comenzi\n");
strcat(SCmds, "{FF0000}/CreateClan {FFFABA}- Iti poti creea propriul clan!\n");
strcat(SCmds, "{FF0000}/Help {FFFABA}- daca esti nou pe server, aici poti gasi informatii!\n");
strcat(SCmds, "{FF0000}/Teles {FFFABA}- The list with all server teleports!\n");
strcat(SCmds, "{FF0000}/Cmds {FFFABA}- The list with all server commands!\n");
strcat(SCmds, "{FF0000}/News {FFFABA}- To see what's new on our server!\n");
strcat(SCmds, "{FF0000}/Credits {FFFABA}- To see our server credits\n");
strcat(SCmds, "{FF0000}/Rules {FFFABA}- To see our server rules that you must respect!\n");
strcat(SCmds, "{FF0000}/MoveStats {FFFABA}- To move your stats!\n");
strcat(SCmds, "{FF0000}/Trade {FFFABA}- To Sell and Buy things from your Stats\n");
strcat(SCmds, "{FF0000}/v {FFFABA}- To browse through a vehicles menu!\n");
strcat(SCmds, "{FF0000}/Car [Name/ID]{FFFABA}- To spawn youRSElf a vehicle!\n");
strcat(SCmds, "{FF0000}/Nrg {FFFABA}- To spawn youRSElf a NRG-500!\n");
strcat(SCmds, "{FF0000}/TopP {FFFABA}- To see our server top players!\n");
strcat(SCmds, "{FF0000}/Skin [skinID] {FFFABA}- To change your skin!\n");
strcat(SCmds, "{FF0000}/TCar [1-10] {FFFABA}- To spawn youRSElf a tunned car!\n");
strcat(SCmds, "{FF0000}/SStunts {FFFABA}- To see a list with some simple stunts!\n");
strcat(SCmds, "{FF0000}/Stats [PlayerID] {FFFABA}- To see someone stats!\n");
strcat(SCmds, "{FF0000}/GetID [Name] {FFFABA}- To get someone ID from his name!\n");
strcat(SCmds, "{FF0000}/Up [Height] {FFFABA}- To change your position height!\n");
strcat(SCmds, "{FF0000}/Animlist {FFFABA}- To see a list with all anims!\n");
strcat(SCmds, "{FF0000}/Ozn {FFFABA}- To make youRSElf an UFO!\n");
strcat(SCmds, "{FF0000}/Time {FFFABA}- To see what time is it\n");
strcat(SCmds, "{FF0000}/RW {FFFABA}- To buy an Running Weapons pack!\n");
strcat(SCmds, "{FF0000}/WW {FFFABA}- To buy an Walking Weapons pack!\n");
strcat(SCmds, "{FF0000}/Vup {FFFABA}- To activate/deactivate Vup!\n");
strcat(SCmds, "{FF0000}/HideTag {FFFABA}- Turn Name tag off!\n");
strcat(SCmds, "{FF0000}/CMenu {FFFABA}- To change your color!\n");
strcat(SCmds, "{FF0000}/Ad [Message] {FFFABA}- To make an announcement!\n");
strcat(SCmds, "{FF0000}/StopHold {FFFABA}- To remove all attached holds!\n");
}
//--------------------------------------------------------------------------
return SCmds;
}
[/pawn]
Ai incercat sa rezolvi singur ?:Da
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Nume:CristyRo
Nume tutorial:Fanction System intr-un FS, 2 factiuni, OnlyKillerZ si Thug4Life cu comenzile de baza: /invite , /accept , /decline , /setrank , /setcoleader, /setleader , /setfskin , /fscreen,RCON:/setfowner.
Descriere:Faction system intr-un FilterScript, nu am gasit, am incercat sa fac dupa un model de faction system standard.
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Merci mult, T/C.
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Nick:CristyRo
Problema: warnings si errors la 4 comenzi
Erori / warnings:
C:\Users\Secret\Desktop\Secret\RSE\filterscripts\CC.pwn(741) : warning 209: function "cmd_opengate" should return a value C:\Users\Secret\Desktop\Secret\RSE\filterscripts\CC.pwn(742) : error 010: invalid function or declaration C:\Users\Secret\Desktop\Secret\RSE\filterscripts\CC.pwn(755) : warning 209: function "cmd_closegate" should return a value C:\Users\Secret\Desktop\Secret\RSE\filterscripts\CC.pwn(756) : error 010: invalid function or declaration
Lini/script: CMD:opengate(playerid, params[])
{
if (IsPlayerAnyClanMember(playerid))
{
MoveObject(gate1,3156.1377, -340.9691, 16.4334,4);
return 1;
}
else SendClientMessage(playerid,0xFF0000AA,"You are not member in a clan!");
}
return 1;
}
//------------------------------------------------------------------------------
CMD:og(playerid,params[]) return cmd_opengate(playerid, params);
//------------------------------------------------------------------------------
CMD:closegate(playerid, params[])
{
if (IsPlayerAnyClanMember(playerid))
{
MoveObject(gate1,3156.1377, -340.9691, 10.5306,4);
return 1;
}
else SendClientMessage(playerid,0xFF0000AA,"You are not member in a clan!");
}
return 1;
}
//------------------------------------------------------------------------------
CMD:cg(playerid,params[]) return cmd_closegate(playerid, params);
Ai incercat sa rezolvi singur ?:Da
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De la cine ai host?
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Skull" post="157514" timestamp="1390830392"]
Puteam sa jur ca e RSE v4 edit =)
Pai e Romania Real Stunt edit care ar veni XSS v4 edit
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Imi da warn
error 001: error 001: expected token: ";", but found "-end of file-""
la [pawn]#endif[/pawn]
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Nume:CristyRo
Nume tutorial:Cum sa leg o factiune/un gang de un teritoriu/gangzone.
Descriere:cum fac o factiune/gang sa fie legata de un gangzone?si cum fac ca acel gangzone daca un membru al altei factiuni/gang il poate captura stand 14 secunde intr-un checkpoint
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Imi place,daca inlocuiesc FactionMemeber cu GangMember se poate face gang system ,+1 rep
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Schimba hm in alt nume ca doebicei asa imi facea si mie
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Deci cand fac port forward la routerul meu (huawei hg655b) nu imi merge sv samp, adica doar mie imi merge nu si la altii
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CMD:hm(playerid, params[]) { //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 404.8082,2448.4775,16.1368)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 2118.8127,-2626.3044,13.6103)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -1467.242553,-208.593795,19.070312)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 1583.712890,1450.693969,10.831033)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -2335.8875,-1626.1935,483.3552)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -527.418701,2023.649047,47.490310)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 1857.1230,-2281.7593,17.0903)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -2633.8022,1359.0215,6.6751)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 1374.3136, -257.4903, 18.3436)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 834.037170, 269.238159, 709.190002)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 851.836975, -2246.758056, 662.570007)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 2410.961669,4172.320312,54.480434)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 1413.6228, 2730.4304, 10.8703)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -214.542678, -8175.392578, 35.225547)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 1841.7723, -3129.0222, 71.7619)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 3267.1531, -2449.8621, 90.8472)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -192.1480, -103.3305, 2.6739)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 560.0731,-1871.9779,4.1871)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -1973.711059, 287.046234, 35.171875)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, 2499.548583, -1684.674194, 13.429053)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //-------------------------------------------------------------------------- if(IsPlayerInRangeOfPoint(playerid, 20, -276.953033, 1557.448364, 75.359375)) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid, "~n~~r~Info:~n~~y~+100 Health~n~~y~+100 Armour", 3000, 3); return 1; } //--------------------------------------------------------------------------- else return SendClientMessage(playerid, COLOR_GREEN, "{F6FF00}You are not in {0026FF}spawn zone{F6FF00}!"); }
pune asta in locul acelei comanda si iti setezi tu spawnu-l
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Cer sa te contrazic Exista pe internet IPB 3.4.6 la download , adica aproape toate platformele sunt la download
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Este pusa intr-un FS sau GM?
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IPB e mai buna ca SMF
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[pawn] //--------------------------------------------------------------------------
//Player Clan Weapons
//--------------------------------------------------------------------------
if(IsPlayerAnyClanMember(playerid))
{
SetPlayerColor(playerid,ClanColors[GetClanColor(GetPlayerClan(playerid))]);
GivePlayerWeapon(playerid, GetClanWeapon1(GetPlayerClan(playerid)), 1000000);
GivePlayerWeapon(playerid, GetClanWeapon2(GetPlayerClan(playerid)), 1000000);
GivePlayerWeapon(playerid, GetClanWeapon3(GetPlayerClan(playerid)), 1000000);
GivePlayerWeapon(playerid, GetClanWeapon4(GetPlayerClan(playerid)), 1000000);
GivePlayerWeapon(playerid, GetClanWeapon5(GetPlayerClan(playerid)), 1000000);
GivePlayerWeapon(playerid, GetClanWeapon6(GetPlayerClan(playerid)), 1000000);
}[/pawn]
C:\Users\Sebastian\Desktop\Cristian\RSE\gamemodes\RSE.pwn(1511) : error 029: invalid expression, assumed zero C:\Users\Sebastian\Desktop\Cristian\RSE\gamemodes\RSE.pwn(1511) : error 001: expected token: ";", but found ")" C:\Users\Sebastian\Desktop\Cristian\RSE\gamemodes\RSE.pwn(1511) : error 029: invalid expression, assumed zero C:\Users\Sebastian\Desktop\Cristian\RSE\gamemodes\RSE.pwn(1511) : fatal error 107: too many error messages on one line
Linia 1511:SetPlayerColor(playerid,ClanColors[GetClanColor(GetPlayerClan(playerid))]);
Rezolvat,trebuiau puse in Clan System la OnPlayerSpawn
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[pawn]CMD:hitsound(playerid,params[])
{
if(AccInfo[playerid][pVip] > 7)
{
SendClientMessage(playerid,0xFF0000FF, "Ding On Shot acctivated");
OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid);
new issuerid;
PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
else return SendClientMessage(playerid, red, "ERROR: You must be VIP Level 10 to use this command!");
}
[/pawn]
LuxAdminRSE.pwn(2032) : error 004: function "OnPlayerGiveDamage" is not implemented
rezolvat, trebuia facut un define si cateva variabile
Cerere Ajutor LuxAdmin /stats
in Arhivă probleme
Posted
Spune-mi ce ai la acele 3 linii