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Mase

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Posts posted by Mase

  1. [pawn] new bstr[400];

    for(new h = 0; h < sizeof(HouseInfo); h++)

        {

            if(HouseInfo[h][hOwned] == 0)

            {

                format(bstr, sizeof(bstr), "Aceasta casa este la Vanzare\nInfo: {FFFFFF}%s\n{06BF56}Pret: {FFFFFF}$ %d\n{06BF56}Level: {FFFFFF}%d\n{06BF56}pentru a cumpara casa foloseste /buyhouse.",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);

                HouseInfo[h][hTextInfo] = Update3DTextLabelText(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                pickups++;

            }

            if(HouseInfo[h][hOwned] == 1)

            {

                if(HouseInfo[h][hRentabil] == 0)

                {

                format(bstr, sizeof(bstr), "House %d\nDetinator: {FFFFFF}%s\n{06BF56}Level:{FFFFFF}%d",h,HouseInfo[h][hOwner],HouseInfo[h][hLevel]);

                HouseInfo[h][hTextInfo] = Update3DTextLabelText(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],32,0);

                pickups++;

    }

    else

    {

                format(bstr, sizeof(bstr), "House %d\nDetinator: {FFFFFF}%s\n{06BF56}Level:{FFFFFF}%d\n{06BF56}Inchiriat:${FFFFFF}%d\nPentru a sta in chirie foloseste /rentroom.",h,HouseInfo[h][hOwner],HouseInfo[h][hLevel],HouseInfo[h][hRent]);

                HouseInfo[h][hTextInfo] = Update3DTextLabelText(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],32,0);

                pickups++;

    }

    }

        }

        for(new h = 0; h < sizeof(BizzInfo); h++)

        {

            if(BizzInfo[h][bOwned] == 0)

            {

                format(bstr, sizeof(bstr), "{0F90FA}Bizz %d\nAcest Business este la Vanzare\nNume: {FFFFFF}%s\n{0F90FA}Pret: {FFFFFF}$ %d\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Pentru a cumpara bizzul foloseste /buybiz",h,BizzInfo[h][bMessage],BizzInfo[h][bBuyPrice],BizzInfo[h][bLevelNeeded]);

                BizzInfo[h][bTextInfo] = Update3DTextLabelText(bstr,0x0F90FAFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1274, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);

                pickups++;

            }

            if(BizzInfo[h][bOwned] == 1)

            {

                format(bstr, sizeof(bstr), "{0F90FA}Bizz %d\n{FFFFFF}%s\n{0F90FA}Detinator Bizz:{FFFFFF}%s\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Intrare: {FFFFFF}%d\n{0F90FA}Foloseste /enter pentru a intra.",h,BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost]);

                BizzInfo[h][bTextInfo] = Update3DTextLabelText(bstr,0xFFFFFFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);

                pickups++;

            }

        }

        for(new h = 0; h < sizeof(SBizzInfo); h++)

        {

            if(SBizzInfo[h][sbOwned] == 0)

            {

                format(bstr, sizeof(bstr), "{0F90FA}SBizz %d\nAcest SBusiness este la Vanzare\nNume: {FFFFFF}%s\n{0F90FA}Pret:{FFFFFF}$ %d\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Pentru a cumpara sbizzul foloseste /buybiz.",h,SBizzInfo[h][sbMessage],SBizzInfo[h][sbBuyPrice],SBizzInfo[h][sbLevelNeeded]);

                SBizzInfo[h][sbTextInfo] = Update3DTextLabelText(bstr,0x0F90FAFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1274, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);

                pickups++;

            }

            if(SBizzInfo[h][sbOwned] == 1)

            {

                format(bstr, sizeof(bstr), "{0F90FA}SBizz %d\n{FFFFFF}%s\n{0F90FA}Detinator Sbizz:{FFFFFF}%s\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Intrare:{FFFFFF}%d",h,SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost]);

                SBizzInfo[h][sbTextInfo] = Update3DTextLabelText(bstr,0xFFFFFFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1239, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);

                pickups++;

            }

        }[/pawn]

    Errori

    [pawn]D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50183) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50183) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50192) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50192) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50200) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50200) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50212) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50212) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50219) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50219) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50229) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50229) : warning 213: tag mismatch

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50236) : error 035: argument type mismatch (argument 1)

    D:\HightGame\By MASE - RPG\gamemodes\hightgame.pwn(50236) : warning 213: tag mismatch

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    7 Errors.[/pawn]

  2. Nick: Mase

    Problema: Cand dau buyhouse / buybiz imi arata ca este cumparata dar imi apare si ca poate fi de vanzare, si nu sunt 2 case/biz-uri in acelasi loc, am verificat

    Erori / warnings: -

    Lini/script: Nu cred ca este nevoie

    Ai incercat sa rezolvi singur ?: Da

    [pawn] new bstr[400];

    for(new h = 0; h < sizeof(HouseInfo); h++)

        {

            if(HouseInfo[h][hOwned] == 0)

            {

                format(bstr, sizeof(bstr), "Aceasta casa este la Vanzare\nInfo: {FFFFFF}%s\n{06BF56}Pret: {FFFFFF}$ %d\n{06BF56}Level: {FFFFFF}%d\n{06BF56}pentru a cumpara casa foloseste /buyhouse.",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);

                HouseInfo[h][hTextInfo] = Create3DTextLabel(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                pickups++;

            }

            if(HouseInfo[h][hOwned] == 1)

            {

                if(HouseInfo[h][hRentabil] == 0)

                {

                format(bstr, sizeof(bstr), "House %d\nDetinator: {FFFFFF}%s\n{06BF56}Level:{FFFFFF}%d",h,HouseInfo[h][hOwner],HouseInfo[h][hLevel]);

                HouseInfo[h][hTextInfo] = Create3DTextLabel(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],32,0);

                pickups++;

    }

    else

    {

                format(bstr, sizeof(bstr), "House %d\nDetinator: {FFFFFF}%s\n{06BF56}Level:{FFFFFF}%d\n{06BF56}Inchiriat:${FFFFFF}%d\nPentru a sta in chirie foloseste /rentroom.",h,HouseInfo[h][hOwner],HouseInfo[h][hLevel],HouseInfo[h][hRent]);

                HouseInfo[h][hTextInfo] = Create3DTextLabel(bstr,0x06BF56FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.5,15,0,1);

                AddStaticPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);

                //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],32,0);

                pickups++;

    }

    }

        }

        for(new h = 0; h < sizeof(BizzInfo); h++)

        {

            if(BizzInfo[h][bOwned] == 0)

            {

                format(bstr, sizeof(bstr), "{0F90FA}Bizz %d\nAcest Business este la Vanzare\nNume: {FFFFFF}%s\n{0F90FA}Pret: {FFFFFF}$ %d\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Pentru a cumpara bizzul foloseste /buybiz",h,BizzInfo[h][bMessage],BizzInfo[h][bBuyPrice],BizzInfo[h][bLevelNeeded]);

                BizzInfo[h][bTextInfo] = Create3DTextLabel(bstr,0x0F90FAFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1274, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);

                pickups++;

            }

            if(BizzInfo[h][bOwned] == 1)

            {

                format(bstr, sizeof(bstr), "{0F90FA}Bizz %d\n{FFFFFF}%s\n{0F90FA}Detinator Bizz:{FFFFFF}%s\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Intrare: {FFFFFF}%d\n{0F90FA}Foloseste /enter pentru a intra.",h,BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost]);

                BizzInfo[h][bTextInfo] = Create3DTextLabel(bstr,0xFFFFFFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);

                pickups++;

            }

        }

        for(new h = 0; h < sizeof(SBizzInfo); h++)

        {

            if(SBizzInfo[h][sbOwned] == 0)

            {

                format(bstr, sizeof(bstr), "{0F90FA}SBizz %d\nAcest SBusiness este la Vanzare\nNume: {FFFFFF}%s\n{0F90FA}Pret:{FFFFFF}$ %d\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Pentru a cumpara sbizzul foloseste /buybiz.",h,SBizzInfo[h][sbMessage],SBizzInfo[h][sbBuyPrice],SBizzInfo[h][sbLevelNeeded]);

                SBizzInfo[h][sbTextInfo] = Create3DTextLabel(bstr,0x0F90FAFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1274, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);

                pickups++;

            }

            if(SBizzInfo[h][sbOwned] == 1)

            {

                format(bstr, sizeof(bstr), "{0F90FA}SBizz %d\n{FFFFFF}%s\n{0F90FA}Detinator Sbizz:{FFFFFF}%s\n{0F90FA}Level: {FFFFFF}%d\n{0F90FA}Intrare:{FFFFFF}%d",h,SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost]);

                SBizzInfo[h][sbTextInfo] = Create3DTextLabel(bstr,0xFFFFFFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0.5,15,0,1);

                AddStaticPickup(1239, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);

                pickups++;

            }

        }[/pawn]

    Cr2AfQj.png

  3. Nick: Mase

    Problema:  Am incercat fel si fel de comenzi [/kick] si [/ban]. Daca dau kick/ban cuiva apare in chat dar persoanei care primeste kick/ban nu-i apare..

    Erori / warnings: Nu-mi da errori. Nu apare celui care a primit kick/ban

    Lini/script: mai jos

    Ai incercat sa rezolvi singur ?: Da

    Comenzile

    [pawn]  if(strcmp(cmd, "/kick", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

        tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /kick [playerid/PartOfName] [reason]");

    return 1;

    }

    giveplayerid = ReturnUser(tmp);

    if (PlayerInfo[playerid][pAdmin] >= 5)

    {

    if(IsPlayerConnected(giveplayerid))

    {

        if(giveplayerid != INVALID_PLAYER_ID)

        {

        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    new length = strlen(cmdtext);

    while ((idx < length) && (cmdtext[idx] <= ' '))

    {

    idx++;

    }

    new offset = idx;

    new result[64];

    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))

    {

    result[idx - offset] = cmdtext[idx];

    idx++;

    }

    result[idx - offset] = EOS;

    if(!strlen(result))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /kick [playerid/PartOfName] [reason]");

    return 1;

    }

    new year, month,day;

    getdate(year, month, day);

    format(string, sizeof(string), "%s was kicked by Admin %s, reason: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year);

    KickLog(string);

    format(string, sizeof(string), "%s was kicked by Admin %s, reason: %s", giveplayer, sendername, (result));

    SendClientMessageToAll(COLOR_LIGHTRED, string);

    Kick(giveplayerid);

    return 1;

    }

    }

    }

    else

    {

    format(string, sizeof(string), "  %d is not an active player.", giveplayerid);

    SendClientMessage(playerid, COLOR_GRAD1, string);

    }

    }

    return 1;

    }[/pawn]

    [pawn]    if(strcmp(cmd, "/ban", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

        tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "{00A6FF}>>{FFFFFF} Scrie: /ban [playerid/PartOfName] [reason]");

    return 1;

    }

    giveplayerid = ReturnUser(tmp);

    if (PlayerInfo[playerid][pAdmin] >= 2)

    {

        if(IsPlayerConnected(giveplayerid))

        {

            if(giveplayerid != INVALID_PLAYER_ID)

            {

        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    new length = strlen(cmdtext);

    while ((idx < length) && (cmdtext[idx] <= ' '))

    {

    idx++;

    }

    new offset = idx;

    new result[64];

    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))

    {

    result[idx - offset] = cmdtext[idx];

    idx++;

    }

    result[idx - offset] = EOS;

    if(!strlen(result))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "{00A6FF}>>{FFFFFF} Scrie: /ban [playerid/PartOfName] [reason]");

    return 1;

    }

    new year, month,day;

    getdate(year, month, day);

    format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year);

    BanLog(string);

    format(string, sizeof(string), "AdmCmd: %s was banned by %s, reason: %s", giveplayer, sendername, (result));

    SendClientMessageToAll(COLOR_LIGHTRED, string);

    PlayerInfo[giveplayerid][pAdmin] = PlayerInfo[giveplayerid][pLevel];

    PlayerInfo[giveplayerid][pLevel] = -999;

                            new plrIP[16];

    GetPlayerIp(giveplayerid,plrIP, sizeof(plrIP));

        SendClientMessage(giveplayerid,COLOR_DBLUE,"|{FFFFFF}|-------------|{FF0000}[bAN INFO]{FFFFFF}|-------------|{FF0000}|");

                format(string, sizeof(string), "Numele tau este: %s.",giveplayer);

                            SendClientMessage(giveplayerid, COLOR_WHITE, string);

                            format(string, sizeof(string), "IP-ul tau este: %s.",plrIP);

                            SendClientMessage(giveplayerid, COLOR_WHITE, string);

                            format(string, sizeof(string), "Ai fost banat de: %s.",sendername);

                            SendClientMessage(giveplayerid, COLOR_WHITE, string);

                            format(string, sizeof(string), "Ai fost banat pentru urmatorul motiv: %s.",(result));

                            SendClientMessage(giveplayerid, COLOR_WHITE, string);

                            format(string, sizeof(string), "Ai fost banat pe data de: %d/%d/%d (Ziua-Luna-Anul)",day,month,year);

                            SendClientMessage(giveplayerid, COLOR_WHITE, string);

                            SendClientMessage(giveplayerid,COLOR_DBLUE,"|{FFFFFF}|-------------|{FF0000}[bAN INFO]{FFFFFF}|-------------|{FF0000}|");

                            SendClientMessage(giveplayerid,COLOR_LIGHTRED,"[bAN INFO]: Poti face o cerere de unban pe forumul nostru.Forumul este www.{FFFFFF}[{4FD359}----{FFFFFF}.ro.Succes !");

                            SendClientMessage(giveplayerid,COLOR_WHITE,"[HINT]: Te sfatuim sa faci o poza la aceste informatii,si sa o postezi cand faci cerere unban.Apasa F8 pentru a face poza !");

    Ban(giveplayerid);

    return 1;

    }

    }//not connected

    }

    else

    {

    format(string, sizeof(string), "  %d is not an active player.", giveplayerid);

    SendClientMessage(playerid, COLOR_GRAD1, string);

    }

    }

    return 1;

    }[/pawn]

  4. Am adaugat si eu dintr-un GameMode Ready2play[sper ca am scris corect], in GameMode care il editez eu, sistem de masini cu dealership. totul merge perfect numai ca, cand se da restart se schimba id-urile la masini, si cand intru in masina nu-mi scrie ca masina este a lui " X ",ce pot face sa nu mai se schimbe id-urile?

    [pawn]new PersonalCarID = 161;[/pawn] // ma gandesc ca este de aici problema cu id-urile

    [pawn]public IsAnOwnableCar(vehicleid)

    {

    if(vehicleid >= PersonalCarID && vehicleid <= 2000) { return 1; }

    return 0;

    } if(IsAnOwnableCar(newcar))

    {

        if(CarInfo[newcar][cOwned]==1)

        {

            format(string,sizeof(string),"Vehicle registered to %s",CarInfo[newcar][cOwner]);

    SendClientMessage(playerid, COLOR_BLUE, string);

        }

    }

    gLastCar[playerid] = newcar;

    gLastDriver[newcar] = playerid;

    }[/pawn]

  5. Am si eu o problema cu dialog-urile cand dau Closed ma scoate dupa server . Am adaugat eu o comanda /cabinet si Am luat un FileScript dupa net cu DealerShip daca e nevoie il postez

    GameMode : Mioveni-RP

    FileScript : http://www.solidfiles.com/d/c43d8/  [ acesta , numai ca am mai adaugat eu 20 de masini pe langa cele de acolo ]

    Poze [ Sper sa se inteleaga ]

    1.( cand apare dialogul )  :  http://postimg.org/image/hoeih70yf/

    2. ( si cand dau Closed )  :  http://postimg.org/image/7nht3zhup/

    Si la /cabinet se intampla la fel

    [ /cabinet ] este pentru a lua arme din HQ

  6. Salut am citit multe topicuri pe acesta tema , dar nu am reusit

    GameMode : Star-Gaming  [ Veriune Veche ]

    Plugin : sunt .so

    Am mai citit ceva ca poate fi de La fileScript.

    echo Executing Server Config...

    lanmode 1

    rcon_password ioicenabeandrei

    maxplayers 75

    port 7777

    hostname Star-Gaming: RPG [0.3D]

    gamemode0 StaG

    filterscripts Anims FakeKill AntiCbug

    announce 0

    query 1

    weburl www.s-gaming.org

    password ****

    onfoot_rate 40

    incar_rate 40

    weapon_rate 40

    stream_distance 300.0

    stream_rate 1000

    Password ma

    maxnpc 10

    plugins  streamer.so crashdetect.so  sscanf.so sampmysql.so audio.so

    logtimeformat [%H:%M:%S]

    bind *************

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