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Sn00Py

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Posts posted by Sn00Py

  1. In primul rand , ar trebui sa adaugi o variabila care sa recunoasca daca este propietarul sau nu . Inainte de RemovePlayerFromVehicle , ai putea pune functia care tine de sistemul AVS. Ar fii ceva gen :

     

     
    if(GetPlayerVehicleAccess(playerid, id) < 2) return SendClientMessage(playerid, COLOR_RED, "Player is not in your vehicle!");
    RemovePlayerFromVehicle(playerid);
     
  2. Problemă întâlnită (descriere): Am luat un script de Texas Hold'em Poker , si am o problema in joc. Cand dau in joc pe prima optiune a dialogului permis doar adminilor rCON , imi apare in consola o eroare.

     

     

    [18:50:04] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"

    [18:50:04] [debug]  Stack pointer (STK) is 0x30C1C, heap pointer (HEA) is 0x30CB4
    [18:50:04] [debug] AMX backtrace:
    [18:50:04] [debug] #0 00031db4 in public OnDialogResponse (0x00000000, 0x00007d64, 0x00000001, 0x00000000, 0x00030c54) from poker.amx

    Ero(area / rile) / warning-(ul / urile): Nici-o eroare la compilare
    Liniile de cod / sursa / script-ul:[pawn]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == DIALOG_CGAMESADMINMENU)
    {
    if(response) {
    switch(listitem)
    {
    case 0:
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    case 2:
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESCREDITS);
    }
    }
    }
    }
    if(dialogid == DIALOG_CGAMESSELECTPOKER)
    {
    if(response) {
    SetPVarInt(playerid, "tmpEditPokerTableID", listitem+1);
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPOKER);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESADMINMENU);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "tmpEditPokerTableID")-1;

    if(PokerTable[tableid][pkrPlaced] == 0) {
    switch(listitem)
    {
    case 0: // Place Poker Table
    {
    new szString[128];
    format(szString, sizeof(szString), "Press '{3399FF}~k~~PED_SPRINT~{FFFFFF}' to place poker table.");
    SendClientMessage(playerid, COLOR_WHITE, szString);

    SetPVarInt(playerid, "tmpPlacePokerTable", 1);
    }
    }
    } else {
    switch(listitem)
    {
    case 0: // Edit Poker Table
    {
    SetPVarFloat(playerid, "tmpPkrX", PokerTable[tableid][pkrX]);
    SetPVarFloat(playerid, "tmpPkrY", PokerTable[tableid][pkrY]);
    SetPVarFloat(playerid, "tmpPkrZ", PokerTable[tableid][pkrZ]);
    SetPVarFloat(playerid, "tmpPkrRX", PokerTable[tableid][pkrRX]);
    SetPVarFloat(playerid, "tmpPkrRY", PokerTable[tableid][pkrRY]);
    SetPVarFloat(playerid, "tmpPkrRZ", PokerTable[tableid][pkrRZ]);

    EditObject(playerid, PokerTable[tableid][pkrObjectID]);

    new szString[128];
    format(szString, sizeof(szString), "You have selected Poker Table %d, You may now customize it's position/rotation.", tableid);
    SendClientMessage(playerid, COLOR_WHITE, szString);
    }
    case 1: // Destroy Poker Table
    {
    DestroyPokerTable(tableid);

    new szString[64];
    format(szString, sizeof(szString), "You have deleted Poker Table %d.", tableid);
    SendClientMessage(playerid, COLOR_WHITE, szString);

    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    }
    }
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    }
    if(dialogid == DIALOG_CGAMESCREDITS)
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESADMINMENU);
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME)
    {
    if(response) {
    switch(listitem)
    {
    case 0: // Buy-In Max
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }
    case 1: // Buy-In Min
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }
    case 2: // Blind
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME4);
    }
    case 3: // Limit
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME5);
    }
    case 4: // Password
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME6);
    }
    case 5: // Round Delay
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME7);
    }
    case 6: // Start Game
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESBUYINPOKER);
    }
    }
    } else {
    LeavePokerTable(playerid);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME2)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }

    if(strval(inputtext) <= PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin]) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME3)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }

    if(strval(inputtext) >= PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax]) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME4)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME4);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBlind] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME5)
    {
    if(response) {
    if(strval(inputtext) < 2 || strval(inputtext) > 6) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME5);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrLimit] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME6)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;
    strmid(PokerTable[tableid][pkrPass], inputtext, 0, strlen(inputtext), 32);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME7)
    {
    if(response) {
    if(strval(inputtext) < 15 || strval(inputtext) > 120) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME7);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrSetDelay] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESBUYINPOKER)
    {
    if(response) {
    if(strval(inputtext) < PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin] || strval(inputtext) > PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax] || strval(inputtext) > GetPVarInt(playerid, "cgChips")) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESBUYINPOKER);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActivePlayers]++;
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")+strval(inputtext));
    SetPVarInt(playerid, "cgChips", GetPVarInt(playerid, "cgChips")-strval(inputtext));


    if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] == 3 && PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrRound] == 0 && PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrDelay] >= 6) {
    SetPVarInt(playerid, "pkrStatus", 1);
    }
    else if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] < 3) {
    SetPVarInt(playerid, "pkrStatus", 1);
    }

    if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] == 1 && GetPVarInt(playerid, "pkrRoomLeader")) {
    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] = 2;
    SelectTextDraw(playerid, COLOR_GOLD);
    }
    } else {
    return LeavePokerTable(playerid);
    }
    }
    if(dialogid == DIALOG_CGAMESCALLPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;

    new actualBet = PokerTable[tableid][pkrActiveBet]-GetPVarInt(playerid, "pkrCurrentBet");

    if(actualBet > GetPVarInt(playerid, "pkrChips")) {
    PokerTable[tableid][pkrPot] += GetPVarInt(playerid, "pkrChips");
    SetPVarInt(playerid, "pkrChips", 0);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);
    } else {
    PokerTable[tableid][pkrPot] += actualBet;
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")-actualBet);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);
    }

    SetPVarString(playerid, "pkrStatusString", "Call");
    PokerRotateActivePlayer(tableid);

    ApplyAnimation(playerid, "CASINO", "cards_raise", 4.1, 0, 1, 1, 1, 1, 1);
    }

    DeletePVar(playerid, "pkrActionChoice");
    }
    if(dialogid == DIALOG_CGAMESRAISEPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;

    new actualRaise = strval(inputtext)-GetPVarInt(playerid, "pkrCurrentBet");

    if(strval(inputtext) >= PokerTable[tableid][pkrActiveBet]+PokerTable[tableid][pkrBlind]/2 && strval(inputtext) <= GetPVarInt(playerid, "pkrCurrentBet")+GetPVarInt(playerid, "pkrChips")) {
    PokerTable[tableid][pkrPot] += actualRaise;
    PokerTable[tableid][pkrActiveBet] = strval(inputtext);
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")-actualRaise);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);

    SetPVarString(playerid, "pkrStatusString", "Raise");

    PokerTable[tableid][pkrRotations] = 0;
    PokerRotateActivePlayer(tableid);

    ApplyAnimation(playerid, "CASINO", "cards_raise", 4.1, 0, 1, 1, 1, 1, 1);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESRAISEPOKER);
    }
    }

    DeletePVar(playerid, "pkrActionChoice");
    }
    return 0;
    }[/pawn]
    Imagini / Video (optional): -
    Aţi încercat să rezolvaţi singur?: Da.

  3. Am luat un script de Texas Hold'em Poker , si am o problema in joc. Cand dau in joc pe prima optiune a dialogului permis doar adminilor rCON , imi apare in consola urmatorul lucru :

     

     

    [18:50:04] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"

    [18:50:04] [debug]  Stack pointer (STK) is 0x30C1C, heap pointer (HEA) is 0x30CB4
    [18:50:04] [debug] AMX backtrace:
    [18:50:04] [debug] #0 00031db4 in public OnDialogResponse (0x00000000, 0x00007d64, 0x00000001, 0x00000000, 0x00030c54) from poker.amx

     

     

    Acesta este OnDialogResponse-ul din fisier :

     

    [pawn]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == DIALOG_CGAMESADMINMENU)
    {
    if(response) {
    switch(listitem)
    {
    case 0:
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    case 2:
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESCREDITS);
    }
    }
    }
    }
    if(dialogid == DIALOG_CGAMESSELECTPOKER)
    {
    if(response) {
    SetPVarInt(playerid, "tmpEditPokerTableID", listitem+1);
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPOKER);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESADMINMENU);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "tmpEditPokerTableID")-1;

    if(PokerTable[tableid][pkrPlaced] == 0) {
    switch(listitem)
    {
    case 0: // Place Poker Table
    {
    new szString[128];
    format(szString, sizeof(szString), "Press '{3399FF}~k~~PED_SPRINT~{FFFFFF}' to place poker table.");
    SendClientMessage(playerid, COLOR_WHITE, szString);

    SetPVarInt(playerid, "tmpPlacePokerTable", 1);
    }
    }
    } else {
    switch(listitem)
    {
    case 0: // Edit Poker Table
    {
    SetPVarFloat(playerid, "tmpPkrX", PokerTable[tableid][pkrX]);
    SetPVarFloat(playerid, "tmpPkrY", PokerTable[tableid][pkrY]);
    SetPVarFloat(playerid, "tmpPkrZ", PokerTable[tableid][pkrZ]);
    SetPVarFloat(playerid, "tmpPkrRX", PokerTable[tableid][pkrRX]);
    SetPVarFloat(playerid, "tmpPkrRY", PokerTable[tableid][pkrRY]);
    SetPVarFloat(playerid, "tmpPkrRZ", PokerTable[tableid][pkrRZ]);

    EditObject(playerid, PokerTable[tableid][pkrObjectID]);

    new szString[128];
    format(szString, sizeof(szString), "You have selected Poker Table %d, You may now customize it's position/rotation.", tableid);
    SendClientMessage(playerid, COLOR_WHITE, szString);
    }
    case 1: // Destroy Poker Table
    {
    DestroyPokerTable(tableid);

    new szString[64];
    format(szString, sizeof(szString), "You have deleted Poker Table %d.", tableid);
    SendClientMessage(playerid, COLOR_WHITE, szString);

    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    }
    }
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSELECTPOKER);
    }
    }
    if(dialogid == DIALOG_CGAMESCREDITS)
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESADMINMENU);
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME)
    {
    if(response) {
    switch(listitem)
    {
    case 0: // Buy-In Max
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }
    case 1: // Buy-In Min
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }
    case 2: // Blind
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME4);
    }
    case 3: // Limit
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME5);
    }
    case 4: // Password
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME6);
    }
    case 5: // Round Delay
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME7);
    }
    case 6: // Start Game
    {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESBUYINPOKER);
    }
    }
    } else {
    LeavePokerTable(playerid);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME2)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }

    if(strval(inputtext) <= PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin]) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME2);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME3)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }

    if(strval(inputtext) >= PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax]) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME3);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME4)
    {
    if(response) {
    if(strval(inputtext) < 1 || strval(inputtext) > 1000000000) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME4);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBlind] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME5)
    {
    if(response) {
    if(strval(inputtext) < 2 || strval(inputtext) > 6) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME5);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrLimit] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME6)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;
    strmid(PokerTable[tableid][pkrPass], inputtext, 0, strlen(inputtext), 32);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESSETUPPGAME7)
    {
    if(response) {
    if(strval(inputtext) < 15 || strval(inputtext) > 120) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME7);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrSetDelay] = strval(inputtext);
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    } else {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESSETUPPGAME);
    }
    }
    if(dialogid == DIALOG_CGAMESBUYINPOKER)
    {
    if(response) {
    if(strval(inputtext) < PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMin] || strval(inputtext) > PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrBuyInMax] || strval(inputtext) > GetPVarInt(playerid, "cgChips")) {
    return ShowCasinoGamesMenu(playerid, DIALOG_CGAMESBUYINPOKER);
    }

    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActivePlayers]++;
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")+strval(inputtext));
    SetPVarInt(playerid, "cgChips", GetPVarInt(playerid, "cgChips")-strval(inputtext));


    if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] == 3 && PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrRound] == 0 && PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrDelay] >= 6) {
    SetPVarInt(playerid, "pkrStatus", 1);
    }
    else if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] < 3) {
    SetPVarInt(playerid, "pkrStatus", 1);
    }

    if(PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] == 1 && GetPVarInt(playerid, "pkrRoomLeader")) {
    PokerTable[GetPVarInt(playerid, "pkrTableID")-1][pkrActive] = 2;
    SelectTextDraw(playerid, COLOR_GOLD);
    }
    } else {
    return LeavePokerTable(playerid);
    }
    }
    if(dialogid == DIALOG_CGAMESCALLPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;

    new actualBet = PokerTable[tableid][pkrActiveBet]-GetPVarInt(playerid, "pkrCurrentBet");

    if(actualBet > GetPVarInt(playerid, "pkrChips")) {
    PokerTable[tableid][pkrPot] += GetPVarInt(playerid, "pkrChips");
    SetPVarInt(playerid, "pkrChips", 0);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);
    } else {
    PokerTable[tableid][pkrPot] += actualBet;
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")-actualBet);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);
    }

    SetPVarString(playerid, "pkrStatusString", "Call");
    PokerRotateActivePlayer(tableid);

    ApplyAnimation(playerid, "CASINO", "cards_raise", 4.1, 0, 1, 1, 1, 1, 1);
    }

    DeletePVar(playerid, "pkrActionChoice");
    }
    if(dialogid == DIALOG_CGAMESRAISEPOKER)
    {
    if(response) {
    new tableid = GetPVarInt(playerid, "pkrTableID")-1;

    new actualRaise = strval(inputtext)-GetPVarInt(playerid, "pkrCurrentBet");

    if(strval(inputtext) >= PokerTable[tableid][pkrActiveBet]+PokerTable[tableid][pkrBlind]/2 && strval(inputtext) <= GetPVarInt(playerid, "pkrCurrentBet")+GetPVarInt(playerid, "pkrChips")) {
    PokerTable[tableid][pkrPot] += actualRaise;
    PokerTable[tableid][pkrActiveBet] = strval(inputtext);
    SetPVarInt(playerid, "pkrChips", GetPVarInt(playerid, "pkrChips")-actualRaise);
    SetPVarInt(playerid, "pkrCurrentBet", PokerTable[tableid][pkrActiveBet]);

    SetPVarString(playerid, "pkrStatusString", "Raise");

    PokerTable[tableid][pkrRotations] = 0;
    PokerRotateActivePlayer(tableid);

    ApplyAnimation(playerid, "CASINO", "cards_raise", 4.1, 0, 1, 1, 1, 1, 1);
    } else {
    ShowCasinoGamesMenu(playerid, DIALOG_CGAMESRAISEPOKER);
    }
    }

    DeletePVar(playerid, "pkrActionChoice");
    }
    return 0;
    }[/pawn]

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