ReaxoR
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Posts posted by ReaxoR
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UP!
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Nu este de la placa video inainte aveam aceasi placa video doar ca aveam windows 7 si mergea bine!
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Salut!Cum am spus si in titlu am o problema la Map Editor.Cand intru in el vad tot albastru si nu vad obiectele.Folosesc Windows 8.1 ! Cine ma ajuta are +1 Respect!
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Salut, astazi m-am hotarat sa postez una dintre mapele mele!Acesta este un cartier de case,o benzinarie si un burgershot in locul acelui loc de pescuit(Parc de distractie)!
Poze: http://imgur.com/a/Bt1o3
Puneti astea la public OnPlayerConnect
[pawn]
RemoveBuildingForPlayer(playerid, 6456, 397.5391, -1848.4922, 12.1484, 0.25);
RemoveBuildingForPlayer(playerid, 6459, 387.8906, -1900.4375, 9.3906, 0.25);
RemoveBuildingForPlayer(playerid, 6460, 387.5781, -1918.3672, 8.8438, 0.25);
RemoveBuildingForPlayer(playerid, 6463, 389.7734, -2028.4688, 19.8047, 0.25);
RemoveBuildingForPlayer(playerid, 6464, 379.0625, -2065.0234, 11.7969, 0.25);
RemoveBuildingForPlayer(playerid, 6465, 368.0547, -2028.2422, 8.7344, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2028.5000, 32.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2021.6406, 29.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2017.4531, 24.0313, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2017.4297, 16.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2021.6328, 10.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2028.5156, 8.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2035.3984, 10.9453, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2039.6406, 16.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2039.6563, 24.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3751, 389.8750, -2035.3828, 29.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1529, 399.0078, -2066.8828, 11.2344, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 409.2109, -1798.3359, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 408.9922, -1806.3047, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 625, 408.8594, -1803.4922, 7.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 360.4531, -2086.6719, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 353.0156, -2081.1875, 6.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 368.9297, -2083.2656, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 353.0156, -2050.4844, 6.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -2036.1797, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 6462, 368.0547, -2028.2422, 8.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1972.5547, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 6466, 374.6953, -2054.8828, 8.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -2046.9375, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -2006.1563, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1942.5391, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -1941.6875, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -1963.8828, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -1989.5234, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -2012.9297, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -2083.2656, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 716, 363.5391, -1899.5938, 6.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1910.2813, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 361.5469, -1859.0313, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 716, 375.8516, -1873.2422, 6.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1871.2656, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1915.7891, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1897.2813, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1867.1719, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -1874.5703, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 378.4609, -1902.8203, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1841.3906, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 360.8281, -1849.4766, 7.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 361.5469, -1836.5156, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 360.8281, -1833.1953, 7.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1841.3906, 9.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1848.6641, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1831.1172, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 352.2969, -1811.8203, 6.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 361.5469, -1812.6406, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 377.4531, -1812.6094, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 378.0234, -1821.9922, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 360.8281, -1809.4453, 7.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1802.4531, 9.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1802.4531, 9.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 379.7422, -2086.8594, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 381.0313, -2070.9375, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 6283, 379.0625, -2065.0234, 11.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 379.5938, -2055.1016, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 386.5703, -2061.9531, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 379.5938, -2042.4922, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 379.5938, -2030.3359, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 379.5938, -2016.7500, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 386.5703, -2049.3516, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1340, 388.8594, -2071.6641, 7.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 390.2031, -2083.2656, 7.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2039.6406, 16.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2039.6563, 24.1094, 0.25);
RemoveBuildingForPlayer(playerid, 6298, 389.7734, -2028.4688, 19.8047, 0.25);
RemoveBuildingForPlayer(playerid, 6461, 389.7734, -2028.5000, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2028.5000, 32.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2021.6406, 29.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2017.4531, 24.0313, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2017.4297, 16.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2021.6328, 10.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2028.5156, 8.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2035.3984, 10.9453, 0.25);
RemoveBuildingForPlayer(playerid, 3752, 389.8750, -2035.3828, 29.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 400.3906, -2086.4219, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 400.7578, -2081.1875, 6.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 400.7578, -2050.4844, 6.5938, 0.25);
RemoveBuildingForPlayer(playerid, 6458, 379.5781, -1946.3047, 10.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 384.4297, -1929.8047, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 384.4297, -1904.1328, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 384.4297, -1874.0313, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 384.4297, -1855.5234, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 384.4297, -1837.9766, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 381.7969, -1834.9219, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1371, 387.1328, -1831.4453, 7.5938, 0.25);
RemoveBuildingForPlayer(playerid, 6457, 385.0859, -1823.6484, 10.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 381.7969, -1809.3594, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 379.1250, -1790.3047, 8.5547, 0.25);
RemoveBuildingForPlayer(playerid, 6299, 387.5781, -1918.3672, 8.8438, 0.25);
RemoveBuildingForPlayer(playerid, 6289, 387.8906, -1900.4375, 9.3906, 0.25);
RemoveBuildingForPlayer(playerid, 6288, 397.5391, -1848.4922, 12.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1500, 387.5625, -1817.0859, 6.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 388.5859, -1795.2031, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 401.2109, -1795.3125, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 6287, 400.8438, -1794.5547, 5.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 395.2266, -1793.6406, 7.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1759.6953, 15.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1728.6875, 21.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1371, 363.0234, -1716.6875, 23.2344, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1759.6953, 15.2266, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1728.6875, 21.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1216, 379.1094, -1717.0469, 23.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1216, 379.1094, -1717.9141, 22.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 361.4453, -1700.2813, 27.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1291, 361.4766, -1681.0703, 31.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1705.2891, 28.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1705.2891, 28.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 364.6094, -1672.0234, 34.4531, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 374.7969, -1672.0234, 34.4531, 0.25);
RemoveBuildingForPlayer(playerid, 4242, 496.4141, -2435.7031, -29.2578, 0.25);
RemoveBuildingForPlayer(playerid, 4377, 496.4141, -2435.7031, -29.2578, 0.25);[/pawn]
Iar acestea le puneti la pubilc OnGameModeInit()
[pawn]
CreateDynamicObject(9258, 353.06345, -2067.80835, 10.57416, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(9321, 351.87970, -2080.75806, 8.30223, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(9321, 351.94962, -2054.88574, 8.30223, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 409.87299, -2076.65161, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 409.90222, -2059.85425, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 399.47015, -2034.17163, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 397.03531, -2089.45972, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(982, 371.40060, -2089.48535, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(984, 355.41983, -2089.46875, 7.46759, 0.00000, 0.00000, -90.30000);
CreateDynamicObject(984, 349.14737, -2083.00073, 7.46537, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(983, 406.70352, -2046.95972, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(983, 402.68420, -2047.03064, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(984, 393.03827, -2012.25354, 7.46759, 0.00000, 0.00000, -90.30000);
CreateDynamicObject(983, 383.48444, -2012.20154, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(982, 399.45349, -2025.09985, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(984, 349.14493, -2053.46948, 7.46537, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(983, 352.38474, -2047.10205, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(983, 356.75632, -2047.15320, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(983, 359.96405, -2043.98743, 7.45618, 0.00000, 0.00000, -179.52000);
CreateDynamicObject(983, 360.01581, -2041.42371, 7.45618, 0.00000, 0.00000, -179.52000);
CreateDynamicObject(983, 356.75507, -2038.17188, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(983, 355.15417, -2038.14087, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(984, 352.21497, -2031.74634, 7.46537, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(983, 352.18130, -2027.74146, 7.45618, 0.00000, 0.00000, -179.52000);
CreateDynamicObject(983, 355.38162, -2024.56738, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(983, 356.98615, -2024.56018, 7.45618, 0.00000, 0.00000, -90.66000);
CreateDynamicObject(982, 360.19479, -2011.76160, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.19806, -1986.11462, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.19940, -1960.51196, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.19751, -1934.90320, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.20560, -1909.31555, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.19202, -1883.69788, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.14410, -1858.06335, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.11829, -1832.47412, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 380.29861, -1999.32056, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 380.32312, -1973.73779, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 380.30966, -1948.13696, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 399.37515, -1920.10059, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 399.34125, -1894.51221, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(984, 392.93881, -1932.97681, 7.46759, 0.00000, 0.00000, -90.30000);
CreateDynamicObject(984, 386.69690, -1932.94531, 7.46759, 0.00000, 0.00000, -90.30000);
CreateDynamicObject(983, 380.30103, -1936.14319, 7.53254, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3580, 391.65463, -2017.83533, 11.36177, 0.00000, 0.00000, -270.24008);
CreateDynamicObject(9321, 396.75269, -2026.82922, 8.30223, 0.00000, 0.00000, -179.99982);
CreateDynamicObject(9321, 396.65985, -2033.89441, 8.30223, 0.00000, 0.00000, -179.99982);
CreateDynamicObject(9321, 396.61118, -2040.92407, 8.30223, 0.00000, 0.00000, -179.99982);
CreateDynamicObject(3825, 404.09192, -2051.32153, 11.55358, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(9321, 407.16977, -2059.14673, 8.30223, 0.00000, 0.00000, -179.99982);
CreateDynamicObject(3825, 404.13629, -2074.01538, 11.55358, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(9321, 407.15598, -2066.19312, 8.30223, 0.00000, 0.00000, -179.99982);
CreateDynamicObject(6257, 390.27469, -1908.70728, 14.36846, 0.00000, 0.00000, 180.11992);
CreateDynamicObject(1506, 381.41800, -1911.76648, 7.05962, 0.00000, 0.00000, -269.69974);
CreateDynamicObject(3558, 357.92886, -2031.94897, 9.76468, 0.00000, 0.00000, -90.84000);
CreateDynamicObject(3616, 377.39520, -2085.55615, 9.76815, 0.00000, 0.00000, -180.17990);
CreateDynamicObject(9321, 390.21384, -2086.73950, 8.30223, 0.00000, 0.00000, -269.94022);
CreateDynamicObject(9321, 364.77783, -2086.65234, 8.30223, 0.00000, 0.00000, -269.94022);
CreateDynamicObject(5409, 389.74115, -1858.47119, 11.27861, 0.00000, 0.00000, 89.40004);
CreateDynamicObject(982, 399.36346, -1892.66943, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 409.85120, -1867.03833, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 409.84805, -1841.43481, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 409.81201, -1815.78821, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 397.01746, -1802.99976, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(982, 387.41745, -1802.98413, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(982, 374.63657, -1815.79773, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 387.29227, -1879.95044, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(982, 397.03558, -1879.95251, 7.51939, 0.00000, 0.00000, 89.99998);
CreateDynamicObject(1676, 391.33124, -1835.70557, 8.45119, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1676, 388.66473, -1835.78137, 8.45119, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1676, 384.18552, -1835.66235, 8.45119, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1676, 381.50516, -1835.69971, 8.45119, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1340, 382.14987, -1804.09509, 7.68621, 0.00000, 0.00000, -89.94005);
CreateDynamicObject(1340, 389.70013, -1804.11023, 7.68621, 0.00000, 0.00000, -89.94005);
CreateDynamicObject(1340, 397.28125, -1804.08533, 7.68621, 0.00000, 0.00000, -89.94005);
CreateDynamicObject(1340, 405.93973, -1804.05127, 7.68621, 0.00000, 0.00000, -89.94005);
CreateDynamicObject(1231, 369.83719, -1672.40833, 34.40068, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.85550, -1680.71924, 33.60173, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.82755, -1689.82788, 32.14558, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.81723, -1698.89185, 30.07604, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.84824, -1709.69714, 27.17211, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.85602, -1722.47034, 23.50083, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.82724, -1739.08350, 19.23537, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.75836, -1756.51257, 15.96250, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.79398, -1775.90442, 12.40498, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 369.83508, -1797.33643, 9.76060, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 409.55859, -1803.26929, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 409.37033, -1879.39209, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 374.64505, -1879.98120, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 399.16473, -1880.22046, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 399.06973, -1932.73315, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 380.38208, -2012.32007, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 409.51932, -2089.26050, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 349.15244, -2089.35254, 9.42090, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, 349.26093, -2047.16333, 9.42090, 0.00000, 0.00000, -81.18004);
CreateDynamicObject(647, 351.75403, -2049.48071, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 358.97198, -2084.89795, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 355.37082, -2085.59204, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 395.95050, -2085.44238, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 400.25253, -2085.51880, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 403.14078, -2085.64087, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 403.14078, -2085.64087, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 406.24030, -2085.43115, 8.08627, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.02133, -1806.73230, 7.51939, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(982, 360.00488, -1781.30969, 9.67707, 7.50000, 0.18000, 0.00000);
CreateDynamicObject(982, 380.41525, -1780.28918, 9.67707, 7.50000, 0.18000, 0.00000);
CreateDynamicObject(1281, 382.38126, -1810.11536, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 390.03888, -1810.12683, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 397.26147, -1809.95911, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 405.60294, -1809.90503, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 382.49399, -1815.57349, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 390.10828, -1815.36157, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 397.31375, -1815.24622, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 405.37900, -1815.24207, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 401.54910, -1812.75696, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 393.48315, -1812.74084, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 386.02185, -1812.81909, 7.61000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 363.37909, -1805.41553, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 363.36951, -1842.10486, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 362.89651, -1872.01587, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 362.84344, -1906.67908, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 362.69528, -1950.65930, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 363.05252, -1991.03015, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 362.72974, -2021.03015, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 377.98462, -2006.66138, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 378.47006, -1972.44812, 6.82288, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(671, 378.73361, -1934.96729, 6.82288, 0.00000, 0.00000, 0.00000);[/pawn]
-
Baga un Sistem de SaveTunning gasesti pe .com
-
Incearca sa compilezi cu un pawno de la alt server
Ce legatura are? Tot Gm ala e !
PS:Sterge ce ai adaugat pentru ca nu ai facut bine! Ai gresit la ceva,nu neaparat cand le pui ci cand ai scriptat ai gresit ceva!
-
Sterge tot ce ai bagat nou si apoi adauga din nou cu grija! Iti da eroarea asta pentru ca ai gresit ceva!
-
Salut ! Am facut si eu un nou cartier de case in locul acelui "Parc de distractie" sau locul de pescuit cum doriti sa ii spuneti. Pentru mine era inutil acela dar imi placea foarte mult locul,asa ca m-am gandit sa fac un cartier de case!
Poze: http://imgur.com/a/EfN5I
Video:
Am facut acest topic pentru a vede si parerea voastra despre aceasta mapa!
Astept pareri bune/rele!
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Salut! Am facut si eu un job fermier pentru serverul meu si vreau sa va dati si voi cu parerea!
Astept pareri si bune si rele!
Acest Job este facut 100% de mine!
P.S:Scuze pentru calitatea video-ului!
Video: http://www.youtube.com/watch?v=T3LJypP_xoQ
-
Dute la comanda /quitjob si qcolo modifici orele.
-
[pawn]if(strcmp(cmd, "/withdraw", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!PlayerToPoint(6.0, playerid, 1504.2522,-1038.8168,601.5460) || IsAtATMSystem(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /withdraw [amount]");
format(string, sizeof(string), "[server]: You Have %s in your account.", DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
new cashdeposit = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /withdraw [amount]");
format(string, sizeof(string), "[server]: You Have %s in your account.", DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
if (cashdeposit > PlayerInfo[playerid][pAccount] || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "[Eroare]: You dont have that much !");
return 1;
}
//ConsumingMoney[playerid] = 1;
SafeGivePlayerMoney(playerid,cashdeposit);
PlayerInfo[playerid][pAccount]=PlayerInfo[playerid][pAccount]-cashdeposit;
format(string, sizeof(string), "[server]: You Have Withdrawn %s from your account Total: %s", DecimalPoint(cashdeposit),DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You are not at the Bank !");
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/bank", true) == 0 || strcmp(cmd, "/deposit", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!PlayerToPoint(6.0, playerid, 1500.3766,-1038.3237,601.5460 || IsAtATMSystem(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You are not at the Bank !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /bank [amount]");
format(string, sizeof(string), "[server]: You Have %s in your account.", DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
new cashdeposit = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /bank [amount]");
format(string, sizeof(string), "[server]: You Have %s in your account.", DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "[Eroare]: You dont have that much");
return 1;
}
SafeGivePlayerMoney(playerid,-cashdeposit);
new curfunds = PlayerInfo[playerid][pAccount];
PlayerInfo[playerid][pAccount]=cashdeposit+PlayerInfo[playerid][pAccount];
SendClientMessage(playerid, COLOR_WHITE, "|___ BANK STATMENT ___|");
format(string, sizeof(string), "Old Balance: %s", DecimalPoint(curfunds));
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), "Deposit: %s",DecimalPoint(cashdeposit));
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD6, "|-----------------------------------------|");
format(string, sizeof(string), "New Balance: %s", DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/balance", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!PlayerToPoint(6.0, playerid, 1496.6987,-1038.3569,601.5460) || IsAtATMSystem(playerid))
{
format(string, sizeof(string), "[server]: You Have %s in your account.",DecimalPoint(PlayerInfo[playerid][pAccount]));
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You are not at the Bank !");
return 1;
}
}
return 1;
}[/pawn]
Poftim acum trebuie sa mearga!
-
Bai frate tu vezi bine ce ai scris! Aici zici ca nu se vad si dp imi zici ca vrei sa le scoti! Ce vrei pana la urma?
-
Ce coordonate ma? Eu am intrebat cum fac si eu sa nu se vada acele pickupuri de intrare in cladiri care sunt si pe single player
Bai omule ca sa faci un pickup dinala trebuie sa ii pui niste coordonate unde sa se afle!Pentru asta poti lua Coordonatele din joc cu /save si apoi My Documents >>> GTA San Andreas User FIles>>>>SA-MP>>>>>> savedposition.txt
Si ca sa creezi un pickup te duci la public OnGameModeInit()
si pui AddStaticPickup(1239, 1, x,y,z);
In loc de x,y,z pui coordonatele salvte din joc cu /save!
-
Cauta in Gm
public OnPlayerKeyStateChange si dp iate dp celelate care sunt facuta!
-
Daca folosesti Gm Pro Gaming comanda asta e buguita si trebuie sa o schimbi nu se poate repara!
-
Uitete la ce ai adaugat in GM cu mSelection si vezi ca undeva ai scris mselection in loc de mSelection modifica si o sa mearga!
-
Posteaza Scriptul!
-
[pawn]if(strcmp(cmd,"/materials",true)==0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pJob] != 9)
{
SendClientMessage(playerid,COLOR_GREY,"Ne pare rau dar nu esti Arms Dealer !");
return 1;
}
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_GREY, "USAGE: /materials [name]");
SendClientMessage(playerid, COLOR_GREY, "Available names: Get, Deliver.");
return 1;
}
if(strcmp(x_nr,"get",true) == 0)
{
if(PlayerToPoint(3.0,playerid,1368.2200,-1280.0271,13.5469))
{
if(MatsHolding[playerid] >= 10)
{
SendClientMessage(playerid, COLOR_GREY, "Ai luat deja un pachet de materiale!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /materials get [ammount]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 10) { SendClientMessage(playerid, COLOR_GREY, "Numarul pachetului trebuie sa fie intre 1 si 20!"); return 1; }
new price = moneys * 10;
if(GetPlayerCash(playerid) > price)
{
format(string, sizeof(string), "* Ai cumparat %d Materiale pentru $%d.", moneys, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Dute la checkpointul de pe harta pentru a livra materialele!");
SendClientMessage(playerid, COLOR_WHITE, string);
GivePlayerCash(playerid, - price);
MatsHolding[playerid] = moneys;
SetPlayerCheckpoint(playerid, 1712.9625,913.9552,10.8203, 3.0);
}
else
{
format(string, sizeof(string), "Nu iti poti permite $%d !", price);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu te afli la Materials Get San Fierro!");
return 1;
}
}
else if(strcmp(x_nr,"deliver",true) == 0)
{
if(PlayerToPoint(3.0,playerid,1712.9625,913.9552,10.8203))
{
if(MatsHolding[playerid] > 0)
{
new payout = (50)*(MatsHolding[playerid]);
format(string, sizeof(string), "* Fabrica ti-a dat %d Materials pentru %d Materials Packages.", payout, MatsHolding[playerid]);
SendClientMessage(playerid, 0x000000FF, string);
PlayerInfo[playerid][pMats] += payout;
MatsHolding[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu ai nici un Material Package!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu esti la Fabrica de Materiale din San Fierro!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Invalid Materials Name !");
return 1;
}
}
return 1;
}[/pawn]
Incearca asta!
-
Cred ca se refera la o comanda ascunsa pt a da admin cuiva!
-
[pawn]if(strcmp(cmd,"/materials",true)==0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pJob] != x)
{
SendClientMessage(playerid,COLOR_GREY,"Ne pare rau dar nu esti Arms Dealer !");
return 1;
}
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_GREY, "USAGE: /materials [name]");
SendClientMessage(playerid, COLOR_GREY, "Available names: Get, Deliver.");
return 1;
}
if(strcmp(x_nr,"get",true) == 0)
{
if(PlayerToPoint(3.0,playerid,1368.2200,-1280.0271,13.5469))
{
if(MatsHolding[playerid] >= 10)
{
SendClientMessage(playerid, COLOR_GREY, "Ai luat deja un pachet de materiale!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /materials get [ammount]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20) { SendClientMessage(playerid, COLOR_GREY, "Numarul pachetului trebuie sa fie intre 1 si 20!"); return 1; }
new price = moneys * 100;
if(GetPlayerCash(playerid) > price)
{
format(string, sizeof(string), "* Ai cumparat %d Materiale pentru $%d.", moneys, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Dute la checkpointul de pe harta pentru a livra materialele!");
SendClientMessage(playerid, COLOR_WHITE, string);
GivePlayerCash(playerid, - price);
MatsHolding[playerid] = moneys;
SetPlayerCheckpoint(playerid, 1712.9625,913.9552,10.8203, 3.0);
}
else
{
format(string, sizeof(string), "Nu iti poti permite $%d !", price);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu te afli la Materials Get San Fierro!");
return 1;
}
}
else if(strcmp(x_nr,"deliver",true) == 0)
{
if(PlayerToPoint(3.0,playerid,1712.9625,913.9552,10.8203))
{
if(MatsHolding[playerid] > 0)
{
new payout = (50)*(MatsHolding[playerid]);
format(string, sizeof(string), "* Fabrica ti-a dat %d Materials pentru %d Materials Packages.", payout, MatsHolding[playerid]);
SendClientMessage(playerid, 0x000000FF, string);
PlayerInfo[playerid][pMats] += payout;
MatsHolding[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu ai nici un Material Package!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu esti la Fabrica de Materiale din San Fierro!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Invalid Materials Name !");
return 1;
}
}
return 1;
}[/pawn]
La if (PlayerInfo[playerid][pJob] != x) pui in loc de x id la jobul Arms Dealer!
SI la Get Si Deliver pui tu coordonatele unde sa fie! Si la checkpoint la fel!
-
posteaza comanda materials get si deliver
-
Da aceasta este versiunea ce noua! Adica ultima versiune aparuta!
-
Am pus aici niste linkuri de descarcare pentru SA-MP 0.3z !
SA-MP 0.3z RC1 Client
http://www.sa-mp.com/stuff/03zRC/sa-mp-0.3z-RC1-2-install.exe
SA-MP 0.3z RC1 Server
http://www.sa-mp.com/stuff/03zRC/samp03z_svr_RC1-2_win32.zip // Windows Server
http://www.sa-mp.com/stuff/03zRC/samp03zsvr_RC1-2.tar.gz //Linux Server
P.S: Nu am stiut unde sa il postez! Daca trebuie mutati topicul unde trebuie!
-
arata /material get comanda!
Problema Map Editor
in General
Posted
Merge asta !Thank + 1 Respect!