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manutzzu

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Posts posted by manutzzu

  1. Da dar am si problema cand scri in chat {ffffff} imi inchide serverul automat si e de la junkbuster si daca scot junkbusteru am ce face in gm cei cu RED si mai am o functie utilizata SCM .  De asta caut o versiune mai noua poate are rezolvata faza cu {ffffff}.

  2. Deci vreau sa fac factiunea Ballas dar m-am impedicat la skinuri.

    1. O eroare

    C:\Users\Marius\Desktop\Godfather\gamemodes\gf.pwn(1128) : error 052: multi-dimensional arrays must be fully initialized
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    1 Error.
    
    new JoinPed[56][1] = {
    {280},//POLICE_FORCE
    {281},
    {282},
    {283},
    {284},
    {285},
    {288},
    {71},
    {166},
    {295},
    {148},
    {286},//FBI/ATF
    {164},
    {163},
    {287},//NATIONAL_GUARD
    {285},
    {70},//FIRE/AMBULANCE
    {274},
    {275},
    {276},
    {277},
    {278},
    {279},
    {258},//LA_COSA_NOSTRA
    {127},
    {126},
    {125},
    {124},
    {113},
    {111},
    {98},
    {120},//YAKUZA
    {121},
    {122},
    {123},
    {169},
    {186},
    {228},
    {127},//HITMANS
    {165},
    {186},
    {93},
    {141},
    {148},//NEWS_REPORTERS
    {188},
    {187},
    {255},//TAXI_CAB_COMPANY
    {253},
    {59},//DRIVING/FLYING_SCHOOL
    {60},//DRIVING/FLYING_SCHOOL
    {76},//DRIVING/FLYING_SCHOOL
    {150},//DRIVING/FLYING_SCHOOL
    {102},//Ballas
    {103},//Ballas
    {104}//Ballas
    }; [b]- Linie eroare[/b]
    case 12: //Ballas
    				{
    				    if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[52][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[52][0]; }
    				    else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[53][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[53][0]; }
    				    else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[54][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[54][0]; }
    				    else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[55][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[55][0]; }
    				}

  3. Am o problema cu gamemode-ul meu de SA:MP ... iti creezi un account iti pui o parola anume gen :

    xxx

    si dupa daca iesi si vrei sa intri iara pe server si scri orice alt parola te lasa sa te loghezi.. daca ma puteti ajuta sa fac sa te poti loga doar cu parola care o scri la inceput la register.

    Stima.

  4. Si acesta este un sistem anti-spam dupa cum v-ati dat seama si am observat ca e un bug de exmplu daca faci flood iti spune textu ala ca trebuie sa astepti 2 secunde dar degeaba le astepti ca tot timpu nu poti vorbi... nu iti scoate mute-ul ala..

  5. C:\Users\Marius\Desktop\Pronion\gamemodes\gf.pwn(54276) : warning 219: local variable "PlayerName" shadows a variable at a preceding level
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:          11872 bytes
    Code size:          2330308 bytes
    Data size:          3425272 bytes
    Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
    Total requirements: 5783836 bytes
    
    1 Warning.
    
    Liniile pe unde da warningu
    public OnPlayerText(playerid, text[])
    {
        //SetPlayerChatBubble(playerid, text, 0xAAFF00FF, 10.0, 10000);
    	new giver[MAX_PLAYER_NAME];
    	new sendername[MAX_PLAYER_NAME];
    	new giveplayer[MAX_PLAYER_NAME];
    	new tmp[256];
    	new string[256];
    	new giveplayerid;
    	text[0] = toupper(text[0]);
    	SpamStrings[playerid] ++;
    	if(SpamStrings[playerid] >= MAX_SPAM)
    	{
    	    new PlayerName[MAX_PLAYER_NAME];
    		GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
    		SendClientMessage(playerid,COLOR_BBLUE,"Please wait 2 seconds before you spam again (spam protection)");
    		return 0;
    	}
    	if(PlayerInfo[playerid][pMuted] == 1)
    	{
    		SendClientMessage(playerid, COLOR_WHITE, "You cannot speak, you have been silenced");
    		return 0;
    	}
    	for(new s = 0; s < ForbiddenWordCount; s++)
        {
    		new pos;
    		while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*';
    	}
    	if(SelectChar[playerid] == 255)
    	{
    	    new idx;
    	    tmp = strtok(text, idx);
    	    if ((strcmp("next", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("next")))
    		{
    		    switch (SelectCharID[playerid])
    			{
    Linia exacta a warningului
    new PlayerName[MAX_PLAYER_NAME];

  6. C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2481) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2485) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2499) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2503) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2507) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2511) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2515) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2519) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2523) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2537) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2541) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2545) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2549) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2553) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2567) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2571) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2575) : error 004: function "PlayerToPoint" is not implemented

    C:\Users\Marius\Desktop\test\gamemodes\GF.pwn(2589) : error 004: function "PlayerToPoint" is not implemented

  7. Mersi am rezolvat aia. Am mai facut ceva la gm si mio dat niste warrning daca ma poti ajuta.

    C:\Users\Marius\Desktop\Manu Gamemode NEW\gamemodes\gf.pwn(8521) : warning 217: loose indentation

    C:\Users\Marius\Desktop\Manu Gamemode NEW\gamemodes\gf.pwn(8949) : warning 217: loose indentation

    C:\Users\Marius\Desktop\Manu Gamemode NEW\gamemodes\gf.pwn(40941) : warning 209: function "CustomPickups" should return a value

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          11148 bytes

    Code size:          2004176 bytes

    Data size:          6817968 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=4126 cells (16504 bytes)

    Total requirements: 8849676 bytes

    3 Warnings.

    La linia 8521 am inceputu obiectelor interiors banks care e asa

    CreateObject(2634,-2527.98559600,-13.67100000,16.71781500,0.00000000,0.00000000,90.00000000); //

    La linia 8949 am inceputu obiectelor porti pd fbi ng

    CreateObject(17566,-1620.916,688.162,7.911,0.0,0.0,-90.000); // FBI Object

    La linia 40491 am } si mai sus de linia 40491 inca 3 } si e ceva de genu despre Mission Passed, Mision Checkpoint etc..

  8. Am rezolvat acuma imi da doar

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(491) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint")

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          11188 bytes

    Code size:          2019696 bytes

    Data size:          6819800 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=4126 cells (16504 bytes)

    Total requirements: 8867068 bytes

    1 Warning.

  9. Am incercat sa pun Streamer-ul lui Icognito am facut tot ce trebuie si imi da erorile.

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(155) : error 017: undefined symbol "OBJECT_MATERIAL_SIZE_256x128"

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(236) : error 017: undefined symbol "MAPICON_LOCAL"

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(375) : warning 235: public function lacks forward declaration (symbol "OnPlayerEditObject")

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(397) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectObject")

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(399) : error 017: undefined symbol "SELECT_OBJECT_PLAYER_OBJECT"

    C:\Users\Marius\Desktop\Manu Gamemode NEW\pawno\include\streamer.inc(491) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint")

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    3 Errors.

    Daca ma poate ajuta cineva as fi recunoscator.

  10. Ma poate ajuta cineva personal sa fac un Login / Register cu dialog? am cautat pe aici dar cam toate is cu buguri...  Daca ma puteti ajuta cu asta as fi recunoscator.. vreau sa precizez ca am luat modul GodFather de la FeaR. Daca ma poate ajuta cineva personal datimi id-ul vostru de messenger.

    Stima

  11. Am un gm si are obiectele puse pe o versiune veche l-am updatat la 0.3e si pe server cand ma duc la obiectele puse.. portile se vad transparente si debea cand sunt langa ele le vad clar si cand dau de exemplu /vama se ridica in sus si cand coboara se aseaza aiurea daca e cineva si ma poate ajuta add : manu.mp3x sau pm

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