Fallen0329
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Posts posted by Fallen0329
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1. incearca sa refaci comanda de la 0, si de data asta incearca sa o faci logic nu copia comenzi din alta parte si dupa le modifici tu.
2. dupa ce vei face comanda de la 0 vei sti cum se face si pentru mai multe ganguri
3. sa nu primeasca wanted se rezolva din onplayerdeath
4. http://wiki.sa-mp.com/wiki/SetTimerEx
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ai facut toate astea?
1) Add more cars on buy?
-Simply, just in OnFilterScriptInit add to other this: AddMoreCar(Vehicle_Model,Price,Max_Speed,Level); and set on NUMBER_OF_VEHICLES how much model is on buy
2) To change coordinates?
-Check this:
#define COORDINATES 1948.0917,1370.3293,9.1094,90//Here you can put your coordinates for car where will be car on list spawn #define COORDINATES_FOR_BUY 1948.0917,1370.3293,9.1094//Coordinates where player can type /buycar #define SPAWN_cX 1948.0917//Coordainte X where buyed car will be spawn #define SPAWN_cY 1375.3293//Coordainte Y where buyed car will be spawn #define SPAWN_cZ 9.1094//Coordainte Z where buyed car will be spawn #define SPAWN_cA 90//Angle of spawned cars
3) Get max car speed?
-You can get max speed on this site: http://gta.wikia.com/Vehicle_Stats_in_GTA_San_Andreas
3) Instal this?
-Unrar FS in you folder of gamemode
-Set information in server.cfg
-Then open FS and find #define NUMBER_FOR_LOAD+1 and there you set how much cars you have in gamemode. This is important. You must set it beacuse then it'll save properly
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dane si linie unde ai definit Hoster
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tu ai probleme cu gm-ul... dane server_log
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ce fel de erori iti da?
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scriptul este bun, dar acuma vine intrebarea daca sbEntranceCost este valoare negativa
daca "intrarea in bizz" este setata cu minus.... daca da atunci minus cu minu = plus si in loc sa iti scada banii iti scresc
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pai si la comanda de invite si makeleader de ce nu pui sa il bage in setteam 2?
oricum ce ti-am dat eu acolo e mai practic si poti folosi publicul la orice factiune.
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da functia sau comanda care include si linia aia (1265)
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da si publicul Fillup
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modifica cu asta si ar trebui sa mearga
[pawn]
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SendTeamMessage=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
public SendTeamMessage(team, color, string)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pMember] == team || PlayerInfo[pLeader] == team)
{
SCM(i, color, string);
}
}
}
}
[/pawn]
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dane comanda de fill
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Uitate bine pe unde ai modificat.
Ai o problema la logica acoladelor
E posibil sa fi uitat sa inchizi sau ai uitat sa deschizi.
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Atunci cauta prin GM pe unde mai ai
[pawn]SetWorldTime[/pawn]
si sterge-le.. lasa doar la comanda /tod
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Te referi dupa ce dai register/login sa nu te mai puna sa alegi skin-ul sa te spawneze directi si sa iti dea skin direct?
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tu ai problema in alta parte.
Din comanda /clothes nu te mai impiedica nimic pentru a schimba skin-ul, posibil problema sa fie in alta parte.
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Problema nu este de la comanda asta.
Comanda merge perfect in cazul in care ai cel putin un helper de level 1, 2 sau 3
Daca ai helper cu level mai mare decat 3 atunci nu va aparea in aceasta lista.
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inlocuieste comanda cu asta
[pawn]
if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsAtClothShop(playerid))
{
if(PlayerInfo[playerid][pMember] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
else if(PlayerInfo[playerid][pMember] == 2) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo[playerid][pMember] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo[playerid][pMember] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(PlayerInfo[playerid][pMember] == 5) { ChosenSkin[playerid] = 124; SetPlayerSkin(playerid, 124); }
else if(PlayerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 120; SetPlayerSkin(playerid, 120); }
else if(PlayerInfo[playerid][pMember] == 8) { ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[playerid][pMember] == 9) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(PlayerInfo[playerid][pMember] == 10) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
else if(PlayerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
//else if(PlayerInfo[playerid][pMember] == 12) { ChosenSkin[playerid] = 100; SetPlayerSkin(playerid, 100); }
//else if(PlayerInfo[playerid][pMember] == 13) { ChosenSkin[playerid] = 173; SetPlayerSkin(playerid, 173); }
//else if(PlayerInfo[playerid][pMember] == 14) { ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
else if(PlayerInfo[playerid][pMember] == 15) { ChosenSkin[playerid] = 108; SetPlayerSkin(playerid, 108); }
else if(PlayerInfo[playerid][pMember] == 16) { ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }
else if(PlayerInfo[playerid][pMember] == 17) { ChosenSkin[playerid] = 102; SetPlayerSkin(playerid, 102); }
else if(PlayerInfo[playerid][pMember] == 18) { ChosenSkin[playerid] = 105; SetPlayerSkin(playerid, 105); }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMember];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " You are not in a Clothing Shop !");
return 1;
}
}
return 1;
}
[/pawn]
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dane functia SendTeamMessage
iar unde ai
[pawn]
SendTeamMessage(2, COLOR_DBLUE, string);
SendTeamMessage(1, COLOR_DBLUE, string);
[/pawn]
va mai trebui sa adaugi pe langa cele 2 linii inca
[pawn]
SendTeamMessage(3, COLOR_DBLUE, string);
SendTeamMessage(4, COLOR_DBLUE, string);
[/pawn]
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in loc de
[pawn]
PlayerHaul[TRAILER][pCapasity] = 500;
PlayerHaul[TRAILER2][pCapasity] = 500;
PlayerHaul[TRAILER3][pCapasity] = 500;
PlayerHaul[TRUCK4][pCapasity] = 250;
[/pawn]
pune
[pawn]
PlayerHaul[TRUCK][pCapasity] = 500;
PlayerHaul[TRUCK2][pCapasity] = 500;
PlayerHaul[TRUCK3][pCapasity] = 500;
PlayerHaul[TRUCK4][pCapasity] = 250;
[/pawn]
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Sigur ca da
www.google.ro
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incearca sa faci update la plugin-uri
Asta inseamna ca gasesti ultima versiune la plugin-urile care le folosesti si sa le inlocuiesti cu cele existente
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daca dai /tod 0 nu se face intuneric pentru o secunda?
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dane comanda de /v park sa vedem ce ai acolo
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trebuie sa faci update la plugin-uri
ajutor /ad
in Arhivă probleme
Posted
mareste string-ul care afiseaza anuntul