kata21
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Posts posted by kata21
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10/10
Prea tare
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ceva ceva am inteles :D
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Nume:Mason [kata21]
Nume tutorial:Schimbare Texture IG
Descriere:Deci am intrat pe un server ( nu dau nume ) si am observat ca eu nu aveam acele txd-uri si era de ex 1 masina LSPD cu PoliceDepartament si tot un LSPD cu SASD... Eu unul nu am mai vazut asa ceva... Este posibil ?Daca da as vrea un tutorial...
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Daca le schimb imi da bug
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Deci am o problema pentru mine grava.
Lucram la serverul de SA:MP si m-am gandit sa iau de pe un alt GM facut de autor v1 la v2 la care lucram deoarece factiunile din v2 trebuie sa le fac cu /createfactions si sunt cam bugate. Cele din v1 merg perfect cu mici buguri care le rezolv.
Am vorbit cu unii scripteri care ma ajuta doar cu $ [Mentalitate de roman]. Ei mi-au scos ca ma costa cam 7 eur ca e mult de lucru.
Va las comenzile si daca mai e ceva va mai las.
/factions V1
[pawn] if(strcmp(cmd, "/factions", true) == 0)
{
new members_1, members_2, members_3;
new members_4, members_5, members_6;
new members_7, members_8, members_9;
new members_10;
for(new i = 0; i < MAX_PLAYERS; i++)
{
switch(PlayerInfo[pMember])
{
case 1: members_1++;
case 2: members_2++;
case 3: members_3++;
case 4: members_4++;
case 5: members_5++;
case 6: members_6++;
case 7: members_7++;
case 8: members_8++;
case 9: members_9++;
case 10: members_10++;
}
}
//SendClientMessage(playerid, GREEN, "___________________________________________________");
if(FactionInfo[1][FactionType] != 6) format(string, sizeof(string), "Faction #1: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(1), FACTION1_OWNER, members_1, TOTAL_FACTION1_MEMBERS);
else format(string, sizeof(string), "Faction #1: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_1);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[2][FactionType] != 6) format(string, sizeof(string), "Faction #2: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(2), FACTION2_OWNER, members_2, TOTAL_FACTION2_MEMBERS);
else format(string, sizeof(string), "Faction #2: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_2);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[3][FactionType] != 6) format(string, sizeof(string), "Faction #3: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(3), FACTION3_OWNER, members_3, TOTAL_FACTION3_MEMBERS);
else format(string, sizeof(string), "Faction #3: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_3);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[4][FactionType] != 6) format(string, sizeof(string), "Faction #4: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(4), FACTION4_OWNER, members_4, TOTAL_FACTION4_MEMBERS);
else format(string, sizeof(string), "Faction #4: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_4);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[5][FactionType] != 6) format(string, sizeof(string), "Faction #5: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(5), FACTION5_OWNER, members_5, TOTAL_FACTION5_MEMBERS);
else format(string, sizeof(string), "Faction #5: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_5);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[6][FactionType] != 6) format(string, sizeof(string), "Faction #6: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(6), FACTION6_OWNER, members_6, TOTAL_FACTION6_MEMBERS);
else format(string, sizeof(string), "Faction #6: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_6);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[7][FactionType] != 6) format(string, sizeof(string), "Faction #7: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(7), FACTION7_OWNER, members_7, TOTAL_FACTION7_MEMBERS);
else format(string, sizeof(string), "Faction #7: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_7);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[8][FactionType] != 6) format(string, sizeof(string), "Faction #8: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(8), FACTION8_OWNER, members_8, TOTAL_FACTION8_MEMBERS);
else format(string, sizeof(string), "Faction #8: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_8);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[9][FactionType] != 6) format(string, sizeof(string), "Faction #9: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(9), FACTION9_OWNER, members_9, TOTAL_FACTION9_MEMBERS);
else format(string, sizeof(string), "Faction #9: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_9);
SendClientMessage(playerid, WHITE, string);
if(FactionInfo[10][FactionType] != 6) format(string, sizeof(string), "Faction #10: %s | Owner: %s | Online Members: %d | Total Members: %d", FactionEmbed(10), FACTION10_OWNER, members_10, TOTAL_FACTION10_MEMBERS);
else format(string, sizeof(string), "Faction #10: %s | Owner: Classified | Online Members: ? | Total Members: ?", FACTION_10);
SendClientMessage(playerid, WHITE, string);
//SendClientMessage(playerid, GREEN, "___________________________________________________");
return 1;
}[/pawn]
Makeleader v1
[pawn] if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SyntaxMessage(playerid, "/makeleader [playerid/name] [number]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(IsPlayerNPC(para1)) return 1;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SyntaxMessage(playerid, "/makeleader [playerid/name] [number]");
return 1;
}
new faction;
faction = strval(tmp);
if(faction < 0 || faction > 10) { SendClientMessage(playerid, GREY, "Don't go below number 0, or above number 10."); return 1; }
if(PlayerInfo[playerid][pAdmin] >= 1337 || PlayerInfo[playerid][pFactionMod] > 0)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
new ftext[100];
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
if(faction == 0) { /*PlayerInfo[para1][pModel] = noobskin;*/ PlayerInfo[para1][pRank] = 0; ftext = "None"; MakeLeaderOf(para1, 0); }
else if(faction == 1) { /*PlayerInfo[para1][pModel] = 265;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_1; MakeLeaderOf(para1, 1); }
else if(faction == 2) { /*PlayerInfo[para1][pModel] = 286;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_2; MakeLeaderOf(para1, 2); }
else if(faction == 3) { /*PlayerInfo[para1][pModel] = 288;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_3; MakeLeaderOf(para1, 3); }
else if(faction == 4) { /*PlayerInfo[para1][pModel] = 274;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_4; MakeLeaderOf(para1, 4); }
else if(faction == 5) { /*PlayerInfo[para1][pModel] = 287;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_5; MakeLeaderOf(para1, 5); }
else if(faction == 6) { /*PlayerInfo[para1][pModel] = 147;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_6; MakeLeaderOf(para1, 6); }
else if(faction == 7) { /*PlayerInfo[para1][pModel] = 285;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_7; MakeLeaderOf(para1, 7); }
else if(faction == 8) { /*PlayerInfo[para1][pModel] = 294;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_8; MakeLeaderOf(para1, 8); }
else if(faction == 9) { /*PlayerInfo[para1][pModel] = 227;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_9; MakeLeaderOf(para1, 9); }
else if(faction == 10) { /*PlayerInfo[para1][pModel] = 61;*/ PlayerInfo[para1][pRank] = 6; ftext = FACTION_10; MakeLeaderOf(para1, 10); }
format(string, sizeof(string), "* You have given %s leadership of the %s.", giveplayer,ftext);
SendClientMessage(playerid, LIGHTBLUE, string);
format(string, sizeof(string), "* %s has given you leadership of the %s.",sendername,ftext);
SendClientMessage(para1, LIGHTBLUE, string);
PlayerInfo[para1][pLeader] = faction;
PlayerInfo[para1][pMember] = faction;
PlayerInfo[para1][pDivision] = 0;
//SetPlayerSkin(para1, PlayerInfo[para1][pModel]);
SetPlayerToTeamColor(para1);
OnPlayerSave(para1);
}
}
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use that command.");
}
}
return 1;
}[/pawn]
/factions V2
[pawn]
if(strcmp(cmd, "/factions", true) == 0)
{
new members;
for (new i = 1; i < MAX_FACTIONS + 1; i ++)
{
if (!FactionInfo[FactionExists]) continue;
for (new j = 0; j < MAX_PLAYERS; j ++)
{
if (!IsPlayerConnected(j)) continue;
if (PlayerInfo[j][pMember] == i)
{
members++;
}
}
if (FactionInfo[FactionType] != 6) format(string, sizeof(string), "Faction #%d: %s | Owner: %s | Online Members: %d | Total Members: %d", i, FactionEmbed(i), FactionInfo[FactionLeader], members, FactionInfo[FactionMembers]);
else format(string, sizeof(string), "Faction #%d: %s | Owner: Classified | Online Members: ? | Total Members: ?", i, FactionInfo[FactionName]);
SendClientMessage(playerid, WHITE, string);
members = 0;
}
return 1;
}[/pawn]
Createfaction [only v2]
[pawn] if (strcmp(cmd, "/createfaction", true) == 0)
{
if(PlayerInfo[playerid][pAdmin] >= 1339 || PlayerInfo[playerid][pFactionMod])
{
new name[64];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SyntaxMessage(playerid, "/createfaction [type] [name]");
SendClientMessage(playerid, WHITE, "Available types: None[0], Law Enforcement[1], Agent[2], Army[3], Government[4], SWAT[5], Gov-Serv's Light Removal[6], News[7], Medic[8]");
return 1;
}
new type = strval(tmp);
if (type < 0 || type > 8)
{
SendClientMessage(playerid, GREY, "Invalid type ID.");
return 1;
}
new factionid = -1;
for (new i = 1; i < MAX_FACTIONS + 1; i ++)
{
if (!FactionInfo[FactionExists])
{
factionid = i;
break;
}
}
strmid(name, cmdtext, idx + 1, strlen(cmdtext));
FactionInfo[factionid][FactionExists] = true;
format(FactionInfo[factionid][FactionName], 64, name);
format(FactionInfo[factionid][FactionLeader], 24, "None");
FactionInfo[factionid][FactionMembers] = 0;
FactionInfo[factionid][MaximumSkins] = 1;
FactionInfo[factionid][FactionSkins] = 0;
FactionInfo[factionid][FactionType] = type;
FactionInfo[factionid][FactionColor] = 0;
FactionInfo[factionid][FactionDivisions] = 0;
SaveFactions();
format(string, sizeof(string), "You have created a faction (ID: %d).", factionid);
SendClientMessage(playerid, YELLOW, string);
SendClientMessage(playerid, WHITE, "NOTE: Type /editfaction to edit this faction.");
return 1;
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use this command.");
}
return 1;
}[/pawn]
/makeleader V2
[pawn] if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SyntaxMessage(playerid, "/makeleader [playerid/name] [number]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(IsPlayerNPC(para1)) return 1;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SyntaxMessage(playerid, "/makeleader [playerid/name] [number]");
return 1;
}
new faction;
faction = strval(tmp);
if(faction < 0 || faction > MAX_FACTIONS) { format(string, sizeof(string), "Faction ID can't be below 0 or above %d.", MAX_FACTIONS); SendClientMessage(playerid, GREY, string); return 1; }
if(faction != 0 && !FactionInfo[faction][FactionExists]) return SendClientMessage(playerid, GREY, "Invalid faction ID.");
if(PlayerInfo[playerid][pAdmin] >= 99999 || PlayerInfo[playerid][pFactionMod] > 0)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
PlayerInfo[para1][pRank] = (faction) ? (6) : (0);
MakeLeaderOf(para1, faction);
format(string, sizeof(string), "WARNING :- You have given %s the leadership-badge of the %s orgnizaiton.", giveplayer,FactionInfo[faction][FactionName]);
SendClientMessage(playerid, LIGHTBLUE, string);
format(string, sizeof(string), "WARNING :- Adminstrator %s has given you the leadership-badge of the %s orgnization.",sendername,FactionInfo[faction][FactionName]);
SendClientMessage(para1, COLOR_LIGHTRED, string);
PlayerInfo[para1][pLeader] = faction;
PlayerInfo[para1][pMember] = faction;
PlayerInfo[para1][pDivision] = 0;
SetPlayerToTeamColor(para1);
OnPlayerSave(para1);
}
}
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use that command.");
}
}
return 1;
}[/pawn]
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Sunt puse in oridine.
In fine ma mai ajuta cineva sau nu?
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Sunt bine aranjate...
Habarna`m ce are
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La fel.
Nu iti trimit PM cu fs + cel cu fotbal si te uiti mai atent la ele...?
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...
[pawn]if(sscanf(params,"ud", targetid, Gang))return SendClientMessage(playerid, GREY, "USAGE: /makegangleader [playerid] [gangid]");[/pawn]
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Da prima cu nume a doua cu id
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Mersi dar de ce tot imi da rezultatul asta.
De fiecare data cand aleg ceva de acolo imi da You are aleardy logged
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[pawn]C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(388) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(439) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(466) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(469) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(487) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(599) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(605) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(620) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(629) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(648) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(1063) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(1066) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(1069) : warning 217: loose indentation
C:\Users\SA-MP.Toshiba-PC\Desktop\RCS-RP [ENG - 0.3x]\RCS-RP [ENG - 0.3x]\filterscripts\footbal.pwn(1075) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
[/pawn]
14 Warnings.
[pawn] else if(keys == KEY_SPRINT && PlayerToPoint(1.7, playerid, -202.9730,-66.6648,3.3062))[/pawn]
[pawn] else if(biglietto[playerid] == 4)[/pawn]
[pawn] SendClientMessage(playerid, COLOR_WHITE, "Go down from ladders to exit from the stadium");[/pawn]
[pawn] }return 1;[/pawn]
[pawn] return 0;[/pawn]
[pawn] new sendername[MAX_PLAYER_NAME][/pawn]
[pawn] tmp = strtok(cmdtext, idx);[/pawn]
[pawn] if(IsPlayerConnected(para1))[/pawn]
[pawn] return 1;[/pawn]
[pawn] SendClientMessage(playerid, COLOR_WHITE, "Go down from ladders to exit from the stadium");[/pawn]
[pawn] if(listitem == 2)[/pawn]
[pawn] SendClientMessage(playerid, COLOR_WHITE, "Go down from ladders to exit from the stadium");[/pawn]
[pawn] SendClientMessage(playerid, COLOR_WHITE, "Go down from ladders to exit from the stadium");[/pawn]
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Incerc si revin cu edit
EDIT:
...
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Un screen ca nu prea inteleg minimap negru.
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Am vrut sa imi dau mie sa il testez si nu a mers.
..
Si cand dau la altii on la fel
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Am luat FS-ul lui Suomi cu Ultimate Gang System. L-am pus pe server , m-am logat RCON si am dat /makegangleader black 1 imi da Target ID not found.. scriu / makegangleader 0 1 (aveam id 0) si la fel.
Aici este comanda.
[pawn]COMMAND:makegangleader(playerid, params[])
{
new targetid, Gang, str[128];
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, GREY, "You can't use this command.");
if(sscanf(params,"ud", targetid, Gang))return SendClientMessage(playerid, GREY, "USAGE: /makegangleader [playerid] [gangid]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, GREY, "Target ID not found.");
if(Gang <= 0) return SendClientMessage(playerid, GREY, "Invalid Gang ID.");
if(Gang >= MAX_GANGS) return SendClientMessage(playerid, GREY, "Invalid Gang ID.");
format(str, sizeof(str), "Admin %s has made %s leader of Gang ID %d.", GetName(playerid), GetName(targetid), Gang);
SendClientMessageToAll(RED, str);
PlayerStat[targetid][GangID] = Gang;
PlayerStat[targetid][GangRank] = 6;
format(GangStat[PlayerStat[targetid][GangID]][GangFile], 60, "Gangs/Gang %d.ini", PlayerStat[targetid][GangID]);
format(GangStat[PlayerStat[targetid][GangID]][Leader], 60, "%s", GetName(targetid));
SaveGang(Gang);
SavePlayerGangInfo(targetid);
return 1;
}[/pawn]
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Buna ziua,
Sa o iau cu inceputul.
Am facut spawnurile pentru factiuni dar cand intru pe server ma da in locul de deconectare si daca dau /respawn ma da unde eram cu 5 sec inainte.
[pawn]public SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 0)
{
SetPlayerPos(playerid, 1733.1367,-1911.9568,13.5621);
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
SetPlayerPos(playerid, 1530.1512,-1668.0510,6.2188);/* Police Department*/
GivePlayerWeapon(playerid, 24, 150);
GivePlayerWeapon(playerid, 31, 100);
GivePlayerWeapon(playerid, 30, 100);
GivePlayerWeapon(playerid, 29, 500);
GivePlayerWeapon(playerid, 26, 500);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 200);
}
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
SetPlayerPos(playerid, 395.8242,-1155.4259,1234.8639);/*FBI*/
GivePlayerWeapon(playerid, 24, 150);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 200);
}
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
SetPlayerPos(playerid, 324.9394,309.0272,999.1484);/*GABOII*/
GivePlayerWeapon(playerid, 24, 150);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 200); //departament of correction ce id au 10 si? 8
}
if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
{
SetPlayerPos(playerid, 1865.0272,-1725.1395,5202.5859);/*Factiunea ID:4*/
GivePlayerWeapon(playerid, 24, 150);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 200); //departament of correction ce id au 10 si? 8
}[/pawn]
Faza cu departament sunt puse la misto. Nu gasesc nimic defect in ele poate ma ajutati voi...
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6/6 am gasit si eu unul nebugat
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6/6 bun dar o rugaminte cele ce la pun pe srv facut pentru mine...
NU LE MAI POSTA )
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5/5 va fii pe srv meu si tu vei fii scripter :D
Sistem de Porti
in Filterscript-uri
Posted
Frumos 10/10