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Imi da erorile astea

[pawn]D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2042) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2054) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2058) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2070) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2074) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2078) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2082) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2086) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2090) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2094) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2106) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2110) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2114) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2118) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2122) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2134) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2138) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2142) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2154) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(2158) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(4118) : error 004: function "CrimInRange" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(4347) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(4941) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(5018) : error 004: function "ProxDetector" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(5705) : error 004: function "PlayerToPoint" is not implemented

D:\servere\GF_Car_v0.1.3\GF Car Ownership\gamemodes\gf.pwn(5711) : error 004: function "PlayerToPoint" is not implemented

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

26 Errors.

[/pawn]

La ce imi da erorile:

[pawn]public IsAtDealership(playerid)

{

if(IsPlayerConnected(playerid))

{

    if(PlayerToPoint(25.0,playerid,2128.0864,-1135.3912,25.5855) || PlayerToPoint(30.0,playerid,-2740.6726,-281.5352,6.7821))

{

return 1;

}

}

return 0;

}

public IsAtClothShop(playerid)

{

    if(IsPlayerConnected(playerid))

{

        if(PlayerToPoint(25.0,playerid,207.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047))

{//Binco & Suburban

    return 1;

}

else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047))

{//Zip & Victim

    return 1;

}

}

return 0;

}

public IsAtGasStation(playerid)

{

    if(IsPlayerConnected(playerid))

{

if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))

{//LS

    return 1;

}

else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))

{//LS

    return 1;

}

else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))

{//SF

    return 1;

}

else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))

{//Between LS and SF

    return 1;

}

else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))

{//LV

    return 1;

}

else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))

{//LV

    return 1;

}

else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))

{//LV

    return 1;

}

}

return 0;

}

public IsAtFishPlace(playerid)

{

if(IsPlayerConnected(playerid))

{

    if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359))

{//Fishplace at the bigwheel

    return 1;

}

else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359))

{//Fishplace at the bigwheel

    return 1;

}

else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359))

{//Fishplace at the bigwheel

    return 1;

}

else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359))

{//Fishplace at the bigwheel

    return 1;

}

else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359))

{//Fishplace at the bigwheel

    return 1;

}

}

return 0;

}

public IsAtCookPlace(playerid)

{

if(IsPlayerConnected(playerid))

{

    if(PlayerToPoint(3.0,playerid,369.9786,-4.0798,1001.8589))

    {//Cluckin Bell

        return 1;

    }

    else if(PlayerToPoint(3.0,playerid,376.4466,-60.9574,1001.5078) || PlayerToPoint(3.0,playerid,378.1215,-57.4928,1001.5078))

{//Burgershot

    return 1;

}

else if(PlayerToPoint(3.0,playerid,374.1185,-113.6361,1001.4922) || PlayerToPoint(3.0,playerid,377.7971,-113.7668,1001.4922))

{//Well Stacked Pizza

    return 1;

}

}

return 0;

}

public IsAtBar(playerid)

{

    if(IsPlayerConnected(playerid))

{

if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797))

{//In grove street bar (with girlfriend), and in Havanna

    return 1;

}

else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734))

{//PIG Pen

    return 1;

}

}

return 0;

}[/pawn]

[pawn]if(CellTime > 0)

{

if (CellTime == cchargetime)

{

CellTime = 1;

if(Mobile[Mobile] == i)

{

CallCost = CallCost+callcost;

}

}

CellTime = CellTime +1;

if (Mobile[Mobile] == 255 && CellTime == 5)

{

    if(IsPlayerConnected(Mobile))

    {

new called[MAX_PLAYER_NAME];

GetPlayerName(Mobile, called, sizeof(called));

format(string, sizeof(string), "* %s's phone rings.", called);

RingTone[Mobile] = 10;

ProxDetector(30.0, Mobile, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

}

}

}[/pawn]

[pawn] if(newstate == PLAYER_STATE_WASTED)

{

if(WantedLevel[playerid] >= 1)

{

    new price = WantedLevel[playerid] * 4000;

new count;

for(new i = 0; i < MAX_PLAYERS; i++)

{

if(IsPlayerConnected(i))

{

    if(gTeam == 2 && CrimInRange(30.0, playerid,i))

    {

count = 1;

format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price);

GameTextForPlayer(i, string, 5000, 1);

ConsumingMoney = 1;

GivePlayerMoney(i, price / 2);

PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);

}

}

}

if(count == 1)

{

GivePlayerMoney(playerid, - price);

PlayerInfo[playerid][pWantedDeaths] += 1;

PlayerInfo[playerid][pJailed] = 1;

    PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);

    format(string, sizeof(string), "* You are in Jail for %d Seconds and lose $%d because of running away and getting shot by the Officer.", PlayerInfo[playerid][pJailTime], price);

    SendClientMessage(playerid, COLOR_LIGHTRED, string);

    WantedPoints[playerid] = 0;

WantedLevel[playerid] = 0;

}

}

}[/pawn]

semnaturar.gif

4 answers to this question

Recommended Posts

Posted

Vezi ca ai uitat sa inchizi undeva cu " } " ! de aia ai erorile!, iar cand primesti don't send inseamna ca ai pus in plus una deasta " } "

Amintesteti ce ai modificat sau ce ai facut ultimadata in mod, si dute uitate acolo unde nai pus o paranteza:)

 

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