- 0
Problema compilare gm sublime text 3
-
Similar Content
-
Recently Browsing 0 members
- No registered users viewing this page.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.
Question
zZza
Dupa compilarea unui gamemode cu sublime text 3 am intampinat urmatoarea problema!
Ce trebuie sa fac???
Pawn compiler 3.10.9 Copyright (c) 1997-2006, ITB CompuPhase
Usage: pawncc <filename> [filename...] [options]
Options:
-A<num> alignment in bytes of the data segment and the stack
-a output assembler code
-C[+/-] compact encoding for output file (default=+)
-c<name> codepage name or number; e.g. 1252 for Windows Latin-1
-Dpath active directory path
-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0
-e<name> set name of error file (quiet compile)
-H<hwnd> window handle to send a notification message on finish
-i<name> path for include files
-l create list file (preprocess only)
-o<name> set base name of (P-code) output file
-O<num> optimization level (default=-O1)
0 no optimization
1 JIT-compatible optimizations only
2 full optimizations
-p<name> set name of "prefix" file
-R[+/-] add detailed recursion report with call chains (default=-)
-r[name] write cross reference report to console or to specified file
-S<num> stack/heap size in cells (default=4096)
-s<num> skip lines from the input file
-t<num> TAB indent size (in character positions, default=8)
-v<num> verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
-w<num> disable a specific warning by its number
-X<num> abstract machine size limit in bytes
-XD<num> abstract machine data/stack size limit in bytes
-Z[+/-] run in compatibility mode (default=-)
-E[+/-] turn warnings in to errors
-\ use '\' for escape characters
-^ use '^' for escape characters
-;[+/-] require a semicolon to end each statement (default=+)
-([+/-] require parantheses for function invocation (default=-)
sym=val define constant "sym" with value "val"
sym= define constant "sym" with value 0
Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.
Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now