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Am o problema cu sistemul de register/logi.


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Salut, de ore tot caut pe internet tutorial despre sistemul de register/login, dar nu pot sa-mi dau seama ce gresec. Ma puteti ajuta?

Problema esentiala este ca nu-mi apar text-boxurile.

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <a_mysql>
#include <easyDialog>

#define host "localhost"
#define db "samp"
#define user "root"
#define pass ""

enum
{
    DIALOG_LOGIN,
    DIALOG_REGISTER
};

enum pinfo
{
   id,
   passw[129],
   name[30],
   money,
   level
};

new PData[MAX_PLAYERS][pinfo];
new playername[MAX_PLAYERS][30];
new MySQL:dbhandle;
new PlayerIP[MAX_PLAYERS][17];

forward OnPlayerLogin(playerid);
forward SavePlayer(playerid);
forward RegisterPlayer(playerid);
forward LoadPlayer(playerid);
native WP_Hash(buffer[], len, const str[]);

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    mysql_log(ALL);
    dbhandle = mysql_connect(host,user,pass,db);
    if (dbhandle == MYSQL_INVALID_HANDLE || mysql_errno(dbhandle) != 0)

    {

        print("MySQL connection failed. Server is shutting down."); // Read below

        SendRconCommand("exit"); // close the server if there is no connection

        return 1;

    }
    print("eokboss\n");
    SetGameModeText("Blank Script");
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerLogin(playerid)
{
   new rows,string[150];
   cache_get_row_count(rows);
   if (rows)
   {
       cache_get_value_name(0, "password", PData[playerid][passw], 129); // Load the player's password
       cache_get_value_name_int(0, "id", PData[playerid][id]);
       format(string,sizeof(string),"Welcome back to the server.\nPlease type your password below to login to your account.");
       Dialog_Show(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", string, "Login", "Exit");
   }
   else
   {
       format(string, sizeof(string), "Welcome to our server.\nIf you want to play here, you must register an account. Type a strong password below to register.");
       Dialog_Show(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", string, "Register", "Exit");
   }
}

public OnPlayerConnect(playerid)
{
    new query[140];
    GetPlayerName(playerid,playername[playerid],30);
    GetPlayerIp(playerid, PlayerIP[playerid], 16);
    mysql_format(dbhandle,query,sizeof(query),"SELECT 'password','Id' FROM 'user' WHERE 'username' = '%e' LIMIT 0, 1",playername[playerid]);
    mysql_tquery(dbhandle,query,"OnPlayerLogin", "i", playerid);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    SavePlayer(playerid);
    return 1;
}

public SavePlayer(playerid)
{
    new query[140];
    mysql_format(dbhandle, query, sizeof(query), "UPDATE `user` SET `cash` = '%d' WHERE `ID` = '%d'", PData[playerid][money], PData[playerid][id]);
    mysql_tquery(dbhandle,query);
}

public RegisterPlayer(playerid)
{
    PData[playerid][id] = cache_insert_id();
    printf("A new account with the id of %d has been registered!", PData[playerid][id]); // You can remove this if you want, I just used it to debug.
    return 1;

}

public LoadPlayer(playerid)
{
    cache_get_value_name_int(0, "cash", PData[playerid][money]);
    GivePlayerMoney(playerid,PData[playerid][money]); //Load the player's cash and give it to them.
    return 1;

}

Dialog:DIALOG_LOGIN(playerid,response,listitem,inputtext[])
{
     if(!response) return Kick(playerid);
     new password[129], query[100];
     WP_Hash(password, 129, inputtext);
     if(!strcmp(password, PData[playerid][passw]))
     {
          mysql_format(dbhandle, query, sizeof(query), "SELECT * FROM `user` WHERE `username` = '%e' LIMIT 0, 1", playername[playerid]);
          mysql_tquery(dbhandle, query, "LoadPlayer", "i", playerid);
     }
     else
     {
          Dialog_Show(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login", "{FF0000}Wrong Password!\n{FFFFFF}Type your correct password below to continue and sign in to your account", "Login", "Exit");
     }
     return 1;
}

Dialog:DIALOG_REGISTER(playerid,response,listitem,inputtext[])
{
    if (!response) return Kick(playerid);
    if (strlen(inputtext) < 3) return Dialog_Show(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,"Register", "{FF0000}Short Password!\n{FFFFFF}Type a 3+ characters password if you want to register and play on this server", "Register", "Exit");
    new query[300];
    WP_Hash(PData[playerid][passw], 129, inputtext);
    mysql_format(dbhandle, query, sizeof(query), "INSERT INTO `user` (`username`, `password`, `level`, `cash`, `admin`, `ip` , `vip`) VALUES ('%e', '%e', 0, 0, 0,'%e', 0)", playername[playerid], PData[playerid][passw], PlayerIP[playerid]);
    mysql_pquery(dbhandle, query, "RegisterPlayer", "i", playerid);
    return 1;
}

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