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Question
bogdan123
salut ,
1.folosesc acest mod pentru a detecta playeri afk : http://forum.sa-mp.com/showthread.php?t=186129&highlight=OnPlayerPause
am facut cum zice Mean aici: http://forum.sa-mp.com/showthread.php?t=205772
numai ca eu nu vreau sa dea kick decat playerilor cu wanted
public AFK(playerid) { if(IsPlayerPaused(playerid) && WantedLevel[playerid] >= 1) { new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); Kick(playerid); new string[256]; format(string, sizeof(string), "%s a primit kick ca a lasat AFK cu wanted!", sendername); SendClientMessageToAll(COLOR_LIGHTRED, string); KickLog(string); } return 1; }aici intervine o problema , playeru primeste kick cand intra intr-un "i" sau cand scrie ceva in chat , cum pot face numai cand apasa esc sau alt tab sa primeasca kick? 2. un sistem countpublic count2() { new Float:X, Float:Y, Float:Z; for(new i; i < MAX_PLAYERS; i++) { GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 2 ~g~-",1000,3); GetPlayerPos(i, X,Y,Z); } } public count1() { new Float:X, Float:Y, Float:Z; for(new i; i < MAX_PLAYERS; i++) { GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 1 ~g~-",1000,3); GetPlayerPos(i, X,Y,Z); } } public countgo() { new Float:X, Float:Y, Float:Z; for(new i; i < MAX_PLAYERS; i++) { GetPlayerPos(i, X,Y,Z); GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~]~g~-~g~START~g~-~y~]~g~-",1000,3); PlayerPlaySound(i,1057,X,Y,Z); } } public stop() { auts = false; }cum ii pot pune un proxdetector? am incercat eu dar nu merge
multumesc
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