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[Bug] CreateDynamic3DTextLabel
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Question
Rayan
Salut, cand un jucator moare, i se creaza un Dynamic3DTextLabel
OnPlayerDeath : DeadScris[playerid] = CreateDynamic3DTextLabel("{337BF0}[dead]", COLOR_WHITE, 0, 0, -20, 20, playerid); Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, DeadScris[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.31);Ii ramane acel mesaj deasupra capului cu [dead] pana se executa OnPlayerSpawn , daca jucatorul e afk nu se exeuta si ramane cu [dead] la nume, e ok, insa, chiar daca nu e afk , si se executa OnPlayerSpawn nu i se sterge acel text acel dynamic3dtexttabel, habar nu am de ce.
OnPlayerSpawn:
Edited by Rayan3 answers to this question
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