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Salut, eu sunt bogdan, si vreau sa va rog sa ma ajuti cu o problema, am facut un system de clan. am facut ClanTag si clan in database, si la gamemode bigzone ca se sa salveze spe ex adminu te duci la OnPlayerLogin si faci acel rand cu ce vrei sa salveze, asta am facut si eu si nu merge, am verificat toate liniile, am sters tot systemul vechi, am resctis toate enumurile.

 

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8 answers to this question

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  • 0
Posted
Chiar acum, bogdan@@@ a spus:

CMD:clan(playerid,params[])
{
    if(PlayerInfo[playerid][pClan] == 0) return  SendClientMessage(playerid, COLOR_YELLOW2, "Eroare: Nu faci parte dintr-un clan!");
    ShowPlayerDialog(playerid, DIALOG_CLAN_COMMAND, DIALOG_STYLE_LIST, "Clan:", "Comenzile clanului\nMembrii clanului\nSetari", "Selecteaza", "Iesi");
    return 1;
}

Incarca pe pastebin, dai edit, am scris sintaxa sql gresita. 

Asta e cea buna:

if(gPlayerLogged[playerid] > 0)
{
	new sqlupdate[512];
	mysql_format(SQL, sqlupdate, sizeof(sqlupdate), "UPDATE `users` SET `Clan`='%d',`ClanRank`='%d' WHERE `id`='%d'",PlayerInfo[playerid][pClan],PlayerInfo[playerid][pClanRank],PlayerInfo[playerid][pSQLID]);
	mysql_tquery(SQL, sqlupdate, "", "");
}	
  • Upvote 1

                        

 

 

  • 0
Posted (edited)

La OnPlayerLogin se incarca.

foloseste acest cod la OnPlayerDisconnect

if(gPlayerLogged[playerid] > 0)
{
	new sqlupdate[512];
	mysql_format(SQL, sqlupdate, sizeof(sqlupdate), "UPDATE `users` SET `Clan`='%d',`ClanRank`='%d' WHERE `id`='%d'",PlayerInfo[playerid][pClan],PlayerInfo[playerid][pClanRank],PlayerInfo[playerid][pSQLID]);
	mysql_tquery(SQL, sqlupdate, "", "");
}	

 

Edited by [RW]Robi

                        

 

 

  • 0
Posted

CMD:clan(playerid,params[])
{
    if(PlayerInfo[playerid][pClan] == 0) return  SendClientMessage(playerid, COLOR_YELLOW2, "Eroare: Nu faci parte dintr-un clan!");
    ShowPlayerDialog(playerid, DIALOG_CLAN_COMMAND, DIALOG_STYLE_LIST, "Clan:", "Comenzile clanului\nMembrii clanului\nSetari", "Selecteaza", "Iesi");
    return 1;
}

  • 0
Posted

Cer T/C acestui subiect si sa fie marcat ca rezolvat.

 

  • Upvote 1

                        

 

 

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