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Posted

Buna ziua, sunt nou in aceasta ramura "scripting" am luat-o de la 0 si am incercat sa creez un gm:). Am facut eu cate ceva pe acolo, insa nu stiu cum sa fac urmatoarele lucruri

(1) masini, motorul sa porneasca pe 2 sau oricare tasta! 

(2) cum fac ca masinile sa-si aprinda farurile prin comanda sau prin apasarea unei taste!

(3)sa apara acele detalii despre masina sus : http://imgur.com/uqYZJHx

Nu stiu daca ma veti putea ajuta... , dar multumesc anticipat!

Posted

Salut. Te sfatuiesc sa incepi cu ceva mai usor, daca spui ca esti incepator te va depasi si innebuni sa incerci deja sa faci unele sisteme.

1. Ai functia OnPlayerKeyStateChange care verifica pe ce tasta apasa player-ul, de aici te voi lasa sa te informezi.

2. In pawn sunt niste functii numite GetVehicleParamsEx si SetVehicleParamsEx care controleaza motorul, farurile, alarma, usile, etc.

3. Acele 'detalii' se numesc TextDraw-uri si sunt mult mai simplu de facut decat pare, informeaza-te pe wikipedia.

  • 1 month later...
Posted
On 07.05.2016 at 16:01, mescreid said:

Buna ziua, sunt nou in aceasta ramura "scripting" am luat-o de la 0 si am incercat sa creez un gm:). Am facut eu cate ceva pe acolo, insa nu stiu cum sa fac urmatoarele lucruri

(1) masini, motorul sa porneasca pe 2 sau oricare tasta! 

(2) cum fac ca masinile sa-si aprinda farurile prin comanda sau prin apasarea unei taste!

(3)sa apara acele detalii despre masina sus : http://imgur.com/uqYZJHx

Nu stiu daca ma veti putea ajuta... , dar multumesc anticipat!

1. Trebuie sa faci un bind pe tasta 2. Ti-am facut eu acest bind.

if(strcmp(cmd, "/engine",true) == 0) || if(strcmp(PRESSED, "PED_DUCK",true) == 0)
	{
        new vid = GetPlayerVehicleID(playerid);
        if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
        {
            SendClientMessage(playerid, COLOR_GREY, "Server: Doar soferul poate porni masina!");
            return 1;
        }
        if(vid != INVALID_VEHICLE_ID)
		{
 			if(Refueling[playerid] == 1)
			{
			    SendClientMessage(playerid, COLOR_LIGHTBLUE, "{DBED15}Angajat peco:{15D4ED} Domnule asteptati sa umplu rezervorul.");
				return 1;
			}
		    if(Gas[vid] < 1)
		    {
		        GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~Numai ai benzina",1500,3);
		        return 1;
		    }
	   	    new Float:Valoarea;
			GetVehicleHealth(vid,Valoarea);
			if(vid > PreVehicle)
			{
	            if(CarData[vid-PreVehicle][cOwned] == 0 && CarData[vid-PreVehicle][cModel] != 0 && PlayerData[playerid][pAdmin] < 6)
	            {
	                GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
	                SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
	                SendClientMessage(playerid, COLOR_GREY, "Server: Nu ai key pentru aceasta masina (/cumparvehicul)!");
	                return 1;
	            }
	            if(Valoarea < 302 && CarData[vid-PreVehicle][cOwned] == 1)
			    {
			        return 1;
			    }
				if(CarData[vid-PreVehicle][cExploded] == 1 || CarData[vid-PreVehicle][cExploded] == 2)
	            {
	                SendClientMessage(playerid, COLOR_GREY, "Nu poti porni masina inainte de achita reparatiile!");
	                return 1;
	            }
			}
   			if(vid >= 215 && vid <= 222 && HireCar[playerid] != vid)
            {
                GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
                SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
                SendClientMessage(playerid, COLOR_GREY, "Server: Nu ai key pentru aceasta masina (/rentcar)!");
                return 1;
            }
            if(IsABmx(vid))
			{
			    return 1;
			}
            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
			if(engine == VEHICLE_PARAMS_OFF)
			{
  				SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
  				if(Disguise[playerid] == 0)
             {
  				format(string, sizeof(string), "* %s a pornit motorul la %s.", PlayerData[playerid][pNume],ArIsim[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
				ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				}
			}
   else
			{
			   	SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
			   	if(Disguise[playerid] == 0)
	            {
			   	format(string, sizeof(string), "* %s a oprit motorul la %s.", PlayerData[playerid][pNume],ArIsim[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
				ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				}
			}
        }
        return 1;
    }

 

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