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Posted (edited)

Salut doresc sa pot scrie si /engine dar sa pot apasa pe tasta 2 in acelasi timp ca sa pornesc masina.

YCMD:engine(playerid, params[], help) 
{
	if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You are not driving a vehicle.");
	new string[128];			
	new vehid = GetPlayerVehicleID(playerid);
	if(IsABike(vehid)) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You can't turn on engine on a bike!");
	if(Gas[vehid] == ) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: This vehicle doesn't have fuel.");
	new e,l,a,d,b,bo,o;
	GetVehicleParamsEx(vehid,e,l,a,d,b,bo,o);
	new name[25];
	GetPlayerName(playerid, name, sizeof(name));
	if(e == )
	{
		SetVehicleParamsEx(vehid,1,l,a,d,b,bo,o);
		format(string, sizeof(string), "* %s starts the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
	}
	else
	{
	    SetVehicleParamsEx(vehid,,l,a,d,b,bo,o);
		format(string, sizeof(string), "* %s stops the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
	}
	return 1;
}

 

Edited by KoKo
Posted (edited)

foloseste-te de publicul

OnPlayerKeyStateChange

 

Edited by ★♕ Manu ★♕
Posted
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if((newkeys == KEY_SUBMISSION))
	{
		if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You are not driving a vehicle.");
		new string[128];			
		new vehid = GetPlayerVehicleID(playerid);
		if(IsABike(vehid)) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You can't turn on engine on a bike!");
		if(Gas[vehid] == ) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: This vehicle doesn't have fuel.");
		new e,l,a,d,b,bo,o;
		GetVehicleParamsEx(vehid,e,l,a,d,b,bo,o);
		new name[25];
		GetPlayerName(playerid, name, sizeof(name));
		if(e == )
		{
			SetVehicleParamsEx(vehid,1,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s starts the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		else
		{
			SetVehicleParamsEx(vehid,,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s stops the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		return 1;	
	}
	return 1;
}

 

Posted
10 minutes ago, PunkyRO said:

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if((newkeys == KEY_SUBMISSION))
	{
		if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You are not driving a vehicle.");
		new string[128];			
		new vehid = GetPlayerVehicleID(playerid);
		if(IsABike(vehid)) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You can't turn on engine on a bike!");
		if(Gas[vehid] == ) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: This vehicle doesn't have fuel.");
		new e,l,a,d,b,bo,o;
		GetVehicleParamsEx(vehid,e,l,a,d,b,bo,o);
		new name[25];
		GetPlayerName(playerid, name, sizeof(name));
		if(e == )
		{
			SetVehicleParamsEx(vehid,1,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s starts the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		else
		{
			SetVehicleParamsEx(vehid,,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s stops the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		return 1;	
	}
	return 1;
}

 

Am mai multe la 

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

unde trebuie sa o pun?Prima

Posted
La 30.03.2016 la 19:22, KoKo a spus:

Am mai multe la 


public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

unde trebuie sa o pun?Prima

Vezi sa nu ai de doua ori KEY_SUBMISSION - daca nu ai de duci inainte de alta functie si pui doar ce e aici .

	if((newkeys == KEY_SUBMISSION))
	{
		if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You are not driving a vehicle.");
		new string[128];			
		new vehid = GetPlayerVehicleID(playerid);
		if(IsABike(vehid)) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: You can't turn on engine on a bike!");
		if(Gas[vehid] == ) return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: This vehicle doesn't have fuel.");
		new e,l,a,d,b,bo,o;
		GetVehicleParamsEx(vehid,e,l,a,d,b,bo,o);
		new name[25];
		GetPlayerName(playerid, name, sizeof(name));
		if(e == )
		{
			SetVehicleParamsEx(vehid,1,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s starts the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		else
		{
			SetVehicleParamsEx(vehid,,l,a,d,b,bo,o);
			format(string, sizeof(string), "* %s stops the engine of the %s.", name,vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		return 1;	
	}

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