- 0
Problema /createhouse
-
Similar Content
-
Recently Browsing 0 members
- No registered users viewing this page.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.
Question
lordhell12
Problema intalnita (descriere):Cand creez o casa cu comanda /createhouse,dupa ce dau restart nu se salveaza.
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu):
CMD:createhouse(playerid, params[]) { if(!IsPlayerAdmin(playerid)) return SendError(playerid, "You need to be RCON Admin to use this command!"); //-------------------------------------------------------------------------- new HouseCost, H, Float:X, Float:Y, Float:Z, DD[512]; eString[0] = EOS; eQuery[0] = EOS; //-------------------------------------------------------------------------- if(sscanf(params, "i", HouseCost)) return SendUsage(playerid, "/CreateHouse [Cost]"); //-------------------------------------------------------------------------- GetPlayerPos(playerid, X, Y, Z); //-------------------------------------------------------------------------- format(eQuery, 512, "INSERT INTO `Houses`(`ID`, `HouseName`, `HouseCost`, `HouseSell`, `HouseInterior`, `HouseLocked`, `HouseIntX`, `HouseIntY`, `HouseIntZ`, `HouseX`, `HouseY`, `HouseZ`, `HouseRent`) VALUES (0,'ForSale',%d,%d,0,1,0.00,0.00,0.00,%.2f,%.2f,%.2f,0,0.00,0.00,0.00,0)", HouseCost, HouseCost / 2, X, Y, Z); mysql_tquery(DB_Connect, eQuery, "OnHouseCreated", "i", H); //-------------------------------------------------------------------------- format(HouseInfo[H][Name], 24, "ForSale"); HouseInfo[H][Rent] = 1000; HouseInfo[H][Cost] = HouseCost; HouseInfo[H][Sell] = HouseCost / 2; HouseInfo[H][Interior] = 0; HouseInfo[H][Locked] = 1; HouseInfo[H][InteriorX] = 0.00; HouseInfo[H][InteriorY] = 0.00; HouseInfo[H][InteriorZ] = 0.00; HouseInfo[H][HX] = X; HouseInfo[H][HY] = Y; HouseInfo[H][HZ] = Z; //-------------------------------------------------------------------------- HousePickup[H] = CreateDynamicPickup(1273, 1, HouseInfo[H][HX], HouseInfo[H][HY], HouseInfo[H][HZ]); //-------------------------------------------------------------------------- format(DD, 512, "{FF0000}House\n\ {1DEE01}Owner: {00BBF6}ForSale\n\ {1DEE01}House Cost: {00BBF6}%d Coins\n\ {1DEE01}Type {FF9900}/House {1DEE01}for more.", HouseInfo[H][Cost]); //-------------------------------------------------------------------------- housei[H] = CreateDynamic3DTextLabel(DD, ~1, HouseInfo[H][HX], HouseInfo[H][HY], HouseInfo[H][HZ], 30.0); //-------------------------------------------------------------------------- SetPlayerPos(playerid, X - 5, Y, Z), SendClientMessage(playerid, COLOR_YELLOW, "House Created."); //-------------------------------------------------------------------------- strcat(eString, "Madd Doggs Mansion (5)\n\ The Johnsons House (3)\n\ Verdant Bluffs Safehouse (8)\n\ Hashbury House (10)\n\ Golden Bed Motel Room (9)\n"); strcat(eString, "Big Smoke's Crack Palace (2)\n\ House 1 (3)\n\ House 2 (2)\n\ House 3 (1)\n\ House 4 (7)\n"); strcat(eString, "House 5 (15)\n\ House 6 (15)\n\ House 7 (15)\n\ Ryder's House (2)\n\ Sweets House (1)\n\ Jefferson Motel (15)"); //-------------------------------------------------------------------------- return ShowPlayerDialog(playerid, DIALOG_HOUSE_INTERIOR_CHANGE, DIALOG_STYLE_LIST, "{FFFFFF}House Interior", eString, "Select", "Cancel"); }
Edited by lordhell12Imagini / Video (optional):
Ati incercat sa rezolvati singur?:Nu,pentru ca nu prea ma pricep.
0 answers to this question
Recommended Posts