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Posted

Salut baieti,am si eu 4 erori la gamemodul meu dar nu inteleg cum sa le rezolv,adica stiu ca are treaba cu niste acolade,virgule si etc,dar nu-mi dau seama unde sa le pun,nu sunt scripter,doar incep sa invat si eu,m-am uitat peste tot la ce inseamna fiecare eroare dar tot nu-mi dau seama unde sa ma uit si dupa ce,ma puteti ajuta ?

Astea sunt erorile :

[pawn]

SGMZ.pwn(6674) : error 002: only a single statement (or expression) can follow each "case"

SGMZ.pwn(6674) : error 029: invalid expression, assumed zero

SGMZ.pwn(6674) : warning 215: expression has no effect

SGMZ.pwn(6674) : error 001: expected token: ";", but found "]"

SGMZ.pwn(6674) : fatal error 107: too many error messages on one line[/pawn]

Aici este linia 6674,dar eroare poate sa fie mai sus sau mai jos,chiar n-am habar,incerc sa invat din greseli,totu are un inceput :

[pawn]BusrouteWest[playerid][0]++;[/pawn]

Mai jos am pus ce se afla de mai sus pana jos la sfarsit :

[pawn]

[6554] //BusrouteEast[playerid][0] = 0;

[6555] GivePlayerCash(playerid, 47);

[6556] }

[6557] PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);

[6558] for (new i=0; i<=MAX_PLAYERS; i++)

[6559] {

[6560] if (IsPlayerConnected(i) &&  GetPlayerVehicleID(i) == BusrouteEast[playerid][1])

[6561] {

[6562] if (BusrouteEast[0] != 0) GameTextForPlayer(i, string, 10000, 3);

[6563] else GameTextForPlayer(i, string2, 10000, 3);

[6564] }

[6565] }

[6566] GivePlayerCash(playerid, 3);

[6567] return 1;

[6568] }

[6569] }

[6570] else if (BusrouteWest[playerid][0] != 0)

[6571] {

[6572] if (IsPlayerInAnyVehicle(playerid))

[6573] {

[6574] new nextstop[64];

[6575] BusrouteEast[playerid][0] = 0;

[6576]     switch(BusrouteWest[playerid][0])

[6577]     {

[6578]         case 1:

[6579]         {

[6580] nextstop = "Alhambra";

[6581]             SetPlayerCheckpoint(playerid, 1826.8738,-1634.5306,13.5588, 5.0);

[6582] AdvertiseToPlayersAtBusStop(1826.8738,-1634.5306,13.5588, 1);

[6583] }

[6584] case 2:

[6585] {

[6586] nextstop = "Glen Park";

[6587]     SetPlayerCheckpoint(playerid, 1856.7260,-1211.7167,20.3898, 5.0);

[6588] AdvertiseToPlayersAtBusStop(1856.7260,-1211.7167,20.3898, 1);

[6589] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6590] TogglePlayerControllable(playerid, 0);

[6591] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6592] }

[6593] case 3:

[6594] {

[6595] nextstop = "Vinewood Burger";

[6596] PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);

[6597]     SetPlayerCheckpoint(playerid, 1208.0479,-929.9481,42.9049, 5.0);

[6598] AdvertiseToPlayersAtBusStop(1208.0479,-929.9481,42.9049, 1);

[6599] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6600] TogglePlayerControllable(playerid, 0);

[6601] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6602] }

[6603] case 4:

[6604] {

[6605] nextstop = "Vice Theater";

[6606]     SetPlayerCheckpoint(playerid, 1119.0096,-1137.8805,23.7597, 5.0);

[6607] AdvertiseToPlayersAtBusStop(1119.0096,-1137.8805,23.7597, 1);

[6608] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6609] TogglePlayerControllable(playerid, 0);

[6610] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6611] }

[6612] case 5:

[6613] {

[6614] nextstop = "Bank";

[6615] SetPlayerCheckpoint(playerid, 1443.0234,-1028.7131,23.8281, 5.0);

[6616] AdvertiseToPlayersAtBusStop(1443.0234,-1028.7131,23.8281, 1);

[6617] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6618] TogglePlayerControllable(playerid, 0);

[6619] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6620] }

[6621] case 6:

[6622] {

[6623] nextstop = "Rodeo";

[6624]     SetPlayerCheckpoint(playerid, 526.6218,-1480.9631,14.5567, 5.0);

[6625] AdvertiseToPlayersAtBusStop(526.6218,-1480.9631,14.5567, 1);

[6626] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6627] TogglePlayerControllable(playerid, 0);

[6628] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6629] }

[6630] case 7:

[6631] {

[6632] nextstop = "Sana Maria Beach";

[6633]     SetPlayerCheckpoint(playerid, 443.9078,-1724.8008,10.0896, 5.0);

[6634] AdvertiseToPlayersAtBusStop(443.9078,-1724.8008,10.0896, 1);

[6635] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6636] TogglePlayerControllable(playerid, 0);

[6637] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6638] }

[6639] case 8:

[6640] {

[6641] nextstop = "Verona Beach";

[6642]     SetPlayerCheckpoint(playerid, 836.2728,-1788.8121,13.9260, 5.0);

[6643] AdvertiseToPlayersAtBusStop(836.2728,-1788.8121,13.9260, 1);

[6644] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6645] TogglePlayerControllable(playerid, 0);

[6646] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6647] }

[6648] case 9:

[6649] {

[6650] nextstop = "Pershing Square";

[6651]     SetPlayerCheckpoint(playerid, 1508.7136,-1735.5184,13.4921, 5.0);

[6652] AdvertiseToPlayersAtBusStop(1508.7136,-1735.5184,13.4921, 1);

[6653] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6654] TogglePlayerControllable(playerid, 0);

[6655] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6656] }

[6657] case 10:

[6658] {

[6659] nextstop = "Bus Station";

[6660]     SetPlayerCheckpoint(playerid, 1203.5101,-1833.5771,13.4946, 5.0);

[6661] AdvertiseToPlayersAtBusStop(1203.5101,-1833.5771,13.4946, 1);

[6662] SetTimerEx("busroutestoptimer", 10000, false, "i", playerid);

[6663] TogglePlayerControllable(playerid, 0);

[6664] SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Trebuie sa astepti 10 secunde.");

[6665] }

[6666] case 11:

[6667] {

[6668] nextstop = "end";

[6669] TogglePlayerControllable(playerid, 0);

[6670]                 SendClientMessage(playerid, COLOR_YELLOW, "Ruta Autobuzului terminata, foloseste /starteast or /startwest pentru o noau ruta.");

[6671] SendClientMessage(playerid, COLOR_YELLOW, "Foloseste /exit sa iesi din autobuz.");

[6672]     DisablePlayerCheckpoint(playerid);

[6673]        }

[6674] BusrouteWest[playerid][0]++;

[6675] if (strcmp(nextstop, "end", true) != 0)

[6676] {

[6677] format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~r~$3 Bonus~n~~n~~g~Urmatoarea Oprire: %s",

nextstop");

[6678] format(string2, sizeof(string2), "~n~~n~~n~~n~~n~~n~~n~~g~Urmatoarea Oprire: %s", nextstop");

[6679] }

[6680] else

[6681] {

[6682] string = "~g~Sfarsitul Rutei~n~~n~~r~$50 bonus~n~~n~~w~/startwest sa continui ruta");

[6683] string2 = "~n~~g~Sfarsitul Rutei~n~~n~~w~Iesi din autobuz sau asteapta urmatoarea ruta");

[6684] //BusrouteWest[playerid][0] = 0;

[6685] GivePlayerCash(playerid, 47);

[6686] }

[6687] PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);

[6688] for (new i=0; i<=MAX_PLAYERS; i++)

[6689] {

[6690] if (IsPlayerConnected(i) &&  GetPlayerVehicleID(i) == BusrouteWest[playerid][1])

[6691] {

[6692] if (BusrouteWest[0] != 0) GameTextForPlayer(i, string, 10000, 3);

[6693] else GameTextForPlayer(i, string2, 10000, 3);

[6694] }

[6695] }

[6696] GivePlayerCash(playerid, 3);

[6697] return 1;

[6698] }

[6699] }

[6700] if (BusShowLocationC[playerid] == 1)

[6701] {

[6702] DisablePlayerCheckpoint(playerid);

[6703] BusShowLocationC[playerid] = 0;

[6704] return 1;

[6705] }

[6706] if(FarmerVar[playerid] == 1)

[6707] {

[6708]     if (IsPlayerInAnyVehicle(playerid))

[6709] {

[6710]     new carid = GetPlayerVehicleID(playerid);

[6711]     new cash;

[6712]     cash = 1000;

[6713]     if(IsAHarvest(carid))

[6714]     {

[6715]         switch(FarmerPickup[playerid][0])

[6716]         {

[6717]             case 0:

[6718]         {

[6719]             SetPlayerCheckpoint(playerid, -205.9348,-1332.2749,10.4056, 5.0);

[6720]             if(JustStarted[playerid] != 0)

[6721]                  {

[6722]                        JustStarted[playerid] = 0;

[6723] }

[6724] }

[6725] case 1:

[6726]         {

[6727]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6728]             if(JustStarted[playerid] != 0)

[6729]                        {

[6730]                      JustStarted[playerid] = 0;

[6731] }

[6732] }

[6733] case 2:

[6734]         {

[6735]             if(JustStarted[playerid] != 1)

[6736]             {

[6737]                 GivePlayerCash(playerid,1000);

[6738]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6739]             GameTextForPlayer(playerid, string, 5000, 1);

[6740]             }

[6741]             else

[6742]             {

[6743]                 JustStarted[playerid] = 0;

[6744]             }

[6745]             SetPlayerCheckpoint(playerid, -548.5396,-1329.0653,19.6210, 5.0);

[6746] }

[6747] case 3:

[6748]         {

[6749]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6750]             if(JustStarted[playerid] != 0)

[6751]                        {

[6752]                        JustStarted[playerid] = 0;

[6753] }

[6754] }

[6755] case 4:

[6756]         {

[6757]             if(JustStarted[playerid] != 1)

[6758]             {

[6759]                 GivePlayerCash(playerid,1000);

[6760]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6761]             GameTextForPlayer(playerid, string, 5000, 1);

[6762]             }

[6763]             else

[6764]             {

[6765]                 JustStarted[playerid] = 0;

[6766]             }

[6767]             SetPlayerCheckpoint(playerid, -370.9486,-1281.1089,29.8698, 5.0);

[6768] }

[6769] case 5:

[6770]         {

[6771]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6772]             if(JustStarted[playerid] != 0)

[6773]                    {

[6774]                      JustStarted[playerid] = 0;

[6775] }

[6776] }

[6777] case 6:

[6778]         {

[6779]             if(JustStarted[playerid] != 1)

[6780]             {

[6781]                 GivePlayerCash(playerid,1000);

[6782]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6783]             GameTextForPlayer(playerid, string, 5000, 1);

[6784]             }

[6785]             else

[6786]             {

[6787]                 JustStarted[playerid] = 0;

[6788]             }

[6789]             SetPlayerCheckpoint(playerid, -258.3272,-1387.9211,10.1292, 5.0);

[6790] }

[6791] case 7:

[6792]         {

[6793]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6794]             if(JustStarted[playerid] != 0)

[6795]                      {

[6796]                        JustStarted[playerid] = 0;

[6797] }

[6898] }

[6899] case 8:

[6900]         {

[6901]             if(JustStarted[playerid] != 1)

[6902]             {

[6903]                 GivePlayerCash(playerid,1000);

[6904]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6905]             GameTextForPlayer(playerid, string, 5000, 1);

[6906]             }

[6907]             else

[6909]             {

[6910]                 JustStarted[playerid] = 0;

[6911]             }

[6912]             SetPlayerCheckpoint(playerid, -288.8517,-1385.0117,9.8957, 5.0);

[6913] }

[6914] case 9:

[6915]         {

[6916]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6917]             if(JustStarted[playerid] != 0)

[6918]                        {

[6919]                        JustStarted[playerid] = 0;

[6920] }

[6921] }

[6922] case 10:

[6923]         {

[6924]             if(JustStarted[playerid] != 1)

[6925]             {

[6926]                 GivePlayerCash(playerid,1000);

[6927]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6928]             GameTextForPlayer(playerid, string, 5000, 1);

[6929]             }

[6930]             else

[6931]             {

[6932]                  JustStarted[playerid] = 0;

[6933]             }

[6934]             SetPlayerCheckpoint(playerid, -283.1325,-1338.2822,7.4280, 5.0);

[6935] }

[6936] case 11:

[6937]         {

[6938]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6939]             if(JustStarted[playerid] != 0)

[6940]                        {

[6941]                        JustStarted[playerid] = 0;

[6942] }

[6943] }

[6944] case 12:

[6945]         {

[6946]             if(JustStarted[playerid] != 1)

[6947]             {

[6948]                 GivePlayerCash(playerid,1000);

[6949]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6950]             GameTextForPlayer(playerid, string, 5000, 1);

[6951]             }

[6952]             else

[6953]             {

[6954]                  JustStarted[playerid] = 0;

[6955]             }

[6956]             SetPlayerCheckpoint(playerid, -224.5992,-1509.1902,7.4473, 5.0);

[6957] }

[6958] case 13:

[6959]         {

[6960]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6961]             if(JustStarted[playerid] != 0)

[6962]                        {

[6963]                        JustStarted[playerid] = 0;

[6964] }

[6965] }

[6966] case 14:

[6967]         {

[6968]             if(JustStarted[playerid] != 1)

[6969]             {

[6970]                 GivePlayerCash(playerid,1000);

[6971]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6972]             GameTextForPlayer(playerid, string, 5000, 1);

[6973]             }

[6974]             else

[6975]             {

[6976]                  JustStarted[playerid] = 0;

[6977]             }

[6978]             SetPlayerCheckpoint(playerid, -247.2859,-1528.8744,6.5904, 5.0);

[6979] }

[6980] case 15:

[6981]         {

[6982]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[6983]             if(JustStarted[playerid] != 0)

[6984]                        {

[6985]                        JustStarted[playerid] = 0;

[6986] }

[6987] }

[6988] case 16:

[6989]         {

[6990]             if(JustStarted[playerid] != 1)

[6991]             {

[6992]                 GivePlayerCash(playerid,1000);

[6993]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[6994]             GameTextForPlayer(playerid, string, 5000, 1);

[6995]             }

[6996]             else

[6997]             {

[6998]                  JustStarted[playerid] = 0;

[6999]             }

[7000]             SetPlayerCheckpoint(playerid, -283.9610,-1549.7180,6.4975, 5.0);

[7001] }

[7002] case 17:

[7003]         {

[7004]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[7005]             if(JustStarted[playerid] != 0)

[7006]                        {

[7007]                        JustStarted[playerid] = 0;

[7008] }

[7009] }

[7010] case 18:

[7011]         {

[7012]             if(JustStarted[playerid] != 1)

[7013]             {

[7014]                 GivePlayerCash(playerid,1000);

[7015]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[7016]             GameTextForPlayer(playerid, string, 5000, 1);

[7017]             }

[7018]             else

[7019]             {

[7020]                  JustStarted[playerid] = 0;

[7021]             }

[7022]             SetPlayerCheckpoint(playerid, -431.6107,-1334.0961,28.6561, 5.0);

[7023] }

[7024] case 19:

[7025]         {

[7026]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[7027]             if(JustStarted[playerid] != 0)

[7028]                      {

[7029]                        JustStarted[playerid] = 0;

[7030] }

[7031] }

[7032] case 20:

[7033]         {

[7034]             if(JustStarted[playerid] != 1)

[7035]             {

[7036]                 GivePlayerCash(playerid,1000);

[7037]             format(string, sizeof(string), "~w~Ai primit pe transport~n~~g~$%d",cash);

[7038]             GameTextForPlayer(playerid, string, 5000, 1);

[7039]             }

[7040]             else

[7041]             {

[7042]                  JustStarted[playerid] = 0;

[7043]             }

[7044]             SetPlayerCheckpoint(playerid, -476.4104,-1391.6769,20.4733, 5.0);

[7045] }

[7046] case 21:

[7047]         {

[7048]             SetPlayerCheckpoint(playerid, -376.7750,-1437.6874,25.7266, 5.0);

[7049]             if(JustStarted[playerid] != 0)

[7050]                        {

[7051]                        JustStarted[playerid] = 0;

[7052] }

[7053] }

[7054] case 22:

[7055]         {

[7056]             DisablePlayerCheckpoint(playerid);

[7057]             TogglePlayerControllable(playerid, 0);

[7058]             GameTextForPlayer(playerid, "~w~Foloseste /exit pentru a termina recolta~n~~r~Bonus 100$", 5000, 1);

[7059]             GivePlayerCash(playerid, 100);

[7060] }

[7061]         }

[7062]         FarmerPickup[playerid][0]++;

[7063]         PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);

[7064]     }

[7065] }

[7066] return 1;

[7067] }

[/pawn]

Pana raspunde cineva,o sa incerc sa rezolv eu,dar mie ca fac alte erori,totusi incerc,astept si de la voi sa vad unde trebuie sa pun.

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