AleX124 Posted May 3, 2013 Posted May 3, 2013 error 017: undefined symbol "PRESSED"Am adaugat in GM:// PRESSED(keys) #define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
Diabolik Posted May 3, 2013 Posted May 3, 2013 Incearca:#define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) LISTA - GAMEMODE-URI SA-MP - Le gasiti pe toate aici: http://twiriock.com/3MGP
[Funky]Anakin Posted May 3, 2013 Posted May 3, 2013 [pawn]#define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))[/pawn]citeste si http://wiki.sa-mp.com/wiki/OnPlayerKeyStateChange
Staff Posted May 3, 2013 Posted May 3, 2013 #define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) Daca tot asa e..arata ce ai la public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)legat de PRESSED. [glow=blue,2,300]SAMP.[glow=yellow,2,300]RSP-GAME[glow=red,2,300].NET[/glow][/glow][/glow]
AleX124 Posted May 3, 2013 Author Posted May 3, 2013 [pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ if (PRESSED(KEY_FIRE)) { if (IsPlayerInAnyVehicle(playerid)) { AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); } } return 1;}[/pawn]
Staff Posted May 3, 2013 Posted May 3, 2013 public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if ( newkeys & KEY_FIRE ) { if (IsPlayerInAnyVehicle(playerid)) { AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); } } return 1; } [glow=blue,2,300]SAMP.[glow=yellow,2,300]RSP-GAME[glow=red,2,300].NET[/glow][/glow][/glow]
AleX124 Posted May 3, 2013 Author Posted May 3, 2013 Thanks , merge.Imi puteti da si mie o lista cu keys din samp ?
D@rksone Posted May 3, 2013 Posted May 3, 2013 Thanks , merge.Imi puteti da si mie o lista cu keys din samp ?Poftim http://wiki.sa-mp.com/wroot/index.php?title=Keys&redirect=no Rareori ne gândim la ceea ce avem, dar mereu la ceea ce ne lipseşte
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AleX124
error 017: undefined symbol "PRESSED"
Am adaugat in GM:
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