oLfacTiv Posted April 7, 2013 Posted April 7, 2013 Am si eu o problema.[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}[/pawn]Imi merge ca un mos..si am cautat pe net alte stiluri de mers imi da niste porcarii eu cred ca de aiici e problema am incercat sa remediez dar imi da errori am lasat asa. poate ma ajutati voi cu alt stil ..sa fie un stil normal
Staff Posted April 7, 2013 Posted April 7, 2013 La [pawn]public OnGameModeInit()[/pawn]Bagi[pawn] UsePlayerPedAnims();[/pawn] [glow=blue,2,300]SAMP.[glow=yellow,2,300]RSP-GAME[glow=red,2,300].NET[/glow][/glow][/glow]
[Funky]Anakin Posted April 9, 2013 Posted April 9, 2013 public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}Se foloseste la masini xD . EX:public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ if( newkeys == KEY_SUBMISSION ) // daca playerul apasa KEY_SUBMISSION = 2 { // paranteza care deschide comanda if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER ) // verifica daca playerul conduce masina { // paranteza care deschide codu RepairVehicle( GetPlayerVehicleID( playerid ) ); // functia care repara vehiculul GetPlayerVehicleID( playerid ) ia id de la masina } // paranteza care inchide codu } // paranteza care inchide comanda return 1;}
Question
oLfacTiv
Am si eu o problema.
[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
[/pawn]
Imi merge ca un mos..si am cautat pe net alte stiluri de mers imi da niste porcarii eu cred ca de aiici e problema am incercat sa remediez dar imi da errori am lasat asa. poate ma ajutati voi cu alt stil ..sa fie un stil normal
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