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La OnPlayerText iti dau un exemplu:

[pawn]if(AccInfo[playerid][Level] >= 1) //In loc de AccInfo pui cum ai tu definite datele si in loc de Level pui Owner sau cum ai tu in serverul tau.

    {

        new MMM[128];

        format(MMM,sizeof(MMM),"{1589FF}(OWNER){FFFFFF} %s", text);

        SendPlayerMessageToAll(playerid, MMM);

        return 0;

    }[/pawn]

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