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Pro Jocuri

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Posts posted by Pro Jocuri

  1. Salutare, caut un scripter pentru server-ul meu de samp, deschis de doua luni. 

    Deja am ajuns la doua luni vechime, iar server ul are nevoie de modificari. 

    Am mai multe idei in cap, dar de ce sa mint, nu stiu sa le rezolv. Nu am cunostiintele necesare.

    Asa ca am nevoie de un baiat dornic sa ne ajute in proiectul asta.

    Accept si baieti mai la inceput, care sa poate sa adauge sisteme mai simple!

    Pentru detalii, pm me.

  2. SA-MP Dedicated Server
    ----------------------
    v0.3.7-R2, (C)2005-2015 SA-MP Team
    
    [19:09:11] password = ""  (string)
    [19:09:11] filterscripts = ""  (string)
    [19:09:11] 
    [19:09:11] Server Plugins
    [19:09:11] --------------
    [19:09:11]  Loading plugin: sscanf
    [19:09:11] 
    
    [19:09:11]  ===============================
    
    [19:09:11]       sscanf plugin loaded.     
    
    [19:09:11]          Version:  2.8.2        
    
    [19:09:11]    (c) 2012 Alex "Y_Less" Cole  
    
    [19:09:11]  ===============================
    
    [19:09:11]   Loaded.
    [19:09:11]  Loading plugin: streamer
    [19:09:11] 
    
    *** Streamer Plugin v2.9.4 by Incognito loaded ***
    
    [19:09:11]   Loaded.
    [19:09:11]  Loading plugin: FCNPC
    [19:09:11]   Failed.
    [19:09:11]  Loading plugin: MapAndreas
    [19:09:11]   Loaded.
    [19:09:11]  Loading plugin: sampvoice
    [19:09:11] [sv:dbg:network:init] : module initializing...
    [19:09:11] [dbg:raknet:init] : module initializing...
    [19:09:11] [dbg:raknet:init] : installed hook to 'GetRakServerInterface' function (ptr:0044FAD0)
    [19:09:11] [dbg:raknet:init] : installed hook to 'OnPlayerDisconnect' function (ptr:0046D970)
    [19:09:11] [dbg:raknet:init] : module initialized
    [19:09:11] [sv:dbg:network:init] : module initialized
    [19:09:12]  -------------------------------------------    
    [19:09:12]    ___                __   __    _              
    [19:09:12]   / __| __ _ _ __  _ _\ \ / /__ (_) __ ___    
    [19:09:12]   \__ \/ _` | '  \| '_ \   / _ \| |/ _/ -_)
    [19:09:12]   |___/\__,_|_|_|_| .__/\_/\___/|_|\__\___|
    [19:09:12]                   |_|                           
    [19:09:12]  -------------------------------------------    
    [19:09:12]            SampVoice by MOR loaded              
    [19:09:12]  -------------------------------------------    
    [19:09:12]   Loaded.
    [19:09:12]  Loaded 4 plugins.
    
    [19:09:12] 
    [19:09:12] Ban list
    [19:09:12] --------
    [19:09:12]  Loaded: samp.ban
    [19:09:12] 
    [19:09:12] 
    [19:09:12] Filterscripts
    [19:09:12] ---------------
    [19:09:12]   Loaded 0 filterscripts.
    
    [19:09:12] [sv:dbg:main:AmxLoad] : net game pointer (value:025590C0) received
    [19:09:12] [sv:dbg:network:bind] : voice server running on port 63428
    [19:09:12] Script[gamemodes/GMOP.amx]: Run time error 19: "File or function is not found"
    [19:09:12] Number of vehicle models: 0
    [19:09:20]  -------------------------------------------
    [19:09:20]            SampVoice unloading...           
    [19:09:20]  -------------------------------------------
    [19:09:20] [dbg:raknet:free] : module releasing...
    [19:09:20] [dbg:raknet:free] : module released
    [19:09:20] [sv:dbg:network:free] : module releasing...
    [19:09:20] [sv:dbg:network:free] : module released

    La fel. Nu merge. Alte idei??

  3. Salutare tuturor. 

    Astazi am gasit un GM destul de frumos pe un site din rusia, mi s-a parut interesant si am zis sa il descarc, sa intru pe el din PC.

    Acum... cand am vrut sa pornesc server-ul, in consola aceea mi-a aparut urmatoarea eroare : Run time error 19: "File or function is not found""

    Acesta este server_log.txt 

    ----------
    Loaded log file: "server_log.txt".
    ----------
    
    SA-MP Dedicated Server
    ----------------------
    v0.3.7-R2, (C)2005-2015 SA-MP Team
    
    [00:34:29] password = ""  (string)
    [00:34:29] filterscripts = ""  (string)
    [00:34:29] 
    [00:34:29] Server Plugins
    [00:34:29] --------------
    [00:34:29]  Loading plugin: sscanf
    [00:34:29] 
    
    [00:34:29]  ===============================
    
    [00:34:29]       sscanf plugin loaded.     
    
    [00:34:29]          Version:  2.8.2        
    
    [00:34:29]    (c) 2012 Alex "Y_Less" Cole  
    
    [00:34:29]  ===============================
    
    [00:34:29]   Loaded.
    [00:34:29]  Loading plugin: streamer
    [00:34:29] 
    
    *** Streamer Plugin v2.9.4 by Incognito loaded ***
    
    [00:34:29]   Loaded.
    [00:34:29]  Loading plugin: FCNPC
    [00:34:29]   Failed.
    [00:34:29]  Loading plugin: MapAndreas
    [00:34:29]   Loaded.
    [00:34:29]  Loading plugin: sampvoice
    [00:34:29] [sv:dbg:network:init] : module initializing...
    [00:34:29] [dbg:raknet:init] : module initializing...
    [00:34:29] [dbg:raknet:init] : installed hook to 'GetRakServerInterface' function (ptr:0044FAD0)
    [00:34:29] [dbg:raknet:init] : installed hook to 'OnPlayerDisconnect' function (ptr:0046D970)
    [00:34:29] [dbg:raknet:init] : module initialized
    [00:34:29] [sv:dbg:network:init] : module initialized
    [00:34:29]  -------------------------------------------    
    [00:34:29]    ___                __   __    _              
    [00:34:29]   / __| __ _ _ __  _ _\ \ / /__ (_) __ ___    
    [00:34:29]   \__ \/ _` | '  \| '_ \   / _ \| |/ _/ -_)
    [00:34:29]   |___/\__,_|_|_|_| .__/\_/\___/|_|\__\___|
    [00:34:29]                   |_|                           
    [00:34:29]  -------------------------------------------    
    [00:34:29]            SampVoice by MOR loaded              
    [00:34:29]  -------------------------------------------    
    [00:34:29]   Loaded.
    [00:34:29]  Loaded 4 plugins.
    
    [00:34:29] 
    [00:34:29] Ban list
    [00:34:29] --------
    [00:34:29]  Loaded: samp.ban
    [00:34:29] 
    [00:34:29] 
    [00:34:29] Filterscripts
    [00:34:29] ---------------
    [00:34:29]   Loaded 0 filterscripts.
    
    [00:34:29] [sv:dbg:main:AmxLoad] : net game pointer (value:023590C0) received
    [00:34:29] [sv:dbg:network:bind] : voice server running on port 52075
    [00:34:29] Script[gamemodes/GMOP.amx]: Run time error 19: "File or function is not found"
    [00:34:29] Number of vehicle models: 0
    [00:34:46]  -------------------------------------------
    [00:34:46]            SampVoice unloading...           
    [00:34:46]  -------------------------------------------
    [00:34:46] [dbg:raknet:free] : module releasing...
    [00:34:46] [dbg:raknet:free] : module released
    [00:34:46] [sv:dbg:network:free] : module releasing...
    [00:34:46] [sv:dbg:network:free] : module released

     

    Acesta este server.cfg

    echo Executing Server Config...
    lanmode 0
    rcon_password 123
    password
    maxplayers 500
    port 7777
    hostname Mundo Survival ® | CHAT DE VOZ | [PC/Android]
    gamemode0 GMOP
    filterscripts
    plugins sscanf streamer FCNPC MapAndreas sampvoice
    announce 1
    weburl invite.gg/mundosurvival
    onfoot_rate 40
    incar_rate 40
    weapon_rate 40
    stream_distance 300.0
    stream_rate 1000
    maxnpc 400
    ackslimit 5000
    logtimeformat [%H:%M:%S]

     

    Vreau sa mentionez ca,

    - am schimbat samp-server, samp-npc, announce, cu versiunea actuala a samp-ului, de pe site-ul oficial.

    - Am verificat plugins, cele din server.cfg corescund cu cele din din server files. 

    - GM-ul a fost compilat din nou, cu versiunea actuala a fisierelor de pe site-ul oficial. 

    Singura problema e FCNPC plugin, dar NU IL GASESC.

    Sper  ca ma puteti ajuta!

  4. Buna ziua tuturor, azi am incercat sa pornesc un server de samp, l-am conectat la baza de date, tot ce trebuia, dar nu merge

    Nu imi apare sa ma loghez, doar sa dau spawn, si dupa imi  da kick.

    [03:16:31] [ERROR] CMySQLQuery::Execute[()] - (error #2006) MySQL server has gone away
    [03:16:31] [WARNING] CMySQLQuery::Execute[()] - lost connection, reconnecting..
    [03:16:31] [ERROR] CMySQLConnection::Connect - (error #2002) Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
    [03:16:31] [ERROR] CMySQLQuery::Execute[()] - (error #2006) MySQL server has gone away
    [03:16:31] [WARNING] CMySQLQuery::Execute[()] - lost connection, reconnecting..
    [03:16:31] [ERROR] CMySQLConnection::Connect - (error #2002) Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)

    Asta primesc in mysql_log

    Aici este linia de conectare la baza de date

        if(SERVER_HOSTSTATUS == 1) SQL = mysql_connect("188.212.100.198", "clientxxx" "client269_xxx", "xxxxxxxx"), print("Server: hosted");
        else SQL = mysql_connect("188.212.100.198", "client269_samp", "clientxxx, "xxxxxxxxxx"), print("Server: localhost");

     

    Sper ca ma puteti ajuta.. va rog mult!

  5. Salut!
    In primul rand, as vrea sa mentionez ca sunt foarte, dar foarte nou in scripting, sunt un jucator de samp care s-a gandit ca i-ar placea tare mult sa isi deschida un server de samp.

    Sper sa fi-ti rabdatori si sa ma puteti ajuta cu aceasta problema :)

    Sa v-a explic, am luat un GM de pe internet, dar el nu are comanda /createbizz, si am incercat sa adaug eu comanda deja facuta, de la un scripter pe nume Edison. (Stiu... nu ma judecati, am copiat cuvant cu cuvant, ce era acolo)

    Scriptul ar fi acesta 

    Quote

    // createbusiness
    function BizWithType(type) {
        for(new i = 1; i < sizeof(BizzInfo); i++) {
            if(BizzInfo[i][bType] == type) return i;
        }
        return 0;
    }

    CMD:createbiz(playerid, params[]) {
        if(PlayerInfo[playerid][pAdmin] < 6) return 1;
        new type, value, level, idd = bussines+1, Float: Pos[3], query[512];
        if(sscanf(params, "iii", type, value, level)) {
            SCM(playerid, COLOR_GREY, "Syntax: {FFFFFF}/createbiz <type> <value> <level>");
            SCM(playerid, -1, "Types: Banca (1), Gun Shop (2), Club (3), Restaurant (4), Sex shop (5), 24/7 (6), Binco (7), Burger (8), Casino (9)");
            SCM(playerid, -1, "CNN (10), Gas Station (17), PNS (19), Pizza (21)");
            return 1;
        }
        if(type > 10 && type < 17 || type == 20 || type > 21 || type < 1) return SCM(playerid, COLOR_GREY, "Invalid type!");
        GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);

        new biz = BizWithType(type);
        // daca e benzinarie
        format(query, sizeof(query), "INSERT INTO `bizz` (`EntranceX`, `EntranceY`, `EntranceZ`, `ExitX`, `ExitY`, `ExitZ`, `LevelNeeded`, `BuyPrice`, `Type`, `Interior`, `Static`) VALUES ('%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d', '%d', '%d', '%d')",
        Pos[0], Pos[1], Pos[2], BizzInfo[biz][bExitX], BizzInfo[biz][bExitY], BizzInfo[biz][bExitZ], level, value, type, BizzInfo[biz][bInterior], BizzInfo[biz][bStatic]);
        mysql_tquery(SQL, query, "", "");
        format(query, sizeof(query), "UPDATE `bizz` SET `Virtual`='%d' WHERE `ID`='%d'", idd, idd);
        mysql_tquery(SQL, query, "", "");

        new i = idd;
        if(type == 17) {
            format(query, sizeof(query), "UPDATE `bizz` SET `Gas`='%d' WHERE `ID`='%d'", 1, idd);
            mysql_tquery(SQL, query, "", "");
            BizzInfo[i][bGas] = 1;
        }
        BizzInfo[idd][bExitX] = BizzInfo[biz][bExitX]; BizzInfo[idd][bExitY] = BizzInfo[biz][bExitY]; BizzInfo[idd][bExitZ] = BizzInfo[biz][bExitZ];
        BizzInfo[idd][bEntranceX] = Pos[0];
        BizzInfo[idd][bEntranceY] = Pos[1];
        BizzInfo[idd][bEntranceZ] = Pos[2];
        BizzInfo[idd][bBuyPrice] = value;
        BizzInfo[idd][bLevel] = level;
        BizzInfo[idd][bVirtual] = idd;
        BizzInfo[idd][bType] = type;
        BizzInfo[idd][bInterior] = BizzInfo[biz][bInterior];
        BizzInfo[idd][bStatic] = BizzInfo[biz][bStatic];

        BizzInfo[i][bPickup] = CreateDynamicPickup(1239, 23, BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]);
        switch(BizzInfo[i][bType]) {
            case 1: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],52,0,-1,0,-1,500.0); // banca
            case 2: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],6,0,-1,0,-1,500.0); // gun shop
            case 3: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],49,0,-1,0,-1,500.0); // club
            case 4: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],50,0,-1,0,-1,500.0); // restaurant
            case 5: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],38,0,-1,0,-1,500.0); // sexshop
            case 6: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],17,0,-1,0,-1,500.0); // 24/7
            case 7: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],45,0,-1,0,-1,500.0); // binco
            case 8: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],10,0,-1,0,-1,500.0); // burger
            case 9: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],25,0,-1,0,-1,500.0); // casino
            case 10: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],16,0,-1,0,-1,500.0); // cnn
            //case 11: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],16,0,-1,0,-1,500.0); // moto
            case 12: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],55,0,-1,0,-1,500.0); // car
            case 13: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // cs
            //case 14: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // furniture
            case 15: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],63,0,-1,0,-1,500.0); // car color
            case 16: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // paint
            case 17: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],51,0,-1,0,-1,500.0); // gas station
            case 18: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],53,0,-1,0,-1,500.0); // race
            case 19: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],63,0,-1,0,-1,500.0); // pns
            case 20: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],9,0,-1,0,-1,500.0); // pescarie
            case 21: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],29,0,-1,0,-1,500.0); // pizza
            case 27: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],29,0,-1,0,-1,500.0); // tuning
        }
        UpdateLabel(2,idd);
        bussines++;
        return 1;
    }

    Mai jos, aveti erorile care imi apar in momentul in care, compilez GM-ul

    Quote

     (9609) : error 010: invalid function or declaration
    (9610) : error 010: invalid function or declaration
    (9611) : error 010: invalid function or declaration
    (9613) : error 010: invalid function or declaration
    (9628) : error 017: undefined symbol "BizWithType"
    (9630 -- 9631) : error 017: undefined symbol "bStatic"
    (9640) : error 017: undefined symbol "bGas"
    (9647) : error 017: undefined symbol "bLevel"
    (9649) : error 017: undefined symbol "bType"
    (9651) : error 017: undefined symbol "bStatic"
    (9653) : error 017: undefined symbol "bPickup"
    (9654) : error 017: undefined symbol "bType"
    (9678) : error 017: undefined symbol "UpdateLabel"
    Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase

    Ce pot sa spun e ca, am mai cautat pe internet erori de genul, si unii spuneau ca trebuie sa definesc bGas, bLevel, etc.

    Asta... am si facut. Insa, rezultatul a fost unul diferit fata de prima compilare.

    La fel si erorile... 

    Am sa va las mai jos, erorile din a doua compilare, dupa ce am definit toate acele lucruri.

    Quote

    (357) : error 031: unknown directive
    (9616) : error 010: invalid function or declaration
    (9617) : error 010: invalid function or declaration
    (9618) : error 010: invalid function or declaration
    (9620) : error 010: invalid function or declaration
    (9635) : error 017: undefined symbol "BizWithType"
    (9637 -- 9638) : error 017: undefined symbol "bStatic"
    (9647) : error 017: undefined symbol "bGas"
    (9654) : error 017: undefined symbol "bLevel"
    (9656) : error 017: undefined symbol "bType"
    (9658) : error 017: undefined symbol "bStatic"
    (9660) : error 017: undefined symbol "bPickup"
    (9661) : error 017: undefined symbol "bType"
    (9685) : error 017: undefined symbol "UpdateLabel"
    Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    14 Errors.
     

     

    Am sa va las mai jos, acele linii cu erori.

    357 -    #bGas

    function BizWithType(type) {
        for(new i = 1; i < sizeof(BizzInfo); i++) {
            if(BizzInfo[i][bType] == type) return i;
        }
        return 0;
    }

    CMD:createbiz(playerid, params[]) {
        if(PlayerInfo[playerid][pAdmin] < 6) return 1;
        new type, value, level, idd = bussines+1, Float: Pos[3], query[512];
        if(sscanf(params, "iii", type, value, level)) {
            SCM(playerid, COLOR_GREY, "Syntax: {FFFFFF}/createbiz <type> <value> <level>");
            SCM(playerid, -1, "Types: Banca (1), Gun Shop (2), Club (3), Restaurant (4), Sex shop (5), 24/7 (6), Binco (7), Burger (8), Casino (9)");
            SCM(playerid, -1, "CNN (10), Gas Station (17), PNS (19), Pizza (21)");
            return 1;
        }
        if(type > 10 && type < 17 || type == 20 || type > 21 || type < 1) return SCM(playerid, COLOR_GREY, "Invalid type!");
        GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);

        new biz = BizWithType(type);
        // daca e benzinarie
        format(query, sizeof(query), "INSERT INTO `bizz` (`EntranceX`, `EntranceY`, `EntranceZ`, `ExitX`, `ExitY`, `ExitZ`, `LevelNeeded`, `BuyPrice`, `Type`, `Interior`, `Static`) VALUES ('%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d', '%d', '%d', '%d')",
        Pos[0], Pos[1], Pos[2], BizzInfo[biz][bExitX], BizzInfo[biz][bExitY], BizzInfo[biz][bExitZ], level, value, type, BizzInfo[biz][bInterior], BizzInfo[biz][bStatic]);
        mysql_tquery(SQL, query, "", "");
        format(query, sizeof(query), "UPDATE `bizz` SET `Virtual`='%d' WHERE `ID`='%d'", idd, idd);
        mysql_tquery(SQL, query, "", "");

        new i = idd;
        if(type == 17) {
            format(query, sizeof(query), "UPDATE `bizz` SET `Gas`='%d' WHERE `ID`='%d'", 1, idd);
            mysql_tquery(SQL, query, "", "");
            BizzInfo[i][bGas] = 1;
        }
        BizzInfo[idd][bExitX] = BizzInfo[biz][bExitX]; BizzInfo[idd][bExitY] = BizzInfo[biz][bExitY]; BizzInfo[idd][bExitZ] = BizzInfo[biz][bExitZ];
        BizzInfo[idd][bEntranceX] = Pos[0];
        BizzInfo[idd][bEntranceY] = Pos[1];
        BizzInfo[idd][bEntranceZ] = Pos[2];
        BizzInfo[idd][bBuyPrice] = value;
        BizzInfo[idd][bLevel] = level;
        BizzInfo[idd][bVirtual] = idd;
        BizzInfo[idd][bType] = type;
        BizzInfo[idd][bInterior] = BizzInfo[biz][bInterior];
        BizzInfo[idd][bStatic] = BizzInfo[biz][bStatic];

        BizzInfo[i][bPickup] = CreateDynamicPickup(1239, 23, BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]);
        switch(BizzInfo[i][bType]) {
            case 1: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],52,0,-1,0,-1,500.0); // banca
            case 2: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],6,0,-1,0,-1,500.0); // gun shop
            case 3: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],49,0,-1,0,-1,500.0); // club
            case 4: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],50,0,-1,0,-1,500.0); // restaurant
            case 5: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],38,0,-1,0,-1,500.0); // sexshop
            case 6: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],17,0,-1,0,-1,500.0); // 24/7
            case 7: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],45,0,-1,0,-1,500.0); // binco
            case 8: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],10,0,-1,0,-1,500.0); // burger
            case 9: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],25,0,-1,0,-1,500.0); // casino
            case 10: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],16,0,-1,0,-1,500.0); // cnn
            //case 11: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],16,0,-1,0,-1,500.0); // moto
            case 12: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],55,0,-1,0,-1,500.0); // car
            case 13: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // cs
            //case 14: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // furniture
            case 15: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],63,0,-1,0,-1,500.0); // car color
            case 16: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],23,0,-1,0,-1,500.0); // paint
            case 17: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],51,0,-1,0,-1,500.0); // gas station
            case 18: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],53,0,-1,0,-1,500.0); // race
            case 19: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],63,0,-1,0,-1,500.0); // pns
            case 20: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],9,0,-1,0,-1,500.0); // pescarie
            case 21: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],29,0,-1,0,-1,500.0); // pizza
            case 27: CreateDynamicMapIcon(BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ],29,0,-1,0,-1,500.0); // tuning
        }
        UpdateLabel(2,idd);
        bussines++;
        return 1;
    }

    Sper ca ma puteti ajuta, v-as fi foarte recunoscator!

    Sper sa pot si sa inteleg si sa ma descurc, pe baza explicatiilor voastre. 

    Multumesc!

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